Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 53 Metascore
    • 60 Critic Score
    Jessika cannot be recommended lightly, as although the premise for the plot is promising, the factors of suicide and problematic elements of Jessika's characters could have been handled and portrayed better. In the end, the plot seems to rely on the shock factor of the subject matter and does not put enough focus on its delivery, leaving those in control with a sense of wanting more from a title that demanded so much of them.
    • 53 Metascore
    • 60 Critic Score
    Replica is an interesting title that has some really good ideas with how it lays out its puzzles. Rather than focusing on the generic "video game" ones, Somi instead has incorporated more "in real life" problem-solving with trying to crack into someone's phone. However, the overall premise that is dealt with important concepts should've had more heightened tensions that Somi needed, to make the story more believable. The corny dialogue detracted from the terrorism and surveillance-overlord Big Brother plot that needed to be taken a bit more seriously. However, presentation aside, the puzzles are quite clever and are worth at least a look into this experience.
    • 52 Metascore
    • 70 Critic Score
    If gameplay is all that is of importance, Blade Runner: Enhanced Edition remains one of the finest examples outside of a Lucasarts' title, bringing together a great story and interesting mechanics. If you want the whole package however, it may be best to look elsewhere for a definitive version. The Nintendo Switch of course does have that major advantage of gaming on the go and on a smaller screen, it may just look that little bit more appealing.
    • 52 Metascore
    • 40 Critic Score
    As a side or minigame, Neptunia Riders vs Dogoos might be kind of fun…for about an hour, but as a nearly full price game, something like this is tough to swallow. The whole thing can be beaten in a few hours, and the gameplay is entirely derivative, bland and lacking much in the way of anything interesting. Idea Factory should stick more with the ecchi games or themes, as that's what they're best at.
    • 52 Metascore
    • 30 Critic Score
    For a publisher so eager to revitalise its long-dormant franchise, it’s impressive how Konami’s first shot winds up being a miserable own goal. Even with considering its rare positives, The Short Message’s blunt-force sermonising feels anathema to the series’ core identity. Combine this with game design vacillating between bland or annoying and all that’s left is dingy world design. As a free title, it shares an interesting heritage with P.T.; unlike its precursor’s legacy, it's destined to be forgotten once credits roll.
    • 52 Metascore
    • 50 Critic Score
    Dark sci-fi Hellpoint sits smack-dab in the centre of soulslikes quality-wise. It's not terrible, but it's far from a good one too. Should you wait for a price drop, and a couple of fixes for its technical issues? Frankly, no. The strong atmosphere and cryptic plot have the capacity to provide the incentive to endure the many flaws and keep on playing, but aggravation and plain 'ol boredom will soon ruin everything. IF still willing to try it out, stay away from the Switch port, as it is the worse one yet.
    • 52 Metascore
    • 60 Critic Score
    In many ways World Duel Carnival is a Yu-Gi-Oh! expert's dream title; very little locked away, an incredibly in-depth game system with a huge number of cards to try out, and the means to customise a main character's deck to their own liking.
    • 52 Metascore
    • 60 Critic Score
    Whilst it's good to see a decent forgotten game given a second chance in the modern day market, it is a shame that the original flaws weren't ironed out for this revision.
    • 52 Metascore
    • 50 Critic Score
    Strobopahgia certainly has a lot of potential, with a strong aesthetic and some good core concepts, but it plays as an unfinished experience. With more polish in the later acts of the game, expansion on some of the weaker endings, and fleshing out of the music and ambient sound throughout, the game really could stand out. As it is now it would be hard pressed to impress more casual gamers, but for the more horror inclined player looking for something different it would be an interesting hour or two.
    • 52 Metascore
    • 60 Critic Score
    Kung Fu FIGHT! is a worthy little time waster that does not insult the intelligence of the customer and manages to actually deliver a solid product for a low price.
    • 52 Metascore
    • 50 Critic Score
    Unbox: Newbie's Adventure does have appealing factors, such as a breadth of challenges and large sprawling hubs; however, the game is somewhat let down by poor visuals coupled with frustrating platforming sections that can often go wrong by no fault of your own. Unbox has released in a year where mascot platformers have returned with a vengeance, and unfortunately cannot stand toe to toe with them.
    • 52 Metascore
    • 30 Critic Score
    There is very little to recommend about Commandos 2 - HD REMASTER. The controls are absolutely horrendous, the field of view crippling, the load times unbearable, the randomness of events stifling, and the general inability to do what you want to do annoying, to name a few of the problems. This game represents a cash grab attempt to cash in on an old series, but the one behind it forgot to do much in the way of actually even improving it.
    • 52 Metascore
    • 70 Critic Score
    Dementium: The Ward runs pretty short and has very little replay value. The puzzle solutions and bosses are identical to the prior versions, and the overall campaign takes place in only one location. Its value is a tad overstated, this is a recommended classic that does come highly polished and has some legit creepiness to it, thanks to the gritty and foreboding atmosphere. The controls feel very tight and it's incredibly responsive, though it could use more features like gyro or a weapon wheel. A survival mode or a randomiser would also add value and more of a reason to return to Redmoor. These are the kinds of additions Dementium: The Ward needed, not a 'retro' filter.
    • 52 Metascore
    • 60 Critic Score
    Though it is a full and immersive title, The Sims 3 does bear the hallmarks of being a port without much consideration for the increased capacity and capabilities of the 3DS, with some struggling controls and awkward presentation to boot.
    • 52 Metascore
    • 60 Critic Score
    Caveman Warriors is a cutesy-looking title that is devilishly difficult as a single-player experience. Though still fun to play through, the large wave of enemies can sometimes be a little insurmountable, while the boss fights can vary from easy to defeat to unfairly difficult. However, playing it in local multiplayer seems to be the way to go, as it is more fun to work together in a team and knock away the enemies. It retains the difficulty, though, as dying is for good - until a checkpoint is reached by the surviving members. Unfortunately, the game suffers due to the animation glitches and that dreadful boss glitch that centres on the Cavernator's second encounter. Despite this, Caveman Warriors is still a game that is worth checking out.
    • 52 Metascore
    • 40 Critic Score
    Groove Heaven is clearly one for the kids, but even then, it's far too short of an adventure that lacks variety in its levels and music tracks. The presentation is lovely and the idea is welcome, but it's difficult to recommend this rhythm title over some of the greats already available on the Nintendo 3DS.
    • 52 Metascore
    • 40 Critic Score
    Imagine, for a brief, painful moment that Sigi - A Fart for Melusina is an actual fart. What kind of fart would it be? Luckily, it's not one of those disgusting, watery-ones - sadly, it's not one of those glorious, last-night-I-ate-like-a-bison, volume turned-to-11 ones either. This generic action-platformer is just a boring, scentless, barely heard fart… and not even a funny one.
    • 52 Metascore
    • 70 Critic Score
    AquaMoto Racing 3D is a fun little racing game for quick bursts on the go that's made a comfortable transition from phone to 3DS, though, unfortunately, has not made the best use of the 3D in its name.
    • 52 Metascore
    • 30 Critic Score
    Like many others of its ilk, New Frontier Days - Founding Pioneers is full of the types of mechanics that make for very addictive gameplay - the type that have that "just one more minute" gameplay. Despite how it makes the hours fly by, though, this is ultimately a boring grind with no real depth, no heart, and nothing special here. With the superb Stardew Valley on the horizon for Nintendo Switch, fans of these types of games should try holding out until then and give this one a pass. Heck, you would even be better off with Farmville to tide you over…
    • 52 Metascore
    • 70 Critic Score
    It is hard to dislike the comical Rabbids, and the antics of Rabbids Land goes to show that there is still plenty of fun to be had with crazy mini-games that can be played with a few friends. It may not have the same level of longevity as something like Nintendo Land but it does indeed prove to be a great time consumer for anyone hoping for an enjoyable experience that makes great use of the Wii U GamePad.
    • 52 Metascore
    • 50 Critic Score
    ZAMB! Redux isn't a spectacular game, but it offers a decent time nonetheless. The two playable characters have some interesting designs due to how different they function from one another, and there's enough challenge and extra objectives to go after to make this sometimes feel satisfying. Unfortunately, the gameplay and enemy design don't change enough between levels to equal a memorable experience, but it's still enjoyable enough while it lasts.
    • 52 Metascore
    • 50 Critic Score
    Sexy, sultry ninjas and pretty vistas can't save this from being a mediocre brawler; one with a couple of good things to talk about, but mostly with plenty of flaws. The gameplay can get repetitive, and the action, while somewhat enjoyable, can soon turn into an irritating chore that has you multitask, in a game that doesn't really let you do so. Small tip for those who still want to try Shing! out (this does have sexy, sultry ninjas, after all): do avoid the default control scheme, and don't play it on your own under any circumstance.
    • 51 Metascore
    • 70 Critic Score
    Not quite the Angry Birds clone that some may believe at first glance, and it isn't without issues, but for the asking price Bird Mania 3D fundamentally holds true to what cheaper quick-burst games need to be to succeed; fun, inimitable, and packing in that 'one more go' factor.
    • 51 Metascore
    • 70 Critic Score
    Umihara Kawase Bazooka! is a niche title in a niche genre featuring a niche franchise. As arcade-style single-screen action-platformers go, this is a good one with a unique gameplay so fans of that sort of thing should go for it if they can swallow the steep launch price. Anyone else though, including fans of said franchise may have reason enough to be on the fence as this is definitely way different from the rest of the series. This is a rather unique game that will appeal most to score chasers and not the core speedrunning fanbase of the series, although one could imagine speedrunning this all the same of course.
    • 51 Metascore
    • 60 Critic Score
    Balan Wonderworld deserved to be far more than average, as the final game is a marked improvement over the demo. It's beautiful a lot of the time, character designs are mostly wonderful, the unique ideas that appear in each level are great fun… however the overall execution is simply lacking something important. The repetitive bouts, rough edges, and the sometimes awful physics make this a much harder title to recommend. It is full of bubbly unique charm, and is mostly heart-warmingly fun, but many will be put off by the slow, restrictive design, despite this being designed around it. Hopefully, the game will get some traction.
    • 51 Metascore
    • 30 Critic Score
    Presumably some of the bugs and related issues might eventually get patched out; one thing that does not change though, is the core of the game. Given it is mostly a clone of a game over 15 years old, for all intents and purposes it is worse than all across the board. Almost every aspect of [i[Warcraft III is better than this game. This would need a massive overhaul to come close to recommending.
    • 51 Metascore
    • 70 Critic Score
    Newcomers to the Neptunia series will be drawn in by the humorous tale which should lead them to explore other titles. Returning fans will eagerly lap up the already known personalities. The several issues of few levels, no multiplayer, and no actual outfits to change into outside the DLC partly impacts the enjoyment of Neptunia: Riders VS Dogoos, which is a shame because it is a cheerful, solid addition to the Neptunia universe.
    • 51 Metascore
    • 70 Critic Score
    If you’re after a challenge, PDC 2008 isn’t going to disappoint you; getting good at the game is almost akin to getting good at the real thing.
    • 51 Metascore
    • 60 Critic Score
    Cubic Ninja is a delightful addition to a 3DS market saturated with games seemingly made to take a quick advantage of the new technology.
    • 51 Metascore
    • 40 Critic Score
    Even though it is aimed at children, Penguins of Madagascar is far too simple, repetitive and unimpressive to warrant a purchase even for the most eager of Penguins fans.

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