Critical Hits' Scores

  • Games
For 173 reviews, this publication has graded:
  • 50% higher than the average critic
  • 10% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Score distribution:
  1. Negative: 8 out of 173
173 game reviews
    • 74 Metascore
    • 85 Critic Score
    Despite a lack of boldness in some plot decisions, Yakuza Kiwami 3 is a valid and consistent way to experience Yakuza 3, which has always been one of the best chapters in the saga, especially for its deeper exploration of Kiryu’s personal life.
    • 74 Metascore
    • 70 Critic Score
    Wuchang: Fallen Feathers is a Souls-like with solid combat, well-designed bosses, and an art direction that improves as the game progresses, but it falls short in AI, performance, and exploration due to confusing maps. Still, it's worth the challenge for genre fans.
    • 74 Metascore
    • 70 Critic Score
    Atomfall isn’t for everyone — the lack of fast travel alone will turn many away. But if you enjoy slow, methodical exploration, it might be exactly what you’re looking for.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country doesn’t stand out for its campaign length, which could have been a bit longer. Still, in its 12-hour runtime, it offers a solid story and charismatic characters that will please fans of mafia-themed stories, even if the plot itself isn't particularly surprising.
    • 73 Metascore
    • 65 Critic Score
    Metal Eden is a game that started off very strong but quickly wore me out. The repetition becomes excessive within the stages, with you going through practically the same encounter 15 to 25 times per level and having little to do between fights, which turns what seemed like a promising game at first into a rather tiresome experience.
    • 73 Metascore
    • 70 Critic Score
    John Carpenter’s Toxic Commando delivers a positive surprise by offering one of the best recent experiences in the zombie horde genre, surpassing several failed attempts from the industry. The game focuses on open maps, exploration before the main missions, and the use of vehicles with different abilities to vary the gameplay. Even with varied missions and a fun gameplay loop, the slow progression of the skill tree and the natural fatigue of the genre can become tiring over time, but the game still works well as a fun cooperative experience with friends.
    • 73 Metascore
    • 65 Critic Score
    Towa and the Guardians of the Sacred Tree is an ambitious roguelike that tries to innovate within a saturated genre, blending narrative and gameplay through the village of Shinju, where the generational cycle adds emotional weight to each run. Despite its strong art direction, memorable soundtrack, and some creative ideas—such as the dual-sword system and the presence of the Guardians—the game suffers from excessive dialogue, unintuitive menus, technical issues, and mechanics that don’t always work well.
    • 73 Metascore
    • 75 Critic Score
    Darwin's Paradox draws attention for KONAMI’s different approach, featuring a charismatic octopus trapped in a mysterious factory. The game blends platforming and simple puzzles with striking art direction and a light narrative about infiltrating aliens. The gameplay is creative and accessible, with a good variety of situations, despite some moments of visual confusion. With a short campaign and a focus on casual fun, the title delivers an enjoyable experience for fans of the genre.
    • 73 Metascore
    • 75 Critic Score
    Puyo Puyo Tetris 2S blends two classic franchises in a creative game, but with a steep learning curve and high difficulty for newcomers. The new features in the Switch 2 version, such as Doubles mode and mouse support, don't add as much as they promise.
    • 73 Metascore
    • 70 Critic Score
    Freedom Wars Remastered does a good job at what it sets out to do: the visual overhaul is great, and it’s the definitive version of the game with various graphical and gameplay improvements. Unfortunately, a simple remaster can’t fix all of the game’s issues, such as awkward animations and highly repetitive combat.
    • 72 Metascore
    • 80 Critic Score
    Battle Train is an addictive strategy game that goes far beyond what its description suggests. However, performance issues on the Switch and some questionable decisions regarding progression and story prevent the title from fully reaching its potential.
    • 72 Metascore
    • 80 Critic Score
    Rematch is a bold reinvention of football games by Sloclap, blending intense action, no-rules arcade gameplay, and the spirit of street matches into a unique and chaotic experience. Despite technical issues like unstable servers and the lack of cross-play at launch, the game stands out for its freedom, fast-paced rhythm, stylized visuals, and a creative concept that’s likely to appeal to those looking for something different from traditional genre formulas.
    • 72 Metascore
    • 75 Critic Score
    Romeo is a Dead Man features an interesting campaign that tries several different things to avoid monotony, and it works most of the time, but honestly, it lacks a truly memorable moment to make it stand out. It's not bad at anything, but it also doesn't do anything to excel, which is a shame.
    • 72 Metascore
    • 70 Critic Score
    Everybody’s Golf Hot Shots maintains its accessible and fun spirit, with intuitive controls and a variety of modes that shine best in quick, social sessions. The game truly stands out in matches with friends or in online mode — which is likely the key highlight of the experience — but it falls short in content for those who prefer to play solo.
    • 72 Metascore
    • 75 Critic Score
    King of Meat delivers a fun and consistent experience for those seeking cooperation and creativity in an irreverent world. The progression system, the freedom of customization, and the ability to create your own dungeons give the game strong long-term potential, especially if the community gets involved. Despite some technical issues, such as the subtitles, the title has all the ingredients to please fans of cooperative games and carve out its place in the genre.
    • 72 Metascore
    • 70 Critic Score
    My Hero Academia: All’s Justice is a fun anime game that does a solid job of adapting the final “war” arc from both the anime and the manga. The game features some completely over-the-top battles, as is common in the genre, and the final fight almost drove me crazy. Still, fans of the franchise and this type of game will likely love it, even though this is very much a title that truly appeals only to those who are already fans of the series.
    • 72 Metascore
    • 75 Critic Score
    RoboCop: Unfinished Business is a direct sequel to Rogue City that doesn’t try to reinvent the wheel—just adds new enemies to shoot, a story that makes RoboCop confront his past, and a solid, contained experience. It’s more of the same and won’t surprise anyone, but if you played the first game and enjoyed it, you’ll probably like what you find here too.
    • 71 Metascore
    • 80 Critic Score
    Possessor(s) blends the grotesque, emotion, and exploration in a stylish 2D Metroidvania full of identity. Luca and Rhem’s journey stands out for its striking visuals and heavy combat that rewards precision. Even with difficulty spikes and a few progression stumbles, the game delivers a memorable experience and is well worth the attention of fans of the genre.
    • 71 Metascore
    • 90 Critic Score
    Abyssus shows promise with its blend of progression, varied weapons and abilities, and co-op gameplay, offering a solid base for fun. However, inconsistent performance holds it back at launch. With the right optimizations, it could secure a lasting place in the genre.
    • 71 Metascore
    • 70 Critic Score
    Labyrinth of the Demon King is a short but intense experience that delivers exactly what it promises: a dark, atmospheric dive into a revenge-driven journey full of challenges.
    • 71 Metascore
    • 75 Critic Score
    The Knightling proves to be a promising game that balances combat, exploration, and progression well, but it still needs technical adjustments to reach its full potential. For those who enjoy action-adventure titles focused on exploration with a touch of creativity in the mechanics, the journey through the world of Clesseia is certainly worthwhile—as long as you’re prepared to deal with some technical stumbles.
    • 70 Metascore
    • 80 Critic Score
    A.I.L.A delivers a psychological horror experience built on the relationship between the player and an artificial intelligence capable of creating personalized scenarios based on emotions and choices. The variety of styles — ranging from puzzles to exploration and combat segments — keeps the gameplay pace consistently unpredictable. Despite performance issues outside the simulations, the Unreal Engine 5 graphics, audio, and Brazilian Portuguese voice acting strengthen the game’s immersion.
    • 70 Metascore
    • 45 Critic Score
    Code Vein II tries to evolve the “anime Souls-like,” but delivers a weak story and an overabundance of cutscenes. The combat offers solid builds and variety, yet suffers from stiff animations, repetitive enemies, and an open world that lacks incentives for exploration. Serious technical issues on PS5 hurt the experience, making it safer to wait for fixes before playing.
    • 70 Metascore
    • 75 Critic Score
    Gex Trilogy offers easy access to the mascot trilogy that Crystal Dynamics decided to abandon in 1999. Although the games are fun, the collection falls short by not including access to different versions of each title. Furthermore, it lacks filters and extras that would justify buying this new bundle instead of opting for emulation solutions.
    • 70 Metascore
    • 70 Critic Score
    High on Life 2 improves some of the original game’s weak points, but it still lacks something to truly be a fun experience. If you’re a fan of Rick and Morty–style humor, you’ll probably enjoy the game more than I did, but performance issues, poor visual quality, lack of quality-of-life features in the “open world,” and the campaign’s uneven pacing didn’t appeal to me that much.
    • 69 Metascore
    • 60 Critic Score
    Tron: Catalyst is an experience that starts with big ideas but stumbles in execution, delivering a modest product that's more functional than memorable. Fans of the franchise may find value in its style and atmosphere, but should temper expectations regarding the depth of its gameplay systems.
    • 69 Metascore
    • 75 Critic Score
    Eternal Strands has brilliant gameplay but a weak story. It’s easy to love or hate. If you value exploration and mechanics, there’s a great game here—just don't mind the dialogues.
    • 68 Metascore
    • 65 Critic Score
    Midnight Murder Club is a fun game for quick sessions with friends, especially thanks to the Guest Pass and the Wildcards mode, which guarantee plenty of laughs. However, without new maps or content updates, it is unlikely to remain a recurring title on your online games list.
    • 68 Metascore
    • 60 Critic Score
    Killing Floor 3 tries to refresh its formula with technical improvements and more robust systems, but fails to maintain the spirit that made the series famous. The game succeeds in visuals and customization, but stumbles due to the lack of content and the exhausting repetition of the same structure. For new players, it’s a reasonable entry point. For series veterans, it may feel like an ambitious attempt that forgot its roots.
    • 68 Metascore
    • 30 Critic Score
    This game wasn’t good in 2011, and in 2025 it hasn’t improved at all. Stiff controls, uncharismatic characters, a predictable story, and a campaign that gets worse as it progresses — we recommend skipping straight to the sequel.

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