Cubed3's Scores

  • Games
For 4,059 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Professor Layton and the Unwound Future
Lowest review score: 0 The Letter
Score distribution:
4059 game reviews
    • 44 Metascore
    • 20 Critic Score
    George Of The Jungle manages to cram everything that's wrong about games for children in a blink-and-you'll-miss-it package.
    • 44 Metascore
    • 80 Critic Score
    Balan Wonderworld is perfect for those who want a relatively relaxed game that delights the mind while not being overly tricky, fills up the cuteness meter, and rewards those who seek out every collectable. There are occasional frame rate drops and some potential confusion at the start due to lack of narration or knowledge about musicals. Along with what for some will be an issue with minimal lack of difficulty increase outside of boss battles and post-game content, this means overall enjoyment may be restricted for some players.
    • 44 Metascore
    • 20 Critic Score
    Dolphin Up is a shallow title that is most certainly not dolphin safe.
    • 44 Metascore
    • 40 Critic Score
    Post-apocalyptic settings can be many things, but boring should never be one of them, and The Uncertain: Light at the End is unfortunately exactly that, with its mediocre to bad writing, forgettable world and characters, and okay-ish to lacklustre puzzles. Even the best thing on offer, which is the design of each area, fails to leave an impact. The graphics are nice, but visual appeal and atmosphere are almost non-existent.
    • 44 Metascore
    • 50 Critic Score
    By no means is Funk of Titans a bad game, but it's not the kind of game that will be remembered for much beyond its absurd story and ridiculous mini-game.
    • 44 Metascore
    • 20 Critic Score
    The asking price of £8 for Animated Jigsaws: Beautiful Japanese Scenery is simply far too high for this. The fundamentals are heavily flawed; the puzzles are far too limited; the animated features are completely underwhelming; basically, there are far too few positive aspects here. The scenery is nice, at least, but not worth buying this game for. It feels like a free phone title.
    • 44 Metascore
    • 20 Critic Score
    The idea of implementing roguelike elements and endless game design in old-school survival horror has potential, but Vaccine fails to capitalise on it. Aspects where the developers could have improved on were perks that could allow a 180-degree turn, a map system, or even a combo system where it can be possible to earn back extra time like Resident Evil's The Mercenaries mode. With much more variety in level design and more enemies, Vaccine could have been an interesting guilty pleasure. In its current state, this seems more like pre-alpha build with many of the features not yet implemented.
    • 44 Metascore
    • 50 Critic Score
    Iron Man is your classic film tie-in; it reeks of under-development and simply isn't worth your time or money.
    • 44 Metascore
    • 20 Critic Score
    The tornado concept had potential but poor game design choices such as constant circling, no instant retry and a time limit so harsh you will fail more than you succeed have made it a frustrating game that completely forgets the core concept of games - fun and enjoyment.
    • 43 Metascore
    • 70 Critic Score
    What Itagaki and his team have created isn't exactly a masterpiece, but it does showcase some innovative ideas, and that's why anyone who possesses interest in it shouldn't hesitate to pick it up.
    • 43 Metascore
    • 20 Critic Score
    While Excave does not crap itself with glitches or bugs, the game commits far worse sins by just being so agonisingly boring and dull.
    • 43 Metascore
    • 30 Critic Score
    Fans of Eurojank (critic guilty as charged) can generally stomach low production values and lack of polish, but Everreach: Project Eden is just plain (and incomplete) junk. It fails as a Mass Effect-esque RPG, and fails far more as a shooter. One has to wonder why the developer still charges so high for something as badly-made as this, especially since it has obviously abandoned it.
    • 43 Metascore
    • 30 Critic Score
    VR titles are meant to entice new audiences to experience gaming, for beginners to take delight in the interactivity offered and ensure that a new gamer is made for life. Even ignoring this demographic, seasoned gamers should find pleasure in even the simplest of VR activities. Spuds Unearthed ultimately fails in all respects. There is very little amount of fun to be had here, with overcomplicated tutorials which feel unjustified, and a difficulty spike that is so high and frustrating that there is little to no incentive to continue past the first few attempts. Real time strategy titles could really shine in a VR environment, with simple deployments and issuing of orders, until then, this attempt is best shelved and forgotten.
    • 43 Metascore
    • 60 Critic Score
    After a strong start with Valet Parking 1989, Zordix has managed to craft yet another simplistic action puzzle game with 1950s Lawn Mower Kids that will definitely appeal to anyone looking for a back-to-basics product. Unfortunately, though, despite having some intriguing gameplay mechanics, camera movement restrictions mar the experience overall, holding this back from being what it deserved to be - a cult classic.
    • 43 Metascore
    • 40 Critic Score
    Gameloft has missed the opportunity to capture the racing genre from Day One with Asphalt 3D, offering up a slowdown-riddled identikit experience that will struggle to hold many gamers' attention for the duration.
    • 43 Metascore
    • 80 Critic Score
    The numerous goals to aim for in time, and collecting nuts to increase the hero squirrel's wardrobe, provide a great deal of replay value. Depending on the strength of attraction to cuteness, hours spent playing this may reach above a dozen. The lack of tough to beat levels may put off fans of hardcore platformers, but casual ones will welcome this reasonably paced Switch title and its very cute, furry hero.
    • 42 Metascore
    • 30 Critic Score
    One Piece's 3DS debut in One Piece: Romance Dawn sets sail but is quickly sunk under monotonous fights, endless corridor roaming that would put Final Fantasy XIII to shame, and a recurring reminder that it is merely a slapdash port adapted to none of the 3DS' strengths.
    • 42 Metascore
    • 40 Critic Score
    It is a good idea from Enjoy Gaming, but sadly the limited customisation options mean games will usually end up roughly the same. For £3.60, this isn't a bad buy if 3DS owners are looking for a game that contains classic puzzle themes and has a reasonable game editor thrown in, but for most people Block Factory simply will not be worth the time or money.
    • 42 Metascore
    • 20 Critic Score
    While it's nice to see more and more things get ported to the Switch, there are things that belong on the platform and things that do not. This would be an example of something that does not. A truly tedious experience, after just a few hours. The best thing about The Elder Scrolls: Blades is that it's a fantastic advertisement for playing Skyrim on the Switch.
    • 42 Metascore
    • 30 Critic Score
    Since the title doesn't even attempt to hide its shortcomings, it feels like its creators are perhaps aware that parents might not read up on the title's shortcomings before purchasing it for their child, safe in the knowledge that it's a recognisable brand. That, if true, is something to really take issue with. Thankfully, the world is full of people with a conscience, who will deter folk from this monstrosity and tell them to go play Mario Kart instead.
    • 42 Metascore
    • 50 Critic Score
    Governor of Poker isn't a bad game, but it's not a good one, either. The concept of taking over the entirety of Texas by winning games of poker is quite cool, but it's a tedious grind against loads of AI opponents that couldn't care less about making risky moves, simply because there's no risk involved for them.
    • 42 Metascore
    • 40 Critic Score
    BlazBlue: Clone Phantasma is a piece of junk. Shovelware with the BlazBlue name emblazoned on it.
    • 42 Metascore
    • 20 Critic Score
    Considering how mindless and tailor-fit for mobile audiences the substanceless gameplay loop of Shop Titans is, one has to wonder why Kabam saw fit to pursue a PC release. Of course, the "why" is made painfully clear the moment players hit their first wall. Progression is very blatantly designed around micro-transactions. Anyone who doesn't want to spend a dime will need to contend with a very long grind. Even then, the game actively withholds items and content from players who don't want to spend real money. Worse yet is the monthly subscription service, which Kabam fully expects anyone who wants to play Shop Titans in earnest to purchase. Already aggressively mediocre experience by design, jumping from mobile to PC has done Kabam's shopkeeping "simulator" no favours. Shop Titans is worse than video game junk food; it's slop.
    • 42 Metascore
    • 40 Critic Score
    After a few hours of playtime, it is clear that Dynamic Pixels needed to keep this game in the oven a little longer, as the physics bugs, inventory glitches, and poor control explanations make this experience a horrifying one for the wrong reasons. This is a mess of broken mechanics that has a lot of potential, but unfortunately potential is all that it has going for it.
    • 42 Metascore
    • 60 Critic Score
    Green Lantern: Rise of the Manhunters on 3DS is a bit on the easy side, and there are some shortcomings such as occasional slowdown, especially within combat. If you're a fan of Metroid-style exploration, though, or the Green Lantern series itself, and are prepared to accept some flaws, this is not a bad buy.
    • 42 Metascore
    • 40 Critic Score
    It's understandable that Totally Reliable Delivery Service doesn't aim to be a typical video game, where your purpose is just to deliver goods. The island the tipsy protagonist will explore is a gargantuan playground, where players are supposed to have fun with the over-amplified physics and cumbersome way it all controls. They are supposed to. They won't.
    • 41 Metascore
    • 40 Critic Score
    It's simply a game, and one that doesn't offer much to do.
    • 41 Metascore
    • 50 Critic Score
    A fun scrapper for younger minds, and an effective showcase for the 3D effects' capabilities, but the repetitive and short nature of Combat of Giants: Dinosaurs 3D ensures that it won't be long before its time in your 3DS becomes a thing of the past.
    • 41 Metascore
    • 30 Critic Score
    Unpolished, glitchy, and short, are some of the adjectives that describe Ben 10. It is an obvious and transparent, holiday season cash-grab, that just wants to make a quick penny out of a popular IP. Sure, there are good licence games out there, but this isn't one of them. It is recommended to find something else to put under the Christmas tree, unless the receiver really is into the licence, and happens to own a Nintendo Switch without anything else to play on it…
    • 41 Metascore
    • 40 Critic Score
    A mobile-esque, generic, repetitive, and mind-numbingly easy shooter, with subpar audio-visuals, Assault Gunners HD Edition is a waste of time and money, even for the most passionate of Mech fans.

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