Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Command & Conquer
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1338 game reviews
    • 86 Metascore
    • 91 Critic Score
    The only real thing missing are side-quests, but that's made up for with a solid 15 hours of gameplay within the title's story mode. [Sept 2004, p.7]
    • Computer Games Magazine
    • 56 Metascore
    • 30 Critic Score
    What makes the name so highly appropriate...is the constant assault that the game wages on your patience and sanity. [Sept 2004, p.68]
    • Computer Games Magazine
    • 89 Metascore
    • 100 Critic Score
    The controls prove the best out of the recent crop of first-person shooters; the hand-to-hand combat system is spectacular. [Sept 2004, p.7]
    • Computer Games Magazine
    • 56 Metascore
    • 60 Critic Score
    Spartan's 3D battles look great, and the freer camera control give you a new perspective on hoplite warfare. [Sept 2004, p.74]
    • Computer Games Magazine
    • 85 Metascore
    • 90 Critic Score
    Console leftovers or not, Thief: Deadly Shadows is one of the best PC games of the year. [Aug 2004, p.62]
    • Computer Games Magazine
    • 67 Metascore
    • 80 Critic Score
    The design throughout is superb, a model of how to drag the player through the game without making it feel like, well, like it's dragging players through the game. [Sept 2004, p.74]
    • Computer Games Magazine
    • 75 Metascore
    • 75 Critic Score
    A memorable fight. [Aug 2004, p.7]
    • Computer Games Magazine
    • 68 Metascore
    • 50 Critic Score
    A perfect example of trying too much an doing nothing in a particularly standout way. [Sept 2004, p.63]
    • Computer Games Magazine
    • 65 Metascore
    • 58 Critic Score
    The story mode proves dull - heavy on the text, skimpy on the action. [Aug 2004, p.6]
    • Computer Games Magazine
    • 64 Metascore
    • 58 Critic Score
    And while the game doesn't look very impressive, the main character does resemble Hugh Jackman. [Aug 2004, p.7]
    • Computer Games Magazine
    • 65 Metascore
    • 83 Critic Score
    As a single-player game, Syphon Filter: The Omega Strain is quickly lost in the crowd. But thanks to its online cooperative mode, the game truly shines. [June 2004, p.12]
    • Computer Games Magazine
    • 79 Metascore
    • 100 Critic Score
    One of the most in-depth strategy RPGs ever. [July 2004, p.6]
    • Computer Games Magazine
    • 76 Metascore
    • 70 Critic Score
    It's got the same staying power as a keychain, a stuffed doll, or some other memento from this year's tournament in Portugal. [Aug 2004, p.57]
    • Computer Games Magazine
    • 71 Metascore
    • 83 Critic Score
    The voice acting is so good gamers will think it's actually the original cast. [Aug 2004, p.7]
    • Computer Games Magazine
    • 73 Metascore
    • 60 Critic Score
    While the writing is more polished this time around, the dialogue remains inconsistent in voice. For every dramatic moment, there's a completely out-of-place near-verbatim take on "Monty Python,' or a silly inside joke. [Aug 2004, p.58]
    • Computer Games Magazine
    • 72 Metascore
    • 83 Critic Score
    The voice acting is so good gamers will think it's actually the original cast. [Aug 2004, p.7]
    • Computer Games Magazine
    • 70 Metascore
    • 83 Critic Score
    The voice acting is so good gamers will think it's actually the original cast. [Aug 2004, p.7]
    • Computer Games Magazine
    • 85 Metascore
    • 90 Critic Score
    A bit like last year's "PlanetSide" in the sense that it isn't afraid to offer fewer things to do while making sure that you have more fun doing them. [Aug 2004, p.66]
    • Computer Games Magazine
    • 88 Metascore
    • 80 Critic Score
    With multiple playable sides in each campaign, and an option to completely randomize the world history campaign, there's single-player gaming galore in here. [July 2004, p.63]
    • Computer Games Magazine
    • 62 Metascore
    • 50 Critic Score
    The worst abuse of all are the 'bot macros, that allow high-level character "bots" to farm areas for loot and experience, automatically attacking anyone who trespasses into "their" zone. [Aug 2004, p.68]
    • Computer Games Magazine
    • 85 Metascore
    • 91 Critic Score
    On the technical side, an analog control has finally been added, rather than continuing to rely on the directional pad. [Aug 2004, p.6]
    • Computer Games Magazine
    • 54 Metascore
    • 25 Critic Score
    This is the most disappointment I've ever felt playing a game. [July 2004, p.7]
    • Computer Games Magazine
    • 74 Metascore
    • 60 Critic Score
    By the end, even if you've blasted your way through the entire game in under ten hours, you get a strange sense of years having elapsed not far removed from an absinthe hangover. [Aug 2004, p.54]
    • Computer Games Magazine
    • 73 Metascore
    • 75 Critic Score
    The game does suffer from a sub par song list, but if you're really into the music genre, the chance to Groove is more than enough reason to get an EyeToy. [May 2004, p.11]
    • Computer Games Magazine
    • 75 Metascore
    • 40 Critic Score
    It's incredibly hard and repetitive, and the stealth gaming is incredibly simple. [Aug 2004, p.59]
    • Computer Games Magazine
    • 87 Metascore
    • 90 Critic Score
    It manages to capture the ebb and flow of a baseball season better than any other game on the market. [Aug 2004, p.65]
    • Computer Games Magazine
    • 68 Metascore
    • 67 Critic Score
    What it basically boils down to is long animation run times and, as a result, the system taking a second or two to recognize player input for the next movement. [Aug 2004, p.7]
    • Computer Games Magazine
    • 81 Metascore
    • 90 Critic Score
    The best game in the series and one of the best pure driving games you can play on the PC. [Aug 2004, p.60]
    • Computer Games Magazine
    • 81 Metascore
    • 100 Critic Score
    It gamely delivers the pure joy of superbly crafted chaos, something it does better than any game released (so far) this year. [July 2004, p.56]
    • Computer Games Magazine
    • 92 Metascore
    • 100 Critic Score
    Blows away its established rival with outstanding controls and AI so lifelike that you feel like you've just stepped onto the pitch at Old Trafford. [Sept 2004, p.66]
    • Computer Games Magazine

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