Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 67 Metascore
    • 60 Critic Score
    Picross S is a fully recommended title for anyone who doesn't own a Nintendo 3DS after some puzzling action to play on the go, which is the preferred way to play this type of game. Whilst lacking the superior touch controls of the 3DS versions, this one does add an array of great assist options and throws a multiplayer twist into the format. Compared to what the long-running Picross e games provide, though, offering just two modes and Mega Picross being slightly adjusted Picross puzzles is unfortunate. For the budget price, 300 puzzles is excellent value, especially if this is one of your first dabbles into the series, but there is no question that more could have been added here. If you have a 3DS, it would be better to stick to the Picross fun on that system.
    • tbd Metascore
    • 60 Critic Score
    Wingsuit diving is one of the most exhilarating experiences in the world, and while Rush VR can't replicate it, it still delivers an immersive rush. Every aspect of the game feels fluid and fast, but that's not always a good thing, as one of the fastest things is how it gets old. It will take only the most interested player to unlock all of the routes.
    • 72 Metascore
    • 60 Critic Score
    There's nothing new to say about Guerrilla that hasn't been said before - its gameplay is solid and enjoyable enough to hold up its shortcomings in the story and graphics departments. They just don't make games like this anymore, and perhaps with good reason. Nevertheless, this is a robust cult classic that houses some thrills up its sleeve. It's intriguing that Red Faction has even made a reappearance… Is THQ Nordic gauging interest for a sequel, perhaps?
    • 64 Metascore
    • 60 Critic Score
    With some truly interesting ideas and story at times, it is even more of a shame that it's the “game” part of Unknown 9: Awakening that drags down the whole experience. Worth a playthrough certainly, but also lacking in some fundamental areas for the era that has ensured this will probably be the last we see of Haroona and the hooligans.
    • tbd Metascore
    • 60 Critic Score
    For all its ups and downs, Dangerous Road is a solid Frogger clone. While the packaging may be damaged, the main game is still remarkably fun. It's arguably simple and often negates its own challenges, but it's still a fun little game. The authenticity of the movement and the inclusion of a checkpoint system makes it a solid choice for any Frogger fan—just be prepared for the few glaring issues.
    • 74 Metascore
    • 60 Critic Score
    The Coma 2: Vicious Sister would be an acceptable entry level horror-adventure for teenagers. It is easy enough to be picked up by mostly anyone, and the multiple endings add some replay value to encourage new gamers to try things differently next time. The low-key art and animation just barely get the game's point across, and would be more impressive in an adventure title that wasn't horror-themed. Fans of Clock Tower might find this interesting, but it is an amusing distraction at best.
    • tbd Metascore
    • 60 Critic Score
    With beautiful and accurate presentation as well as great gameplay, the basics are done fantastically well. It is such a shame then to see the rest of the package convoluted with endless menus and unnecessary, incomplete feeling modes. Madden 21 is certainly heading the right direction, here's hoping the newest iteration 'pads' everything out.
    • 67 Metascore
    • 60 Critic Score
    Most Lovecraft fans, or those who are just on the lookout for a good occult mystery thriller, will enjoy Call of Cthulhu, but that doesn't mean that they won't be disappointed as well. Cyanide Studio has wrapped an interesting, and engrossing storyline, with a fittingly oppressive feel, but the actual gameplay part tastes like a half-fried, unsalted octopus *wink-wink-nudge-nudge*
    • 71 Metascore
    • 60 Critic Score
    Call of Duty: WWII - The Resistance: DLC Pack 1 should appeal to the dedicated troops that have already spent serious time in the trenches and are maybe growing slightly weary of circling around the Flak Tower and the U.S.S. Texas. Sure, three fairly decent(ish) maps do feel like short change but the particularly strong Operation Intercept does at least go some way to redressing that balance. Putrefaction fans are also well catered for and should enjoy bloodying their swimming trunks on the Darkest Shore. Something for everybody, then... Viva la Resistance!
    • tbd Metascore
    • 60 Critic Score
    MotoGP 20 is a fine title to play on Nintendo Switch for those who are itching to jump into a digital bike racer. However, MotoGP 20 suffers from the same old troubles that this may only appeal to the hardcore fans who watch the sport religiously as it is. However for those who haven't dabbled in MotoGP 20 up until this point, it's unlikely that this year's iteration is going to move the dial or sway opinions. But for those who do decide to jump into this title, there is a steep learning curve - but once it's overcome, this title can provide plenty of hours of fun, despite some of the visual hurdles and lack of local competitive racing or online modes.
    • tbd Metascore
    • 60 Critic Score
    Ayo: A Rain Tale is a simple platformer that tries to showcase the hardships that are constantly faced every day in the sub-Saharan desert. While this shows that more in a wondrous format, with mystical entities who grant her new abilities to overcome the increasing difficulty of the terrain and enemies, the atmosphere still does enough to bring the pain to the screen. This is a short journey that can be completed in less than five hours, and it features enough fun in it for the game to not overstay it's welcome, though don't expect a tough experience to challenge the brain.
    • 74 Metascore
    • 60 Critic Score
    This is a game where the ending sequence saved it. As a platformer it barely stacks up to a lot of the competition; some portions of the art aren't that good; the combat is very wonky, with a "bouncy" feel; and, finally, the story doesn't deliver until the end. Adding some badly designed puzzle sections all pull Neversong down. The ending and the idea the title puts forth is powerful enough - even with some plot holes in retrospection - that is worth checking out if someone is into platformers, and has a few hours to try out something different.
    • 60 Metascore
    • 60 Critic Score
    Bermuda Triangle's ecological message distances it from other puzzle games, and the gameplay itself stands strong initially, but ultimately with a glaring lack of content and features that would have been justifiable had it been a downloadable DSiWare or eShop title, the game is hard to recommend to anyone except beginners at a discount price.
    • tbd Metascore
    • 60 Critic Score
    Underneath the humorous and colourful, comic-book like exterior of RESEARCH and DESTROY, lies a challenging, but at the very same time super-approachable turn-based strategy game, which also features a unique turn-based system, where everything you do spends actual, real-time seconds, forcing you to be quick on your wits, as well as your hands. Fun as it is, it suffers from repetition, with the constantly respawning monsters adding to that problem even more, marring the tactical aspect of it all.
    • 77 Metascore
    • 60 Critic Score
    Valiant Hearts: The Great War is an extremely linear, extremely easy, and extremely… okay adventure game that deals with the real, non-romanticised side of the first World War. Sadly while a product that's deeply engrossing, technically flawless, and simply beautiful to look at, its core, the story and characters, doesn't manage to ever become the riveting war drama that it is supposed to.
    • 76 Metascore
    • 60 Critic Score
    Carrion embraces its identity as a "reverse-horror" experience, offering some viscerally violent action that is not for the faint of heart. Presentation here is top-notch: this is a polished title that Phobia Game Studio has taken a lot of care in crafting. Sadly, it stumbles in its core gameplay. The combat is poorly balanced and navigation can be a frustrating chore, but when Carrion does transcend these trappings, it does so with a sadistic glee that makes it unmistakable amongst its peers.
    • tbd Metascore
    • 60 Critic Score
    Serment - Contract with a Devil is a fine way to spend a weekend or two. There's a fair amount of depth to both exploration and fighting. The cast isn't especially complex or interesting, but it helps to move the story along. Also, it's really nice that the developer is engaged in post-launch support. Alongside a handful of bug-fixes, there are plans for additional content, including some sort of post-game mode, and more event scenes. Dungeon crawler fans looking for a temporary reprieve from the latest Etrian Odyssey might enjoy their time in this demon world.
    • 65 Metascore
    • 60 Critic Score
    Whilst not a travesty in the platform stakes, unfortunately Yoshi's New Island is rather bland and nowhere near the quality of Yoshi's Island on the SNES, and probably not even as interesting as the oft-criticised Yoshi's Island DS.
    • 73 Metascore
    • 60 Critic Score
    There is not much to Mom Hid My Game! - the game promises everything it has to offer in its title. It ends far too quickly for it to be recommended to anyone other than small children. What it does offer, though, is some surreal puzzles and amusing sound design. The fun factor comes down to enjoying escape the room style puzzles with a silly coat of paint and not much else.
    • 73 Metascore
    • 60 Critic Score
    A fun little throwback to a simpler time, and a fun bash in local co-op, but ultimately a little disappointing considering the lack of lifespan. The core Tour Mode is too short and too easy, and then the extra modes are far too limiting to give this sufficient replayability. For fans of the series that didn't already play this in its first release, it's worth picking up to relieve the original, but it's not worth a double dip.
    • tbd Metascore
    • 60 Critic Score
    For what it is, Circle Empires is actually pretty fun. The experience is streamlined, fast, and enjoyable. The lack of any depth is what ultimately kills the game and stops it from becoming anything greater. It is fun for a few romps, or enough to beat the "campaign" of sorts, but there is not enough meat to encourage longer than a few hours' play, maximum. Those few are fun but, after that, the magic at hand quickly wears away.
    • tbd Metascore
    • 60 Critic Score
    This is purely a pinball experience without all the bells and whistles, and glitz and glamour of other digital pinball offerings. While some of the pinball tables may feel dated due to their time period, this is in fact the entire point of The Pinball Arcade. Aside from being used for nostalgic or educational purposes into the history of pinball, this is better suited for pinball purists who just want to spend many hours trying to achieve the ultimate glory in garnering the unreachable scores.
    • 69 Metascore
    • 60 Critic Score
    While Megaquarium is fun and challenging at times, it tends to become a little repetitive after a while. A few more different challenges would help, while at other points it would have been nice to see an overview panel to make it easier to organise things. The gameplay can easily get messy, which is a shame considering the idea and the colourful setup. Nevertheless, the game is enjoyable and relaxing, and a player may well find themselves playing for hours.
    • 64 Metascore
    • 60 Critic Score
    Baldur's Gate: Dark Alliance is a fun game to return to, and somehow it feels and plays exactly as everyone remembers, yet doesn't feel any worse than before despite its age. It has the same great loot and explore-heavy gameplay, with hoards of enemies to chop through as well as co-op play. However, it also falls into the same pitfalls, and for a remaster that is unfortunate. It's going to be a lot of fun for those who played it in the past, but new players beware of the rough difficulty and old-fashioned gameplay approach.
    • 59 Metascore
    • 60 Critic Score
    Super Monkey Ball: Step and Roll tries to do something different, but instead strips the game of its challenge and throws in some unimaginative mini-games.
    • 62 Metascore
    • 60 Critic Score
    On the surface, Neoverse Trinity Edition has everything a deck-building TBS needs to be a highly recommended one, mainly due to its more-than-decent mechanical depth, and, yes, because of its sexy exterior. Sadly, this just doesn't achieve being the next Slay the Spire it wants to be. A bit repetitive, and with a visual wrapping that's as generic as it is nice to look at, Tinogames Inc.'s creation is far from bad, but also something that's far from greatness. Only for - very - big fans of the genre - just be ready for something that's maybe a bit too easy/casual-friendly for your liking.
    • 67 Metascore
    • 60 Critic Score
    Great mechanics, great graphics, good music, and a solid story don’t outweigh the steep difficulty and reliance on level-grinding.
    • 62 Metascore
    • 60 Critic Score
    After the terrible previous entries in the Sonic Boom series Fire & Ice manages to look superb in comparison, but, on its own merits, it's simply a good game… and there's nothing wrong with that. Not every title has to reinvent a genre or break the mould. This is an enjoyable 2D scrolling platformer that has the added benefit that may introduce some new players to "The Fastest Thing Alive." It may not be perfect, but it's fun and certainly one of the best Sonic games in recent memory.
    • 68 Metascore
    • 60 Critic Score
    Typoman: Revised should have been a diversion dedicated to developing diction requiring proficient platforming prowess. Instead, it is a fleeting fancy, a lexicon of letdowns and saddeningly short. Ultimately, while Typoman: Revised has a solid system to base a game around, it ends up feeling like a missed opportunity thanks to its short length, clunky platforming moments, and unintuitive puzzles, but at least has some great achievements and an engaging antonym mini-game.
    • 60 Metascore
    • 60 Critic Score
    Drag x Drive is a smart way of putting the Nintendo Switch 2 Joy-Con to good use with clever, fluid mouse control in a futuristic wheelchair basketball setting. With a unique setup and a fairly steep learning curve, it may not appeal to everyone, though. Once controls become second nature, there is satisfying competitive fun to be had. Drag x Drive does offer good value for the asking price, however there is a lingering feeling of needing more to flesh-out the overall experience.

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