Critical Hits' Scores

  • Games
For 171 reviews, this publication has graded:
  • 50% higher than the average critic
  • 11% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Score distribution:
  1. Negative: 8 out of 171
171 game reviews
    • 78 Metascore
    • 80 Critic Score
    Tomodachi Life: Living the Dream is a genuinely funny and personal life simulator, but one that relies almost entirely on your creativity and willingness to put time into making Miis to actually be enjoyable, and even them it can get repetitive after some hours.
    • 87 Metascore
    • 90 Critic Score
    Saros is an evolution of Returnal in many ways, although it has abandoned the randomness of the previous game, which may disappoint some players. Delivering one of the best gameplay experiences of this generation, a solid story with human characters and real conflicts, and some of the best and most memorable bosses of this generation, this is the kind of game that may not appeal to everyone at first, but once you start playing, you simply can't stop thinking about it and want to play cycle after cycle.
    • 76 Metascore
    • 85 Critic Score
    REPLACED is an excellent action-platformer that tells an intriguing story and keeps players hooked for approximately 12 hours. Unfortunately, the title suffers from a lack of polish in its later sections, but these are problems that Sad Cat Studios will have the opportunity to correct in future patches. However, we should analyze the game in its current state, not in terms of how it might be in the future.
    • 85 Metascore
    • 90 Critic Score
    Pragmata is a miracle of the modern video game era, with extremely experimental combat in a big-budget game that works very well. It's not without minor stumbles along the way, such as a lack of world-building and specific parts of the story that lacked cohesion, but none of that diminishes the brilliance of the combat and the intimate father-daughter story. For a first attempt at something new, the game succeeds admirably, and I sincerely hope it receives a sequel that further refines the concepts created here.
    • 73 Metascore
    • 75 Critic Score
    Darwin's Paradox draws attention for KONAMI’s different approach, featuring a charismatic octopus trapped in a mysterious factory. The game blends platforming and simple puzzles with striking art direction and a light narrative about infiltrating aliens. The gameplay is creative and accessible, with a good variety of situations, despite some moments of visual confusion. With a short campaign and a focus on casual fun, the title delivers an enjoyable experience for fans of the genre.
    • 89 Metascore
    • 80 Critic Score
    Pokémon Pokopia is the dream of every Pokémon fan who has ever wanted a cozy game of their own, but I found its progression so slow and lacking in engagement that I couldn’t enjoy the experience as much as I hoped. Fans of the genre will likely appreciate it, but if you’re not into cozy games, this title doesn’t really bring anything new to the genre that would draw you in.
    • 77 Metascore
    • 80 Critic Score
    Tales of Berseria Remastered stands out for Velvet's dark story, with strong characters and a more mature tone that deviates from the standard JRPG formula. The combat remains very fun, fast-paced, and varied, even with some signs of age in the camera and lock-on. Exploration and dungeons are the weakest point, with simple and unremarkable maps. In the end, the remaster is well worth it for those who have never played it, but offers little new content for those already familiar with the original.
    • 91 Metascore
    • 100 Critic Score
    Months after arriving on PlayStation 5, Death Stranding 2: On the Beach comes to PC with slight visual upgrades and a solid adaptation. Delivering good performance even on older hardware, the title stands out for its Ray Tracing which, while providing more natural reflections and lighting, is not essential. Its biggest drawback is its launch price, which is excessively high in some markets.
    • 83 Metascore
    • 85 Critic Score
    Planet of Lana II: Children of the Leaf does what you expect from any good sequel. It improves the game overall, especially in its gameplay, making Lana and Mui’s journey to uncover more about the past even more engaging and enjoyable. All of this comes with a perfect length that leaves you wanting more.
    • 77 Metascore
    • 45 Critic Score
    Crimson Desert draws attention for its ambitious open-world adventure proposal, but the experience ultimately falls short of expectations. The game features a confusing narrative, with uninteresting characters and missions that feel like generic MMO tasks. The combat has many mechanics but little depth, with artificial difficulty spikes and unresponsive controls. Even with impressive graphics and a high degree of exploration freedom, issues with art direction, bugs, and design decisions make the game feel vast in content but shallow in quality.
    • 73 Metascore
    • 70 Critic Score
    John Carpenter’s Toxic Commando delivers a positive surprise by offering one of the best recent experiences in the zombie horde genre, surpassing several failed attempts from the industry. The game focuses on open maps, exploration before the main missions, and the use of vehicles with different abilities to vary the gameplay. Even with varied missions and a fun gameplay loop, the slow progression of the skill tree and the natural fatigue of the genre can become tiring over time, but the game still works well as a fun cooperative experience with friends.
    • 85 Metascore
    • 90 Critic Score
    Esoteric Ebb is a fun RPG that relies on well-written dialogue with many genuinely funny moments. However, if you don’t enjoy games that are heavily based on reading or don’t have at least an intermediate level of English, there’s a good chance you won’t enjoy the game.
    • 46 Metascore
    • 30 Critic Score
    1348 Ex Voto would be an ordinary game in an ideal world where all of its systems work properly and it has no bugs, but reality is far from ideal. Unfortunately, the game’s combat system is poorly designed and frustrating. The story is decent, as are the graphics, but the combat system not only has bugs that ruin the experience, it also wasn’t well thought out and ultimately just results in frustration.
    • 86 Metascore
    • 100 Critic Score
    Monster Hunter Stories 3: Twisted Reflection evolves the spin-off with a more mature story focused on the war between two kingdoms, strategic combat based on pattern reading, and more varied and vertical exploration. The game delivers a solid, addictive RPG and is a strong contender for one of the best of the year.
    • 76 Metascore
    • 60 Critic Score
    Scott Pilgrim Ex is a somewhat clunky beat ’em up that, even once you understand its combat system, isn’t all that enjoyable when played solo and becomes overly repetitive across its roughly three-hour runtime. The game improves in co-op mode, but there are still several better titles in the genre that simply play and function more effectively.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem is easily one of the best games of 2026 and will certainly meet the immense expectations of fans, combining the best of Resident Evil 7 and Resident Evil 4 Remake. I wish the game were a little bit longer, just to enjoy it a bit more, but that is really the only flaw I can find in it.
    • 64 Metascore
    • 65 Critic Score
    God of War: Sons of Sparta is a competent Metroidvania, with excellent exploration and a very well-constructed setting, but it suffers from uninspired combat, weak bosses, and a worrying number of bugs. The game has potential, but it needed much more polish to deliver on it.
    • 70 Metascore
    • 70 Critic Score
    High on Life 2 improves some of the original game’s weak points, but it still lacks something to truly be a fun experience. If you’re a fan of Rick and Morty–style humor, you’ll probably enjoy the game more than I did, but performance issues, poor visual quality, lack of quality-of-life features in the “open world,” and the campaign’s uneven pacing didn’t appeal to me that much.
    • 80 Metascore
    • 80 Critic Score
    REANIMAL is a short and dark experience that retains the DNA of Little Nightmares, relying on heavy atmosphere, simple puzzles, and terrifying monsters. Focusing on cooperative gameplay, the game stands out for its art direction and immersion, but suffers from technical polish, bugs, and limitations in the post-game. Still, it's worthwhile for fans of the genre.
    • 76 Metascore
    • 60 Critic Score
    Mario Tennis Fever tries to innovate by adding powers to the rackets, but honestly the result ends up hindering more than helping, since unbalanced abilities completely break matches and turn them into an exercise in frustration, whether playing solo or with others. Adding to that a campaign mode that helps teach how to play but quickly becomes dragged out and dull, I can only recommend this game to those who are truly fans of the franchise, which I imagine is not many people.
    • 72 Metascore
    • 75 Critic Score
    Romeo is a Dead Man features an interesting campaign that tries several different things to avoid monotony, and it works most of the time, but honestly, it lacks a truly memorable moment to make it stand out. It's not bad at anything, but it also doesn't do anything to excel, which is a shame.
    • 74 Metascore
    • 85 Critic Score
    Despite a lack of boldness in some plot decisions, Yakuza Kiwami 3 is a valid and consistent way to experience Yakuza 3, which has always been one of the best chapters in the saga, especially for its deeper exploration of Kiryu’s personal life.
    • 88 Metascore
    • 100 Critic Score
    Mewgenics is a turn-based tactical RPG with Roguelike structure inspired by Final Fantasy Tactics and D&D. Mewgenics puts the player in control of cats that explore dangerous areas and evolve through genetic breeding at the home base. The Game stands out for its strategic depth, strong art style, memorable soundtrack, and game of the year potential in 2026.
    • 72 Metascore
    • 70 Critic Score
    My Hero Academia: All’s Justice is a fun anime game that does a solid job of adapting the final “war” arc from both the anime and the manga. The game features some completely over-the-top battles, as is common in the genre, and the final fight almost drove me crazy. Still, fans of the franchise and this type of game will likely love it, even though this is very much a title that truly appeals only to those who are already fans of the series.
    • 86 Metascore
    • 85 Critic Score
    Nioh 3 is the best soulslike made by Team Ninja so far. The game perfects its original formula and delivers one of the best combat systems in the genre. Although it has some slips like massive enemy reuse and some repetitive activities in its open world, it's still a game that shines above many others.
    • 83 Metascore
    • 60 Critic Score
    Dragon Quest VII Reimagined attempts to modernize one of the franchise’s most popular entries by revamping its visuals, refining its systems, and preserving the essence of the original, but ultimately runs into serious pacing and structural issues. The initial journey presents an interesting premise, with time travel to the past to restore islands and resolve conflicts, yet the game repeats this formula for dozens of hours, with little real progression of the main story and almost nonexistent development of both the characters and the villain.
    • 70 Metascore
    • 45 Critic Score
    Code Vein II tries to evolve the “anime Souls-like,” but delivers a weak story and an overabundance of cutscenes. The combat offers solid builds and variety, yet suffers from stiff animations, repetitive enemies, and an open world that lacks incentives for exploration. Serious technical issues on PS5 hurt the experience, making it safer to wait for fixes before playing.
    • 89 Metascore
    • 95 Critic Score
    Final Fantasy VII Remake Intergrade remains one of the best games of its generation, and the Switch 2 port is highly competent, offering a great opportunity for those who haven’t played it yet or want to revisit the story of Cloud, Aerith, Tifa, Barret, and the fight to save the planet from Shinra and Sephiroth.
    • 83 Metascore
    • 95 Critic Score
    MIO: Memories in Orbit delivers a fantastic experience within the metroidvania genre, combining excellent exploration with a strong audiovisual identity. Even with limitations in the variety of common enemies, the game makes up for it with bosses, a beautiful soundtrack, and an intriguing world that encourages curiosity from start to finish.
    • 78 Metascore
    • 75 Critic Score
    Metroid Prime 4: Beyond features good battles, solid visuals, and well-executed action moments, but it loses the classic essence of the series. Exploration is simplified, the excessive dialogue breaks the atmosphere, and the new mechanics add little to the gameplay. The result is a competent game, but far from the long-awaited return fans were hoping for.

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