COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 69 Metascore
    • 77 Critic Score
    It’s pretty to look at and mechanically sound, with its only real downfall being the clunky joystick response which – while not game breaking – can simply be a little frustrating in an otherwise relaxing experience.
    • 85 Metascore
    • 86 Critic Score
    The gameplay hasn’t evolved too much from previous Trials games, but for fans, that’s maybe not such a bad thing. If you’ve enjoyed previous Trials games, then Trials Rising is highly recommended.
    • 78 Metascore
    • 90 Critic Score
    I love Eastshade. It was everything I wanted it to be and more. The world was beautiful and expansive, the storytelling was not only strong but often masterful, and the whole package left me with that post-game hangover that has you putting down every game after it. It’s still early 2019, but I have no doubt that Eastshade will remain one of my favorite games of the year and one of my very favorite exploration games of all time. If it were up to me, I’d never take that final ship back out of Lyndow.
    • 62 Metascore
    • 71 Critic Score
    Intruders: Hide and Seek is a short game focused around one thing, and it does it pretty well. The hiding, seeking and sneaking gameplay works, and developers Tessera Studios interweave it with a short, decent story and not too much else to overly complicate things. The characters look like demonic dolls and the voice acting is scary for all the wrong reasons, but luckily they never play enough of a role to bring this cat-and-mouse affair down too much. If you’re looking for a stealth VR title with solid gameplay and a decent story, seek no further – Intruders: Hide and Seek is a worthy VR title hiding in plain sight.
    • 61 Metascore
    • 79 Critic Score
    My only real gripe with the game is the lack of saving and respawning options. I am one of those players that tends to die a lot, so it can be a bit frustrating. Not to mention the mini-map is quite small, so it can be easy to miss something important before moving onto the next level. Other than that, RemiLore: Lost Girl in the Lands of Lore is an incredibly fun title. With beautiful graphics and fluid hack ’n’ slash action, not to mention the back and forth hilarious banter from our heroes, this title is an easy pick whether you are playing it at home or on the go.
    • 69 Metascore
    • 72 Critic Score
    While I love the moment to moment action, the pacing can still get downright glacial at times. If you’re hoping for an RPG experience, you’ll be rather let down. As far as action platformers go however, Dragon Marked For Death is a ripping good time.
    • 76 Metascore
    • 70 Critic Score
    This version is a lot more than the original ever was on the PSN, but it is a modified version. I’m just happy to have this game on the Switch, but I recognize that it’s far from a perfect port. If you can see past the minor flaws, Final Fantasy IX is an excellent investment on the Nintendo Switch.
    • 59 Metascore
    • 60 Critic Score
    Under this pretty coat of paint lies one mediocre game that is ultimately disappointing.
    • 84 Metascore
    • 90 Critic Score
    DiRT Rally 2.0 is an outstanding game that took everything that was good about the original and improved upon it. There are very few games I would classify as a must buy but DiRT Rally 2.0 absolutely is one of them.
    • 67 Metascore
    • 77 Critic Score
    While UnExplored leaves a lot to be desired in the way of graphics, it has its own charm in its aesthetic which is backed up by the bitchin music that follows you on your dives. Even in its shortcomings, I found UnExplored to be redeemable and the amount of angry, annoying, pleasurable fun was worth far more than any downsides. Can I really be bothered by a lack of an overall storyline when each dungeon run has its own substory? Can I really complain about some graphic inequality with AAA games when each time I play is unique and a lot of fun? Well, I can’t see how I could do that, maybe just don’t bring it up to the people that picked up No Man’s Sky on its first day…
    • 60 Metascore
    • 65 Critic Score
    Crackdown 3 feels like an Xbox 360 title running in 4K. In small doses, the action’s a lot of fun. I love jumping around the city and blowing stuff up, but I can’t imagine this is the follow-up fans deserve. I hate to say it, but Crackdown 3 would more than likely pale in comparison to other open world games released over a decade ago like Infamous, Prototype, and Borderlands. It’s not awful or even all that boring, but the gameplay isn’t anything we haven’t already experienced in the series twelve-year history.
    • 56 Metascore
    • 50 Critic Score
    The vast majority of any joy I experienced playing this game came from reveling in the cheesy dialogue and Garry’s Mod-level animations your character is condemned to in the hub world. If you’re looking for a solid fighting game, or if you’re looking to celebrate 50 years of culture-defining art and beloved characters, this ain’t it chief – you’re better off putting your Crunchyroll subscription to good use.
    • 71 Metascore
    • 80 Critic Score
    With a game that employs multiple means of victory through strategy, great focus on Slavic mythology and a beautiful map peppered with resources, bodies of water and forests, Thea: The Awakening will really surprise you. For fans of simulation titles with a sweet mix of RPG elements, Thea is an easy recommendation as there is very little on the Switch that even compares in the genre.
    • 71 Metascore
    • 77 Critic Score
    Far Cry New Dawn sets out to continue the story where Far Cry 5 left off in a fresh new take on what the apocalypse means. The detail in every aesthetic is absolutely gorgeous, and the sense of isolation when out on the road feels eerie but real. The system for upgrading Prosperity means you always have something important to do and the game does a good job of putting you in the shoes of someone trained to survive, however the lack of creative new weapons, apocalyptic customization, and what feels like less content than its predecessor really hold New Dawn’s potential back.
    • 86 Metascore
    • 86 Critic Score
    Despite some small annoyances that are either confusing or intrusive to the overall immersion that Steins;Gate Elite provides, this was a genuinely fun and engaging experience. In fact, because of how graphically close it is to the anime and how intense and complex the narrative is, Steins;Gate Elite is smooth as butter from start to finish and captures the true meaning of a graphic novel come to life.
    • 83 Metascore
    • 90 Critic Score
    Don’t let the simple aesthetic fool you, OlliOlli and its sequel are damn near flawless skateboarding games that hold up incredibly well in 2019. For one low cost, you get a super satisfying package that bundles two of the best high-score achieving games in recent memory. With a boatload of content and near endless replayability, OlliOlli: Switch Stance is an absolute must get on the Switch. Whether you’re a skater boi or not, olli ya’ll better pick this one up.
    • 82 Metascore
    • 76 Critic Score
    As you might be sensing, Metro Exodus makes me feel severely conflicted. On one hand, I appreciate the characters and atmosphere, but on the other, I think it needed some more time. Features like individual volume sliders for voices and music are missing, the general button layout is awkward, and button presses don’t always respond as I’d expect. Mix that in with the bugs, and we have a package that has the structure for excellence but was set loose on the world too soon. In my heart, I have strong feelings for Exodus, but I’ll forever be haunted by how outstanding a few more layers of polish could’ve made it.
    • 75 Metascore
    • 75 Critic Score
    Observer on the Switch brings back all the good aspects of the game and gives you more flexibility on how to play it with new touch inputs and, of course, the option to play it on the go. Observer also looks better in handheld mode, which provides even more reason to make full use of the console’s capabilities. However, it is still the same flawed game it was almost two years ago when it first released. Observer is a visual and auditory tour de force and excels wonderfully as a narrative entry into the cyberpunk genre, I just wish more attention went into creating a compelling gameplay experience to accompany it.
    • 89 Metascore
    • 85 Critic Score
    If you’re a fan of the Battle Royale genre or first-person shooters in general, Apex Legends is at least worth giving a shot, and even if you’re not a fan of those things, try it out anyways and see if you fall in love with any of the game’s charismatic characters.
    • 70 Metascore
    • 70 Critic Score
    Mage’s Initiation might suffer from aiming itself at nostalgic fans of a bygone era of gaming, but when someone new stumbles on it, they’ll have themselves a good time…as long as they avoid forests.
    • 55 Metascore
    • 44 Critic Score
    With good reason, Re-Legion is getting missed reviews in the Steam Marketplace. RTS fans are disappointed because the concept seemed so new! An RTS that focuses on conversion rather than building factories or buildings to convert armies. It’s a really cool idea, but the implementation was not there. It’s upsetting, really. Everyone who picks it up really wants to like it because the vision of the developers is very clear. They clearly have a love and understanding of what they are going for, but they may not have had the right team in place to make it happen for them.
    • 70 Metascore
    • 82 Critic Score
    Hyper Jam is the perfect couch game with some friends, or a palette cleanser from other denser AAA titles. It will definitely stay in my rotation of games to play with my buddies whenever I have the opportunity. This lightweight arena brawler is a stylish delight.
    • 80 Metascore
    • 93 Critic Score
    Civilization has always been a board game too complicated to play with cardboard and plastic pieces. Gathering Storm takes that complexity to new levels of simulation, but it is so well presented you never feel overwhelmed. I’m an easy mark for a new Civilization, but I have no fear in saying that Gathering Storm is one of the most creative and significant expansions a Civilization game has ever received.
    • 70 Metascore
    • 71 Critic Score
    The narrative, atmosphere, and graphics have proven to be particularly superb; however, the poor voice acting and lack of significant interactive content root this game firmly as a walking-sim above a full horror experience. Serving the niche of Lovecraft fans, this is a marvelous game to play, but as a horror video game it will easily lose those not already interested in this style of macabre.
    • 61 Metascore
    • 70 Critic Score
    I’d still recommend trying out Sphinx and the Cursed Mummy just to see some of the interesting ideas floating around, and how not to design jumping in a game. It puts an interesting game-ified twist on Egyptian mythology and shows how far influence can take a project, as there are multiple prominent moments where the game is clearly trying to emulate the feel and pacing of a Zelda title. But in a time where remasters and remakes are a dime a dozen, THQ Nordic may want to put a little more effort into their IPs next time around.
    • 72 Metascore
    • 80 Critic Score
    If you’re more of a casual racing fan looking for something different, it might scratch that itch, especially if you prefer more simulation-style racers over arcade racers.
    • 79 Metascore
    • 85 Critic Score
    Angry Birds: Isle of Pigs recognizes the appeal of its predecessor and delivers physics-based puzzles in spades. There are no gimmicks here, just good old bird-flinging fun. Isle of Pigs may not reinvent or reinvigorate the franchise, but it shows that Angry Birds certainly has a home on VR. If Rovio goes on to release as many sequels and spin-offs on VR as they have on mobile, well, that may not be a bad thing after all.
    • 71 Metascore
    • 68 Critic Score
    The story isn't engaging, the overall gameplay loop is weirdly off-balance, and the combat won't surprise you. But if you want to sink into that loot cycle, be it for better scythes or snappier clothes, you'll make yourself at home in no time. God Eater 3 is a delightful smashup of monsters, swords and skintight leather. Just don't be surprised when you discover that's all there is.
    • 77 Metascore
    • 80 Critic Score
    Through effective storytelling and creative puzzles, My Memory of Us did an excellent job of retelling horrible events that took place through strong and imaginative analogies. The topic was no doubt a dark and heavy one, but the game was able to successfully highlight the love, support, and care people had for one another during these troubling times. While the length of the game was a little on the short side, My Memory of Us was a powerful story with enjoyable puzzles that has left an impact regardless of its length.
    • tbd Metascore
    • 68 Critic Score
    Desolate definitely has some mega aspirations for such a short game. The developers are clearly acting under the influence of some major titles that have dominated the genre and for a game at a $19.99 price point, it delivers … for now. While we were playing, we talked it over as a group and we think the game is definitely worth the sticker price — we all agreed that there was a really good foundation, but there’s a long way to go. More story, more quests, more character customization, and more rewards appear to be on the horizon. The framework for Desolate is super solid, but it’s time to flesh this out before folks lose interest.
    • 65 Metascore
    • 75 Critic Score
    In the end, I am still enjoying Senran Kagura Burst Re:Newal as I continue to play through it. It’s a fun, vapid and over the top action game that doesn’t shy away from what it is – a game about sexy ninja girls. Sometimes I don’t need a game to be deep or hit me with the feels, sometimes I just need to relax and undress my opponents, and really, is that such a bad thing to ask?
    • 73 Metascore
    • 80 Critic Score
    Episode 2 might be a slower entry in the episodic series, but it gave me enough meaningful content and satisfying gameplay to enjoy playing throughout. Life is Strange 2 isn’t about Daniel’s telekinesis. It’s about the relationship between Sean and Daniel, two brothers who’ve been torn from their normal lives by unforeseeable circumstances. While the supernatural enhances the story, it never drives the emotional connections. As before, I look forward to that wonderful nerve-wracking experience of learning what terrible and joyous things will happen to the brothers next.
    • 74 Metascore
    • 82 Critic Score
    Episode 3, Broken Toys, has me suitably excited to see The Walking Dead: The Final Season out to its conclusion. The various moving narrative parts are coming together for what will undoubtedly do the series proud – and bring to proper close the journey of Clementine, the one consistent thread uniting all the series’ seasons. Like hungry Walkers, fans are slowly shuffling towards March 26th, when we get to sink our teeth into Episode 4.
    • 78 Metascore
    • 67 Critic Score
    Octahedron: Transfixed Edition is a solid and deceptively simple platformer that uses its challenging structure, pumping rhythm, and striking visuals to create a package designed to overwhelm the senses. While each part is solid, the final product wasn’t enough to hook me into playing long term. The challenge was refreshing and the visuals more than pop, however, the game advises you to follow the rhythm and it didn’t quite feel in sync enough with all three aspects to do so. It’s an impressive and ambitious title, but not one as memorable as it ought to be.
    • 63 Metascore
    • 60 Critic Score
    Even with my frustrations with the interface, the game itself made me want to keep going. I credit the style of gameplay and my total need for world domination for that. Anything related to the Roman Empire is compelling, but even though I sank 14 hours into this game, I didn’t even get strong enough to unlock any of the other clans. I got closer, though, with each restart, but in my last playthrough, I found myself stuck because right after creating a fishing and galley joint army to begin an exploration mission, my game crashed. I tried returning to the previous save, but it won’t allow me to play in that Kingdom again. So I suppose, my conclusion is that the game has a lot of potential and I intend to keep playing it. I get the feeling that a lot of this will be worked out in time.
    • 63 Metascore
    • 70 Critic Score
    While each element of this game had it’s ups and downs, I was still able to get sucked right into the battles on every stage. Even when battles dragged towards the one-hour mark, the rhythm of construction and conquest was compelling. The catchy music and the destructible environments meant that each fight was fun, even when it was frustrating. Though there were some flaws and stumbling points, I can still easily recommend 8-Bit Hordes to anyone looking for a simpler stroll through RTS territory.
    • 71 Metascore
    • 85 Critic Score
    Reviewing Everything feels so embarrassing. After discussing it for a few minutes, I feel like I want to thank you all for coming to my TED talk. That’s because it’s so impressionistic, existential, philosophical … all the things people invoke when they want to convince you that video games can be art. But Everything has a leg up on a lot of those art-installation-as-games. Everything is also a lot of fun!
    • tbd Metascore
    • 50 Critic Score
    Sure, there are some big giant bosses to battle here and there, but they certainly aren’t challenging. There are relatively few things that are firmly something I dislike. By the same token, however, there isn’t really anything that stands out to me as something I really enjoyed about it. While JackQuest may be technically proficient it just doesn’t really move the needle in any one direction. It’s the gaming equivalent of what you had for breakfast last Tuesday. You’re pretty sure you ate something, but you certainly don’t remember what it was.
    • 84 Metascore
    • 90 Critic Score
    It’s been a long time coming, but between the metric ton of single-player content, potent multiplayer, and overall polish, it’s clear that there’s a reason Wargroove was so highly anticipated.
    • 80 Metascore
    • 90 Critic Score
    There’s a sense of finality to it – from the very start, it feels like the end of something epic and carries that feeling throughout the entire game. Superfans are going to be thrilled at every turn and newcomers will appreciate the bizarre, unmatched genre-blend of Disney and anime culture. Kingdom Hearts 3 is still some of the most genuine and wholesome fun I’ve had in thirteen years, and even though to some degree it is more of the same that we’ve seen from past titles with more polish, finesse, and technological magic, but in a way, that’s what makes it feel like home.
    • 80 Metascore
    • 85 Critic Score
    It might be a bit pricey for the amount of content you get, but Ace Combat 7: Skies Unknown is a well-crafted fighter combat experience with lots of high-flying fun. It pulls you in right away with a nice balance between arcade action and detailed realism, and the core dogfighting experience is consistently enjoyable. Plus, if you’ve got a PSVR this is a must-play, with a level of immersion that you’d need a real airplane – or maybe one of those military training simulators – to match. Strap yourself in, rookie, because Ace Combat 7: Skies Unknown is a wild ride.
    • 65 Metascore
    • 60 Critic Score
    SHP may provide a diversion to youngsters for a short while but everyone else will quickly wander off for more fulfilling experiences. It’s a shame too, because the tone and look of SHP deserve a better game.
    • 69 Metascore
    • 70 Critic Score
    Aftercharge’s unique concept makes it worth checking out. The 3-v-3 setup manages to pack a lot of fun in small doses while also keeping the scales balanced on both sides. Aftercharge forces players to use their heads over their trigger finger and it’s here where the game really begins to shine. It’s a shame then that there just isn’t enough content here to keep players coming back. Aftercharge looks, sounds, and plays the part but as of right now, it could do with a bit more meat on its bones.
    • 51 Metascore
    • 55 Critic Score
    The thing is, when the gameplay only consists of repeated, evenly-timed button presses, the game quickly grows old, even with as many game modes as Clock Simulator. As a result, I found myself bored after about thirty minutes. I will say, though, that the game did remarkably well to hold my attention for thirty minutes with only the single gameplay element. Unfortunately, once my interest waned, it never returned. However, the game is cheap, and I’d say it’s worth the buy if you’re looking for a silly way to kill half an hour, especially with friends.
    • 81 Metascore
    • 70 Critic Score
    There is a ton of content that definitely makes up the cost. However, at this price point, I would have liked seeing a physical release as well instead of it solely being a digital release. With the cute anime visuals, intricate character designs, vibrant and pastel color schemes topped with fun and catchy music, you’ll be in for an absolutely charming adventure with three very adorable girls.
    • 91 Metascore
    • 90 Critic Score
    Capcom gave clamoring fans exactly what they wanted. Each part of the experience whether it is the story, gameplay, visuals, or audio have all come together making Resident Evil 2 a fabulous complete package. While minor annoyances do exist, Resident Evil 2 (2019 edition) is about as flawless as one could hope for. Bottom line, Resident Evil 2 is an outstanding remake and one you can purchase with confidence.
    • 49 Metascore
    • 20 Critic Score
    In addition to the lack of direction, Vane’s controls are floaty and often unresponsive, which makes puzzles and general navigation that much more frustrating. Collision detection is also relatively wonky at times, which is especially challenging in a game where all of the puzzles involve pushing something from one spot to another, or landing on a small piece of metal. The only bit of solace or reward that comes from operating these forklift controls is the severely underused smooth synthwave soundtrack.
    • 84 Metascore
    • 80 Critic Score
    All in all, this was a strong title that is a lot of fun for anyone, regardless of their attachment to the all-knowing behemoth that is the Mario franchise. The game should appeal to children with its ease to pick up (there’s even a mode to bring the difficulty down) and to adults with some downtime on their hands who want to rediscover (or discover) the world inside Bowser. While I don’t personally think it is the best introduction to the beloved franchise—I feel like I missed a lot of little things—it was never designed to be, and it is a strong title with good gameplay, fun comedy, and a lot of memorable scenes.
    • 57 Metascore
    • 60 Critic Score
    While Gear.Club Unlimited 2 seems to have a bit more to offer compared to its first Nintendo Switch release, unfortunately it is still lacking in the excitement department that other racing games have. There were not a lot of cars to choose from, the races felt slightly repetitive, and the long loading times were brutal. On the other hand, Gear.Club Unlimited 2 is decent on its own and can be exciting for new racers. However, if you want something more stimulating and comparable to previous racing game experiences, you may want to wait until a more cohesive and complete game is released.
    • 76 Metascore
    • 75 Critic Score
    The story is surprisingly quick to blaze through as well, but there’s a lot to come across that the game doesn’t really seem to force on you, and Pikuniku’s world and gameplay is just memorable enough that this is a fun little title you may get more mileage out of than you’d expect.
    • 41 Metascore
    • 40 Critic Score
    Regardless of the format, Gungrave VR doesn’t really offer any major reason to try it. It just exists, although even that is up for debate considering how little content is actually available. It’s a blink-and-you’ll-miss-it affair, the type of game I’ll forget I even reviewed a few months from now and should serve as more of a warning for the upcoming Gungrave GORE than a precursor. This gun belongs back in the grave.
    • 83 Metascore
    • 85 Critic Score
    Tales of Vesperia is one of my favorite Tales games and one of my favorite games from the last generation. While Tales of Vesperia: Definitive Edition could have benefitted from some quality of life improvements found in newer Tales games, the remastered version still holds up as one of the best Tales games available. Tales of Vesperia: Definitive Edition is a must-have for fans of the original release due to its new characters and is a great entry point for anyone new to the Tales series as well.
    • 63 Metascore
    • 35 Critic Score
    Even beyond this bizarre hurdle, the whole game is designed to impede you. The money you earn can't be spent on anything useful. The experience you gain never leads to you getting stronger. The battle mechanics make every fight as slow as possible. Even clicking on chests and items comes with a short delay. YIIK frustrates me so badly I feel like I personally offended the creators at a party or something, and this game is their revenge.
    • 67 Metascore
    • 88 Critic Score
    Travis Strikes Again: No More Heroes is a stylish, edgy, in your face game that is best enjoyed if you really don’t try to take it too seriously. Loaded with pop culture references, fourth wall breaks, hordes of enemies, and more charisma than you can handle, the only downside I encountered was an occasionally unforgiving camera during combat. Whether you are a fan of Suda51’s work or have never played any of his wild titles before, Travis Strikes Again is a must play for the absolute lunacy of the narrative and the chaotic - if repetitive - combat.
    • 74 Metascore
    • 65 Critic Score
    Bladed Fury looks like an action game you’d want to play, but I’d recommend action fans do something else with their money, as there are other 2D games in this vein that do satisfy on the gameplay. If you’re really in a pinch, you won’t hate it. Bladed Fury is short, affordable, and a very cool art show with questionable fan service. As for me, I’ll be polishing my fighting skills elsewhere.
    • 73 Metascore
    • 80 Critic Score
    Onimusha: Warlords is a fun remaster for those who have not experienced the franchise. While the remaster may not provide much new content for past players, it is undoubtedly a worthwhile experience for everyone else. Despite some design decisions of the past which haunt the remaster, namely the fixed camera and save system, Onimusha: Warlords is a classic title worthy of a playthrough. With Capcom re-establishing itself as a force in the industry with some of its latest releases, one can only wonder where the Onimusha series goes from here.
    • tbd Metascore
    • 55 Critic Score
    Skyfront VR is a perfectly serviceable, run-of-the-mill shooter, bearing little difference to the ones you’ve played many times before. The developers miss an opportunity here to expand and innovate upon the idea of zero-g arena combat, lending to an overall feel of “been there, done that”. When there are already so many VR shooters available, most of which, for better or worse, try to push the boundaries of the medium in their own ways, one may find it difficult to justify spending money for “perfectly serviceable”.
    • 80 Metascore
    • 83 Critic Score
    Regardless of your latent skill level, there’s a ton of content here that’s sure to keep you hooked for quite some time. If you’re one of the many Wii U diehards out there, these games might not pique your interest in the same way. The portable element is lovely and the bundle is super convenient, but I recognize that might not be enough. Either way, New Super Mario Bros. U Deluxe (god, it’s like a mouth full of marshmallows) would be a worthy addition to any respectable Switch collection.
    • 67 Metascore
    • 75 Critic Score
    Double Cross is an enjoyable adventure through a fun and interesting Saturday morning cartoon. The characters are unique and charming, the art style grabs your attention at every turn, and the gameplay feels fresh despite being a simple platformer. While the ending was predictable early on, the journey to get there was captivating and fun, and the various unlockable abilities will surely make each players experience a unique one.
    • 70 Metascore
    • 65 Critic Score
    After waiting for Below for over five years, I’m left conflicted. On one hand, it’s a beautiful and deeply engrossing roguelike with fantastic art direction and stunning music from Jim Guthrie. But it also doesn’t quite jive with some of its gameplay systems and, at times, feels like a confusing mixture of ideas. Despite this, however, I still don’t regret my time with Below. Even though it doesn’t always feel cohesive, it’s certainly worth playing, especially if you’re a fan of roguelikes —just know that your mileage may vary in the enjoyment department.
    • tbd Metascore
    • 65 Critic Score
    All in all, Godly Corp is weirdly compelling. As TR8 Torus Studios’ inaugural effort, it was difficult to step into it with any expectations, but maybe having none was the way to go. A few elements are surprisingly charming, and for those who are Lovecraft fans, they’ll find a fun, brief little home in this time-management puzzler. It isn’t the epic adventure into R’lyeh that we all want, but it’s certainly a fair and distracting peek.
    • tbd Metascore
    • 82 Critic Score
    While Sundered: Eldritch Edition is not without its faults here, the new additions thanks to the Eldritch Edition are welcome. The new co-op mode is intense and it adds a bit more replayability to the mix here. Sure, the longer you play through the single-player experience, the more it all begins to feel the same, but the graphics certainly don’t hurt your eyes, and the music lends credence to the ancient religious themes throughout, adding depth to the atmosphere as well. If you’ve been waiting to kick start the new year with some 2D metroidvania platforming action and you’re looking for freedom to explore without instruction, Sundered is one to keep your eye on.
    • 60 Metascore
    • 75 Critic Score
    There’s definitely lots to like about Coffee Crisis, and its developers deserve credit for recreating the 90s brawler with near-perfection. If you have a nostalgic yearning for some retro fun, and especially if you’ve got a buddy who can help you kick some alien ass, Coffee Crisis is one cup o’ joe that’s worth a sip. On your own, however, it might be a bit more frustrating and simplistic than you’d like at times, and your initial caffiene-high of enjoyment might wear off quickly. Either way, though, make sure you keep the lid on your coffee mug because the bangin’ metal tunes will have you pumping your fists as you play.
    • 80 Metascore
    • 88 Critic Score
    Aaero is a small and simple game but it sure packs a punch. With stunning visuals, responsive buttons, and remarkable EDM tunes, Aaero truly delivers a fantastic experience that incorporates music with rail-shooting action.
    • 70 Metascore
    • 50 Critic Score
    It’s beautiful, it has great music, it shows promise in its themes, but that’s about it. The game is frustratingly lacking in polish and originality, with things as critical as movement falling sub-par. I should say that, if you’re patient, not especially critical, and you’re desperate for a pretty puzzle game to play for a few hours (it took me about three hours to finish), Iris.Fall will not hurt you to play. Just don’t go in expecting a gem. As I said, it’s unpolished at best.
    • 63 Metascore
    • 70 Critic Score
    For every part of the game I slammed up against, it was bookended by some excellent moments. While not always clearly defined, Battle Princess Madelyn is still a damn decent excursion into the storied history of 16-bit platforming.
    • 76 Metascore
    • 72 Critic Score
    In the end, Beholder 2 might not be able to compete with the big AAA titles out there in the visual and depth departments, but it is a solid sequel to the original. Kudos to the developers for listening to criticism and addressing a lot of the shortcomings of the original Beholder. Beholder 2 is a pretty fun experience that gives you lots to do and look at, all while simulating the horror of a totalitarian existence with a nice balance of humor and seriousness. Could it look better? Sure – but as they say, beauty is in the eye of the … something something …
    • 79 Metascore
    • 74 Critic Score
    Superbrothers is a good game. It provides the player with a charming story with great puzzles. And yet, the controls and combat find a way to fall short. They bring this game down to an experience that, like many, you’ll only want to have once. It is definitely worth a play for the price, on mobile or console. Whether it’s worth more than one is up to you. I had my fun but I’ll be moving on and placing Superbrothers in the depths of my library… I’ll pick it up again another day, but not today, as I’ve got bigger fish to fry.
    • 73 Metascore
    • 80 Critic Score
    Though I feel I’ve experienced every facet of what the game currently has to offer, I’ve enjoyed my time with Last Year: The Nightmare. It radiates the amusing aspects of teen horror films while introducing me to an excellent style of multiplayer, and I eagerly await the game’s evolution.
    • 85 Metascore
    • 90 Critic Score
    Fortune Island is not as vast of a departure as either of the Forza Horizon 3 expansions were, especially the Hot Wheels expansion. However, the island is huge, with a massive amount of content crammed into it.
    • 75 Metascore
    • 80 Critic Score
    Silver Lining didn’t surprise me much but it was a fun enough time overall.
    • 58 Metascore
    • 65 Critic Score
    I find it hard to be too critical of a game when it is succeeding at what it set out to do. And there are a few parts of the game that I enjoyed – including the included ‘Blissful Sleep’ DLC which brings a new protagonist and supporting characters. In the long run though, Beholder: Complete Edition is a bit too much like an exhausting job, a job that I wished I could quit after a while.
    • 87 Metascore
    • 85 Critic Score
    Overall, Monster Boy and the Cursed Kingdom met my expectations and exceeded them in certain aspects. While the game does get off to a bit of a slow start, the various puzzles, bosses, platforming sequences, transformations, and much more eventually tie together into an exquisite title. The game is both technically and artistically crafted to provide a focused experience to players quite unlike many other games that captivated me this year. If you had to pick just one side-scrolling adventure platformer to play this year, Monster Boy and the Cursed Kingdom would not be a wrong choice.
    • 87 Metascore
    • 90 Critic Score
    Whether you’re a longtime fan or a newbie that’s looking to try something a little different, rest assured that Katamari Damacy Reroll is the best way to get acquainted with this bizarre, yet endearing franchise. Here’s to hoping this isn’t our last visit from The Prince and King of All Cosmos.
    • 72 Metascore
    • 85 Critic Score
    In the end, the parts that work well, even the driving mechanic allows for a first-person view, all add to a very engaging VR experience. Getting to explore Pandora and interact with all the various characters and creatures in scale is a helluva lot of fun. Hopefully, the rumors of forthcoming DLC and Aim support will materialize down the road. In the meantime, it’s time to lock, load, loot, and explore Pandora!
    • 70 Metascore
    • 75 Critic Score
    It is fine as a simple game and the characters are lovely, but I know it has the potential to become even bigger. So much imagination was used to create such an epic story and to have named all the different characters, monsters, places, and remnants, and I believe a lot of these aspects could become sentimental pieces and not just names in a game. Overall, if you are looking for a fun, straightforward, and interesting JRPG with fun twists, The Last Remnant fits this description and is worth the play.
    • 72 Metascore
    • 65 Critic Score
    In a time where Battle Royale is all the craze, raking in all that money and not bothering to try to keep up with your competition seems like a stupid idea. Considering PUBG creators sued Epic Games over Fortnite over plagiarism, it becomes pretty apparent that the suit wasn’t over losing money, but out of spite that someone else was making a better version of your game. Instead of paying legal fees, maybe pay a programmer to outdo your competition and beat them by being better, not by throwing a legal tantrum.
    • 79 Metascore
    • 73 Critic Score
    Overall, I did enjoy Rival Megagun, even if I did find the occasional fault. One other notable thing is that even considering the genre and the $14.99 price tag it does seem a little shallow. Not a huge drawback if you are score chasing, but it does seem like there could be a bit more somewhere. The Player vs Player aspect is going to be the real selling point, as there isn’t much out there like it. It’s probably also a little more newcomer friendly than other shmups as well. As for its place among the genre, it’s a competent shmup that wouldn’t be a bad addition to your collection.
    • 70 Metascore
    • 60 Critic Score
    Arca’s Path is at once a flowery, majestic adventure that immerses you in the magic of its world and in the madness of its moments, while also presenting another side that consists of a mundane, empty trek through a dead world. And this juxtaposition can be seen in all areas of Arca’s Path, from its gameplay to its design and visual makeup. It is an adventure that can be sliced in halves of good and bad, and a game that I can only recommend to those who don’t mind sitting through one side to get to the other.
    • 81 Metascore
    • 86 Critic Score
    Its gameplay is familiar and fun, but its world is like nothing you’ve ever seen. You have to work to see it all, and you’ll want to.
    • 53 Metascore
    • 68 Critic Score
    Fans of simulation games will probably quite enjoy this title. While it isn’t as in-depth or fleshed out as The Sims, Youtuber’s Life is addictive and fun in a more condensed form. Not to mention being able to watch your stats and view rates climb with each video certainly has some merit. Unfortunately, with the confusing deck-building mechanics, boring social events and repetitive nature does somewhat kind of tarnish the overall goodness to the game.
    • 88 Metascore
    • 92 Critic Score
    It’s the closest you’ll get to that feeling of shooters from yesteryear, and you’d do yourself a disservice as a shooter fan by missing it. Buy Dusk. Beat Dusk. Then ramp up the difficulty or dive into the Endless mode or multiplayer to get your fill. It’s been too long, my friend. Far too long.
    • 72 Metascore
    • 80 Critic Score
    I’ve touched on the art style, but it really is gorgeous and unique, with paper outlines and great visuals. This, combined with the Flexisphere, which understands the limitations of modern gamers’ time better than any game I’ve seen, and with its streamlined mechanics and entertaining deck-building system, Book of Demons is definitely worth checking out. It’s got a few issues to work on, sure, but that’s what the next six games in the Paperverse are for, right?
    • 59 Metascore
    • 67 Critic Score
    Override: Mech City Brawl is a game that knows exactly what it is: its short, sweet, and all about explosions and destruction. With the unique styles and appearance of each mech you can clearly feel the care and attention the developers put into having a roster that stood out, but I can’t help but feel with a little more added to the campaign or a few skirmishes or single player touches, this could easily have been a sleeper hit. The combat is fun if a little awkward at first, and customization options are a bit limited, but all in all, this is a game that’s fun to go a few rounds with friends and knows how to entertain players in the short term.
    • 83 Metascore
    • 90 Critic Score
    I loved looking at GRIS. I loved playing GRIS. I loved watching GRIS in motion. Is this the next industry breaking game? No, it’s a standard puzzle platformer at its core. It is, however, an emotional and beautiful journey, an adventure where every event is up to the player’s own interpretation.
    • 72 Metascore
    • 70 Critic Score
    NAIRI: Tower of Shirin is a delightful and cozy point-and-click adventure you can feel good about letting your kids play. The puzzles are creative, the dialogue is a little childish but sweet, and the overall presentation is fairly pleasing. It does take a bit for the narrative to pick up but once it does you won’t want to stop playing, however, extended sessions with a soundtrack that is not memorable at best and a lack of voice acting can feel taxing as you stare silently at the screen. It’s an enjoyable experience that, with a few tweaks, would easily be a must-have for the casual gamer that wants to relax.
    • 67 Metascore
    • 68 Critic Score
    Sky Force Anniversary is a slick-looking game that is easy to pick up, play and enjoy for a while, but just be prepared to put in some serious time repeating levels if you want to make it to the end of this air raid with all your wings intact.
    • 65 Metascore
    • 58 Critic Score
    It pains me to speak ill of a series I’ve thoroughly enjoyed in the past, but Just Cause 4 is a disappointing extension that needs to aim a lot higher and is, frankly, kind of boring. In the climate of exceptional games that have preceded it this year, it simply does not hold up.
    • tbd Metascore
    • 70 Critic Score
    As it is, Neverout is probably the best movie tie-in game to a movie that few are probably aware of, which is not saying much. Neverout is a pleasant diversion in VR but one that only scratches the surface of its potential.
    • 72 Metascore
    • 65 Critic Score
    Earth Defense Force 5, like previous Earth Defense Force games, clearly have a following – and if you’ve enjoyed the games before, you’ll enjoy this one just as much. If you’re new to the franchise, you’re not going to get much depth, but under the right circumstances and with the right mindset, you might be able to squeeze out a fun time.
    • 75 Metascore
    • 82 Critic Score
    Cattails is a surprisingly-polished and well-made game for a little indie title. The controls are easy to use, the mechanics are solid and the visuals are bright, colorful and cute. Again, it maybe lacks some of the vibrant detail of other open-world sims, and the fighting is a bit too simple. Dialogue with other cats can be fun but more response options could be added. Overall, though, the gameplay experience is an engaging one that will easily take 20-plus hours of your life away if you let it – but hey, you’ve still got eight more. If you love Stardew Valley, Harvest Moon, or just cats, you’ll find this game to be a near-purrfect choice.
    • 87 Metascore
    • 80 Critic Score
    Well, there you have it. Guacamelee! 2 is a good time, but it’s not without its faults. Speaking frankly, though, my complaints are mostly just long-winded nit-picks. If you liked the first one, you’ll like this one. It’s as simple as that. I honestly can’t think of anything that this game doesn’t do as well or better than its predecessor.
    • 79 Metascore
    • 60 Critic Score
    At the end of the day, Deru may be too challenging for small kids and too unstimulating for adults. To its credit, it has an absolutely beautiful delivery and the abstract puzzles are a nice and unexpected idea. Though the price tag on the game is pretty modest, the gameplay is very short — less than four hours from start to finish — and may not be worth the purchase for players seeking an exhilarating experience.
    • 78 Metascore
    • 85 Critic Score
    People are so used to specific styles of turn-based strategy that the way Mutant Year Zero approaches things may seem too different, potentially scaring off fans of the genre as well as newcomers. That being said, there is a lot to like between the polish of the game’s world-building, the genuinely unique approach to encounters, and the flexibility of each character’s skills. If you’re not afraid of a little challenge and are looking for a strategy title that oozes charm, then you may want to dip a toe in the Zone with Dux and Bormin.
    • 93 Metascore
    • 90 Critic Score
    Yet there’s no denying that Super Smash Bros. Ultimate is the series at the height of its powers. This is a portable, high-speed party brawler with a massive roster and a host of game modes. Whether you’re into couch co-op or online play, this game comes in hot and heavy. Maybe you, like me, have skipped the last couple entries. Maybe you’re equally unsure about this one. Take it from me: you don’t want to sleep on Super Smash Bros. Ultimate. Nintendo has knocked it out of the park with this one.
    • 82 Metascore
    • 80 Critic Score
    If you have been looking for a new game to carry around with you to play on while you wait for the bus, or your date, or a job interview, Star Trek Fleet Commander is a solid investment into mobile gaming. It will keep you engaged, busy, and entertained for weeks to come! For a free download, you certainly get a lot of game to consume and into one of my favorite universes to boot. That’s a one-two punch I can’t argue with.
    • tbd Metascore
    • 76 Critic Score
    The Last Broadcast doesn’t really feel like This War of Mine. It feels like an art piece someone built upon the other. A story within the framework of the game. The base game is an all-time great, I’ll say that again and again. The Last Broadcast is a moving story, but one you’ll be through in something like two hours.
    • 64 Metascore
    • 62 Critic Score
    Darksiders 3 could have done so much more for the franchise as they branched into the Souls-like style of gameplay, however, frame-rate problems, long load times, outdated graphics, and the kind of bugs that shouldn’t be a problem anymore coupled with a lacking narrative and shoe-horned character development left me disappointed. I wanted to get pulled into this world once more, but instead, I was left wanting to get out.
    • 85 Metascore
    • 90 Critic Score
    Thronebreaker: The Witcher Tales could have been a lackluster, uninspired spinoff in an attempt to capitalize off the Witcher’s success, but it is so much more than that. Sure, I have some minor gripes, such as the lack of a mini-map and guide markers, or the anticlimactic final battle, but they all seem trivial when looking at what Thronebreaker accomplishes as a whole. The intricately layered story and carefully crafted characters and writing are some of the best I’ve seen this year, and the card play is more rewarding than it’s ever been before. Whether or not you are a fan of the Witcher series, or even card games in general, Thronebreaker deserves your attention.
    • 70 Metascore
    • 70 Critic Score
    Overall, Turf Wars felt much more exciting than The Heist in terms of action and combat. The three new suits are way more badass, with the first two being heavy-duty, Iron Man-style get-ups and the third being an insanely satisfying, animated surprise that you’ll have to unlock yourself to admire. The enemies feel more dynamic, and while the content is limited, the story is short, and the plot is easy to feel indifferent towards, Turf Wars is fun and leaves us wanting more in the way of Yuri’s ominous storyline.

Top Trailers