COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 73 Metascore
    • 75 Critic Score
    Players of the first Sniper Ghost Warrior Contracts game will find this second game an all-around improvement, especially in mission design and pacing. The story is a bland concoction of cultural and military stereotypes but it does a proper job of setting the stage for the action, which can be very satisfying, at least at sniping distance. The less open-world nature of the campaign keeps things moving and the large toybox of gadgets and weapons is there for players to use, or not. I wish Sniper Ghost Warrior Contracts 2 had a more engaging set of characters and better action combat outside the sniping mechanics, but the game is a well-made step in the right direction for the franchise.
    • 86 Metascore
    • 85 Critic Score
    Overall, Wildermyth is a fantastic addition to the CRPG genre that shows how great procedural generation can be when used smartly. I would highly recommend this game for anyone who is a fan of TTRPGs, maybe even with a couple of friends if your playgroup has been looking for something new to tackle.
    • 69 Metascore
    • 75 Critic Score
    Vader Immortal: A Star Wars VR Series succeeds in its goal of making you feel like a Jedi. With a high production value, intriguing plot, and excellent cinematics, the game will leave fans of the franchise in awe. However, with little gameplay and a short runtime, this is more of a VR experience than a game.
    • 73 Metascore
    • 75 Critic Score
    I wish it was longer and ended better, but in its early and middle stages, A Rogue Escape provides enough satisfaction to make it worth a try.
    • 85 Metascore
    • 92 Critic Score
    Doki Doki Literature Club Plus is the kind of game that provides experiences unique to the video game medium. It is also the kind of game that pushes the visual novel genre’s boundaries, and serves as an excellent example of what non-video game players might not know they’re missing, if they’re not willing to try different kinds of games. This is a game you will tell everyone about when you’re finished playing it, and at the same time, just like this humble reviewer, you won’t want to share why. For less than $20, Doki Doki Literature Club Plus is a highly recommended and very unique gaming experience.
    • 67 Metascore
    • 72 Critic Score
    DLC content needs to walk a fine line between substantial and exhausting. Pulse of The Ancients doesn’t always pull it off, but it almost isn’t meant to. This is endgame content, you see. There’s no handholding or pleasant jaunts happening here. This is a vicious gauntlet, a sweaty sprint through harsh plains under a blistering sun. The boss battles are brutal, the Royal Ancient Tech Lab is crazy long, and there’s little relief on the horizon. Players hoping for a victory lap after the main campaign might find one, but only if they fully dominated the base game. Otherwise, Pulse of The Ancients is a tough new challenge that sits neatly at the end of Age of Calamity.
    • 58 Metascore
    • 68 Critic Score
    Dear Dark Alliance: those of us that were fans of the original PS2 game and the Dungeons and Dragons franchise came ready to enjoy you. You waved your fancy pedigree and showed us your impressive environments, only to disappoint us once we paid the price of admission. So, fix the AI. Balance the single player game or ditch it entirely. Let the players create real characters that express themselves. Above all, kill the bugs. Do those things, and maybe we’ll come back, because it could be a nice little house to live in for a while.
    • 85 Metascore
    • 83 Critic Score
    Whether you’re a fan of the originals, or a curious party looking to get into skateboarding games, Tony Hawk’s Pro Skater 1 + 2 is a must play. All the original content, a smooth framerate, portability, loads of in-game customization, and a pinch of new content are a recipe for skateboarding success. Only a lack of create-a-skater options and lack of Spider-Man mar this fun flashback. This is what it’s like when worlds collide.
    • tbd Metascore
    • 55 Critic Score
    Snake Man’s Adventure feels exactly like what it is. A first attempt. While Dososoft may have a handle on the technical side of things, the company needs more experience and/or creative aid in the fashioning of their games. As Snake Man stands or slithers, it is too difficult for young players and too simple narratively for older ones.
    • 66 Metascore
    • 70 Critic Score
    Olympic Games Tokyo 2020 is considerably better than just a cash grab game tied to a singular cultural event, but it’s not the gold medal winner of sports sims either. Hey, there’s nothing wrong with going home wearing a bronze medal.
    • 65 Metascore
    • 65 Critic Score
    Genre mashups like Red Solstice 2: Survivors can be refreshing and revelatory, or they can feel like a poorly seamed patchwork of ideas. Red Solstice 2 has some fun elements, occasionally engaging combat and systems, and a take on the Red Planet that is familiar but not entirely unoriginal. Poorly explained mechanics, lack of personality and ultimately repetitive mission design all push back against a more thoroughly enjoyable experience.
    • 70 Metascore
    • 90 Critic Score
    Mario Golf: Super Rush’s plethora of options and solid mechanics make this one of the greatest arcade golf video games to date. The inclusion of the exciting, speed-based Rush and Battle modes helps take the genre in a new direction that will appeal to gamers old and new. With an incredible story mode that will keep you hooked throughout and the returning cast of characters in fresh golfing garb, it's clear Nintendo has hit a glorious stripe down the fairway.
    • 76 Metascore
    • 74 Critic Score
    LEGO Builder’s Journey is a comfortable yet original experience that separates itself from many currently available titles. Fans of the brand will be enamored by the presentation and how the gameplay captures the tactility of the toys. Unfortunately, puzzles are restrained, lacking the variety and imagination that permeates the brand. Although mechanics develop throughout, each segment is simple and lacks challenge. The awe-inspiring soundtrack and gorgeous visuals create an alluring level of polish. However, there isn’t a lot of content in this toy box.
    • 80 Metascore
    • 84 Critic Score
    Scarlet Nexus marries varied and unique action RPG combat to two extended campaigns featuring engaging protagonists and a cast of memorable supporting players. Using its brain punk conceit to power a range of extended combat techniques, Scarlet Nexus is at its best in the thick of the fight, when the player can mix and match melee weapons, telekinetic beatdowns, and whatever talents the team on hand has to share.
    • 71 Metascore
    • 70 Critic Score
    On the surface, this game has all the ingredients to make a great RPG. The graphics are gorgeous, the soundtrack is infectious, the combat is approachable yet complex, and there's a ton of replay value. Unfortunately, the disparate pieces don't hang together quite right. Without a strong central narrative, you're left bouncing around for the whole playthrough. And without a comprehensive walkthrough, you'll be doing so for quite a long time.
    • 65 Metascore
    • 76 Critic Score
    Alex Kidd in Miracle World DX is a beautiful reinterpretation of a classic. Although some elements feel outdated, it’s the perfect introduction to the franchise. Jankenteam has successfully rejuvenated the legendary hero, hopefully kickstarting a resurgence of the series.
    • 73 Metascore
    • 72 Critic Score
    Super Magbot is a fun, yet at times, frustrating game. Fine-tuning your brain to think differently is difficult and even up to the final boss, the core mechanic never felt natural. However, the sense of satisfaction when completing a tough stage is priceless. For gamers looking for a challenging, unique take on the platforming genre, then Super Magbot is definitely worth checking out.
    • 75 Metascore
    • 75 Critic Score
    It was clear from the start that Dying Light had a different zombie apocalypse story to tell, or at least tried to tell a familiar story with new mechanics. With an impressive amount of DLC to its name, Dying Light has continued to grow and evolve, becoming a much more than a rote zombie shooter. In particular, for anyone who has not played Dying Light at all, the Platinum Edition is easy to recommend as the version to pick up as it includes literally everything the game has to offer. Owners of the Enhanced Edition or new consoles looking for a bleeding-edge showcase should be aware that Dying Light Platinum Edition doesn’t bring huge visual or mechanical improvements to the game, but instead curates everything Dying Light into one immense collection.
    • 73 Metascore
    • 67 Critic Score
    Thankfully, the humorous writing is still there and I will admit that Wasteland 3: The Battle of Steeltown got a few chuckles out of me. The environment and models for the area also look awesome, and the unique flair of folk-tunes makes a great return (I just wish there was more). Overall, Battle of Steeltown is decent but if you are a Wasteland fan, I would recommend you wait for a sale to pick this one up.
    • 73 Metascore
    • 70 Critic Score
    Minute of Islands tells its tale confidently but its potential power is undercut by its mostly uninspired and largely irrelevant game play mechanics. It never felt like it mattered how I played the game because sooner or later the story would eventually unfold as long as I kept clicking and pushing the character through her small range of tasks. I think that playing through Minute of Islands is worth your time if you enjoy dark themed stories and distinctive art, but don’t come with high expectations for the puzzles or platforming.
    • 67 Metascore
    • 64 Critic Score
    Edge of Eternity is almost brilliant. The writing is great, but the graphics, gameplay, and especially the camera angles drag it down. If you crave some dark JRPG action and are willing to put with questionable combat mechanics, by all means, check it out. However, if you hate the idea of trying to plan out a strategy when you can’t see half the enemy forces or you get motion sick easily, maybe give this one a pass.
    • 78 Metascore
    • 71 Critic Score
    If you’re looking for something new to play and are a fan of roguelike card games, then you’ll probably have a good time with Roguebook. It’s a fun game and does a solid job of being what it is – when it works that is. However, if you’re looking for the next big genre-defying roguelike then you might be a bit disappointed as Roguebook isn’t really that. It is a good game, just not an incredible one and maybe that’s enough.
    • 79 Metascore
    • 86 Critic Score
    Although it drove under the radar on PS4, Wreckfest deserves the attention of racing fans, especially those with a destructive streak and a love of vehicular mayhem. With its vastly improved framerates and bumped-up resolution, Wreckfest on PS5 is the definitive way to play the game, whether against humans or the game’s more-than-decent AI drivers. Wreckfest might not be the new console generation’s ultimate racing sim, but it has some depth, a unique set of chops, and is a lot of fun.
    • tbd Metascore
    • 70 Critic Score
    The Elder Scrolls Online cannot be faulted for lack of content, and while each new expansion opens up new, unexplored regions or folds older Elder Scrolls lore and landscapes into the game, the DLC is starting to feel pretty formulaic. The new Companions are definitely a welcome addition to those of us who prefer to play solo, and Blackwood has a main quest, cities, and characters that are worth exploring. Blackwood — the region and the DLC — might be an odd and confusing place for new players to start their journey with the game, but for long time players the Companions and nostalgia factor baked into the expansion might be enough to give them a bit of fresh energy.
    • 87 Metascore
    • 90 Critic Score
    Guilty Gear Strive is a masterclass in design. Each asset has been lovingly crafted with painstaking detail resulting in the best visuals in the genre. The lack of gameplay in the story mode may not appeal to everyone but I applaud their decision to not shoehorn fights into the narrative. Being the most accessible game in the history of the franchise, newcomers should definitely check out this fighter as it’s one of the best ever made.
    • 66 Metascore
    • 65 Critic Score
    It is fun to play as these iconic characters on the streets and in battle, clunky as they may be. The locations and dress-up options are colorful and interesting. Fans of the TV show will definitely like wielding Wonder Woman’s sword and shield, Catwoman’s whip, and Batgirl’s gadgets.
    • 76 Metascore
    • 85 Critic Score
    I’ll be playing Green Hell for a long time to come. With multiple modes, including multiplayer options and different difficulty settings, there’s a lot of fun to be had here. Its world is beautiful, albeit a bit rough around the edges. But I can’t imagine it’ll be long before we see things fixed up. It’s not like the bar has been set very high, but for what it’s worth, Green Hell is the best survival game I’ve ever played.
    • 84 Metascore
    • 88 Critic Score
    Astalon: Tears of the Earth is a great reminder of what small developers can achieve with simple graphics and simpler controls. I would heartily recommend it to anyone who craves some old-fashioned platforming action and isn’t afraid to die a lot. Just remember to turn off the flashing lights and screen shake if you’re sensitive to that.
    • tbd Metascore
    • 60 Critic Score
    Pecaminosa is a perfect little game to spend a weekend with. It won’t challenge you, it doesn’t last long, and the atmosphere is enough to warrant a look from any noir fan. I can’t help but feel like you might be better off playing it on steam, but you’d still have pages of exhausting dialogue to sit through. I suppose that’s all really subjective, but Pecaminosa misses the mark more than it hits for my money.
    • 77 Metascore
    • 83 Critic Score
    Nintendo has created a fun and accessible product that is a great introduction to programming. Through the perfectly paced interactive lessons, anyone can start making games in a matter of minutes. Unfortunately, the omission of in-game community creations does hinder what could have been a complete creative suite, however, this won’t stop enthusiasts from creating and sharing their games in other ways.
    • 72 Metascore
    • 80 Critic Score
    The three games found in the Ninja Gaiden: Master Collection are great, especially the original (the other two are more of the same). They all look, sound, and play as well or better than any other versions that have been released. If you enjoy third-person action games, the Ninja Gaiden Sigma Trilogy still holds up today. And the original should be required playing, as it is one of the original Xbox’s finest exclusives. However, buyers beware that these are only the Sigma versions of the modern Ninja Gaiden Trilogy. I don’t want to judge this collection for what I wish it contained (it already has three great games with tons of content), but by calling it a “Master Collection,” the game loses a couple of points due to false advertising.
    • 85 Metascore
    • 90 Critic Score
    Chivalry 2 marries ridiculously violent melee combat to a tone that completely undercuts any notion that the mayhem should be taken seriously. With that out of the way, it provides accessible but ultimately challenging swordplay and the promise of nearly endless multiplayer fun. It doesn’t try to do everything, but instead picks a lane and absolutely owns it.
    • 86 Metascore
    • 85 Critic Score
    Sumire may be a short game, but the character interactions, side quests, and challenges make each playthrough unique. Despite having experienced loss, the game shows us that Sumire could make her day better, one step at a time – that is, if you chose to give her a good day. Even though some parts may be arguably scary for children, important lessons are to be learned and beautiful artwork to be appreciated. With good replayability but no fast-forwarding enabled, you may not immediately feel the urge to start a new game. Still, someday if you feel like picking up a heartwarming tale and giving Sumire the worst day of her life, the game will be there, ready for your poor choices.
    • 88 Metascore
    • 93 Critic Score
    Ratchet and Clank: Rift Apart has something for almost everyone. Fast and satisfying combat and gameplay, absolutely jaw-dropping good looks, a fantastic score, and narrative design, writing, and acting that could be plugged right in as the next Pixar film. I felt some feels, grinned constantly, and yes, I’m going to go back and play it again. Right now.
    • 72 Metascore
    • 90 Critic Score
    Backbone tells an enormous story within a tiny runtime, and it never feels like too much. New wonders, new horrors, and fresh plot twists are chucked your way with reckless abandon. Yet, you never feel too lost. A little lost, surely! All the better to capture that sense of dark waters closing overhead. Between the clever mechanics, the compelling narrative, and the gorgeous pixel art, there's a real fire lit beneath you from the very start. If you're looking for a detective story with glistening fangs, glittering eyes, and sharpened hooks, Backbone will be perfect for you.
    • 73 Metascore
    • 83 Critic Score
    It’s exciting, not disappointing, that there’s so much left undiscovered for me, and I can’t wait to pick up GHOST’s world again, only for some dour fast-food employee to tell me to get lost. Gladly, I’ll say, in this hypothetical scenario I have created inside a video game for myself. I’ll gladly get lost.
    • 74 Metascore
    • 80 Critic Score
    Mighty Goose is an absolute blast. The solid mechanics, stunning art direction, and underlying humor make for a truly thrilling experience. Although the runtime is short, you’ll enjoy every minute of it.
    • 69 Metascore
    • 80 Critic Score
    While Earth Defense Force: World Brothers innovates nothing, it is incredibly fun. It more than makes up for its lack of originality with a clever, family-friendly graphical style, and boatloads of content. Anyone looking for some mindless shooter action can’t go wrong with World Brothers. I highly recommend it over other games mainly because of the size of its enemy swarms, the scope of its destructible buildings, and its endless amount of content.
    • tbd Metascore
    • 73 Critic Score
    All in all, I’m quite pleased with how much the devs have done with MechWarrior 5 Mercenaries. Heroes of the Inner Sphere only enhances a rock solid foundation. Granted, it’s certainly not a perfect experience, but I can now confidently recommend MechWarrior 5 Mercenaries to any mech enthusiasts. Just make sure to get it with the DLC.
    • tbd Metascore
    • 72 Critic Score
    For many, Conan Exiles’ flaws and quirks are what makes the game fun, and without a doubt, Isle of Siptah gives new and returning players many hours of quality content. The new areas, armor, weapons, monsters and quests are engaging for players past the beginning stages, and although there are no significant changes in the game’s mechanics, getting started on the Isle’s new areas is still fun. For better or worse (mostly the former), Isle of Siptah is a lot more Conan Exiles.
    • 64 Metascore
    • 74 Critic Score
    All in all, Stonefly is a fun experience that I’d recommend to anyone who enjoys action-adventure games. I would not, however, recommend it to people who just want to fly around a peaceful environment. While you can spend a lot of time gliding from tree to tree and mushroom to mushroom, there’s always a risk of tripping an encounter that will force you to battle bugs in surprisingly intense combat, and even the exploration sequences can be stressful if you can’t figure out how to advance.
    • 77 Metascore
    • 85 Critic Score
    Simply put, Virtua Fighter 5 Ultimate Showdown is one of the greatest 3D fighters ever made. Although the game lacks the variety of modes that modern titles possess, the core combat is flawless. Those who played the original will fall in love again whilst newcomers will be enamored by this masterpiece. Firmly re-establishing itself as the king of fighters, the future is looking good for the franchise.
    • 72 Metascore
    • 78 Critic Score
    Layers of Fear 2 is a surreal journey packed with fear and existential dread. Everything from the environment to the music, Layers of Fear 2 is an experience that is frightful, thought-provoking, and disorienting (in a good way). Granted, it doesn’t always hit every note; however, the decision to port it over to the Nintendo Switch is certainly a most welcome one.
    • 77 Metascore
    • 81 Critic Score
    Capcom Arcade Stadium is a solid mix of arcade classics and some lessor known titles. Unfortunately, there are a lot of Street Fighter games not included. Having one of the X-Men fighting games would have been awesome but the Marvel rights are probably too expensive to secure. Capcom certainly went beyond just straight porting of the games. The presentation of each game is solid with a ton of options. Another nice touch is that a manual for each game is included too. This will be a boon to newbies and veterans alike and will save players from making side trips to the internet looking for tips.
    • 66 Metascore
    • 77 Critic Score
    Wonder Boy: Asha in Monster World is a solid remaster and a fun action-platformer. Its protagonists are incredibly endearing and its simplicity is very charming. I recommend it to anyone with a craving for tough retro gameplay wrapped in a cute package. Just don’t go in expecting anything particularly long or deep.
    • 66 Metascore
    • 70 Critic Score
    Even with its environment being so desolate, there is still something rather beautiful – and this isn’t about the visuals, but the overall charm of the game and its characters. When I first heard of Beautiful Desolation I had expected a guns-blazing adrenaline-pumping RPG that would involve a high level of stress, but instead, I was given struggling human characters trying to find a way home with actual useful dialogue and choices that made a difference. Sure there is a lot of exploring, backtracking, and crying about finding items (eventually leading to searching online for hints and walkthroughs), but through it all, it was a journey that was worth experiencing – especially on a television screen.
    • 62 Metascore
    • 70 Critic Score
    Like so much of the Warhammer 40K universe, Necromunda is a richly imagined world filled with the potential for conflict and storytelling. Using it as the setting for an action-filled shooter makes total sense. Although its mechanics are essentially a greatest-hits collection of ideas from other shooters, Necromunda: Hired Gun is a competent introduction to this particular slice of the Warhammer 40K-verse. At some point, however, repetition and fatigue with the one-note approach to pacing and the relentlessly hopeless nature of the world set in. You begin to desperately hope for some humanity, emotional depth, humor, or variety…which I guess ultimately is the plight of the Underhive’s residents. It just shouldn’t be that of the gamer.
    • 77 Metascore
    • 79 Critic Score
    If you’re a Dungeons and Dragons enthusiast that demands slavish adherence to licensed and familiar content, then Solasta: Crown of the Magister may disappoint you. If, on the other hand, your concept of D&D is more defined by the mechanics of character and party creation and the flow of exploration and combat defined by rolls of the dice, then Solasta will deliver a very authentic experience. It often doesn’t look pretty and it still has a few ugly bugs to iron out, but the inclusion of an excellent level creator and a superlative UI put Solasta: Crown of the Magister in the must-play column for both fans of the Fifth Edition rules and CRPGs in general.
    • 82 Metascore
    • 68 Critic Score
    So often developers create a game using the kitchen-sink approach and it isn’t always clear how or why disparate mechanics deserve to play together. In the case of Tainted Grail: Conquest, deckbuilding, roguelike progression, and action RPG-type exploration feel compatible with each other as well as the dark fantasy setting and story. Less successful are the punishing, protracted battles that take too long and lack variety over multiple runs. With some additional balancing, classes, card types, and adjustment to pacing, Tainted Grail’s fundamentally solid concepts could shine through the darkness a little better.
    • 64 Metascore
    • 84 Critic Score
    From the viewpoint of a casual but interested fan, Storm Ground is a success both as an enjoyable turn-based strategy rogue-lite game and as yet another product in the vast and varied Warhammer universe. Although it exists primarily as a training ground for multiplayer, the single-player campaign is worth playing, though it would have been even better with a true dramatic arc instead of the “infinitely replayable” roguelike runs. The three factions are a great place to start and whet the appetite for expansions and additional content.
    • 71 Metascore
    • 72 Critic Score
    In some respects, there’s barely a game here at all. And yet, I’m still charmed by what I consider to be the core gameplay. Not the tedious battles or the humdrum story, but the interpersonal bonds and endless customization. If you’re looking for some laid-back fun in short chunks, this will be perfect for you. On the other hand, the game is missing big sections of what makes a good RPG. So long as you’re up for a leisurely tour through an endless succession of inns, Miitopia will be a great time.
    • 87 Metascore
    • 90 Critic Score
    The story of Commander Shepard as told through Mass Effect Legendary Edition is excellent. It was groundbreaking a decade ago, and it’s still a powerful tale open to interpretation. Veterans of the franchise need not hesitate: this is a faithful polishing of the original games, with thoughtful changes that modernize the experience. If you’ve never taken a trip with the crew of the Normandy, there’s no better time than now. There’s a mammoth amount of quality content in the Mass Effect trilogy, and it’s all well worth the time investment.
    • 65 Metascore
    • 75 Critic Score
    This is a game that I could not put down when I originally played it on PlayStation, and I’ve enjoyed re-experiencing it on the Switch, despite the dip in visuals. If you have the means of playing Maneater on an Xbox or PlayStation, that would be my recommendation. If not, then the Switch is a competent port that will give you the same overall experience. Regardless, Maneater is friggin’ jawesome – don’t miss out.
    • 65 Metascore
    • 68 Critic Score
    If you can get sufficiently sucked into the gameplay, every other problem seems insignificant. On the other hand, if any part of the moment-to-moment experience starts to drag, it can pull you right out of the game. In other words, if all you want to do is sail around starting fights, slowly gathering power until you become a force of nature on the waves, King of Seas is perfect for you. Conversely, if you’re looking for something more multifaceted and less focused, you may want to steer clear. I thought sailing and sea battles would sustain me. Perhaps there’s more to being a pirate after all.
    • 34 Metascore
    • 60 Critic Score
    Outbreak: Endless Nights does everything it sets out to and while I enjoyed some dungeon crawling and shooting zombies in the face for a little while, I’m still going to go back to my very full game library… I have far too much to catch up on to spend too much time in 2002.
    • 75 Metascore
    • 90 Critic Score
    Shin Megami Tensei III: Nocturne HD Remaster is a potent mixture of cosmic horror, religious horror, JRPG action, and pitch-black comedy. As long as you’re prepared to embrace your inner monster, it’ll be a hell of a time.
    • 66 Metascore
    • 65 Critic Score
    Many titles share the core gameplay loop of mining, crafting, and conquering the world. So, what sets a sandbox like Rust apart? Almost nothing. It is a dynamic, immersive survival sandbox with none of the charm of other games in its genre. Its heart and soul lie in its unforgiving, player-driven, immersive environment. As a result, the world is utterly unpredictable, so no two servers will share a state of decay. Which is to say, if you like having no idea what’s gonna happen, this easily stands apart.
    • 76 Metascore
    • 74 Critic Score
    In the end, I appreciated that The Wild at Heart leans into being an actual game rather than simply a thinly disguised exploration of childhood trauma. Together with inviting art direction that suggests an animated storybook and a story that supports layers of meaning, The Wild at Heart was a pleasant discovery. The game’s combat and puzzles aren’t entirely consistent or satisfying, and moment to moment the experience can feel a little aimless, but fans of accessible puzzle and action games with heart and some emotional depth should check it out.
    • 64 Metascore
    • 78 Critic Score
    Biomutant’s world is enthralling. The art direction and characterization will beckon players to scour the entirety of the map, discovering items that develop the lore of the universe. However, the gameplay is hindered by performance issues and bugs which make some parts of Biomutant feel like a chore. Although the game falls short of greatness, this ambitious debut from Experiment 101 has me salivating for their next release.
    • 89 Metascore
    • 85 Critic Score
    I don’t know if I would say I had a “blast” with Manifold Garden, but that’s only because I suck at puzzle games. What I do know is make no mistake; this one should not be missed if you consider yourself a riddle aficionado. Absolutely brilliant visuals make way for genuinely engaging levels that had me scratching my head and pumping my fist in victory. Sure, there are a few minor setbacks, the main one being problems with the pacing. But all-in-all, Manifold Garden is fantastic.
    • tbd Metascore
    • 70 Critic Score
    With its unique, effective art design and plethora of satisfying puzzles, Retro Machina has many of the ingredients of a memorable and rewarding game. It’s unfortunate that combat and some key control mechanics discolor what could be a vibrant experience. Thematically, Retro Machina doesn’t cover new ground but the way it approaches puzzles and story makes sense and feels consistent with the world it has created. As an early game from a new studio, Retro Machina is an auspicious, if flawed, debut.
    • 73 Metascore
    • 75 Critic Score
    The Colonists wasn’t perfect nor was it the most user-friendly, but the city-building objective of the game was met and a thoroughly enjoyable experience was presented to all types of players, making this an easy game to boot up for anyone looking to strategize in an environment that moves at a comfortable pace.
    • 69 Metascore
    • 63 Critic Score
    I would recommend Siege Survival: Gloria Victis to players who like difficult management games and muddy depressing fantasy. I know you guys are out there. I’m one of those people. And despite my many criticisms of the game, I intend to keep playing it after this review has gone live. That’s not necessarily always the case! But there is a spark of something at the core of Siege Survival: Gloria Victis. It’s a puzzle, and if I can just line all the pieces up, I know I’ll feel the satisfaction of solving a difficult gaming challenge. But I will not be able to help imagining the game this could have been; brighter, sleeker, and more imaginative.
    • 76 Metascore
    • 75 Critic Score
    As I said before, Days Gone feels like bad TV. It has no substance, but goddamn is it nice just to relax and follow along with the story and its hypnotizing gameplay loops. There are definitely better games out there, but without a doubt, Days Gone is a perfectly entertaining title to waste a week in.
    • 85 Metascore
    • 85 Critic Score
    For anyone who missed Metro: Exodus in its original release and can scale the graphics card barrier to entry, the Enhanced Edition is definitely a must-buy. Thankfully players without the requisite gear can still enjoy the game’s other, less major, improvements and fixes too.
    • 73 Metascore
    • 89 Critic Score
    Wrath of the Druids is a substantial, mechanically strong and visually impressive expansion for Assassin’s Creed Valhalla and anyone who appreciated the main game will absolutely enjoy Eivor’s journey to the Emerald Isle. Wrath of the Druids does not make any fundamental changes to Valhalla’s game play but it’s easy to become invested in the new story, interesting characters and beautiful environments, and can be enjoyed by a player at any level.
    • 79 Metascore
    • 80 Critic Score
    Your enjoyment of this game depends on your expectations. While there is a cohesive story, it’s tucked away for the most part. You stumble across the plot every couple of hours, but much of your playtime is spent staying alive. The various gameplay loops have been tweaked, modified, and expanded from the original, but fans of the first game will find a lot of this very familiar. On the other hand, if you’ve been starving for more Subnautica, Below Zero is an absolute feast. You’re constantly scanning, salvaging, crafting, cooking, and expanding your little empire. Depending on your tolerance for stress, this can either be a serene little salt-crusted sandbox, or a nail-biting marathon. Either way, Subnautica: Below Zero is one ocean expedition you won’t want to miss.
    • 76 Metascore
    • 73 Critic Score
    All in all, Legend of Keepers is a fine game with some issues and lots of things to love. There are certainly better rogue-lite/management games out there, but this title provides a unique flavor that may be perfectly suited for the right player.
    • 63 Metascore
    • 71 Critic Score
    Lacking a story, bot matches, or any other form of single-player content, Hood: Outlaws and Legends is committed to a very specific multiplayer model that may or may not have legs. The game feels unbalanced, populated by a large number of surprisingly high-level players wreaking havoc on newbies, and squads interested in subverting the flow of gameplay. Some of these issues will get ironed out in time with tweaks to balance and matchmaking but what remains is still a fairly limited experience even under ideal circumstances. Additional modes, a wider variety of classes and especially, some sort of alternative to PvP combat would all potentially bring Hood: Outlaws and Legends’ fundamentally solid gameplay to a wider audience and give it a chance at longevity.
    • 84 Metascore
    • 87 Critic Score
    Celebrating its 25th anniversary, Resident Evil Village is a fitting tribute to the history of the franchise. Although some of the enigmatic characters are not given the screentime they deserve, they are incredibly realized through the environments that evoke the personality of its inhabitant. Perhaps the game could have taken more risks in this outing, however, this dastardly showcase of the macabre is intoxicating.
    • tbd Metascore
    • 70 Critic Score
    Flowing Lights is a unique title that takes the arcade shooter in a new direction. The mixture of puzzles and bullet-bending gravity helps to freshen an aging genre by adding a layer of strategy. Although the title is marred with unimaginative aesthetics, the ingenuity soaked within the gameplay will communicate with fans of retro titles. Releasing at a budget price, this is definitely worth a shot.
    • 79 Metascore
    • 78 Critic Score
    New Pokémon Snap takes everything the original game did right and only adds onto the original, successful formula. It is beautiful and relaxing while being frantic and fun. There is an almost overload of things to see and do on each stage with plenty of challenges to complete. Seeing your favorite Pokémon come to life is an absolute treat, but making the game bigger and better while adding certain limitations feels like a recipe for artificial longevity. With so much going on at any given time and imperfect means of interacting with the Pokémon – coupled with the ability to submit only one photo per outing per Pokémon at a time – New Pokémon Snap is asking you to complete dozens of perfect runs per stage to fill the Photodex. While the repetitive nature might be just fine for kids, this game may be better in short bursts for adults and perfectionists.
    • 81 Metascore
    • 74 Critic Score
    This is a great pinball collection but in its current state, it comes with a BIG caveat. The game crashes. A lot. It seems to be related to the online connectivity portions of the game. Before the game and servers went live, the online portions did not crash. Now it crashes every time you try to access the leaderboards. In its current state, I do not recommend picking this collection up. Keep a tab on the game and wait till you hear these issues have been addressed. Once they have, this is a for sure pickup.
    • 63 Metascore
    • 70 Critic Score
    It’s set-up is ludicrous, it’s biomes are beautiful but sparse, and it’s story is convoluted; but even still, I enjoyed Maskmaker and I recommend you take up the chisel and mallet and experience it for yourself. There’s a clever and unique use of VR in this game that make it worth trying on, despite everything.
    • 77 Metascore
    • 81 Critic Score
    All of this new immersion really gets you leaning into those deep slants around corners that motorcycle racing is all about. Very exciting stuff! No doubt, I wouldn’t be as enthusiastic about this game if it weren’t for the PS5 DualSense controller. Milestone has gone the extra mile with MotoGP 21, even having an enhancement roadmap you can view on their website. The roadmap clearly outlines improvements planned for May through June. Those updates include adding new bike categories, expanded player controls, and joining in-progress qualifying sessions instead of having to wait as a spectator. While MotoGP 21 is available on all gaming platforms, the PS5 with the DualSense controller is the premium way to play this game.
    • 70 Metascore
    • 75 Critic Score
    Between the soft focus visuals and the heavy-lidded soundtrack, this doesn’t feel like a typical skateboarding game. Instead, you’re encouraged to meditate through boards and wheels, a few minutes at a time, for a little while. The game feels entirely too short, but only in the sense that you’re left wanting more once you’re done. If you’re so inclined, you can pick away at the many challenges for hours on end. Even then, the nature of these tests feels geared to a string of shorter play sessions. Like an idle game or a farming sim, something you come back to continuously until the task is done. Beyond the actual gameplay, Skate City has some serious merit as an introduction to the world of lo-fi hip hop. These tracks will haunt you in the kindest fashion possible, quiet and blissful beats that bounce around your subconsciousness for weeks afterwards. If you’re looking for a more soft-focus, laid-back skateboarding game, Skate City is not to be missed.
    • 69 Metascore
    • 73 Critic Score
    The space-shooter genre has had an Arrowhead-shaped hole for the past 18 years and finally, that void has been filled. R-Type Final 2 is not here to revolutionize the genre, it’s merely here to remind us how great the series is and celebrate its long history. Although its old-school mentality may deter some, fans of the franchise will love this iteration.
    • 74 Metascore
    • 88 Critic Score
    I had a blast with Narita Boy. It’s not perfect, but what is? Indeed, it started slowly, though, it doesn’t take long before you’re capable of exhilarating feats. And the ending is brilliant, paving the way for a sequel that will seemingly be an entirely different genre. Whatever that may be, I’ll be there, at the front of the line. It’s up to you to save the world. So get to it.
    • 76 Metascore
    • 80 Critic Score
    Wraith: The Oblivion – Afterlife creates an incredibly compelling narrative with a world that compliments it fully. I’m a bit sensitive when it comes to VR games, but luckily this title has both a standing and sitting mode, so I could play a little bit longer without feeling nauseous. There are some quirks here and there, but none of the things I mentioned above ever really took me out of the immersion of the experience itself. Some horror fans may not like the consistently slow pace you have to keep up with for the entirety of the game, but for those who don’t mind taking things nice and slow while being scared out of your wits, Wraith: The Oblivion – Afterlife is certainly for you.
    • tbd Metascore
    • 68 Critic Score
    With its close-cousin-to-Legos look, smallish levels, and fast load times on current consoles, Dungeon and Gravestone has some addictive curb appeal but ultimately fails to deliver anything really new to a very crowded genre. There is depth to be sure, both in the options for character progression, stuff to find and fight, and the dozens of levels of the dungeons and hidden areas. The buzzkill for me was not the expected and familiar roguelike loop, but the frustrating movement mechanics, the necessity of replaying the uninspired, bare-bones early levels over and over, and the slow progress towards building a reasonably powerful character. Dungeon and Gravestone will scratch an itch for the devotees of the genre but I suspect those without a lot of patience will bounce off pretty quickly.
    • 83 Metascore
    • 85 Critic Score
    Judgment has its flaws, but it does give you a fresh take on the established Yakuza formula, and the story and characters bring some much-needed realism that sets the game apart. The gameplay additions, while they don’t always hit the mark, at least represent an attempt to keep things interesting. If you haven’t yet played Judgment, this new Remastered version is absolutely the way to play it. Disappointingly, it doesn’t offer any new content, but it does improve on the graphics, frame rate and load times to a degree that vastly improves the experience.
    • 61 Metascore
    • 60 Critic Score
    As it stands I finished the game without a lot of desire to repeat the journey to flesh out the many endings (34 in total). Because while there are enjoyable moments, it’s spread across a sparse and long hallway to move through. Ashwalkers has the bones of some good ideas. I’m hoping to see more from this studio as there are unique things to be found here, Nameless XIII just never really hits their mark. There are plenty of walking simulators out there that make you forget what they are. Ashwalkers, unfortunately, is not one of them.
    • tbd Metascore
    • 72 Critic Score
    In the end, although The Signifier Director’s Cut has a solid intellectual conceit and an interesting story to tell, I’m just not convinced that a point-and-click puzzle game is the ideal medium for telling it. Despite its improvements, it’s still rough around the edges in lots of little ways. Still, the new release of the game manages to drop more than a few thought bombs for later contemplation, so while The Signifier Director’s Cut lacks in polish and execution, it is worth checking out for fans of the point-and-click genre and brainy games in general.
    • 86 Metascore
    • 92 Critic Score
    Returnal is so much more than a rogue-like bullet-hell game. It tells a captivating, mysterious, and oftentimes haunting narrative with gorgeous, unsettling visuals and compelling voice acting. It offers a wide variety of collectibles, health upgrades, and unique features to give you a fresh and varied experience with each cycle, and gives players shortcuts so they can continue to press on with the story rather than have to complete every single biome time and time again.
    • 74 Metascore
    • 79 Critic Score
    If you can call being a menace to society a harmless and casual endeavor, Turnip Boy Commits Tax Evasion will easily bring many smiles to your face. Truly a masterpiece that doesn’t require much thinking to enjoy, all you have to do is pick up your controller and avoid all adult responsibilities by playing as a turnip who is avoiding all adult responsibilities. With the game being released so close to the end of tax season, I would like to think Turnip Boy was intentionally released in April as a joke or perhaps a form of escapism. At the same time, it’s probably also a great reminder to all of us to file our taxes by the end of this month.
    • 56 Metascore
    • 47 Critic Score
    Overall, Tasomachi: Behind the Twilight is a bit of a letdown. I suppose some of that conclusion can be traced back to my own anticipation and misunderstanding of what the game was, but the fact is that objectively, Tasomachi is a simplistic collect-a-thon without a clear motivator to drive the player forward. While the game has a strong base, more could have been done to make it feel more like a game and less of a demo. While the sum of its parts leaves some to be desired, various aspects of Tasomachi: Behind the Twilight show what the developers at Orbital Express are capable of, and that is something I’ll be looking forward to.
    • 79 Metascore
    • 83 Critic Score
    Take me out to the ball game and leave me in the nosebleeds. I’m never coming back. MLB The Show 21 is a tremendous homage to a sport so many love. I know the Road to the Show regression will drive people crazy, and the bugs do continue to somewhat hinder my enjoyment. But this is all fixable stuff. What lies underneath is a beautiful simulation of baseball. Isn’t that what we came for?
    • 76 Metascore
    • 86 Critic Score
    Battle Axe might be an excellent arcade game, but that’s a flaw as well as a feature. Extended play sessions, like those you find in Infinite Mode, can quickly wear out their welcome. You can only blow apart so many orcs before you start yearning for more. Maybe the gameplay loop doesn’t escape that cabinets and coins territory, but it doesn’t need to. The action that’s available is nothing short of exemplary. Fluid pixel art animation, tight controls, retro music and audio, and an intense challenge all elevate this game beyond ordinary nostalgia. If you’re looking for your next arcade game, you absolutely can’t miss Battle Axe.
    • 76 Metascore
    • 83 Critic Score
    Overall, World Splitter is a really great and challenging puzzler that may look easy but will leave you scratching your head more often than not. The unique double map and physics mechanics are some of those things that really make World Splitter stand out. The cute and simplistic style is very aesthetically pleasing and helps keep you from screaming at the top of your lungs when you take one step too many at the very end of a map. Challenge your brain and spatial awareness if you dare.
    • 83 Metascore
    • 84 Critic Score
    NieR Replicant ver.1.22474487139… is the perfect way for fans of Automata to experience the original and for newcomers to engage with the franchise. With updated combat and visuals, Replicant can proudly sit amongst greats in the genre; however, the hypersexualized representation of Kainé remains and deters from an incredible experience.
    • 48 Metascore
    • 35 Critic Score
    I Saw Black Clouds is awful. The story is stupid and confusing. Halfway through the game, you’ll be treated with this bizarre twist completely negating the first half of the story, and then the final half is a rushed mess that ruins anything the first half of the story had built up. The filming is brutally amateurish. I can’t help but think this mess could have been saved by a director who had a better understanding of camera angles, movement and so on. The only redeeming quality is that when you replay the game, you can skip any scenes you’ve previously watched – this will allow you to experience alternative scenes faster. Ultimately, there really is nothing here worth recommending. I Saw Black Clouds so you don’t have to. You’re welcome.
    • 76 Metascore
    • 82 Critic Score
    Overall I’m really enjoying Pac-Man 99. It’s a great pick-up and play title for when you have just a couple of minutes and are looking for something to do. The gameplay is fast-paced, competitive, and surprisingly addicting. If you have a Nintendo Switch Online subscription, there’s no reason not to give the game a shot.
    • 48 Metascore
    • 40 Critic Score
    This just annoys the hell out of me because with the original Dark Souls approaching its 10th birthday, there are a lot of gamers out there who only know the game by association. I honestly think it gives people the wrong impression of what the genre can be like, and it cheapens the original masterpiece. Just like how first-person-shooters were called doom-clones before it, we really need a new name for this genre.
    • 67 Metascore
    • 78 Critic Score
    Returning to this world, this flavor of frustration and satisfaction, won’t be for everybody. If you’re looking for a portal into an oft-forgotten slice of gaming history, Oddworld: Soulstorm will open that for you. This is an elevated, modernized window into puzzle platformers of the recent past. A little patience and a little perseverance will introduce you to a strange new world.
    • 58 Metascore
    • 60 Critic Score
    Stitchy in Tooki Trouble is a lovely introduction to the genre for younger gamers. Although the title lacks challenge for those more experienced, the passion for the product is evident and will communicate with youths. There are a few missed opportunities but it successfully achieves its goal of being an accessible platformer.
    • 86 Metascore
    • 95 Critic Score
    Disco Elysium: The Final Cut is everything the 2019 classic was and more. If you’re a fan of the original, you need to double-dip to experience the incredible work this cast of voice actors has put together. If you’ve never heard of Disco Elysium before, I envy you. I wish I could play this again for the first time. Be warned that you may run into a few bugs here and there, but it seems like every other day, ZA/UM is squashing more of them. And if you’re still here reading this review, it’s time to turn the world off and put your dancing shoes on.
    • 66 Metascore
    • 52 Critic Score
    The pace of the game is slow, there isn’t a whole lot of depth to be found anywhere in Paradise Lost, and it’s not without its frame rate drops and bugs either. Don’t get me wrong, there are certainly some diamonds to be found in the rough here, but they’re few and far between. What Paradise Lost does deliver on is a minimally interactive experience as more of a walking simulator than an alternate history first-player adventure game. And it does look and sound exactly as you’d expect if you were to find yourself as a 12-year-old boy, trapped in a desolate Nazi bunker. Overall there’s just a lot of potential left untapped and that’s really its biggest problem.
    • 71 Metascore
    • 86 Critic Score
    SaGa Frontier Remastered is a nostalgic trip back to the 90s that encapsulates the best and worst of retro JRPG design. There’s a ton of fun to be had here, but don’t be afraid to pull up a walkthrough if you’re stuck–and it is very easy to get stuck.
    • 67 Metascore
    • 80 Critic Score
    Overall, this game may lack the polish to make it a hallmark VR experience, but it excels where it matters most: blasting demons. Playing Doom 3 in VR is a real hoot.
    • 71 Metascore
    • 76 Critic Score
    Cozy Grove is an adorable little time-waster, but depending on your play style, the level of commitment this game requires might not work for you. The core gameplay loop is fun for the most part but after playing for a couple of days every task feels the same as the last, making the whole experience fairly repetitive. The game offers a cute and relaxing experience for the right player and for anyone with an interest in life sim games like Animal Crossing or the Sims, I definitely recommend it. However, if you aren’t already a fan of this genre, Cozy Grove likely won’t change your opinion on it.

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