Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's all atmosphere and, particularly when you're talking about horror, that's often enough. [Mar 2004, p.66]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
By far, it's more fun to play against a human player with experience, than to play against the weak A.I. - the one area of the game that was glossed over. [Aug 2004, p.6]- Computer Games Magazine
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- Critic Score
By far, it's more fun to play against a human player with experience, than to play against the weak A.I. - the one area of the game that was glossed over. [Aug 2004, p.6]- Computer Games Magazine
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- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
Despite non-existent AI and a lack of polish, the simple mechanics and decent missions provide some minor entertainment. [Oct 2004, p.87]- Computer Games Magazine
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- Critic Score
There is no good way to communicate with other players, making cooperative play that much more difficult. [July 2004, p.6]- Computer Games Magazine
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- Critic Score
Unless you're just here to admire teh decent-ish graphics, suck it up and play "Combat Mission" already. [Aug 2004, p.60]- Computer Games Magazine
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- Critic Score
The game is shockingly deep; in fact, it rivals the sheer volume of "stuff" found in most sports text games. [Aug 2004, p.71]- Computer Games Magazine
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- Critic Score
If you're an action-RPG fan, you definitely don't want to miss this one. [July 2004, p.6]- Computer Games Magazine
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- Critic Score
It's very short, and can be beaten in a matter of hours, but at $20, it's an excellent buy as it is inspired, and engaging. [Aug 2004, p.70]- Computer Games Magazine
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- Critic Score
As the culmination of an epic, multi-part story, the finale mostly leaves you asking, "That's it?" It's a shame, because Syberia II is otherwise one of the most enchanting adventure games of the past few years. [June 2004, p.76]- Computer Games Magazine
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- Critic Score
The truly shocking thing about Nemesis is that it is, for all intents and purposes, identical to "Celtic Kings," with the only noticeable improvement being the name. [July 2004, p.64]- Computer Games Magazine
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- Critic Score
It just plods along in mediocrity from start to finish, smiling contently all the way. And there's nothing innately wrong with that. There just isn't anything innately right with it either. [July 2004, p.58]- Computer Games Magazine
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- Critic Score
Despite some rocky stretches, FarCry delivers one of the best action game experiences of recent vintage, a superior blend of technical sophistication and gold old fashioned visceral combat. [June 2004, p.76]- Computer Games Magazine
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- Critic Score
The second game in this box, the multiplayer Splinter Cell, is as bold as the single-player is mediocre. [July 2004, p.60]- Computer Games Magazine
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- Critic Score
One of the best-looking games on the Playstation 2, Cy Girls' character models are absolutely gorgeous, as are the game's levels. [May 2004, p.11]- Computer Games Magazine
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- Critic Score
The soulless interface just grinds you down. [July 2004, p.68]- Computer Games Magazine
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- Critic Score
The reason to keep coming back for more is the game's online multiplayer component. [July 2004, p.7]- Computer Games Magazine
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- Critic Score
But don't come to the title expecting flashy graphics; most of the too few animations look pretty shoddy. [July 2004, p.7]- Computer Games Magazine
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- Critic Score
Though it's repetitive and drags toward the end, it has surprisingly good atmosphere and presentation for your $20. [Aug 2004, p.61]- Computer Games Magazine
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It is truly a shame that many clever ideas are obscured by the game's lackluster manual, because its blend of real-time strategy and tactics is an innovative re-working of the genre. [July 2004, p.62]- Computer Games Magazine
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Truly makes gamers feel as if they're controlling a lost episode. [July 2004, p.7]- Computer Games Magazine
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Unreal Tournament 2004 might be the superior product, but "Battlefield Vietnam" is the better game. [June 2004, p.73]- Computer Games Magazine
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- Critic Score
While the actual gameplay doesn't look as nice as it probably could, the sound is well done and the game's commentators have plenty of good quips. [May 2004, p.12]- Computer Games Magazine
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- Critic Score
"Unreal Tournament 2004" might be the superior product, but Battlefield Vietnam is the better game. [June 2004, p.73]- Computer Games Magazine
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- Critic Score
Bright, colorful, and absurdly caroon-y, Worms 3D is great fun to watch. [Aug 2004, p.64]- Computer Games Magazine
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- Critic Score
Suffers from the same bad camera angles and shoddy AI prevalent in the original. [June 2004, p.12]- Computer Games Magazine
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- Critic Score
The multiplayer maps and modes in Athena Sword are arguably worth the price; the single-player missions are just icing on the tasty tactical cake. [July 2004, p.65]- Computer Games Magazine