COGconnected's Scores

  • Games
For 4,976 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 80 Metascore
    • 78 Critic Score
    Overall, The Gardens Between is not particularly complex or subtle with the linear-nature of its puzzle-solving and familiar story, but the level of creativity and depth the game reaches with its uncomplicated parts is not to be understated. It is a game to be played after a long day of school or work, when you might need to take a moment to remember simpler times.
    • tbd Metascore
    • 78 Critic Score
    Eschewing combat takes away some of the ethical dilemmas that are part of 4x and city builder games. You can even play Before We Leave without any threats at all, making it a very chill experience that’s focused entirely on puttering around and building. Without combat or threats, however, Before We Leave is forced to really lean into its aesthetic and mechanics. The result is a little vanilla and a bit repetitive over the long term. It’s a bit like decaf coffee. It’ll do, but you’re gonna miss the kick.
    • 78 Metascore
    • 78 Critic Score
    Pokémon Legends: Z-A isn’t afraid to make some much-needed modernizations. However, the small world and repetitive gameplay loop make it not the shiniest of the Pokémon games.
    • 70 Metascore
    • 78 Critic Score
    If you’re wondering whether you should only get one version or if you should get the adventure pack, then I’d probably recommend the pack if budget isn’t a major concern. It’s a better bang for your buck, as it offers a bit of a discount from getting the two games separate, and each game offers a unique incentive for you to play with two different storylines and song lists. If you are only interested in getting one over the other, I suggest you pick whichever storyline sounds more interesting to you or which game has the better sound list, though if I had to choose, I would say Rhythmic Adventure 2 gives you the more complete experience. Regardless of what you decide to buy, the Taiko No Tatsujin: Rhythmic Adventure games are a lot of fun and are great titles for both new and returning Taiko fans alike.
    • 73 Metascore
    • 78 Critic Score
    When it comes to racing games, Screamer asserts that realism is overrated. It’s an adrenaline-fueled blast from the past that feels current, too. Although it can be a bit repetitive and over-exacting at times, there’s a lot of depth to Screamer’s narrative premise and racing mechanics. Screamer is definitely worth a look for racing fans a bit tired of another lap around the traditional tracks.
    • 67 Metascore
    • 78 Critic Score
    Returning to this world, this flavor of frustration and satisfaction, won’t be for everybody. If you’re looking for a portal into an oft-forgotten slice of gaming history, Oddworld: Soulstorm will open that for you. This is an elevated, modernized window into puzzle platformers of the recent past. A little patience and a little perseverance will introduce you to a strange new world.
    • 74 Metascore
    • 78 Critic Score
    Overall, I enjoyed my time with the latest expansion. The level of detail on display is eye dropping, the enemy A.I. is still fun to battle against and most of all the loot just keeps coming. Whether or not I continue to play this expansion in today’s current pandemic with bullet sponge bosses remains to be seen when there’s more distant escapism to be had.
    • 73 Metascore
    • 78 Critic Score
    Directive 8020 is Supermassive Games doing what it does best: making a horror adventure out of genre fiction. In this case, it’s body-snatching, Alien-hunting sci-fi and a diminishing crew under increasing pressure. Both its setting and time-jumping narrative construction make it unique, but it never strays very far from the constraints of its inspirations. Impressive visuals, effective performances and generally polished mechanics are countered by a muted tone, some dull exploration sequences and stealth. The game’s pacing and momentum sometimes feel out of whack. Still, both fans of Supermassive’s approach to storytelling and classic sci-fi will enjoy their time on Tau Ceti f.
    • 77 Metascore
    • 78 Critic Score
    I was pleasantly surprised and had an enjoyable time playing with multiple characters and building their skill trees to suit my play style. Without the cooperative mode, I would have been done with the game quite quickly, but being able to play with friends and strategize in the harder difficulties is worth the price of admission.
    • 86 Metascore
    • 78 Critic Score
    The game also plays very well in PlayStation VR. The early sequences are particularly terrifying when seen in virtual reality, especially when some rather horrible things happen to Ethan. There are some downsides, though, as certain transition animations are cut from the VR version (such as when the player falls). This makes the game feel less polished in VR, although the ability to better explore the environment, and just become more immersed, makes up for it.
    • 73 Metascore
    • 78 Critic Score
    Tides of Tomorrow has a clever multiplayer mechanic that literally and metaphorically demonstrates how our actions, and those of others, send ripples into the world. It has a strong narrative hook and interesting characters, but it can't quite stick the landing when it comes to gameplay, controls, and polish. I'm looking forward to seeing the story link system further developed in a more refined experience.
    • 72 Metascore
    • 78 Critic Score
    Where Winds Meet is over-ambitious, messy, opaque, and inconsistent. It has too many gears that don’t mesh, a lot that’s poorly explained, and it refuses to give the player a moment of unproductive time, even at the cost of coherence and comprehensibility. For all that, Where Winds Meet is a lot of fun. It often looks incredible and the world is certainly filled with content, whether for a single player or in a group. Even without touching the cash shop, Where Winds Meet provides a huge amount of free game play. Right now, Where Winds Meet is a little shy of greatness, but with some technical improvements and time it could get there.
    • 77 Metascore
    • 78 Critic Score
    Remothered is a scary and confident debut from a future auteur.
    • 76 Metascore
    • 78 Critic Score
    After thirteen years, is this the tennis game you’ve been waiting for? Personally, this simple formula didn’t grab me. This is pure tennis, a faithful simulation of a complex sport. The entire experience has been distilled and purified, perfect for extensive practice and a steady accumulation of skills. But it makes perfect sense to me. Every element of the game funnels the player towards the gradual acquisition of abilities. You will get crazy good at TopSpin tennis if you stick with this game. It’s honestly remarkable how effectively they’ve built this training machine of a sports title. Playing feels intuitive and responsive, they nailed the vibe, and there’s almost nothing between you and the core gameplay loop. The state of the online scene is yet to be properly determined, but even so. If you’ve been looking for the next great tennis sim, TopSpin 2K25 is sure to hit just right.
    • 66 Metascore
    • 78 Critic Score
    In the scheme of history though, City of Brass will probably be best remembered as a game that dared to go to brave new places, and inspired many games to come.
    • 78 Metascore
    • 78 Critic Score
    While it may seem like Insurgency: Sandstorm has built-in anchors, it might be the best type of FPS for how it creatively builds on top of hurdles. There are no shortcuts to the objective, but scores of players would prefer it that way. To survive, you must be adept at the FPS genre. To thrive, you must be studious at the briefing and in the field. There’s nothing quite like a successful mission borne of organization and good teamwork. That’s why triumph on the battlefield alongside your fellow squadmates makes all the challenges seem worth the hassle. Hell, sometimes there’s no fun without it.
    • 64 Metascore
    • 78 Critic Score
    All in all, Shadow Labyrinth is an ambitious reimagining of a classic franchise that works much better than it has any right to to. That said, the presentation is still a bit rusty, and it’s really difficult at times. I hope you’re prepared to spend six tries to get past almost every boss and nasty platforming section.
    • 82 Metascore
    • 78 Critic Score
    With such a heavy focus on the atmosphere and the terror, SOMA seems to forget to include much in the way of puzzle solving for progression.
    • 75 Metascore
    • 78 Critic Score
    If you come to Thrones of Britannia with a bloodlust you won’t be disappointed. Never has commanding mustachioed men to bludgeon each other to death been such an intellectual exercise. But if you were hoping for a major evolution of the Total War formula, you will be left colder than a Pict at the winter solstice.
    • 80 Metascore
    • 78 Critic Score
    Control issues aside, if you’re itching for something to get you away from Destiny then this could be the game to do it.
    • 76 Metascore
    • 78 Critic Score
    Minos reminded me of playing one of those wooden ball-in-a-labyrinth toys, where you tilt the maze just so to guide the ball to the end. In this case, gravity is replaced by scores of devious traps, and the goal is to stop the progress of enemies before they can defeat the Minotaur. Minos brings a lot of interesting ideas to the tower defense genre. If you have patience for increasingly challenging puzzles and a bit of jank, Minos can be a lot of fun.
    • 75 Metascore
    • 78 Critic Score
    It is so well-designed that its mechanics alone merit a look. It’s just a shame that the moment to moment experiences are so thrilling and yet so unable to affect.
    • tbd Metascore
    • 78 Critic Score
    Godfall Ultimate Edition’s list of added features and improvements is impressive and addresses quite a number of gripes about the original game. From story to combat, the game has been tweaked or significantly revised. The somewhat pedestrian narrative and level design don’t obscure the excellence of the action, which remains immensely engaging. Though the always-online requirement remains irksome, the $30 price tag for the base game, DLC and boatload of enhancements, endgame content and add-ons makes it a reasonable proposition. Godfall might have made a disappointing first impression, but its highly negative reception was maybe disproportionate. In any case, the Ultimate Edition makes Godfall deserving of a second look.
    • 87 Metascore
    • 78 Critic Score
    It wouldn’t be unfair to summarize Ragnarock by saying it is Beat Saber with a Viking theme. And it is undoubtedly another solid VR workout game that will have you burning boatloads of calories, but having so much fun you won’t notice how sweaty you are. But Ragnarock lacks some of the elements that make Beat Saber great; there isn’t enough variation in the rhythmic actions you do to the music, and the playlist of songs is a bit paltry (although the devs have said they will be adding to it). Combine that with mediocre visuals and Ragnarock is a decent game and fun way to get a great workout, but one whose repetition might make you want to hang up your helmet after a while. Pick this one up if you’re a fan of Norse themes, you’re looking to take a break from Beat Saber … or you just want to rock.
    • 70 Metascore
    • 78 Critic Score
    Gorgon itself is beautiful in its desolation and it really is an absolute joy to come back to the Halcyon system. I love that its designed almost as a satire of serials – the most prevalent entertainment in the game – and you really do feel immersed in the moment to moment content, however, the narrative flopped for me. It was easy to see the major plot and themes early on in this “mystery” because we have seen it before in other media. It’s a shame because it does weigh down what is already an absolutely exemplary experience. Having jumped back into The Outer Worlds once again I’m excited to keep playing with my rag-tag crew and I look forward to the next adventure of the Unreliable.
    • 69 Metascore
    • 78 Critic Score
    Sea of Solitude is a short but impactful, memorable experience that treats the subject matter of depression, loneliness, and mental illness with both respect and honesty. At times the content may hit a little too close to home, but pushing through the pain and reaching the end of the game is a satisfying and worthwhile experience. It is, however, only the games powerhouse storytelling that holds it together as mechanically it’s a lot of walking with some minor platforming. There is a lot of potential for some innovative and memorable puzzles here, but the games heavy focus on its emotional narrative detracts from it being, well, a game.
    • 73 Metascore
    • 78 Critic Score
    I cannot lie, the world of Dune is one of my favorites, and any chance to visit Arrakis is a welcome one. Despite a its significance to gaming as a whole, there aren’t a lot of Dune games out there. Spice Wars is the kind of power struggle fantasy game that we’ve been seeing for decades, but its a winning formula. Sure Spice Wars might mostly be porting over a lot of the mechanics from Northgard and dressing them up with a new coat of paint, but it’s an incredible court of paint. If you were distraught to learn that the second Dune movie will be pushed back into next year, Spice Wars will probably hold you over until the big day for the big worms.
    • 74 Metascore
    • 78 Critic Score
    Fire Emblem Warriors does well in combining elements from the two series it combines. The story, although predictable, does an excellent job of incorporating the characters from the different titles and having them interact together. The game performs well both in docked and handheld modes, with strong voice acting throughout. While the game is on the easy side, the game has a lot of content to offer, and fans of the Fire Emblem series will feel that the developers have done the series justice with their take.
    • 80 Metascore
    • 78 Critic Score
    When compared to other games, Telling Lies is a massive accomplishment, bringing unheard of levels of talent. But when compared to movies or TV, the performances and production design feel a little bit lacking. I’ll certainly be playing future Barlow games — the ideas are too cool to ignore. But in the future, I’d be keen to see him try his hand at something campier, or maybe let a more experienced director handle the actors. Sam Barlow presents Command and Conquer: Red Alert? Yes, please!
    • 77 Metascore
    • 78 Critic Score
    Story aside, Raiden V: Director’s Cut is a solid vertical scrolling shmup.
    • tbd Metascore
    • 78 Critic Score
    Crimson Spires is a visual novel that has interesting characters and a relatively unexplored setting for the genre. Combining romance, science fiction, horror, mystery, vampires and the supernatural into one tasty soufflé, Crimson Spires isn’t a perfect meal but it’s definitely worth tasting.
    • 78 Metascore
    • 78 Critic Score
    MechWarrior 5: Clans does a good job of balancing story, combat, and the all-important time in between. Customizing the mechs and gearing up the squad are both lots of fun and the battles themselves are appropriately oversized. The narrative is a bit reliant on overly familiar war story tropes and the battles themselves can get slightly repetitive. Overall, MechWarrior 5: Clans is a solid entry in the franchise and a more-than-equal partner to Mercenaries.
    • 73 Metascore
    • 78 Critic Score
    While providing little bursts of harrowing, strategic survival, Grimmwood falls a little short.
    • 76 Metascore
    • 78 Critic Score
    I wouldn’t call RKGK mindless fun, because its mechanics and level design have depth and reward multiple playthroughs. But it does harken back to classic action platformers where the focus is on entertainment, the bad guys are cartoons and the stakes are no higher than the next jump. As long as it’s done well, that’s sometimes enough.
    • tbd Metascore
    • 78 Critic Score
    COGEN: Sword of Rewind is a solid side-scrolling platformer that perfectly implements a time-shifting mechanic. Combat and platforming are tough but rewarding, making the moment-to-moment gameplay a joy. While the main characters and bosses are brilliantly depicted, the stages are bland and lack the identity that enshrouds its cast. Even though the game is short, there are many reasons to revisit the game, making this a title that you shouldn’t fast-forward.
    • 69 Metascore
    • 78 Critic Score
    Jurassic World Evolution seemingly casts a wide net. If the aim here is to appeal to a larger audience, rather than a niche one, then it’s a job well done.
    • 74 Metascore
    • 78 Critic Score
    Where Winds Meet is over-ambitious, messy, opaque, and inconsistent. It has too many gears that don’t mesh, a lot that’s poorly explained, and it refuses to give the player a moment of unproductive time, even at the cost of coherence and comprehensibility. For all that, Where Winds Meet is a lot of fun. It often looks incredible and the world is certainly filled with content, whether for a single player or in a group. Even without touching the cash shop, Where Winds Meet provides a huge amount of free game play. Right now, Where Winds Meet is a little shy of greatness, but with some technical improvements and time it could get there.
    • 74 Metascore
    • 78 Critic Score
    Although only available for Xbox 360 and PS3, it does more than an admirable job in faithfully recreating some footie action, and the low price point is also an added bonus.
    • 76 Metascore
    • 78 Critic Score
    Even taking into account some of those negatives, Lego Marvel Super Heroes 2 is a really good game to play. There is an abundance of things to do and collect, enough, in fact, to pour countless hours into it for those looking to 100% the game.
    • 75 Metascore
    • 78 Critic Score
    All in all, Saviorless is an intense experience that I recommend to fans of difficult platforming and metafiction. The controls are frustrating on purpose, the puzzles are merciless, and the atmosphere is designed to stress you out. But the narrative is fantastic, especially when it’s at war with itself.
    • 83 Metascore
    • 78 Critic Score
    The Last Clockwinder is a delightful puzzler that includes a clever mechanic. The ability to create a chain of clones to solve conundrums is a thrill and continues to be so throughout the campaign. Even though there is a lack of interactivity in the environment, you’ll enjoy tinkering with the bots to create the most efficient production line.
    • 64 Metascore
    • 78 Critic Score
    Yonder takes many of the things, such as fishing and farming, that usually take a backseat and brings them front and center with rewarding results.
    • tbd Metascore
    • 78 Critic Score
    Despite the latter half of this review being mostly criticism, Arcade Paradise, at its core, is a very good management game, with tons of very well-parodied arcade games to play. The mix of genres works incredibly well. I really wish there was a version of Capcom Arcade Stadium in this style. Or an NES Remix. Arcade Paradise’s inauthentic aesthetic, and lack of polish bring it down. But anyone intrigued by the game’s premise should give it a try.
    • 66 Metascore
    • 78 Critic Score
    The Mercenaries expansion adds to the already great game with new races to play with, new campaigns to conquer and new ways to dominate the galaxy.
    • 85 Metascore
    • 78 Critic Score
    On one hand, I didn’t necessarily enjoy the gameplay. On the other hand, the story was enjoyable and this really is an excellent PC port both visually and how smoothly it runs.
    • 72 Metascore
    • 78 Critic Score
    Men of War 2 appears more approachable than it actually is. There’s a depth and complexity that’s rewarding to master, but getting there takes a lot of time. Fans of the original will find it to be a worthy sequel. Casual RPG players might feel a little overwhelmed at first. Although there’s plenty of content for single players, Men of War 2 really comes into its own with or against other humans on the battlefield. In that genre, it’s one of the best.
    • 72 Metascore
    • 78 Critic Score
    Rogue Lords’ approach to turn-based combat — with or without cards — isn’t radically different, but the Devil Mode and ability to “cheat your way to victory” offers a new mechanic that will have you rethinking your usual strategies. Some issues with bugs, balancing, and its overlong, weariness-inducing campaigns are made less egregious thanks to its amusing writing, great music and fantastic gothic horror art direction. Unlike some of the games in this style, Rogue Lords demands a bit of patience, thought and tolerance for complexity while still be accessible to fans of the genre.
    • 71 Metascore
    • 78 Critic Score
    Steel Seed successfully blends its inspirations into a compelling sci-fi adventure that feels both fresh and familiar. It truly shines during its climbing and cinematic platforming segments, delivering memorable moments that echo its influences without feeling derivative. While the stealth mechanics stand out, thanks to a variety of tools and strategies for silent takedowns, the melee combat feels less refined by comparison. Technical issues do occasionally hinder the experience, but they’re not enough to derail what is ultimately a focused and engaging journey, especially for fans of the genre’s classics.
    • 75 Metascore
    • 78 Critic Score
    Nothing about Katanaut screams originality, but the game’s particular combination of familiar elements comes together in an addictive package. There are a few minor annoyances, but nothing rises to the level of real frustration. Fans of side-scrolling Metroidvanias, retro-themed action games, and roguelites should have a great time with Katanaut.
    • 81 Metascore
    • 78 Critic Score
    The main game consists of 5 chapters that each take about 2 hours, as well as 3 bonus chapters. Corpse Party isn’t the longest game, but it doesn’t overstay its welcome, and it’s certainly worth its bargain price. The only complaints I might have is that it won’t be for everyone. Corpse Party isn’t quite a visual novel, but it’s definitely more of an interactive story than a videogame. Its modern equivalents are games like To the Moon, and Yume Nikki. So if you’re into JRPGs, old school survival horror, or modern narrative-heavy RPG Maker indie games, I highly recommend picking up Corpse Party. I was curious about playing it, and am so happy that I did.
    • 74 Metascore
    • 78 Critic Score
    After many hours, I felt like I had seen what there was to see. The story remains compelling, but the gameplay loop starts to grow predictable. There are only so many mission types, and another kind of lumbering beast doesn’t drastically change what you are doing. But Alder’s Blood stuck with me in a strange way that few games do — I credit that to the imaginative story and the eerie tone. God has been murdered in this world, and I still feel compelled to understand just what that means. I’ll probably return to this world when the leaves are changing and I’m in the mood for an ethereal scare. I just hope I can remember to tread lightly and not have to reload so much.
    • 77 Metascore
    • 78 Critic Score
    Hot Wheels Unleashed 2: Turbocharged improves on its predecessor with refinements on the track and new modes. The multiplayer portion has had an overhaul with new modes that take advantage of new mechanics to offer more variety. However, the small number of environments is still an issue and makes the different tracks feel too familiar. Milestone sticks to what worked which results in a very similar experience. While it does improve on the original, it doesn’t add enough to make its way up the podium.
    • tbd Metascore
    • 78 Critic Score
    The port over to the Nintendo Switch for Worse Than Death isn’t bad at all. The puzzles are hard but not mind breaking, and the overall atmosphere is rock solid. If there was a way to better fix the controls during those puzzles segments where you have to shuffle things around and more variety in terms of monsters, this would be a better two and half hour experience. This being said, I liked the fact this game takes place during a high school reunion with a protagonist who is logical and doesn’t make dumb mistakes which is usually the case in horror situations.
    • 70 Metascore
    • 78 Critic Score
    AIPD is a very well done game from its awesome blue and red ‘Tron-like’ graphics to its fast paced, fly around shooting style. It takes concentration and skill to make it to the top and the extra difficulty each level brings out makes it a must have for those times when you just want to kill some alien spaceships. It is a great play and definitely fun once you unlock some of the later content.
    • 80 Metascore
    • 78 Critic Score
    For those that played Madden 13 to death you will also notice some changes; however, I am not convinced those changes bring enough “new” to the series and there are some elements in this years game you may find frustrating. You would think, given this is Madden’s 25th anniversary, EA Sports would introduce some “game changers”. If that is what you are expecting you won’t get it here.
    • 67 Metascore
    • 78 Critic Score
    All in all, SaGa Emerald Beyond is a conversation between the player and the worlds it contains. Its presentation is far from perfect, but I’d rather something flawed and interesting than perfect and boring. And SaGa Emerald Beyond is certainly not boring.
    • 67 Metascore
    • 78 Critic Score
    The roadmap ahead for Exoprimal is bright. New Exosuits, game modes, and more are in the works. With just a little more content, Exoprimal could become something huge. As it currently stands, it is an addictive and greatly enjoyable experience for someone who wants to experience the story. Having only one real game mode at launch has done more harm than good. If it had been sold to us as a narrative game with multiplayer components rather than a drop-in shooter, it might have done itself some favors. There is great potential in Exoprimal and it is easily one of the most fun shooters I have played in a while. It just needs a little more to make it one of the best.
    • 74 Metascore
    • 78 Critic Score
    RetroMania Wrestling is the perfect sequel to a classic. Not only does it maintain the essence of WWF Wrestlefest but it also develops the mechanics adding depth and strategy. Although there are a ton of gameplay options, the lack of online play and the niche roster may discourage some players. However, even with few missing elements, this is one of the best wrestling games currently available and a must for fans of the sport.
    • 76 Metascore
    • 78 Critic Score
    If you’re a fan of the series then owning this collection is a necessity, even at the steep price. With seven incredible games, a ton of extra content and stable online play, this title will keep you busy for hours on end. However, if you’re new to the series and looking to explore what the NeoGeo fighters were like, then maybe give this one a miss.
    • 84 Metascore
    • 78 Critic Score
    SOMA had the tools to come together to be something special, but like some of the AIs and machines in the game, it’s not quite a complete product, but still quite enjoyable nonetheless.
    • 65 Metascore
    • 78 Critic Score
    Gamers who have already invested hundreds of hours in another hack-and-slash RPG might not be tempted to make a lateral move to Dragonkin: The Banished. Then again, its depth of systems and generally excellent combat might be a satisfying alternative.
    • 82 Metascore
    • 78 Critic Score
    I have absolutely no complaints about the story: I only wish the gameplay always kept up with it. Frustrating moments often surfaced at bad times due to poor controls which made actually playing the game less of a fun experience, and I’d love to give this game a go on the Switch, where the singing goes smoother. Wandersong also feels a little long, not because the story gets boring, but because the puzzles can get a bit repetitive. However, the strength of Wandersong is such that these complaints feel pale in the face of the kind of relentless optimism that the bard has in spades.
    • 81 Metascore
    • 78 Critic Score
    I probably admire Barotrauma more than I enjoyed it. I like the setting. The gameplay is very clever, even if it isn’t always exciting. I didn’t get a chance to get deep into co-op, but I can’t wait to try. It’s crazy to me that cooperative spaceship games aren’t an entire genre now, with dozens of indie games to compare. At the moment, Barotrauma may be one of the best trailblazers, giving inspirations for the developers of the future.
    • 78 Metascore
    • 78 Critic Score
    For anyone wanting more out of these characters, there's almost nothing better. The voice acting and the dialogue are excellent at giving them life, while the RPG mode gives you a deeper look at these people and their personalities. Ultimately, my heart belongs to the battlefield. I'd rather be sharpening my skills and busting my thumbs than diving into back stories and prime motivations. The accessible move sets, the gorgeous character designs, and the distant skill ceiling mean that I'll be absorbed in this task for quite a while yet. If you're fishing for an anime fighter that will keep you at your seat's edge, look no further than Granblue Fantasy: Versus. ‎
    • 69 Metascore
    • 78 Critic Score
    The idea of Sherlock Holmes essentially investigating his own origins is an intriguing conceit, though that's really only a small element of Sherlock Holmes Chapter One. The invented island of Cordona is a great backdrop for commentary on the late Victorian British Empire in all its excessive and tone-deaf glory, though again, those considerations are secondary. Sherlock Holmes Chapter One is, at heart, a collection of large and small mysteries to be solved, the chance to inhabit the mind of a legendary polymath and play detective with a wide and deep arsenal of tools and toys. Although the series is still bogged down by its fiddly mechanics and the pace can move too slowly for us fidgety gamers, Sherlock Holmes Chapter One is far more ambitious in scope than its series predecessors and may represent a new, high bar for the franchise.
    • 77 Metascore
    • 78 Critic Score
    At the end of the day, Whispers of a Machine is an excellent point-and-click mystery that I would recommend to both a fan of the genre and a solid entry point. It’s doesn’t flip the genre on its head, but the fun detective mechanics and impressively personalized story serve to make otherwise familiar gameplay feel fresh. It’s short, sweet, and although there is the promise for more, is ultimately rewarding.
    • tbd Metascore
    • 78 Critic Score
    Every so often, I find myself craving a new roguelike, and Starward Rogue has the mechanical depth I like to see. It’s a little hard to get into- the simple sci-fi style and goofy narrative don’t make for the most engaging setting. But it knows what it is, and sticks to its strengths. Most importantly, there’s a functionally rich game under the gears and rivets of the robot heroes and villains. If you love puzzling out different game systems and figuring out how they come together, Starward Rogue will have a lot for you to explore.
    • 80 Metascore
    • 78 Critic Score
    This same freedom of choice and flexibility is what ultimately pins Assassin’s Creed Valhalla to the wall. This is an experience composed of morsels, dozens of fun things pressed into one. The core gameplay loop is just a series of smaller loops, none of which really come out on top. Every element is pretty good, but not quite great, on its own. But those bits still add up to a lot of fun had over a lot of hours.
    • 79 Metascore
    • 78 Critic Score
    The Madden faithful can purchase Madden NFL 20 with confidence as they do every year. On its own, it’s the best and only NFL experience in town but I would not blame you at all for skipping out this year. Madden NFL 20 remains only marginally better than Madden 19.
    • 79 Metascore
    • 78 Critic Score
    Battlefield 4, with its huge maps and high attention to detail is just screaming next generation. Playing on maps built for 64 players with a mere 24 seems like not only a disservice but lacking in punch too.
    • tbd Metascore
    • 78 Critic Score
    I don’t believe there’s anything new that awaits you with this PC re-release. But for gamers who enjoy bashing baddies in good-looking locales, I’d recommend you give One Piece: Unlimited Worlds Red Deluxe Edition a try. Even without knowing much about Luffy’s overarching story, this game will keep you entertained for a good amount of time.
    • 77 Metascore
    • 78 Critic Score
    Koira is a heartfelt and inspiring journey that explores the deep emotional bonds between people and animals, bonds that are dynamic and fulfilling for both. With expressive art and music, some interesting puzzles, and a bit of tension and excitement, Koira is less one dimensional than it might appear. As a game, it’s probably a one-and-done experience, but it leaves behind a warm glow and a bit of renewed appreciation for empathy, connection, and communication.
    • tbd Metascore
    • 78 Critic Score
    The Jackbox Party Starter is a great first entry into the franchise, or as separate console addition to a collection. However, its slick presentation and quality-of-life updates might not be enough to appeal to all but the most hardcore of Jackbox fans.
    • 88 Metascore
    • 78 Critic Score
    Simogo Legacy Collection is a wonderful package that gathers several unique titles essential for fans of the studio. Although the games vary in quality, Year Walk and Device 6 stand out as innovative experiences that echo the creativity seen in Simogo’s later releases. While there are multiple control options, many of them feel awkward and can impact the overall experience. However, when played as intended on a handheld with touch controls, everything works seamlessly. Add in the extras and you’re left with a superb selection from a truly special developer.
    • 77 Metascore
    • 78 Critic Score
    Unplugged: Air Guitar Review is a great concept that is both accessible and addictive. The precise hand tracking makes each song a thrill and manages to put you in the shoes of a rock star. While the song list could do with some bigger additions and the atmosphere lacks the crowd’s buzz, the game still pulls off a memorable performance that will keep you coming back for more.
    • 83 Metascore
    • 78 Critic Score
    Botany Manor is all in all an excellent choice for cozy gamers who enjoy gardening and puzzles. It offers a smooth and relaxing gameplay experience that is sure to appeal to both veterans and newcomers alike. It’s a cozy gamers dream and reprieve from a slew of farming simulators.
    • 71 Metascore
    • 78 Critic Score
    It does a lot of things right, but still feels like the sum of its parts don’t quite add up. When it comes down to it your enjoyment of Butcher will directly correlate to how quick and nasty you like your games. But if quick n’ nasty sounds good to you, you’re in for it, because Butcher is awfully quick and wonderfully nasty.
    • 79 Metascore
    • 78 Critic Score
    Pacific Drive is a unique RPG and survival crafting game in a landscape choked with unimaginative copycats and clones. That alone makes it worth checking out. Its story, atmosphere and basic loop are engaging and satisfying. At the default difficulty though, its design and mechanics can frustrate in ways that neither skill or time can overcome. Pacific Drive offers a refreshing RPG experience but the ride is sometimes bumpier than intended.
    • 76 Metascore
    • 78 Critic Score
    While it may not be the best of the three Arkham games, Origins is still a title that is definitely worth at least a few hours of time for both comic fans and gamers alike.
    • 72 Metascore
    • 78 Critic Score
    Quantum: Recharged from developer SneakyBox and publisher Atari is an improvement from the original arcade experience. It brings enough newness to enemies, provides a good dose of mode variety, and is quick fun. While the arcade experience might not attract every gamer due to its lack of depth, there is enough here to warrant a hard look.
    • 72 Metascore
    • 78 Critic Score
    Joey Drew Studios has created a memorable nightmare world of maniacal ‘toons and the dark side of creativity. While its combat and mechanics don’t reach the same level as its setting and narrative, Bendy and the Dark Revival is a must-play for fans of the first game, and an effective introduction to a singular franchise for everyone else.
    • 75 Metascore
    • 78 Critic Score
    Get Even is a fun, stylish mind-bending adventure that I found very enjoyable for much of my play through. Each part of the game plays like an episode from Cole’s past, and each offers a fresh twist in play style and tone that keeps the experience fresh.
    • 83 Metascore
    • 78 Critic Score
    Seven years out from its first release, people already know what Dark Souls is all about and probably know whether that type of brutal gameplay is for them. Love it or hate it, it is what it is. The Switch version doesn’t change that experience. It does run extremely well on the system, and it looks pretty darn good. The failure to adhere to Nintendo button conventions isn’t exactly exclusive to Dark Souls: Remastered either, but it doesn’t make it any less of an annoyance. Other than that, there isn’t much else going wrong.
    • 73 Metascore
    • 78 Critic Score
    Less grim than Frostpunk, All Will Fall transposes a smiliar gather-build-manage loop from the frozen wastes to the endless ocean. Fans of the genre will enjoy All Will Fall’s challenging physics-based construction puzzles, resource management problems and keeping the workers alive and productive. For the game’s reasonable price point, there’s plenty of content available, not to mention Steam Workshop support and custom scenarios. A bit of visual repetition and control quibbles aside, All Will Fall is overall a strong entry in the colony building sim genre.
    • 66 Metascore
    • 78 Critic Score
    Overall, it feels as though Fairy Tail is targeted toward players who have knowledge or experience of the franchise already. As someone who knows Fairy Tail, it was very easy for me to understand and enjoy the game. While it starts at a point that makes sense for the purpose of the game, it does seem like it may alienate some who are hopping in for the first time. Despite this, Fairy Tail’s premise should still allow for newcomers to enjoy the experience, and perhaps lead them toward the source material as well. While Fairy Tail doesn’t do anything new, it does a lot of the common RPG elements well enough, and ties in the source material effectively as well. For fans of the series, this game is a no-brainer, for everyone else, it could be worth a try.
    • 78 Metascore
    • 78 Critic Score
    A charming adventure game that will have you waiting ever so eagerly for the next episode in the AR-K series.
    • 83 Metascore
    • 78 Critic Score
    Assassin’s Creed Odyssey, for better or worse, feels like a palette swap of Origins. There’s a huge new world full of historical coolness and infinite things to do, but the enhancements are few and far between. If you loved Origins and want more of that you’ll gobble Odyssey right up, but Ubisoft need to be diligent about making changes to these games if they’re going to continue pumping them out year after year.
    • tbd Metascore
    • 78 Critic Score
    King of Fighters XIII: Global Match tweaks the online netcode to improve on a classic. The combat remains a highlight of the franchise and the visuals still look stunning. Unfortunately, SNK doesn’t add anything extra to the mix barring online upgrades. While I do wish they would have taken the opportunity to add more to celebrate the franchise, what’s on offer is definitely worth the price of admission.
    • 82 Metascore
    • 78 Critic Score
    Is it addictive? Yes, but at the same time it could be even more addictive. High speed is always mentioned but for me at least, I wouldn’t mind it being even faster.
    • tbd Metascore
    • 78 Critic Score
    RIFT: Starfall Prophecy isn’t the MMO of the year but it is a very entertaining experience. If you’re a fan of the genre I would definitely recommend delving into Telara. If you’re a long time fan of the franchise then RIFT: Starfall Prophecy definitely won’t disappoint. At this time, the only thing players are waiting for is Sieges to go live. The rest of the game is ready and waiting for you to dive in.
    • 64 Metascore
    • 78 Critic Score
    Biomutant’s world is enthralling. The art direction and characterization will beckon players to scour the entirety of the map, discovering items that develop the lore of the universe. However, the gameplay is hindered by performance issues and bugs which make some parts of Biomutant feel like a chore. Although the game falls short of greatness, this ambitious debut from Experiment 101 has me salivating for their next release.
    • 82 Metascore
    • 78 Critic Score
    Like every compelling puzzle/strategy game, Howl’s basic mechanics are easy to grasp, but using them effectively is the challenge. Its seemingly bite-sized puzzles are deceptive and require real thought and planning. I wish there was a little more variety in a few key areas, but Howl is a unique game that will appeal to tactical RPG fans, puzzle lovers, and medieval werewolf aficionados alike.
    • 73 Metascore
    • 78 Critic Score
    Everything that made Warhammer 40K: Boltgun a refreshing return to Doom-era shooter vibes is there in Forces of Corruption as well. The new weapons, enemies, and environments are seamless additions to the base game. A year later, a bit of the novelty has disappeared but like the base game, Forces of Corruption reminds us of simpler times when games had modest ambitions and a focus on fun above all.
    • 79 Metascore
    • 78 Critic Score
    Trepang2 has a pretty narrow focus, but it does the bloody first-person combat genre proud. Kudos to developer Trepang for doing a few things really well and not trying to make the next Call of Duty clone. Trepang2 borrows a few ideas from F.E.A.R. and snags some mechanics from classic shooters, and the result is both fresh and familiar fun.
    • 73 Metascore
    • 78 Critic Score
    One Piece Odyssey is first and foremost made for longtime followers of the manga and anime. That said, there is enough backstory and information to keep the casual gamer engaged. One Piece Odyssey is a robust, well-made JRPG that’s faithful to the core audience but fun for almost any turn-based action fan. Aside from the somewhat annoying, patchwork pacing and occasionally repetitive backtracking, One Piece Odyssey’s combat and oddball characters are fun to spend time with.
    • 76 Metascore
    • 78 Critic Score
    Each level is the perfect length for your average coffee break, with addicting gameplay that’ll keep you coming back to three-star every level. The price point is a little high at $18 CAD as of this writing, but if you’re into this sort of thing, or can pick it up on sale, I definitely recommend it.
    • 85 Metascore
    • 78 Critic Score
    There are a few frustrating jumps, but you’ll overcome them in no time. This artistic platformer is well worth your time and money.
    • 70 Metascore
    • 78 Critic Score
    Undisputed is a faithful and immersive interpretation of boxing. In the ring, you have the freedom to choose your punches and move with poise and precision, creating a realistic and engaging experience. Landing a fierce combination feels exhilarating, capturing the technical intensity that defines the sport. While not every punch connects perfectly, and knockouts may lack some of the desired ferocity, the game’s attention to the nuances of boxing makes it the most impressive iteration since EA’s landmark series.
    • 76 Metascore
    • 78 Critic Score
    I’ve loved and played Planet Coaster for years, and I really wanted the sequel to be the ultimate coaster-building experience. The potential is there. The water features are great, and the new coasters are exciting. Many of the tweaks and changes add new flexibility and sophistication to the building process. At the same time, the game’s lack of final technical polish and its time-consuming, heavy learning-curve, convoluted UI added an element of frustration to what should have been a familiar but unassailably better experience.
    • 74 Metascore
    • 78 Critic Score
    While still keeping its staple formula alive by maintaining the aspects of material gathering, simplistic turn-based battles, and alchemy, Atelier Firis is further improved by tweaking them in ways that’ll invite newcomers with open arms while keeping returning fans happy. While visually the game is a little rough, the sheer amount of things you can do and hours you’ll subsequently expend is endless. Atelier Firis: The Alchemist and the Mysterious Journey is a light-hearted and enjoyable JRPG where you can put your alchemy skills to the test.

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