COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 71 Metascore
    • 86 Critic Score
    There is so much going on that is good that it’s hard to even mention it all. You start with plenty of customization options, not just with character creation, but within classes and skills. All told there are somewhere between sixty to seventy skills per class. I haven’t even mentioned the puzzles, which I found to be just the right mix of difficult, neither boring nor too hard. The story is great, even with the occasional self-spoiler. Combat has a lot going for it and keeps things interesting, but it’s always possible that not everyone feels that way on that front. The few performance issues aside, it’s a game that’s hard not to like.
    • 83 Metascore
    • 79 Critic Score
    Time will tell if FIFA 19’s new gameplay additions serve to lift the franchise above the arcade-sim hybrid that it’s turned into in recent years, but its stunning lack of game mode changes is disappointing. The decision to completely overhaul the Kick-Off mode while having mostly ignored Pro Clubs and Career Mode for years will have me scratching my head for some time. But having said that, EA Sports has got the most important bit right: the game feels drastically different. This isn’t a FIFA 18.5, and that’s more than can be said about many other yearly titles even outside the sports genre – a reality that EA Sports should be commended for.
    • 72 Metascore
    • 85 Critic Score
    Lamplight City is the rare detective game where the mysteries are challenging to solve and satisfying to do so. While the world-building often doesn’t stand up if you peel back the initial layers and there are frustrating elements to the way cases stack against each other, I thoroughly enjoyed exploring the world of New Bretagne and the mysteries inside of it. The game handled sensitive topics with real care and integrated them seamlessly into the story of Miles Fordham.
    • 48 Metascore
    • 50 Critic Score
    Overall I think playing Unknown Fate through on a PC with a regular controller really highlighted the elements that were lacking in the game. Things like mundane combat and easy puzzles are evident too in VR, but they are somewhat masked by the immersion factor that VR provides. Stripped of that feeling of total immersion, you get something wholly dependent on the story to drive your interest forward – and of course that’s provided a bug or two along the way doesn’t sap some enjoyment out of the experience. While I like the effort to make the game work with both VR and traditional PC gaming, it could use more polish and ironing out so as to make a better experience for all involved.
    • 71 Metascore
    • 70 Critic Score
    When it comes down to it, Zone of the Enders: The 2nd Runner is an outdated game that deserved the praise it received on first release, but it falls quite a bit short of the standards we’ve set for games in the modern day. For those of you who have already fallen in love with the game at some point during the past fifteen years, you will not be disappointed by the port. It updates the graphics without sacrificing style and maintains most of the rest of the game in its original form. For those of you who haven’t played it but have heard good things, I wouldn’t recommend against playing it. What I would recommend is playing a few older games before playing this one.
    • 66 Metascore
    • 71 Critic Score
    In short, The Inner Friend is enjoyable, if not much too short title that is open to interpretation in its story. This game is worth a play if you can scrounge up the cash. The experience alone is worth picking it up. And yet, PLAYMIND could have explored so much with this idea. Once again the game is much too short, leaving that potential untapped. Adding some more clues to the protagonist’s real identity and what they did prior would help a lot when players start to examine the game. Regardless, pick it up if you feel like spending a little bit of cash on a nice, spooky, surreal game. Your inner friend will thank you.
    • 92 Metascore
    • 87 Critic Score
    Divinity: Original Sin 2 Definitive Edition is a fantastic advancement on the original game, which was already a groundbreaking and epic experience to begin with. Enhancing the graphics and creating a more console-friendly interface are great, although the method in which the menus work feels sluggish and controls awkwardly to me. The core experience is the same and for those who love dungeon crawling or are fans of DnD, this is the closest you can possibly get to an authentic DnD tabletop experience in digital form. The actions and consequences are entirely up to the player, creating endless replayability options with your custom or in-game heroes.
    • tbd Metascore
    • 55 Critic Score
    3on3 FreeStyle isn’t a bad game. The game is simple, accessible, and has great visuals. It can be fun playing multiplayer, assuming you get paired up with some decent players and not players that want to hog all the glory. The free-to-play, pay-to-win structure really holds this game back from becoming a really great game. Gamers with boatloads of cash can substantially improve their characters for an unfair advantage, while the rest of us need to grind the hard way. This game has a lot of potential, but the current pay model makes it hard to recommend.
    • 73 Metascore
    • 75 Critic Score
    With an overall smooth gameplay and a fresh The One mode, NBA Live 19 does enough to distinguish itself from competitors, but it does not rise above as the best simulation basketball game of the year. For those who much prefer a casual playing experience, NBA Live 19 has got you covered.
    • 75 Metascore
    • 80 Critic Score
    Donut County is a wholly enjoyable romp that can be powered through in an afternoon, but it’s worth going back to try and find some of it’s hidden or not so hidden secrets, even if there are only a few of them to begin with.
    • 82 Metascore
    • 83 Critic Score
    There is truly something here for every hockey fan. Traditionalists who love their basic online and franchise modes, NHL 19 has you covered. For those looking for something fresh, World of CHEL and Ones should be right up your alley. NHL 19 doesn’t exactly reinvent the franchise but it does advance the series forward in this generations of consoles.
    • 76 Metascore
    • 85 Critic Score
    Wasteland 2 is a slam-dunk in almost every way for lovers of immersive RPGs with a nostalgic, old-school feel. In the hours and hours I logged before writing this review, I felt that I barely skimmed the surface of what this massive game has to offer. Aside from the bugs and the inability to reconfigure controls, it plays well on the Switch and doesn’t lose much in its adaptation to the small screen.
    • 39 Metascore
    • 45 Critic Score
    Overall, there’s not a lot here for me to even criticize. The motion controls are a bit sloppy, the dialogue needs work and the amount of actual content is pretty laughable. On top of that, you’d be hard-pressed to get through this game without feeling gross or guilty. Yet, I still have to salute Xseed’s commitment to their physics engines and character models. Whatever else the game lacks, Asuka still moves and reacts at the level you expect from any Senran Kagura title.
    • 83 Metascore
    • 86 Critic Score
    When actually playing basketball NBA 2K19 shines, the action on and around the court feeling as authentic as a video game can achieve. The ebb and flow of the game comes through masterfully whether in exhibition or in a deep playoff run. The ancillary parts of the game have their moments of greatness too, but those can be overshadowed by the constant shaking of the virtual tip jar. I enjoyed the heck out of NBA 2K19, don’t get me wrong, but man do I wish the letters VC weren’t as heavily involved.
    • 72 Metascore
    • 78 Critic Score
    It’s entirely addicting and filled with more content than you could ever hope to play, so much so that I didn’t even really touch on the improved matchmaking and multiplayer options, the course creator, societies, etc. That mountain of content is wrapped up in a game that is overall pretty good. Much like golf, things that go wrong will frustrate you beyond belief, but they’ll make you feel like a million bucks when they go right. At least if you throw your controller in frustration at a bad shot it’ll be cheaper to replace than dumping your bag of clubs into a lake.
    • 85 Metascore
    • 90 Critic Score
    At the end of the day though, I want two things from a new Valkyria game. I want fun, challenging missions and I want to plunge into an overstuffed cast of JRPG soldiers. The game delivers on both counts in spades: the missions are better than ever before in the franchise and the characters are just what you’d hope for. The story is doled out at a bouncy pace and the localization is full of personality. Maybe one day we’ll get a fully realized next-gen Valkyria Chronicles, but until that day Valkyria Chronicles 4 represents the best the series has ever offered.
    • tbd Metascore
    • 60 Critic Score
    Payload hit pay dirt when they dropped TerraTech, a fun, time suck that lets you build crazy vehicles and blow stuff up. It’s been a big hit for them and well earned! However, the port over to console seems to have a hit a bit of a snag as the controls are almost unusable in a game that demands tight controls. For as much time as I’d like to continue to sink into this game, trying to master the controls that seem to be designed to fight you was a lesson in futility which I don’t hope to repeat any time soon.
    • 80 Metascore
    • 90 Critic Score
    Though it’s not shiny and new, the gameplay isn’t innovative, and the graphics aren’t cutting edge, the writing and storytelling of Telltale’s The Walking Dead have hoisted the game onto their shoulders, keeping it high above the point of obsolescence. If you’re looking for emotional narratives with gameplay suited for any skill level, The Walking Dead should be at the top of your list. Even if you’re not, play it anyway. It’s good.
    • 82 Metascore
    • 85 Critic Score
    Destiny 2: Forsaken set out to change the game for the better and what we got was nothing short of a phenomenal upgrade. The new systems, bounties, supers, and gear all add so much to gameplay and give it the fresh coat of paint it should have been at launch. With a strikingly personal narrative arch and some truly intense combat, Forsaken’s only downfall is the high cost of upgrading your gear. If you were a fan of the game before, this is going to be exactly what you wanted Destiny 2 to be from the start. If you haven’t played it yet, now is the perfect time to jump in. There is something here for everyone, and the new bounties and triumphs add plenty to do for the hardened completionist.
    • 66 Metascore
    • 75 Critic Score
    Ultimately, Naruto to Boruto: Shinobi Striker is an entertaining, competitive, and addicting game that truly captures the visual style and overall feel of the source material. Its thorough character customization allows you to create your ideal ninja, both in looks and fighting style, and its competent multiplayer action lets you unleash your powers in flashy elegance. I’m still perplexed at the choice to restrict the already minimal content, but the fundamentals of the game are solid through and through. With some additional modes and quality of life changes, Shinobi Striker has the potential to assert itself as one of the strongest, and most unique Naruto games to date.
    • 75 Metascore
    • 78 Critic Score
    I don’t feel like I earned the ending I got, and I believe fans who traversed all three games are going to feel a bit shortchanged by the final cutscene. Despite captivating set pieces and a sentimental journey with Lara, my engagement took a dive at several intervals, and my pendulum of investment too often fell on the fringe of excitement. A few missing puzzle pieces leave a good experience in the place of greatness.
    • 72 Metascore
    • 68 Critic Score
    The Low Road tells a wonderful story in a really clumsy way. Its point-and-click controls are very much lost in translation between the PC and the Switch. Touch controls would have solved the problem in a big way and tell that story more easily. Alas no such controls exist, and the game suffers as a result. It’s not all bad though, as there are some interesting puzzles and story twists that kept me engaged. Only the most patient players should take the long haul down The Low Road. If nothing else this game might start the argument for keyboard/mouse support on Switch…nah, maybe not.
    • 83 Metascore
    • 90 Critic Score
    Two Point Hospital is a darkly humorous, fun and addictive game worthy to be called a true successor to Theme Hospital and the greatest of the classic tycoon titles of the past. Developers Two Point Studios know what they’re doing and it shows in the balance of near-perfect game design and biting satire. This game will suck many hours of your life from you before you know it, but along the way, it will also deliver a healthy dose of fun and laughter.
    • 63 Metascore
    • 85 Critic Score
    Overall, the game was impressive – the graphics, the visuals, the music, the sound effects, and the gameplay were out of this world. Planet Alpha is great for those who want a fun challenge, not because it is hard to land on platforms but because it requires your mind to think beyond that. I highly recommend all gamers to give Planet Alpha a try, and I highly doubt anyone will regret the experience.
    • 71 Metascore
    • 81 Critic Score
    All talk, conjecture, and analysis aside Not Tonight is great. As I stated before, if you liked Papers Please you’ll love this game. You don’t even need to be into the graphics or politics to get a kick out of this game. Not Tonight delivers pure-bred fun and challenge in a way that rarely, if ever, feels cheap. The game is well worth your time picking up if you can manage to push through the massive pool of levels.
    • 83 Metascore
    • 85 Critic Score
    Across the board, F1 2018 is just a little bit flashier, a little bit deeper and a little bit better optimized than its 2017 sibling.
    • 61 Metascore
    • 62 Critic Score
    Brawlout seems supremely content with the middle ground, to be fun but unremarkable. There’s no Mario, Scorpion, or Comic Book front man on the cover; instead, the obscure roster fails to carry the brawler beyond the appeal of any fighting game with an ongoing legacy. The diamond in the rough comes in the form of free character updates, the next one being the Dead Cells hero. However, I can’t base the final on how much better the experience will be a year from now.
    • 67 Metascore
    • 82 Critic Score
    Through its minimalist silhouettes, you get a cliched tale of oppression and freedom. The simple haunting music sets a tone. Platformers are one of the oldest genres of video games, and while this one controls differently, it is still a classical platformer at heart. But you want to hear the protagonist sing. You want to fly. She wants to fly. And in video games, there’s nothing more powerful than the moment that the player and the character’s desires become one.
    • 79 Metascore
    • 78 Critic Score
    Pro Evolution Soccer 2019 seems to favour fixing most of what was there instead of changing the make-up of the game. While these smaller additions are all well and good, there is a feeling in the football sim community that both Pro Evo and FIFA are due for a generational leap in years to come. However, that starts with getting what’s already there right – and in that regard, PES 2019 passes with flying colors.
    • tbd Metascore
    • 82 Critic Score
    Not only does this Shadow War DLC offer a complicated, dark, and genuinely fun conclusion to Nazi Zombies, it also rounds out the multiplayer game modes quite well. Despite a few weird choices in the latest War map and a multiplayer addition in Chancellery that makes it hard to run around in, this final DLC is a nice little nightcap on a fairly solid Call of Duty experience in WWII overall. In fact, it’s the strongest one of the entire game.
    • 87 Metascore
    • 100 Critic Score
    I can’t stop thinking about this game. If I’m not playing it, I want to be. The web-slinging is brilliant, the combat is deceptively deep and diverse, and there are a million things to do. The story is emotional, resonant, and teases fans of the series in countless ways. It’s one of the best looking games of the year, and honestly, one of the best games I’ve ever played, full stop.
    • 77 Metascore
    • 72 Critic Score
    To be a successful fantasy RPG, even one that goes for the nostalgia crowd, one doesn’t have to emulate the old right down to the endless grinding and watered-down story (and some pretty cringeworthy gender stereotypes included in a quest that feels like it’s goading me to enjoy killing a bratty teenage girl). It’s okay to combine the old with the new. Shadows: Awakening’s Devourer and his small army of devoured souls are the new part of the equation, but it doesn’t tip the balance. Instead, by the time I finished playing, I was just grateful I’d never have to fight another wolf.
    • 82 Metascore
    • 83 Critic Score
    There is a lot to love about Freedom Planet. From the fantastically colorful 16-bit graphics, the unique cast of characters down to the varied styles of music playing in the background, Freedom Planet offers tons of replayability. Not to mention the writers did a great job with the flow of the story and being able to effectively combine serious moments with witty and humorous situations. If you enjoy platformers, speed running or you’re a Sonic fan, definitely give this a shot as you will be more than pleasantly surprised.
    • 68 Metascore
    • 60 Critic Score
    Manual Samuel will not be the pride and glory of anyone’s game collection, but it will be an entertaining and hilarious way to pass time nonetheless.
    • 86 Metascore
    • 90 Critic Score
    I cannot say enough about The Messenger. The retro side-scrolling action works in both 8-bit and 16-bit. The story is one of the best in any retro game I’ve ever played. The soundtrack is absolute dynamite. There are some nitpicky things here and there mostly in the controls department, but nothing that kills the vibe. The Messenger is a love letter to a bygone era that drops me right back into those wonderful times as soon as I turn on the Switch.
    • 86 Metascore
    • 80 Critic Score
    I had a blast playing this game. The Dragon Quest series might evolve a bit slowly for some people, but I'm perfectly satisfied with this pace. Every nostalgic note resonates with gorgeous clarity, be it the monsters, the weapons or the aesthetics. While some attempts at growth fall flat, others expertly hit their mark. The character models and the graphics are the perfect expression of Akira Toriyama’s timeless art style. I wasn't in love with all the writing, but the characters were still flush with charm and personality. Whether you're a lifelong fan or new to the series, Dragon Quest XI: Echoes of an Elusive Age is an easy recommendation.
    • 75 Metascore
    • 70 Critic Score
    Blade Strangers is a competent 2D fighter comprised of characters from hit games like Code of Princess and Shovel Knight. While the game does absolutely nothing, beyond the diverse cast, to stand out from other fighters - it's still a game that might be worth your time if you're a huge fan of fighters. My biggest gripe with Blade Strangers was the visuals when presented on TV - they just lack the smooth look that many modern 2D fighters have. For the most part, I was happy with this fighter and I really hope we see some additional post-release content added, such as more characters from Nicalis published titles.
    • 80 Metascore
    • 81 Critic Score
    Monster Hunter Generations Ultimate is a fun and satisfying addition to the Switch’s ever-growing library of games. Being a port built for playing on the go, it feels naturally at home on the Switch for the gamer who likes to play in short bursts, however, anyone interested in sitting down to sink serious hours into a Monster Hunter title might get burned out on the repetition quickly. With solid gameplay, enjoyable and colorful hunting grounds, and customizable combat styles, the only thing holding this hunter back is the immense amount of tutorials and the general lack of a motivating narrative.
    • 73 Metascore
    • 80 Critic Score
    Strange Brigade brought me the most laughs of any game I’ve played in a long time and really packs the fun to boot. The narrator’s wit brings so much personality to a premise that we’ve seen before that it feels like an entirely new experience. The style and aesthetic of the game reflects the layer of polish that can be felt in the level design and combat (barring the bizarre snap-to melee) and adds to the player’s lighthearted destruction of the undead masses.
    • 76 Metascore
    • 85 Critic Score
    For those who have fond memories of Shenmue I & II, these ports will allow you to revisit and experience why you fell in love with them. New players who feast on GTAs and Yazukas may find the pace a little too languid but with a little perseverance should soon fall under the Shenmue spell. A stellar port by d3t and here’s to hoping Shenume III can pull off the tricky balancing act of appeasing original fans in tandem with bringing the franchise into the modern gaming world.
    • 62 Metascore
    • 58 Critic Score
    n many ways, HYPERGUN is like an unfinished house. It is held up by a solid foundation and looks good from the outside, but once you step inside you realize so much of what makes it function is still missing. The 80s neon aesthetic and soundtrack are great, and the fast-paced gunplay has an almost doom-like feel to it, which adds to the frantic energy. Nevertheless, that doesn’t excuse the numerous balancing issues.
    • 69 Metascore
    • 70 Critic Score
    Graveyard Keeper is an engaging and rewarding farming sim weighed down by pacing and performance issues. The GBA-style visuals compliment its contained open world, and influences from old-school Zelda games that shine through just as much as that of Harvest Moon or Stardew Valley. The PC and Xbox versions play almost exactly the same, which is unfortunate considering the game’s performance, but if you can look past all the spots and blotches, you’ll likely enjoy the challenging gathering-crafting grind, and the game’s macabre humor when it actually lands.
    • 70 Metascore
    • 78 Critic Score
    Would I recommend Little Dragons Café for a child? Absolutely. Would I recommend you buy Little Dragons Café for a child at its current price point? Absolutely not. There is plenty of content and it’s a decent game, but there are a lot of other games that are on-par with this one that are selling for less than half the price. Until the price comes down, I can’t in good conscience recommend that you buy it, and that’s a shame.
    • 85 Metascore
    • 85 Critic Score
    The battle of the Two Dragons is one of the better stories of the series, though, and you won’t be disappointed with all the upgrades that make this essentially a new game from the original Yakuza 2 in 2006 – including tons of new content and cut-scenes. If you’ve never played a Yakuza game, however, Yakuza Kiwami 2 is a great place to start, as the game offers an option to catch up on the story so far. If you have a Yen for more classic Yakuza fighting action, Kiryu’s latest saga has all the right moves.
    • 62 Metascore
    • 75 Critic Score
    Despite some of the frustrations, I walked away from this game very satisfied – it’s definitely one of the more enjoyable tower defense games I’ve played. If you’re a fan of tower defense games or looking for a game that forces you to strategize, Hero Defense is an easy recommendation.
    • 72 Metascore
    • 75 Critic Score
    While Death’s Gambit as a whole falls a bit short of expectations, the game itself is a solid action-RPG. The game looks great and runs well most of the time, with a solid challenge that is also unlikely to frustrate players too much. With multiple ways to experience the game, I can see myself returning to the game with a different playstyle. Overall, Death’s Gambit does justice to some of its lofty comparisons, though some more time in the oven would have helped polish the title.
    • 83 Metascore
    • 90 Critic Score
    Guacamelee 2! is everything one could ask for in a sequel. It packs in what everyone loved about the original, while building on it enough to make it well worth tagging into the ring for once again. Killer tunes, well-designed combat, and challenging bosses are all high points for a game that had a tough act to follow. It's also legitimately funny, with its references paying homage to all kinds of pop culture, from Sonic The Hedgehog and River City Ransom, even to the Star Wars themed Luchador called Boba Fight. Guacamelee 2! is a perfect second helping to the hearty offering that was the first title, and fans of the series will be pleased through and through.
    • 85 Metascore
    • 85 Critic Score
    If you’ve got the funds, I’d say picking up Russian Subway Dogs is well worth your time. The game offers an arcade style experience that few games can offer well. It’s likely you’ll play it more after you’ve completed your initial session, even if you have no reason to. I’ve come back into it several times to play a single level or try my hand at the Endless mode. It’s well worth the coin you’ll spend on it.
    • 78 Metascore
    • 76 Critic Score
    CastleStorm does a good job of combining polished mechanics from other games with a decent script to form an entertaining game. It’s nothing spectacular, but it’s certainly fun. I sat down with it for about five hours the first day I played it and found myself eager to continue playing it the following day. That’s enough for me to give it a recommendation.
    • 74 Metascore
    • 64 Critic Score
    I loved the idea of this game and enjoyed a few missions here and there, telling my agents where to go and having them exercise their particular skills in saving a prisoner to the backdrop of Cold War espionage chatter and tensions. Yet the gameplay and plot never lived up to its potential, and my expectations slowly lowered themselves into a shallow grave as the gameplay, initially full of potential, let me down through repetitive gameplay and a cliché plot.
    • 77 Metascore
    • 90 Critic Score
    Simply put, Survios has done it again. Electronauts is not only one of the most enjoyable music games I’ve ever played, but it serves as a stark reminder of why Survios are some of the very best in the business. I’m still no die-hard of EDM, but the game has certainly opened my eyes to the wide variety of music that exists within the genre and just how fun it can be to manipulate it.
    • tbd Metascore
    • 79 Critic Score
    The puzzles, while usually fun, can sometimes detract from the central attraction, which is undoubtedly the story. However, when a game’s biggest flaw is that it could have been even better than it is, you know the developers are onto something. I thought the emotional arc of Austin’s story was fantastic, both narratively satisfying and visually stunning, and I personally look forward to playing the next chapter.
    • 79 Metascore
    • 40 Critic Score
    The aesthetics were legitimately nice, but they were overshadowed by the red brought to my eyes by the gameplay. The music was nice, but a song’s repetition grows irksome after returning to a stage after each one of a multitude of deaths. The bad of the game is bad enough to darken the good of the game, which is a shame to those who truly did excellent work. Those who worked on the pixel art, on the aesthetics, or on the music, hats off to you. You did great work. I wish the game I played was of the same caliber.
    • 81 Metascore
    • 89 Critic Score
    Overcooked 2 takes an already tasty recipe, throws in a few new ingredients, and presents itself on a more attractive platter. Just make sure you’re sharing with a friend.
    • 66 Metascore
    • 67 Critic Score
    H1Z1 lacks identity, easily lost in a sea of militaristic shooters, battle royale or not, and that may be the main reason it won’t be the last man standing when the genre fad begins to fade away.
    • 75 Metascore
    • 66 Critic Score
    It’s short length, lack of content, and unnecessary boss battles to pad the run time of an already short experience feel weak compared to the insane and wild content of the base game itself.
    • 73 Metascore
    • 78 Critic Score
    While providing little bursts of harrowing, strategic survival, Grimmwood falls a little short.
    • 76 Metascore
    • 88 Critic Score
    After such a fantastic opening episode, I’m excited to see not only how this story plays out, but how my actions as Clem will directly shape AJ and the narrative. If you’re a fan of The Walking Dead franchise or Telltale games, this one is a must play.
    • 62 Metascore
    • 70 Critic Score
    It’s hard to criticize a game that offers so much originality, humor and satirical atmosphere. We Happy Few, unfortunately, lets its narrative and characters get bogged down in a desperate and, at times, tedious struggle to survive the game’s brutal environment.
    • 79 Metascore
    • 85 Critic Score
    Flipping Death is a humor-laden puzzle platformer full of heart that I couldn’t stop playing.
    • 65 Metascore
    • 58 Critic Score
    Fans of the bullet hell genre may want to skip on this title and players wanting to get into this franchise may want to look elsewhere as this is not a good starting point for newcomers.
    • 66 Metascore
    • 58 Critic Score
    It is ironic that a game with a truly unique game playing mechanic was deposited into such a generic game, and called Detached. That’s what the end result feels like.
    • 87 Metascore
    • 90 Critic Score
    Iconoclasts is an excellent game. The visuals and audio work well, the story is deep, the characters are well developed, and there’s a nice dose of humor thrown into the mix.
    • 89 Metascore
    • 89 Critic Score
    If you haven’t played it, you should. Plain and simple. It’s worth your time, though you’ll be feeling how much time you’ve spent with it after it has consumed roughly 40 hours of your time once the credits finally roll.
    • 87 Metascore
    • 76 Critic Score
    When you boil it down, Unavowed takes the tried and true formula of the Point-and-Click game and uses it as a stage to talk about humanity. Technical problems and gripes do not sully what was a great experience.
    • tbd Metascore
    • 70 Critic Score
    Die-hards of the genre will find some neat new ideas. Twin-stick and Roguelike fans are always questing after new items, and Enlightenment is weird enough to be unique.
    • 82 Metascore
    • 90 Critic Score
    For those who are fans of the popular Souls series, you’ll be right at home and likely be just as enamored, but the game is also worth checking out if you’re eager for a substantial action title to take with you on the go.
    • 88 Metascore
    • 82 Critic Score
    What it is though, is a damn good time.
    • 63 Metascore
    • 75 Critic Score
    Slam Land is the perfect game for families and friends who want a lighthearted yet very competitive experience. It does not currently support online play, so make some room on your couch for a slamming good time.
    • 89 Metascore
    • 91 Critic Score
    If tight, challenging combat, and infinite replayability in a charmingly depressing setting is your cup of tea, Dead Cells is the game for you.
    • 55 Metascore
    • 67 Critic Score
    Anamorphine is a beautiful narrative similar to a movie. Despite it being a game, it is not necessarily entertaining or fun, and I don’t think it chooses to be.
    • tbd Metascore
    • 70 Critic Score
    ZIQ
    While it largely follows its predecessors in the endless runner genre, ZIQ makes a rewarding effort to differentiate itself with challenging game mechanics and a bold personality. Difficult and fun, the game could use some more attention on UI to give players targets to aim at and a goal to keep on running to.
    • 81 Metascore
    • 83 Critic Score
    Madden NFL 19 certainly hits all the right notes. It builds and improves on the groundwork that was established when Madden NFL 18 made some bold changes last year.
    • 68 Metascore
    • 70 Critic Score
    Ripples took my every criticism of “Hide and Seek’s” core experience and fixed it, focusing more on The Council’s incredible dialogue system than the puzzles of the manor.
    • tbd Metascore
    • 48 Critic Score
    It delivers what it promises – a depressingly-realistic simulation of utterly boring inter-urban train transportation.
    • tbd Metascore
    • 52 Critic Score
    I would jokingly say that this game is where these memes went to die, forced to fight each other for all eternity in purgatory.
    • 74 Metascore
    • 70 Critic Score
    While the story itself is pretty sub-par, the characters are really quite likable, the gameplay is a lot of fun and the need to have a 100% complete map of Celceta is a huge drawing force.
    • 64 Metascore
    • 61 Critic Score
    The controls are smooth and the graphics look fantastic but it feels like it just needs more variety. In a game heavily inspired by children’s imaginations, the repetition is surprisingly dull.
    • 66 Metascore
    • 80 Critic Score
    A solid police management game, playing to its strengths and providing a well-rounded experience for players.
    • 77 Metascore
    • 85 Critic Score
    No Man’s Sky has reached a point where not only does it meet initial promises, it now exceeds them.
    • 66 Metascore
    • 60 Critic Score
    The combat feels smooth and responsive, yet there wasn’t enough variety. I like the characters, though I quickly got tired of listening to them. The RPG component was the worst offender. A system meant to create depth instead offered frustration in high doses.
    • 54 Metascore
    • 60 Critic Score
    For those at the end, this probably isn’t going to be the most enthralling.
    • 56 Metascore
    • 65 Critic Score
    As it stands right now Defiance 2050 falls short, destined to again become an afterthought.
    • 62 Metascore
    • 70 Critic Score
    It’s entertaining, fun and lighthearted, making it the perfect title to pick up from time to time or to play after a long day when the mind just wants to rest.
    • 57 Metascore
    • 50 Critic Score
    Animal Force is fun when it wants to be, but equally as frustrating. If you can get past that and focus on the sheer chaos of tower defense in a virtual space, then Animal Force may have something to offer.
    • 81 Metascore
    • 70 Critic Score
    Slime-san does its job admirably. It strives to be annoyingly difficult and it succeeds with a platformer that is trying, it captures the style it aims for and offers many hours of playtime.
    • 82 Metascore
    • 88 Critic Score
    Tougher strategies, higher stakes, and high production values are the order of the day. By the time the Saga is coming to a close, you’ll look back and feel your growth in an epic warlord.
    • 71 Metascore
    • 75 Critic Score
    I was impressed with its fresh and original vibe.
    • 63 Metascore
    • 58 Critic Score
    With simple controls but somewhat awkward combat, it has a lot going for it, however, Airheart lacks an explanation of crafting and the stakes for returning home are far too high, making it too great of a punishment to be enjoyable.
    • 74 Metascore
    • 72 Critic Score
    Semblance is a decent puzzle platformer with a unique take on the platforming portion of the genre. While the game’s linearity provides a better flow to the game, individual level checkpoints would have been appreciated.
    • 61 Metascore
    • 60 Critic Score
    It’s worth the $10 price tag for the standalone experience, but if you’re on the fence with this one, you won’t miss anything should you choose to pass.
    • 80 Metascore
    • 85 Critic Score
    Controls aside, this might be one of the first collections I’ve acquired in a long time where I’m almost compelled to finish every game.
    • 75 Metascore
    • 80 Critic Score
    So far, it all sounds good and it is, but one can’t help feeling a bit disappointed that nothing was done to enhance the game. The Dave Bowman stargate analogy cries out for a VR mode. Rez recently got one. So did Tetris. A VR Tempest experience is a logical progression for the game that wouldn’t fundamentally change the core nature of the game but it sure would enhance its trippiness.
    • 75 Metascore
    • 74 Critic Score
    While I wholeheartedly recommend sticking with it till you really pick up on what it is Bomber Crew wants you to do, and you can do it, I wouldn’t be surprised if it flustered more than a few players from the get-go. When it all clicks though, what you get is a wonderfully intense, mentally stimulating game that takes something like FTL to a whole new level.
    • 77 Metascore
    • 68 Critic Score
    Gameplay should be a delight, not an obligation. As a game, The Mooseman falters, but its atmosphere, tone, and storytelling all take huge strides to make up for the lacklustre gameplay. All-in-all, it’s certainly not bad, and I don’t feel guilty recommending it.
    • 58 Metascore
    • 38 Critic Score
    The Path of Motus is pretty to look at and has some good ideas, but it fails in its execution throughout, its story too simplistic for adults, and its gameplay too difficult for children.
    • 81 Metascore
    • 72 Critic Score
    I must mention that this new Switch version of The Lion’s Song is $9.99, while the iOS version is only $6.99. There is no obvious advantage in playing the game on the Switch as opposed to on an iPad, especially since the retro visuals do not gain anything from being played on a TV-sized screen.
    • 71 Metascore
    • 80 Critic Score
    Runbow has impressed me with its gameplay and simplicity, and all I need now are more friends to play video games with.
    • 77 Metascore
    • 82 Critic Score
    Rarely do I play a game where dying makes me excited to keep playing and I easily lost track of the time from constantly wanting to improve and build something bigger, better, and badder.
    • 68 Metascore
    • 72 Critic Score
    Visually, the game is leaps and bounds above the original. The game controls far better than the original and additions such as checking, boosting, and Run Up objectives provide some much-needed depth and challenge.

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