Critical Hits' Scores

  • Games
For 173 reviews, this publication has graded:
  • 50% higher than the average critic
  • 10% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Score distribution:
  1. Negative: 8 out of 173
173 game reviews
    • 78 Metascore
    • 75 Critic Score
    Metroid Prime 4: Beyond features good battles, solid visuals, and well-executed action moments, but it loses the classic essence of the series. Exploration is simplified, the excessive dialogue breaks the atmosphere, and the new mechanics add little to the gameplay. The result is a competent game, but far from the long-awaited return fans were hoping for.
    • 74 Metascore
    • 75 Critic Score
    Date Everything is a completely unconventional dating simulator that turns inanimate objects into charismatic characters with surprisingly touching stories. As absurd as the idea of dating a fridge or a shower might seem, the game shines with its creative script, top-notch voice acting, and a narrative that balances humor, drama, and reflections on identity, making it a unique gem for fans of visual novels and quirky comedies.
    • 43 Metascore
    • 75 Critic Score
    Tamagotchi Plaza reinvents the classic 90s virtual pet with a light and accessible approach to city management and varied minigames, where the player interacts with different shops and charismatic characters. Although it lacks a deep story and some minigames are inconsistent, the game stands out for its vibrant visuals, nostalgic charm, and focus on children and franchise fans, offering a fun and welcoming experience — even if somewhat limited for those who don’t understand English.
    • 76 Metascore
    • 75 Critic Score
    Ideal for short sessions and perfect for handheld game fans, Patapon 1 + 2 Replay is a captivating collection that pleases both veterans and newcomers alike, but it doesn’t offer much new for those who have played the games recently.
    • 84 Metascore
    • 75 Critic Score
    Ninja Gaiden: Ragebound is an excellent action game and a must-play for fans of the franchise, especially those who appreciate the classics from the 1980s. The game does have its flaws, such as limited enemy variety, recycled bosses, and a short campaign, which might be enough for some players, but I felt that finishing it in five hours was too quick—I could easily have played for twice as long.
    • 72 Metascore
    • 75 Critic Score
    King of Meat delivers a fun and consistent experience for those seeking cooperation and creativity in an irreverent world. The progression system, the freedom of customization, and the ability to create your own dungeons give the game strong long-term potential, especially if the community gets involved. Despite some technical issues, such as the subtitles, the title has all the ingredients to please fans of cooperative games and carve out its place in the genre.
    • 73 Metascore
    • 75 Critic Score
    Puyo Puyo Tetris 2S blends two classic franchises in a creative game, but with a steep learning curve and high difficulty for newcomers. The new features in the Switch 2 version, such as Doubles mode and mouse support, don't add as much as they promise.
    • 72 Metascore
    • 75 Critic Score
    RoboCop: Unfinished Business is a direct sequel to Rogue City that doesn’t try to reinvent the wheel—just adds new enemies to shoot, a story that makes RoboCop confront his past, and a solid, contained experience. It’s more of the same and won’t surprise anyone, but if you played the first game and enjoyed it, you’ll probably like what you find here too.
    • 72 Metascore
    • 70 Critic Score
    My Hero Academia: All’s Justice is a fun anime game that does a solid job of adapting the final “war” arc from both the anime and the manga. The game features some completely over-the-top battles, as is common in the genre, and the final fight almost drove me crazy. Still, fans of the franchise and this type of game will likely love it, even though this is very much a title that truly appeals only to those who are already fans of the series.
    • 70 Metascore
    • 70 Critic Score
    High on Life 2 improves some of the original game’s weak points, but it still lacks something to truly be a fun experience. If you’re a fan of Rick and Morty–style humor, you’ll probably enjoy the game more than I did, but performance issues, poor visual quality, lack of quality-of-life features in the “open world,” and the campaign’s uneven pacing didn’t appeal to me that much.
    • 73 Metascore
    • 70 Critic Score
    John Carpenter’s Toxic Commando delivers a positive surprise by offering one of the best recent experiences in the zombie horde genre, surpassing several failed attempts from the industry. The game focuses on open maps, exploration before the main missions, and the use of vehicles with different abilities to vary the gameplay. Even with varied missions and a fun gameplay loop, the slow progression of the skill tree and the natural fatigue of the genre can become tiring over time, but the game still works well as a fun cooperative experience with friends.
    • 79 Metascore
    • 70 Critic Score
    Sonic X Shadow Generations for the Nintendo Switch 2 delivers a fun experience that blends nostalgia with new content, featuring enhanced visuals, an all-new Shadow campaign, and well-crafted 2D stages — but it falls short of justifying the full price for those who already own the original, especially due to the lack of a free upgrade, excessive automation in 3D sections, and modest technical improvements.
    • 73 Metascore
    • 70 Critic Score
    Freedom Wars Remastered does a good job at what it sets out to do: the visual overhaul is great, and it’s the definitive version of the game with various graphical and gameplay improvements. Unfortunately, a simple remaster can’t fix all of the game’s issues, such as awkward animations and highly repetitive combat.
    • 68 Metascore
    • 70 Critic Score
    Warriors Abyss is a fun, no-frills game perfect for relaxing after heavier titles, but its high price tag makes it hard to recommend. Best to wait for a sale or subscription drop.
    • 74 Metascore
    • 70 Critic Score
    Atomfall isn’t for everyone — the lack of fast travel alone will turn many away. But if you enjoy slow, methodical exploration, it might be exactly what you’re looking for.
    • 77 Metascore
    • 70 Critic Score
    Mandragora: Whispers of the Witch Tree is a solid action RPG that delivers fun for fans of the Metroidvania genre. It doesn’t reinvent the wheel, but it gets the fundamentals right — the tried-and-true basics. In a year packed with major releases and heavy-hitting games dropping every week, that might not be enough for everyone.
    • 66 Metascore
    • 70 Critic Score
    The Precinct puts the player in the role of a police officer in the 1980s, focusing on patrols, chases, and crime fighting. The game has good ideas, such as character progression and an interesting setting, but it suffers from weak AI, uncharismatic characters, and repetitive gameplay.
    • 72 Metascore
    • 70 Critic Score
    Everybody’s Golf Hot Shots maintains its accessible and fun spirit, with intuitive controls and a variety of modes that shine best in quick, social sessions. The game truly stands out in matches with friends or in online mode — which is likely the key highlight of the experience — but it falls short in content for those who prefer to play solo.
    • 79 Metascore
    • 70 Critic Score
    Routine blends an ’80s-style science-fiction atmosphere with tense, visually striking exploration. Despite its outdated mechanics and low-pressure encounters, its well-crafted puzzles and lunar setting provide strong immersion. The game doesn’t reinvent the genre, but it delivers a solid experience for fans of atmospheric horror.
    • 74 Metascore
    • 70 Critic Score
    Wuchang: Fallen Feathers is a Souls-like with solid combat, well-designed bosses, and an art direction that improves as the game progresses, but it falls short in AI, performance, and exploration due to confusing maps. Still, it's worth the challenge for genre fans.
    • 64 Metascore
    • 70 Critic Score
    Post Trauma is a solid debut with flaws typical of a first project, but its passion for survival horror shines, offering a worthwhile dose of psychological terror and puzzles.
    • 79 Metascore
    • 70 Critic Score
    Kirby Air Riders delivers a unique racing concept with counterintuitive controls and innovative mechanics. The learning curve is steep, which contrasts with the character’s friendly appearance. The city challenge mode adds strategic depth but may confuse casual players. Despite being technical and fun, the game feels out of place compared to more accessible options in the genre.
    • 71 Metascore
    • 70 Critic Score
    Labyrinth of the Demon King is a short but intense experience that delivers exactly what it promises: a dark, atmospheric dive into a revenge-driven journey full of challenges.
    • 77 Metascore
    • 70 Critic Score
    Despite its engaging narrative and impressive art direction, Hell is Us suffers from repetitive combat, limited enemy variety, and uninspired bosses. Still, for fans of puzzles and immersive atmospheres, it manages to deliver a memorable journey, even with its shortcomings in the action department.
    • 62 Metascore
    • 65 Critic Score
    Yasha: Legends of the Demon Blade tries to refresh the Rogue-lite genre with RPG elements and a striking anime style, but stumbles with a poorly presented story and excessive dialogue. The gameplay makes up for it with fluid combat and good bosses, though the repetition of enemies and environments makes the experience tiring.
    • 63 Metascore
    • 65 Critic Score
    KIBORG is not a bad game, but it's not an exceptional title either. It sits in a comfortable middle ground: it features well-executed melee combat, admirable technical stability, and solid progression systems, but it falls short in crucial aspects such as enemy variety, narrative depth, and audiovisual quality.
    • 73 Metascore
    • 65 Critic Score
    Towa and the Guardians of the Sacred Tree is an ambitious roguelike that tries to innovate within a saturated genre, blending narrative and gameplay through the village of Shinju, where the generational cycle adds emotional weight to each run. Despite its strong art direction, memorable soundtrack, and some creative ideas—such as the dual-sword system and the presence of the Guardians—the game suffers from excessive dialogue, unintuitive menus, technical issues, and mechanics that don’t always work well.
    • 68 Metascore
    • 65 Critic Score
    Midnight Murder Club is a fun game for quick sessions with friends, especially thanks to the Guest Pass and the Wildcards mode, which guarantee plenty of laughs. However, without new maps or content updates, it is unlikely to remain a recurring title on your online games list.
    • 65 Metascore
    • 65 Critic Score
    Tomb Raider IV–VI Remastered preserves classic titles with updated visuals and a great toggle feature, but uneven game quality makes it hard to recommend at full price. Best for fans or on sale.
    • 77 Metascore
    • 65 Critic Score
    South of Midnight is a game with an interesting story and a distinctive art style, but the gameplay itself is fairly standard at its best and irritatingly repetitive at its worst, whether in combat or exploration. The overly talkative protagonist also hurts the experience, though the game may still find its audience — it’s not a bad game, but far from a memorable one.

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