Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
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- Critic Score
Undeniably entertaining. In fact, it's addictive. You'll find yourself fidgeting through a day at work, eager to get back to the game so you can deal with that band of slavers or commune with the Hubbologists.- Computer Games Magazine
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- Computer Games Magazine
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less noisy, flashy, and chaotic, but still full of crashtastic goodness. [Dec p.91]- Computer Games Magazine
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Infinity Ward lays claim to the creation of the ultimate WWII shooter with Call of Duty 2. [Jan 2006, p.63]- Computer Games Magazine
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An outstanding game, both for its graphics and its gameplay, but it is not for everyone. Ground Control glaringly omits some standard genre features: there is no in-mission save, no speed control, no skirmish mode, and the AI is hit or miss. Yet this is truly a case of a game being greater than the sum of its parts.- Computer Games Magazine
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The best simulation of modern tank (and maybe just tank, period) operations ever.- Computer Games Magazine
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As a game of resource management and tactical combat, Total Annihilation is not fundamentally different from anything that has come before, but it is nonetheless an evolutionary leap for the genre of real-time strategy.- Computer Games Magazine
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A must-have for hardcore players, most of whom undoubtedy already own it. [Jan 2005, p.71]- Computer Games Magazine
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Just like the original "Freedom Force", this is a real-time strategy game for comic-book geeks, by comic-book geeks. [June 2005, p.53]- Computer Games Magazine
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- Computer Games Magazine
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It ups the ante on art and style while taking its attempts at being "cinematic" too seriously. This makes it nearly impossible to ignore the general level of mediocrity to the characterizations, writing, and storytelling despite its mostly solid action. [Jan 2004, p.62]- Computer Games Magazine
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Galactic Civilizations II may not lead to a resurgence of space conquest games, but as long as it's available, the renaissance can wait. [May 2006, p.53]- Computer Games Magazine
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Wild World is more of an expansion than a sequel. The DS version adds online play and a camera that follows you instead of one that shifts from screen to screen. [Mar 2006, p.89]- Computer Games Magazine
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- Computer Games Magazine
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The new pilots are smarter, making for more challenging - and more convincing - air combat. [June 2003, p.76]- Computer Games Magazine
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The only real thing missing are side-quests, but that's made up for with a solid 15 hours of gameplay within the title's story mode. [Sept 2004, p.7]- Computer Games Magazine
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A work of art with nicely drawn anime sequences and beautifully rendered cel-shaded graphics. [Oct 2004, p.9]- Computer Games Magazine
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With the significantly improved graphics engine, the wealth of options and an extremely powerful course editor, the trip to pick up a copy of Links 2001 may be your best drive to date.- Computer Games Magazine
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Casts a massively powerful spell of gaming joy, and it's one you can't resist. [Sept 2002, p.76]- Computer Games Magazine
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A fantastic game full of personality, brains, and drop-dead looks with the backing of a popular license. [Dec 2004, p.80]- Computer Games Magazine
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It's certainly not intuitive and it's not always streamlined, but there's a unique sense of satisfaction when you've won not by out-harvesting the other guy (which still happens far too often), but by throwing a rock when he threw scissors.- Computer Games Magazine
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If you like your strategy games historical, complex, and deeply stimulating, Europa Universalis is more than a mouthful.- Computer Games Magazine
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The voice acting in this game is probably the most widely competent you'll ever come across in a recent computer game.- Computer Games Magazine
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A thoroughly worthy addition to the Civilization family. [Feb 2004, p.56]- Computer Games Magazine
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The visuals are terrific. Explosions are robust; the particle effects shine; starbases are huge and panoramic.- Computer Games Magazine
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Hardcore combat sim fans with equally serious hardware and a cast-iron stomach for aspirin will find themselves engrossed in a simulation of incredible depth and subtlety.- Computer Games Magazine
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The missions can be skin-crawly tense and the strategic planning is a joy. Nevertheless, poor AI, coupled with mundane and buggy graphics give the game a "late-beta" feel.- Computer Games Magazine
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Just because it's the only big-budget PC football game on the market is now excuse for complacency. [Dec 2004, p.79]- Computer Games Magazine
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- Computer Games Magazine
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Nothing says "beware of oncoming plot" like an extraneous subtitle. [June 2005, p.92]- Computer Games Magazine