Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • tbd Metascore
    • 60 Critic Score
    The large amount of content in Shantae: Half-Genie Hero - Ultimate Edition may be misleading, as it feels spread thin across the short main game. This suggests that the developers may have originally planned for more levels, but were unable to complete them. The trade-off for a shorter game is a larger amount of bonus content and a high-quality presentation. However, this repetitive level design may cause player fatigue before they are finished exploring all of the extra modes.
    • 66 Metascore
    • 60 Critic Score
    Sonic Unleashed proves that Sonic Team are back on track with Sonic in some respects, but there's still a way to go before they get it right - trimming the unnecessary night-style stages away, or evening the mix of gameplay, would be a great start.
    • tbd Metascore
    • 60 Critic Score
    There's definitely fun to be had here, but there are a few issues holding this former mobile title back from being really great.
    • 78 Metascore
    • 60 Critic Score
    Piofiore is a solid and enjoyable romance story, but one that falls a little short from some of the better Otomate productions out there. One thing that does set it apart though are its bleak story paths. There's torture, murder, rape. Things get awfully dark, much more so than the majority of these types of titles, and for those who enjoy such experiences, it certainly delivers. Stay with Cubed3, as it will soon be looking at more Otomate games coming to Switch.
    • tbd Metascore
    • 60 Critic Score
    Azure Saga: Pathfinder is easily recommendable to people who can stand flawed games as the core of the world and the combat system are very enjoyable and entertaining for the price-range and can actually in some aspects be seen as a textbook example of how to make a good JRPG.
    • tbd Metascore
    • 60 Critic Score
    Adventure Time: Finn and Jake Investigations' biggest problem is that everything just feels bland.
    • 68 Metascore
    • 60 Critic Score
    The story is interesting and giving the FPS nature of Battlezone: Combat Commander, it feels much more 'personal' given the unique hybrid aspect of the game. The strategy elements and the FPS parts do not stack up to modern conventions, but are sufficient enough to work. The real appeal is the fact that this is a hybrid of two very different genres and, while not perfect, considering its 20 year age, it is worth checking out of if this mixture sounds appealing, as the story is indeed fun to experience.
    • 68 Metascore
    • 60 Critic Score
    Yars Rising offers a unique interpretation of the classic Yars' Revenge. While the narrative may be unmemorable and the cutscenes intrusive, the gameplay remains engaging, thanks to its surprising remixes of the original game and how they fit in the structure of a Metroidvania. The stealth mechanics, though simplistic, contribute to the overall experience.
    • 62 Metascore
    • 60 Critic Score
    While it is clear that The Council is designed for multiple playthroughs to select different choices to influence different endings, the challenges thrown into Checkmate do make it a grind to have to replay, and to be honest, none of the good endings are even worth pursuing to that extent. The Council tells an intriguing and ambitious story, and Big Bad Wolf have shown the potential of what they can achieve for their next endeavour.
    • 53 Metascore
    • 60 Critic Score
    The Three Musketeers could have been in the top tier of WiiWare games, but it sadly misses out on this due to some troublesome aspects like motion attacks and an irritating life system.
    • 75 Metascore
    • 60 Critic Score
    For all its beauty in the presentation stakes, Paper Mario: Sticker Star is certainly not the RPG than many fans of the series in general were expecting. It does prove to be a satisfying enough adventure after becoming accustomed to the mix and match of gameplay styles included, but the back-tracking and frustrating limitations of the sticker battling system fail to impress. The whole package feels a bit 'lost and confused.'
    • 77 Metascore
    • 60 Critic Score
    The problems with Othercide are mainly some lack of polish, some pacing issues and the repetitious grind that is going to hit hard. The novelty of the game is surprising, and the quality is actually good. Some choices, like practically requiring soldier sacrifice, are going to be off-putting, along with the colour scheme and dark tones and story. Beyond this, the progress run to run feels too slow and may be off-putting on an otherwise unique game.
    • tbd Metascore
    • 60 Critic Score
    National Geographical Challenge! may not be one of Wii's most notable games, but should you enjoy quizzes it is another game to add to the list for multiplayer sessions on Nintendo's machine. For the many, there is much, but for the solo, there is little.
    • 67 Metascore
    • 60 Critic Score
    Tachyon Project is not bad and is a fine fit for anyone looking to kill an hour or two with arcade-like gameplay, but it comes off as disjointed. The story is presented far bigger than it actually is, the marketing tries more to sell the idea of an old shoot 'em up than a new game, and Ada's movements are stiff for the wrong reasons. That said, the missions are structured well; there's a lot to customise in Ada, and it is engaging enough to warrant a playthrough. There's a good game hiding inside Tachyon Project and hopefully a sequel can iron out the kinks to bring it out.
    • 67 Metascore
    • 60 Critic Score
    Power Fantasy gets a whole new meaning with Say No! More, even if said fantasy won't stay with you for long. Funny, charming, and even touching, this adventure is undoubtedly an enjoyable one, but the game wrapped around it isn't really a game. The comedic writing is more than decent, but in this case, just not enough to turn this into a big recommendation. This is quirky-indie-game-fans material only.
    • 58 Metascore
    • 60 Critic Score
    It is LA Machineguns that makes Gunblade NY & LA Machineguns Arcade Hit Pack worthy of a look.
    • 74 Metascore
    • 60 Critic Score
    Fans of online shooters aren't missing much by not playing Plants vs. Zombies: Battle for Neighborville - Complete Edition, but, truth be told, this is far from a bad game, as long as your expectations aren't very high. Plus, this Complete Edition, is exactly that - very complete, with lots of things to do, whether that's different modes, missions, or character classes.
    • 67 Metascore
    • 60 Critic Score
    What is Monster Energy Supercross - The Official Videogame? Well, the answer is that this is a solid, challenging, and authentic example of the Supercross racing genre that fans will definitely enjoy on their PlayStation 4 systems. However, in saying that, at the same time it also feels like Milestone has sort of left this release in a rather unfulfilled form.
    • 68 Metascore
    • 60 Critic Score
    TT Isle of Man: Ridge on the Edge deserves praise for its fairly meticulous recreation of the famous event. The sense of speed, high quality audio, and the impressive visuals, amount to a visceral driving experience. This may be reason enough in itself for motorcycle enthusiasts to give it a try, especially since there's an on-going shortage of this type of racer. With that said, though, those hoping for a simulative experience will quickly identify a few shortcomings.
    • 75 Metascore
    • 60 Critic Score
    Shadow of the Tomb Raider takes Lara Croft to the most beautiful locations of the Peruvian jungles, rewarding players that search around with well-made and challenging tombs. For a change, it actually feels like you are a treasure hunter grappling and platforming through ancient ruins. Unfortunately, this is all offset by a forgettably weak and over-dramatic story, and simple combat sequences that do little to push creativity, underutilising what is otherwise a cool stealth and camouflage mechanic. In many respects, it is the best in the trilogy - but it is also so severely lacking in other areas that it just doesn't reach its full potential.
    • 60 Metascore
    • 60 Critic Score
    The Mysterious Cities of Gold: Secret Paths is a good game that stays faithful to the source material. It's hard to recommend this to anyone other than fans of the show and younger players who may find some challenge in the puzzles contained within the game.
    • 61 Metascore
    • 60 Critic Score
    Much like how Boruto has failed to live up to its progenitor, Boruto to Naruto: Shinobi Striker cannot live up to the Ultimate Ninja Storm games. Like most of its type, it gives a huge advantage to those who can play with friends, a guild, or a clan, but even with this, the broken matchmaking leads to crushing defeats on a regular basis. This, combined with the constant delays thanks to unskippable results screens and huge load times, really puts a dampener on the whole experience. It's a shame because there are a lot of good elements here, plus a crazy and addictive combat system. It, sadly, just all feels rather unfinished.
    • 83 Metascore
    • 60 Critic Score
    Final Fantasy XII is a good game that broke a lot of ground upon release, as an RPG, as a work of fantasy, and as a Final Fantasy entry. With that said, The Zodiac Age feels like a bare-minimum up-port, with little besides the textures being improved. Fans of the original adventure will probably love it, and fans of the series who never played it should give it a try, but on its own two legs in the present day, it doesn't offer much that other RPGs don't do while looking and feeling much better in today's technological landscape.
    • 61 Metascore
    • 60 Critic Score
    Although METAL MAX Xeno offers an intriguing mix of tank-based and on-foot battles, its low-budget and adherence to JRPG traditions makes it feel like a relic of the bygone age. The characters are largely forgettable and sometimes embarrassing. Then there's the story, which is competently told and not much else. Still, for whatever it's worth, the journey is a pleasant one. The player's experience won't be bogged down by needlessly long load times or a mind-numbing user interface. This post-apocalyptic trek, much like any decent vacation, is designed to be relaxing and convenient.
    • 75 Metascore
    • 60 Critic Score
    Big booties aside, the easiest way to sum up Atelier Ryza is: an absolutely great game framework, waiting for a game. The battles are interesting enough, the gathering okay, and the alchemy very good, but it all fails to connect on a purposeful or coherent level. With no driving narrative or reason, pretty rapidly the whole point becomes to simply battle, gather, alchemize, repeat; all of which fails to pull the player into something deep or meaningful. The is a great casual-friendly title, but it lacks any serious staying power.
    • 68 Metascore
    • 60 Critic Score
    Manual Samuel is a unique little adventure with some good moments and a bizarre (to its benefit) control scheme. It's notably short, and some levels do lean on the repetitive side, but it's rare to see something quite like this. It has a lot of soul to it, much of which is due to focusing so heavily on comedy. It's enjoyable overall and is worth looking into if you don't mind playing something a bit different than usual, even if it could have been executed better.
    • 73 Metascore
    • 60 Critic Score
    For anyone out there who is a fan of Harry Potter, LEGO, and videogames, LEGO Harry Potter Collection just might be the safest bet imaginable. Both titles within are overflowing with Traveller's Tales' affection for charming production values and easily-accessible gameplay, and Xbox One's enhanced frame-rate and resolution breathes new life into what was already a lovingly-crafted world. The formula does wear itself thin at times, and players might even feel like they're just going through the motions, yet it's doubtful that they'll ever regret their days spent at LEGO Hogwarts.
    • 60 Metascore
    • 60 Critic Score
    While Dusk Diver 2 mostly feels geared towards existing fans of the series, those looking to step into this franchise for the first time will still find it rewarding - provided they are down with the beat-em-up combat and anime tropes. The story is more compelling and the gameplay improvements are most welcome, resulting in an across-the-board upgrade to a well-liked hidden gem. The great thing about Dusk Diver 2 is that if it looks like your kind of game, then it probably is. Just bear in mind that the Switch version has some technical issues, at least of this writing.
    • 62 Metascore
    • 60 Critic Score
    The lack of voice acting in this day and age is regrettable in and of itself, but not necessarily bad, considering this was a one-man project on a tight budget. The main issue is with lack of quality writing stemming from the translation, which is always the main attraction of this type of game, and the comic book art style, which is just average. Players starving for this type of game on Switch could do better on the same platform with the breadth of other games in the same vein already available, yet this may still be worth checking out at some point, with expectations kept in check, because it does everything else right.
    • 61 Metascore
    • 60 Critic Score
    Unfortunately, the entire experience is marred by poor controls and frustrating gameplay in general and pretty much spoils that to a large degree, dragging the game down and preventing it from fulfilling its potential. Definitely a missed opportunity.

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