COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 70 Metascore
    • 65 Critic Score
    Life is Strange Remastered Collection is only good because Life is Strange is so good. The upgrades are nice, but they aren’t evenly applied and sometimes make the game look worse. It also has an inexcusable number of bugs. Life is Strange and Before the Storm are great games, but this collection is lacking. I recommend just picking up the original versions. You can probably find them cheaper than this collection, and they offer just as good an experience. They offer a better experience in some ways.
    • 75 Metascore
    • 70 Critic Score
    Dread Hunger has a solid premise, but whether it’s a good time depends almost entirely on the people you play with. The survival elements are fun, but the social deception mechanics are where it’s at. Dread Hunger has some built-in limitations, but its theme and setting help it stand out from other games in the genre. Whether you’re trying to maintain order or create chaos, Dread Hunger will put your ingenuity and acting skills to the test.
    • 57 Metascore
    • 63 Critic Score
    There are definitely people out there who could get a lot out of Land of Screens. Maybe they too are struggling with themselves after a breakup. Or maybe they are having a bad time with social media. I get it. I’ve felt those feelings. But nothing about the Land of Screens brought me to a personal catharsis. I can see where the developers are coming from, but they did not convey their message in a way that applied to me. With a more interesting execution, perhaps this could have been an exciting, moving indie narrative. As it stands though, there are better things you can do with your screens than play Land of Screens.
    • 81 Metascore
    • 82 Critic Score
    Lost Ark is a polished, solid, substantial, and engaging free-to-play MMORPG that is very solo-friendly and offers a vast amount of well-made content for just about everyone. The combat is exciting and fun, the classes are appealing and varied, and the world is colorful and lush, if not necessarily state-of-the-art. The story isn't going to turn heads, but the number and range of quests and side activities will keep you happily entertained. I've only scratched the surface, and I'm looking forward to seeing what the end game has to offer and what kind of community coalesces around Lost Ark.
    • 51 Metascore
    • 58 Critic Score
    I’m not sure if more time in the oven is the answer to The Waylanders’ problems, but it couldn’t hurt. I really liked the setting and core story, but I’m afraid that the game’s bland combat and awkward controls are baked in by now. It has character, charm and style to spare but swings and misses in the execution. The Waylanders is a collection of really good ideas, almost none of which are allowed to shine without compromise.
    • 81 Metascore
    • 88 Critic Score
    Sifu is built around the idea of mastering a skill. Whilst this is the mantra of the protagonist, you will also play by this code and refine your skills after each attempt. The combat is sophisticated, containing enough variety and depth to be challenging yet accessible. Without any difficulty options, some may struggle as it requires time and patience, however, learn the mechanics and you’ll find one of the greatest and most rewarding fighters in the genre.
    • 85 Metascore
    • 88 Critic Score
    OlliOlli World manages to stay true to its predecessors whilst making verts feel fresh. The multi-faceted levels are an absolute joy, adding experimentation and exploration to the solid foundation. With enough depth to please veterans, yet simple enough to attract newcomers, Roll7 has nailed the mechanics, making the trip to Radlandia essential.
    • 85 Metascore
    • 88 Critic Score
    OlliOlli World manages to stay true to its predecessors whilst making verts feel fresh. The multi-faceted levels are an absolute joy, adding experimentation and exploration to the solid foundation. With enough depth to please veterans, yet simple enough to attract newcomers, Roll7 has nailed the mechanics, making the trip to Radlandia essential.
    • 76 Metascore
    • 90 Critic Score
    I've loved my time with Dying Light 2. While it undoubtedly could use a patch or two, the foundation that's been laid for the next five years is solid. The parkour is fun, the combat engaging, and overall, Stay Human manages to be one of the tensest games of the past decade. It's everything the original was, only better. Can we ask for anything more?
    • tbd Metascore
    • 78 Critic Score
    COGEN: Sword of Rewind is a solid side-scrolling platformer that perfectly implements a time-shifting mechanic. Combat and platforming are tough but rewarding, making the moment-to-moment gameplay a joy. While the main characters and bosses are brilliantly depicted, the stages are bland and lack the identity that enshrouds its cast. Even though the game is short, there are many reasons to revisit the game, making this a title that you shouldn’t fast-forward.
    • tbd Metascore
    • 71 Critic Score
    Trigger Witch has the potential to present a captivating adventure, especially with its interesting premise and fun dialogue. There isn’t much else to it besides slaughtering creatures, getting new weapons, and slaughtering the same creatures but in different ways. It’s good fun as long as you don’t expect the story to blow you away. I can see this having a cult following based on the gameplay, attainable trophies, and its cast of charming characters. If bloody, cutesy games with never-ending fights is your thing, you will enjoy Trigger Witch a lot.
    • 67 Metascore
    • 80 Critic Score
    The most satisfying thing about this remaster is the charm of the original game is still present. This version of Shadow Man is the best of both worlds. This is an excellent marriage of old-time gaming with a fresh coat of technical polish. If you’ve never played this game before, you are in for a treat.
    • 80 Metascore
    • 81 Critic Score
    Yu-Gi-Oh! Master Duel is an excellent game buried under a few layers of frustration and potential hang-ups. Excavation efforts are easier than they might appear, and the game does an okay job of helping you out. The game can be frustrating and off-putting for some, but if you know where and how to interact with your opponent’s multi-minute combo turns, a whole world will open up for you. Even as I write this, I find myself tempted to boot it back up for “just one more game.” And given how close I am to my assigned word cap, I might do just that.
    • 54 Metascore
    • 59 Critic Score
    There aren’t enough hack-and-slash action games with a sci-fi setting, but Blackwind stumbles pretty hard and makes enjoying it consistently a challenge. The game’s camera is the worst offender, but issues with platforming, balance and combat are also parts of the problem. I didn’t care that the story could find a consistent tone as much as the game’s mechanics made me want to step away in frustration. I enjoy difficult games, but not unfair, busted or buggy ones.
    • 76 Metascore
    • 70 Critic Score
    The graphics in Astroneer are simple yet bright, beautiful and vivid. It makes exploring the world much more exciting and I feel like it doesn’t strain your eyes, either. It’s a wonderful game to add to your collection. It turns out, being able to play and explore new terrain and worlds with friends is a lot of fun! Though the lack of a narrative or any driving force forwards may not be the most appealing for some. Even with the stress-free gameplay, it’s sometimes nice knowing that there’s a common goal we are working towards. If you want to explore a vividly bright world, or if you just want a very chill time to just sit back and relax, then I would certainly recommend you pick up Astroneer. Alone or with friends, you can explore and build to your heart’s content.
    • 88 Metascore
    • 80 Critic Score
    Dusk is a fantastic game. I think it loses a little bit by being on the Switch as controlling such a fast character with a controller just doesn’t feel as good as it does with mouse and keyboard. Combine that with a weapon wheel that doesn’t slow time, and you can have some chaotic moments that come from annoyance as you struggle to get the weapon you want while bunny-hopping around. Still, the atmosphere, level design, and pure frenetic gameplay are more than enough to make up for these minor drawbacks. Dusk on Switch is a horrifically good time, and being able to take it on the go is worth a few compromises.
    • 87 Metascore
    • 90 Critic Score
    Uncharted 4: A Thief's End and The Lost Legacy are unassailably great. In particular, Uncharted 4 is a pinnacle of both the art and technology of games, and the Lost Legacy isn't far behind. The Legacy of Thieves Collection is the hands-down, must-have version for any PS5 owner who has, inconceivably, never touched these classic games. For owners of the PS4 version, already playing it on PS5, "buy now" comes with a few very mild caveats. For one, the upgrades are primarily in support of higher resolutions or better framerates, and while the games look stunning in native 4K, you're not getting a ton more for your ten bones. Given the lack of extras, this should maybe have been a freebie for owners of the PS4 version. On the other hand, if this collection's reasonable price prompts you into playing these masterpieces again, that's absolutely a win for you.
    • 83 Metascore
    • 86 Critic Score
    I wasn't sure what to expect with Arceus, but the surprise was a pleasant one. There aren't any gyms or gym leaders, but I found plenty of tough battles. The graphics are pretty basic, but the character models all look terrific. Even the environments aren't so bad, as long as you're playing in portable mode. I was instantly hooked by the gameplay loop. Everything you do in the field feels so seamless, so smooth. This game makes Pokémon feel a bit dangerous, something I never thought was possible. If you were hoping for a traditional Pokémon experience, you'll be thrown for a loop. Keep an open mind however, and Pokémon Legends: Arceus will be a fantastic time.
    • 72 Metascore
    • 70 Critic Score
    Pupperazzi is a lighthearted, chill little game that anyone can enjoy. If you’re not too worried about realism and don’t need a lot of high-level content, you’ll be happy with what Pupperazzi has to offer. The bad news is that it’s over pretty quickly, and there isn’t much reason to go back. The dogs are cute, and the whole thing is marginally surreal, but a bit of story or maybe some strong canine characters would have added to the experience, especially for older dog lovers.
    • 68 Metascore
    • 72 Critic Score
    The Company Man is a beautiful action platformer that is crammed with character. Forust Studio has laced the game with social commentary that truly enhances the experience. Even though it has a few pacing issues and lacks replay value, this is an enjoyable fight against capitalism.
    • tbd Metascore
    • 74 Critic Score
    All in all, Demoniaca: Everlasting Night is a heavily flawed game, but still very enjoyable. Just make sure you know what you’re getting into with both the game’s mature content and its platforming elements.
    • tbd Metascore
    • 65 Critic Score
    RPGolf Legends attempts to combine elements from a range of genres to create a sumptuous sporting adventure. Unfortunately, these exist in solitude rather than merge to form a cohesive experience. Although it doesn’t hit the heights of Golf Story, it does have a lot of charm and is a fun stop-gap while waiting for Sidebar Games’ sophomore release.
    • 78 Metascore
    • 80 Critic Score
    Windjammers 2 is a pretty simple game, but it's also a fun one. Once you climb that short, steep learning curve, every match is a blast. Even when you're getting creamed, it's something of a teachable moment. Plus, there's also some new technique or strategy you can employ next round. Everything looks and sounds extremely 90's, while the characters themselves all use distinct play styles. This was a huge boon for me, as I could just switch players whenever I hit a wall. Even if the game is quite straightforward, the well-rounded multiplayer will ensure you're never actually bored. If you're looking for an extreme, vibrant, 90's style sports game, you've come to the right place. Windjammers 2 is a neon-drenched, disc-flinging good time. ‎
    • 80 Metascore
    • 90 Critic Score
    Streamlined is a good word to describe Expeditions: Rome. Instead of jamming it full of every feature under the sun, it’s lean and mean. Maybe you are making fewer choices than you would in the latest Pathfinder game, but every one of those choices is meaningful. That philosophy permeates every level of the game, from the combat systems, to the art design, to the music, and the writing. A lot of thought went into every part of this game. RPG fans should honor that by giving just as much thought back to this game.
    • 69 Metascore
    • 84 Critic Score
    Tom Clancy's Rainbow Six Extraction is a thoroughly competent shooter. It's a good companion piece to, but not replacement for, Siege. Though it's best when played with a three Operator squad, it's still functional as a single player game, though pretty challenging and not super rewarding as a solo experience. I enjoyed the mechanics of the Incursion missions, and learning the maps. Though the alien designs lacked originality, fighting them was still engaging. It was a nice break from combat with humans. I wish there was more to the package at launch, like a real campaign and characters to care about, not just avatar Operators to level up. Still, alone or with a couple of friends, Rainbow Six Extraction meets or exceeds the expected amount of fun. I wish it tried to do more.
    • 79 Metascore
    • 55 Critic Score
    It may sound harsh, but Nobody Saves the World really threw all my pet peeves into a barrel and gave it a nice coat of paint. To give this game some props though, the co-op is fun for a little while and the game plays well. The coat of paint is, without a lie, a really nice art style. It’s just that the grind really sucks and it makes you grind from THE INTRO DUNGEON. Oh right, I was supposed to be talking about the positives. Probably the best thing about this game is that it has a very long potential gameplay time, and if you have a kid or a casual friend you want to relax and punch some monsters with, Nobody Saves the World might be a really good game.
    • 73 Metascore
    • 75 Critic Score
    A fast-paced and easy-to-navigate game, there is never a dull moment in Headland. Levels don’t take forever to clear. Rewards are not impossible to earn, and death and failure are forgivable. Headland has a simple plot with a fearless protagonist. It features quick battles without requiring players to think deeply about their actions and choices. Though it may not have a memorable story, Headland provides more than a momentary enjoyment for would-be adventurers.
    • 86 Metascore
    • 89 Critic Score
    Monster Hunter Rise is probably the best game in the series. It isn’t quite as accessible as World, but long term it offers much more varied combat and a richer experience. Its world and gameplay are insanely engaging and fun. Technically, the port to PC results in solid, smooth gameplay and marginally better visuals. If you have a choice, it’s definitely the way to play, the best and most complete version of one of 2021’s standout games.
    • tbd Metascore
    • 90 Critic Score
    Like the previous DLC for Dead Cells, The Queen and the Sea adds a lot of new content. It isn’t free, but the new weapons, outfits, biomes, and bosses are varied and fun. If you’ve bounced off of Dead Cells’ style or combat, Queen and the Sea won’t change your mind. Heck, you might never even see it, though it’s sure worth the effort. But for fans of the game, and especially for those wanting to wrap up some loose story ends, this is a must-have expansion. It’s a great coda to a now-classic game.
    • 93 Metascore
    • 95 Critic Score
    If you don’t own any PlayStation consoles and this is your first chance to play God of War, then this is your call to action. It’s worth it: there’s a reason everyone was obsessed with this game. God of War lives up to the hype, and it hasn’t aged since its release. All the reasons God of War was so good the first time around haven’t gone anywhere. I’m glad Sony Santa Monica released God of War on PC. The more people who can play God of War, the better.
    • tbd Metascore
    • 60 Critic Score
    Prison Tycoon: Under New Management checks off the basics of a building and sim game. There’s even some low-key, pleasant, mindless fun to be had for a while. Pretty quickly, though, the game’s absence of creativity and simplistic approach start to overshadow the experience. The lack of a real story or more than one mode further restricts the game’s depth and longevity. It’s not that prison games have to be about violence and punishment but in a sim, drama or interesting incident have to come from somewhere. Ideally, it’s from giving the player the tools to create it or emergent systems that allow it. Prison Tycoon: Under New Management locks them up.
    • tbd Metascore
    • 73 Critic Score
    Security Breach does a great job of continuing the FNAF legacy while also paying homage to the previous nine FNAF games. You can tell that the developers really put everything they could into this game. There are even some fun mini-games including a very good mini golf game. However, this game is not without its flaws. The game has already received one patch and more are on the way. I’m hopeful more patches will come to reduce the number of glitches – and maybe even tone some overly challenging sections down and add a few more much-needed checkpoints. The visuals are outstanding and the audio is brilliant. This is easily the best FNAF game and hopefully, the direction they choose to make future FNAF games.
    • tbd Metascore
    • 65 Critic Score
    Praey for the Gods excels in some aspects but is hampered by a number of tedious mechanics. The boss battles are truly impressive in terms of design and execution and will please fans of SOTC. However, the dated controls make traversal and combat cumbersome. In an attempt to broaden the gameplay, No Matter Studios has added a survival system that is detrimental to the enjoyment. This, along with other needless mechanics, hampers the game. Rather than a tailored, focused adventure, the Praey for the Gods combines too many elements that make this a convoluted experience.
    • tbd Metascore
    • 74 Critic Score
    One Hand Clapping is fun for singers and non-singers alike so I’m sure everyone will enjoy this creative experience. You can use it as an excuse to warm up your voice if you’re going out for Christmas caroling, or you can just sing to your heart’s content while actually making progress in a video game. And who knows, maybe you’ll find out you actually have a knack for singing.
    • 74 Metascore
    • 75 Critic Score
    The Letter: A Horror Visual Novel is a very good story, with an excellent focus on character relationships. The story uses the structure of the visual novel genre to deepen its quality. This is what a visual novel should be. It doesn’t have the originality of genre classics like 428: Shibuya Scramble, Danganronpa, or the Ace Attorney series. But it is an easy recommendation for fans of the genre, who are looking for more.
    • 66 Metascore
    • 72 Critic Score
    There is a lot of content here to experience. The campaign will take you about seven hours. It would be great to have a little more variety in, well, just about everything. The environments all look the same and there are only a few bosses and enemy types. Another option I would love to see is one where you could change the gravity level. The default value is about thirty percent of earth levels. It would be a hoot to try the swing mechanic on a normal gravity level. The inner child of a lot of Spidey fans would be ecstatic, present company included. Despite the limitations of the PSVR tech and the three-year-old game design, Windlands 2 is still worth a try, especially if you have a couple of friends to play with.
    • 70 Metascore
    • 69 Critic Score
    The Gunk is a competent product, but it feels very risk-adverse and derivative. You’ve seen and played elements of this game before. It can be fun for a while, but you soon realize that The Gunk has a limited vocabulary and spends too much of its time amicably repeating itself. Instead of being the foundation for something grander, The Gunk is satisfied to make its exploration and simple mechanics the entire game. As a Game Pass product, however, it’s not hard to cautiously recommend The Gunk as a pleasant enough diversion.
    • 65 Metascore
    • 68 Critic Score
    If you were unimpressed by Terminator: Resistance, your mind will not be changed by Annihilation Line. For better or worse, it is more of the same. The cast mostly carries over, as do the mission types, enemies, and weapons. It’s a little more challenging, perhaps, and the pace is faster. Annihilation can’t compare to the best recent shooters, but it does have an audience. The ideal player might be a diehard Terminator fan eager for a compact few hours in their favorite sci-fi universe. Players who really liked the main game will enjoy the DLC as well. For everyone else, it’s probably a pass.
    • 86 Metascore
    • 83 Critic Score
    For PC gamers who have not played the console version of Final Fantasy VII Remake Intergrade, it’s an easy game to recommend despite the potential technical issues. There is simply too much good. The Remake is one of the best re-imagined games ever made, and the original is demonstrably a masterpiece. We would have liked more options, better optimization, and a lower price tag to be sure, but on PC, Final Fantasy VII Remake looks fantastic and the story, characters, and gameplay deserve every gamer’s time.
    • 72 Metascore
    • 71 Critic Score
    Overall, Hextech Mayhem is a good step for Riot to continue letting other developers experiment with their IP. The difficulty can spike unfairly at times and the rarer items require a bit too much trial and error to get behind, but it’s a solid diversion at its price point. I just wish Choice Provisions had taken a bigger (or riskier) swing for their auto-runner to give genre fans something to really dig into.
    • 65 Metascore
    • 65 Critic Score
    Playing Serious Sam 4: Planet Badass can be fun. It’s also clear that the franchise is at a crossroads. It wants to steal from other AAA shooters, to have believable characters, NPCs, and a story. At the same time, it goes all-in with a lame-joke cracking juvenile in a man suit and gameplay that is rote, lacks creativity and is repetitive. Long load times and framerate issues don’t help, either. Twenty years on, Sam isn’t edgy, goofy or ironic. Sam’s schtick, and the gameplay that goes with him, are seriously due for a makeover.
    • 69 Metascore
    • 72 Critic Score
    There is a lot of content contained in this little game that makes it really hard to put down. You can have a quiet evening and gather items to make new outfits, fish at the lake to collect bubbles, or change your hairdo at Minnie’s salon. Or you can opt to have a productive evening by mining with the Seven Dwarves, warding off ghosts in Hawaii, or ensuring your cafe is fully stocked with food and beverages at all times. Regardless of your mood and what you want to achieve, Disney Magical World 2 was able to satiate my cravings for a good simulation game mixed with some ghost busting and a little bit of side hustling. It can take a while to get to the good and creative parts, but it is definitely worth the wait.
    • 78 Metascore
    • 66 Critic Score
    To be clear, there’s a lot of space in this world for gentle, low-impact games. Wytchwood isn’t a bad game because it’s easier than Dark Souls. Difficulty is not the only reason to play a game. But Wytchwood does let the player down with such a vague and uninteresting story. A game needs a hook, and this story ain’t it. Crafting games make me uniquely aware of how much time I am wasting by playing them. But in the end, I like to look back at the little work of art I made by building a house, or a city, or a space station. In Wytchwood I am just collecting ingredients because the game told me to collect those ingredients. It’s an attractive enough game, but it needs something else substantial.
    • 56 Metascore
    • 45 Critic Score
    There’re solid game ideas here, and I hope that Serenity Forge’s next title will bring all these elements together. But for now, while Date Night Bowling isn’t rolling complete gutterballs, it’s not bowling any strikes, either.
    • tbd Metascore
    • 85 Critic Score
    The Disney Classic Games Collection is very thorough and fantastic. If you have any nostalgic love for these games, then this collection is the best way to play them, and if you’re a younger gamer, who is at all curious as to why some of us adults have a special place in our hearts for 90s 2D platformers, then this collection would be an excellent place to find out. Hopefully this release leads to future Disney Collections. My fingers are crossed for a Mickey Mouse bundle featuring the Magical Quest trilogy, Mickey Mania, the Castle and World of Illusion games, and the Japanese-only Mickey no Tokyo Disneyland Daibōken game. A kid can dream, right?
    • 70 Metascore
    • 73 Critic Score
    Aspire: Ina’s Tale is an audacious game that manages to create a remarkable world which you’ll want to explore. The incredible design is consistent for the duration making each area a joy to discover. Puzzles vary and offer a suitable level of challenge, however, the stiff movement in platforming segments hinders the experience. Whilst the game’s runtime is relatively short, this memorable stroll through a stunning gallery is worth your time.
    • 62 Metascore
    • 65 Critic Score
    The core gameplay is fun, but the constant and unrelenting fists of failure really put a damper on things. Some of the issues I found with Firegirl: Hack ‘n Splash could be improved with more polishing. However, others might take a little more work.
    • 68 Metascore
    • 75 Critic Score
    If you’ve ever wanted to learn more about marine life or wanted to explore the ocean depths without fear of having to fend for yourself, this is the game for you. Not to mention Beyond Blue would be a fantastic way to get children more immersed and aware of underwater creatures. However, suppose you’re looking for a game with a bit more to offer in terms of gameplay and content. In that case, you may be better off sticking to games like Subnautica that provide the same exploration with added goals and an even higher arching narrative.
    • 70 Metascore
    • 60 Critic Score
    The combination of rumor, magazine publication, and CD trading is what made the Monster Rancher games special. It’s hard to recreate that kind of feeling today. But, Koei Tecmo did it very well. The only problem is that there’s not much content in the game, and without multiplayer capabilities, mileage doesn’t go very far. If I have any advice for anyone attempting to play this game, it’s to share this nostalgic story of how the game worked, and don’t just look up the stats of the best monsters on the internet. Play with some friends, use your favorite albums, and see what you get, because that is what makes Monster Rancher 1 & 2 DX unique. Monster Rancher 1 & 2 DX is an effective nostalgic novelty, but as a monster raising sim, it’s pretty meh.
    • 73 Metascore
    • 72 Critic Score
    MXGP 21 is a tough game to review. Riding on dirt tracks is a much harder thing to simulate than doing so on paved ones. However, one can only judge a game by how much enjoyment it creates. For myself, I was often more frustrated than elated. Though the game includes a bevy of options to make MXGP 21 accessible to everyone, it’s a niche racing genre that will appeal mainly to dedicated fans. The other big knock on this game is the changes from the 2020 version are only incremental.
    • 69 Metascore
    • 88 Critic Score
    Aeterna Noctis is a stunning Metroidvania that incorporates the many assets of the genre into one magnificent experience. Combining systematic combat and accurate platforming, the game is varied and challenging. The beautiful artwork makes each area unique helping to make this a truly memorable experience.
    • 77 Metascore
    • 83 Critic Score
    UnMetal is an incredible tribute to one of the greatest franchises in the medium. While the game pokes fun at the title and highlights flaws and silly elements, it’s clear that it is done with love and admiration for the series. Similar to how Mel Brooks lovingly rips Hitchcock apart in High Anxiety, UnEpic Fran does the same with Kojima. The varied gameplay and creative storytelling will keep you in hysterics throughout. Although some may find the retro gameplay a little grating, fans of Metal Gear and the stealth genre need to experience this side-splitting tactical espionage adventure.
    • 83 Metascore
    • 75 Critic Score
    All in all, this is a much more relaxed experience than the PC version, for better or worse. It’s still incredibly satisfying to one-shot an enemy as the rogue, tank as the warrior, and unleash armies of the dead as the necromancer. If you didn’t get the opportunity to play Loop Hero the first time around, I heartily recommend checking it out on Switch. But if you can play this game on PC, you probably should. There’s nothing overtly wrong with the Loop Hero Switch port, especially given the game’s control scheme. It’s just hard to beat the original.
    • 76 Metascore
    • 85 Critic Score
    Wolfstride might have gotten off to a rough start, but I think if you go into it knowing that it’s a story-forward game, you’ll enjoy it quite a bit. I ended up liking the game way more than I thought possible. It kept surprising me. It hooked me with its style, then its humor, and when I thought I knew everything, it showed me its heart. For only $18 CAD, Wolfstride has my strongest recommendation.
    • 74 Metascore
    • 83 Critic Score
    White Shadows is a unique title that is a strong argument for the notion of games being art. Not only does it find its individuality with its creative design, but it also has a clear message about societal issues. While some may find sections quite distressing, Monokel’s commitment to tackling sensitive topics is commendable. With this daring release being their debut title, I’m excited to see what the future holds for this talented team. Despite its short runtime, fans of narrative-focused puzzle platformers will adore this insatiable title.
    • 83 Metascore
    • 82 Critic Score
    Both new and returning players will be challenged by Aiko’s Choice, but the rewards are worth the effort. Effectively completing the game’s missions is satisfying in the same way as solving a tough puzzle. Added to that are the game’s lovely art and music, a cast of engaging characters, and an interesting story. I suggest playing the base game first, though, if for no other reason than to get up to speed on the mechanics. It’s a shame that Aiko’s Choice doesn’t welcome new players a little more, but those who persevere will be rewarded. For fans of the original, the expansion has been worth the wait.
    • 77 Metascore
    • 86 Critic Score
    Solar Ash is a spectacular achievement and a worthy successor to Heart Machine’s previous release. The fast and fluid movement makes exploration a delightful dance through the absurd. Although the structure is a little repetitive, the moment-to-moment gameplay is thrilling. Large and intense boss battles are the highlight of the game, creating jaw-dropping sequences that will leave you yearning for more.
    • 80 Metascore
    • 76 Critic Score
    I've shared many gripes I have with Halo Infinite. I've shared them meticulously because I love this franchise and want it to continue succeeding. Beyond them all, I absolutely love playing it. The campaign's open-world gameplay is phenomenal, and I can't wait to play through it again on legendary, especially with a friend in the future. Despite my disappointment in the narrative, the lead performances are strong, and the presentation is cinematic. I've been playing Halo multiplayer with my friends for nearly twenty years. We've kept up with the Master Chief Collection over the years, but Infinite is the most addicted we've been in a long time. It's far from perfect, but I can't wait to see how Halo Infinite evolves over the coming months and years.
    • 73 Metascore
    • 72 Critic Score
    More arcade shooter than sim, Chorus fits into the long tradition of space dogfight games. Its combat can be furious and fun, but some missions suffer from repetition, some mechanical weirdness and poor pacing. Chorus takes itself and its story too seriously for its own good. In place of plain, old fashioned joy at blowing up stuff in space, we get angsty, mystical mumbo jumbo and a spacecraft with a guilt complex.
    • 80 Metascore
    • 80 Critic Score
    If you crave more after Arcane you’d do right by Airship Syndicate’s latest RPG outing. Even if you aren’t a League aficionado, you’ll feel right at home here it’s friendly to new players. You’ll just notice a bit more fan service here and there if you’re familiar with the universe.
    • 79 Metascore
    • 77 Critic Score
    If you’re a 30 year fan of Super Robot Wars, the latest entry into the saga is something pretty special. No expense was spared bringing crunchy strategy rules and every mecha IP under the sun into one full throttle extravaganza. And even if you are a complete noob like me, this feels like a great entry to the wider world of giant robot anime. I suppose if you are only looking for the most finely honed strategy game and style is meaningless to you, you’re not going to find what you are looking for in Super Robot Wars 30. But give it a chance, it might grab you with a 10 foot long mechanized fist and not let go.
    • 70 Metascore
    • 64 Critic Score
    Clockwork Aquario is a product of its time. The short game length and high difficulty are similar to its 90s counterparts. Unfortunately, due to this, there aren’t many reasons to revisit the game after playing through the meager number of stages. The score-based gameplay is a fresh twist and makes for an addictive platforming experience. Gaining multipliers and working out routes is fun whether playing on your own or with a partner. Even with its beautiful, chunky pixel art and vivid backgrounds, the game’s shortage of content and high price, make this a forgettable re-emergence rather than a celebrated return.
    • 73 Metascore
    • 75 Critic Score
    Big Brain Academy games ride the line between entertainment and training. You’ll churn through the content being offered in an hour, but that’s by design. A proper playthrough of this game is stretched over several months, with you improving slightly every day. Although I can’t imagine extensive research would teach you anything really new. Even a couple hours with these challenges would be enough to illuminate your weak points. Such is the central tenet here. If you’re looking for a gaming experience, you’ll be disappointed. But if you want to train that brain of yours, that’s a different story. These tools and tasks take on a whole new purpose then, one with practical ends. I’m not sure you’ll enjoy your time with Big Brain Academy: Brain vs Brain. But I’m certain your time playing the game will be well spent.
    • 66 Metascore
    • 80 Critic Score
    Medal of Honor: Above and Beyond, if nothing else, represents a symbolic step forward for VR game platforms like the Oculus Quest 2. It’s the closest thing to a AAA title I’ve played on my headset yet. I don’t know if its nearly-50GB file size is warranted given the so-so visuals, but I did have a lot of fun with the Campaign missions. I’ll still wait a while for the multiplayer to work out its kinks, but I can see myself enjoying that eventually, too. All in all, I’m not sure if Medal of Honor: Above and Beyond would do Grandpa proud, but if you own an Oculus Quest 2, it’s a fun experience and worthy of your time.
    • tbd Metascore
    • 80 Critic Score
    While not everything could be easily used for some builds, the Blooming Rooms kit is a wonderful addition. The items are well thought out, and we can’t forget just how many fabulous swatches we got with each item. You can’t go wrong with livening up your spaces with some plants, and at $4.99, you may as well take the plunge.
    • 83 Metascore
    • 90 Critic Score
    I was so engaged when playing through Danganronpa Decadence. My predictions were wrong, and I was very impressed with the outcome. If you’re at all a fan of visual novels, mysteries, or anime aesthetics, then Danganronpa Decadence is a must play. It’s four games for the price of one, and I loved all of them.
    • 79 Metascore
    • 76 Critic Score
    Evil Genius 2’s strengths are its presentation and its base building mechanics. Building the ultimate Inner Sanctum, complete with devious traps and scurrying minions is a lot of fun. But the news isn’t all good. Less enjoyable are some of the game’s busywork missions, lack of clarity around goals, and overall feeling of outstaying its welcome. Playing in the sandbox mode helps with the tedium, but overall Evil Genius 2 would be a better game if lost some complexity and padding, and focused on what it does best.
    • tbd Metascore
    • 85 Critic Score
    Though much of the gameplay of Norse Lands was similar to the base game, the challenges and strategies felt more balanced and less unforgiving. You do not have to be an experienced gamer to know what to do, and chances are fans of the Kingdom games are probably figuring it out too. Needless to say, if you think you may enjoy a strategy game with minimalistic visuals and a phenomenal soundtrack, give Kingdom Two Crowns a try, and for an enhanced experience, Norse Lands is a no-brainer DLC to add to your collection.
    • tbd Metascore
    • 76 Critic Score
    Drill Land’s few but varied problems, most of them, stem from the fact that it’s a 2002 game in 2021. It gets repetitive and dull within an hour of playtime, which is a caveat to its design and age. Pick it up, play, set it down and wait for the itch to come back. In the long term, one may call it a game that has outlived interest… or not. Being nearly two decades old, it has survived the attention span of one generation, but it may be ready for the next. The endless dig suffices for short bursts of fun, but it’s also more compelling when played competitively. Unfortunately, at the time of this review, online matchmaking is rather desolate. Because it’s so different from today’s console titles and part of a retro genre that’s more akin to modern mobile games, the time might be ripe for re-release.
    • 78 Metascore
    • 85 Critic Score
    Game developer, Prideful Sloth, places a premium on marrying narrative storytelling with detailed world building. This is a great game for players who just want to unwind or for parents looking for a safe game for their children to play.
    • 75 Metascore
    • 76 Critic Score
    Players of earlier Farming Simulator games will notice and appreciate a lot changes and improvements in the new release. Everything looks a lot better, there are new crops, and the new production chain mechanic and changing seasons really mix things up. New players may be flummoxed by the tutorial, as well as the deep, open-ended gameplay. Farming Simulator 22 has some rough patches, but there’s a lot of fun to harvest as well.
    • 73 Metascore
    • 76 Critic Score
    For any console player who already owns the Special Edition, some of the improvements of the Anniversary Edition are already available as free patches. Those folks will find the Anniversary Edition a reasonably priced add-on. It provides a significant new quest, some new mechanics, a new mode, and lots of cosmetic additions, plus access to the Creation Club and mods. Just don’t expect a graphical facelift. For console gamers without any experience of The Elder Scrolls V: Skyrim at all, the Anniversary Edition is definitely the version to pick up. With the Elder Scrolls VI in production, the Anniversary Edition is most likely (and hopefully) the final version of a seriously aging but still viable classic RPG.
    • tbd Metascore
    • 80 Critic Score
    While Next Space Rebels’ story tends to run a bit long and the middle part feels like a grind, it’s still a great loop with FMV actors playing out the weird times we find ourselves in. It made me consider just what it was actually like to grind out an existence as an influencer at the mercy of a platform’s whims when you start with a small idea of building a soda bottle rocket in a field. Hopefully, people do stand up against the predictable dystopia we find ourselves hurtling towards. And if they do it with rockets, maybe we’re all the better for it.
    • tbd Metascore
    • 76 Critic Score
    For fans of the point-and-click genre or a good cyberpunk-themed story, you should definitely check this one out as it’s certainly worth a try. I’m hoping the frame rate issue is because of the age of my machine and not because of possible poor optimization for the previous generations of consoles, or that a patch is forthcoming to address the problem.
    • 54 Metascore
    • 50 Critic Score
    Here’s the thing, though; despite every issue that the GTA: DE suffers from, I’ve still been having a good time with it. Which is simply a testament to how well-written the Grand Theft Auto series is. The GTA: DE needs a patch. Or, maybe, it needs a boatload of patches. Though, I still find myself enjoying the over-the-top storylines, ridiculous dialogue, and outrageous mission structure. It’s hard to call these definitive, but still easy to call them classics.
    • tbd Metascore
    • 75 Critic Score
    Aside from the in-your-face self-promotion, lack of evolution, and sketchy phone control, Just Dance 2022 retains the positive elements that have kept both would-be and accomplished dancers coming back for each new version. The starting setlist is relatively strong, and there are lots of options to craft the experience. How long the good times last probably depends on whether you’re willing to finally cave and buy into the Unlimited option to get your sweaty hands on those 700 other songs. There’s a way in which Just Dance 2022 feels more like a starter pack than a full game, but it’s still a great excuse for us sedentary endomorphs with multiple left feet to move and have fun.
    • 82 Metascore
    • 80 Critic Score
    As much as I loved playing through the Final Fantasy V Pixel Remaster, I can’t call it the definitive version. A definitive version would have the GBA bonus content, the PS1 cutscenes, the option to switch graphics and music, and multiple difficulties. But what we have is a beautiful version of a JRPG classic that has not been widely distributed outside of Japan. It’s an amazing game that holds up really well today. So, if anyone from Square-Enix is reading this review, please release the Final Fantasy Pixel Remasters on console, with physical editions. I would buy the heck outta that.
    • 73 Metascore
    • 83 Critic Score
    The Last Stand: Aftermath is supposed to be challenging, though, so some of the quality of life mechanics I want to see are probably absent by design. As it is, The Last Stand: Aftermath distinguishes itself from other zombie survival/roguelite games by virtue of its unique new character respawn idea and the incredibly detailed and believable post-zombie apocalypse world it imagines. The ability to retain gear and perks between deaths leavens the difficulty enough to let the addictive, just-one-more-try elements shine through. I’ve yet to reach the final stage, but I’ll keep trying.
    • 73 Metascore
    • 72 Critic Score
    On the flip side, I'm not sure who this release is for. If you've never played Diamond and Pearl, you'll probably love these games. Assuming you don't mind a couple of tiny steps backwards in terms of mechanics. If you're familiar with the old games, this will be a mostly pleasant nostalgia trip. Especially if you've forgotten everything that happens, like me. The only hitch is the baffling visual and audio design. More than anything, these choices suggest that the Pokemon Company isn't exactly sure what fans want out of these games. Brilliant Pearl feels well-crafted yet confused, like they pursued several disparate visions at once. If you can see past these strange decisions, you'll find a set of pretty respectable Pokemon games.
    • 73 Metascore
    • 72 Critic Score
    On the flip side, I'm not sure who this release is for. If you've never played Diamond and Pearl, you'll probably love these games. Assuming you don't mind a couple of tiny steps backwards in terms of mechanics. If you're familiar with the old games, this will be a mostly pleasant nostalgia trip. Especially if you've forgotten everything that happens, like me. The only hitch is the baffling visual and audio design. More than anything, these choices suggest that the Pokemon Company isn't exactly sure what fans want out of these games. Brilliant Pearl feels well-crafted yet confused, like they pursued several disparate visions at once. If you can see past these strange decisions, you'll find a set of pretty respectable Pokemon games.
    • 87 Metascore
    • 80 Critic Score
    Kathy Rain: DIrector’s Cut is definitely the edition of the game anyone new to the title should play. It polishes up the original, keeps the original characterization, expands some of the plot, and adds some quality of life improvements that go a long way for this short adventure. If you’ve been craving an adventure game that stokes some old nostalgia of the 90’s and VHS tapes, then look no further.
    • 69 Metascore
    • 78 Critic Score
    The idea of Sherlock Holmes essentially investigating his own origins is an intriguing conceit, though that's really only a small element of Sherlock Holmes Chapter One. The invented island of Cordona is a great backdrop for commentary on the late Victorian British Empire in all its excessive and tone-deaf glory, though again, those considerations are secondary. Sherlock Holmes Chapter One is, at heart, a collection of large and small mysteries to be solved, the chance to inhabit the mind of a legendary polymath and play detective with a wide and deep arsenal of tools and toys. Although the series is still bogged down by its fiddly mechanics and the pace can move too slowly for us fidgety gamers, Sherlock Holmes Chapter One is far more ambitious in scope than its series predecessors and may represent a new, high bar for the franchise.
    • 66 Metascore
    • 65 Critic Score
    If you’re a fan of the Gundam franchise, you’ll experience this game differently. The ambient weight of the setting provides essential context. We’re watching the antagonists as they struggle with impending defeat. Every glimpse of the flagship Gundam across enemy lines spins up genuine dread. Yet even this power is used too sparingly. The Gundam franchise is a massive, sweeping saga whose greatest battles are also remarkably intimate. Colossal wars are distilled into two machines engaging in physical and ideological struggles. So far, this is markedly absent from Code Fairy. Hopefully, the next two volumes find more solid narrative footing.
    • tbd Metascore
    • 75 Critic Score
    Hoplegs is really a masterpiece in its own genre of ridiculousness, though it may not be for everyone. The par time is hard to reach, to the point where I think the numbers are made up because there’s no way everyone can reach the checkpoint in under 3 minutes. Though the solo mode may be easier to reach the preferred time, playing with other people and completing levels together under the expected time is a near impossible task. Despite that, however, multiplayer is the way to go if you want to enjoy Hoplegs. This simple and creative game wasted two hours of my precious date night, I hate how long it took but I also love how it took us two hours to do the bare minimum.
    • 78 Metascore
    • 82 Critic Score
    Despite being frustrated by the initial limitations of the Sandbox Mode and the lackluster campaign, I found a lot to enjoy and appreciate about Jurassic World Evolution 2. Chaos Theory is an engaging and creative way of blending the iconic films into the game, and the new aquatic and flying dinosaurs are among the best of many new animals. Building and managing a theme park full of impossibly ancient animals is challenging and rewarding, and despite some annoyances, the game also manages to retain many grin-worthy moments of wonder at the improbable. People and dinosaurs just aren’t meant to be in the same place at the same time.
    • 82 Metascore
    • 85 Critic Score
    Overall, Roki was a big win in my book. Initially, I found its family-friendly focus to be a detriment to my enjoyment in my first sitting with it. In my second, I began to appreciate more of what it was going for, and in my third sitting, I played for 5 hours without even realizing it. Roki has a lot going for it, including a unique story, well-done but straightforward mechanics, and a simply beautiful art style. Don’t let this one slip past you like a tomte hiding in his hat.
    • 68 Metascore
    • 90 Critic Score
    All in all, these are minor points to one of the best Battlefields we’ve had in a while. It’s rekindled my excitement for the series for sure. With new modes like Hazard Zone and the ability to play old games like Bad Company 2 remastered, the game is full of content, even without single-player. If you’ve been thinking of diving into BF, whether it is your return or a first in the series, Battlefield 2042 might be exactly what you were looking for.
    • tbd Metascore
    • 77 Critic Score
    Treasures of the Aegean is an intriguing and audacious game. Giving you complete freedom, you can decide how you want to tackle the enormous environment. Due to the protagonist’s free-flowing approach to traversal, you can gracefully cruise through areas to discover the plethora of secrets that are buried within. Whilst some may be deterred by that lack of a clear objective, those who crave an adventure that gives you control should definitely check out this liberating trip to a lost, ancient world.
    • 71 Metascore
    • 74 Critic Score
    Tunche is a refreshing take on an established genre. The incredible aesthetics will immediately make this one stand out amongst its peers but its faithful implementation of mechanics hinders the experience. Whilst the rogue-lite features put a fun twist on every run, the repetitive combat can quickly become tiresome. Although there are a few issues, it’s certainly an interesting game that shines when playing with others.
    • 83 Metascore
    • 76 Critic Score
    It’s still a good story, though, with an arc and characters that impressed 2003 Star Wars fans and RPG players hungry for more of what they loved best. Mechanically, the moment-to-moment gameplay definitely shows its age and the writing isn’t as strong or nuanced as we might remember it being. There’s a bit of consolation prize sadness around this unadorned, unimproved semi-museum piece coming to Switch, which won’t be seeing Aspyr’s remake when it’s released. Knights of the Old Republic looks and plays like the exceptionally good game it most certainly was in 2003, but it’s hard not to see, hear and feel all the ways in which games have moved on since.
    • 82 Metascore
    • 75 Critic Score
    Rather than a coat of paint, this DLC is more like an extra room added to the ground floor. Whether you want to build a couple houses or a whole map full of them, the Happy Home Paradise DLC has you covered.
    • 65 Metascore
    • 72 Critic Score
    At its price point, you’ll be in for an okay time, especially if you find yourself enjoying the look and have an itch for a light tower defense game. It’s charming, and it doesn’t get in its own way of just letting you have at a few levels quickly. Whether or not it sticks with you will depend on how much you jive with its critters, the hand-drawn art, and Victor’s story.
    • 73 Metascore
    • 84 Critic Score
    Vanguard doesn’t stray too far away from the classic Call of Duty formula we have come to expect from the franchise over the past several years. In many ways, it’s a little more of the same. That said, Call of Duty: Vanguard is an incredibly robust package offering up tons of content for the buck. Zombies mode is far more enjoyable and varied, the single-player campaign is a visual stunner, and 20 MP maps at launch is nothing to sneeze at. If you have passed over Call of Duty over the last several years, it might be time to come back.
    • 72 Metascore
    • 67 Critic Score
    Where Cards Fall is a lovely puzzler that fails to capitalize on its innovative premise. While The Game Band nails the design, the gameplay experience is hindered by fiddly controls that mar the experience. Puzzles are enjoyable offering a suitable level of challenge but fail to deliver any truly memorable moments. Although the developer’s desire to tell a sympathetic narrative is clear, its delivery lacks the nuances required to engage the audience. Even though there’s an ace somewhere in the hole, several issues leave the game in the lurch.
    • 84 Metascore
    • 90 Critic Score
    Shin Megami Tensei V is an incredible achievement. While it comes off as less of a horror game than previous entries in the series, its sheer scale and eerie presentation more than make up for the lack of dedicated scares. In some ways, I feel that gaming technology has finally reached the point that it’s able to convey the tone and feel that Shin Megami Tensei has been trying to capture since the 80s. There's a lot packed into this game, especially if you play on a higher difficulty, which I definitely recommend doing. If you’re allergic to grinding, there is an optional Safety difficulty that will let you focus on the story instead, but you’ll still probably spend a lot of time exploring the expansive game world and getting lost between buildings.
    • 92 Metascore
    • 91 Critic Score
    At its core, Forza Horizon 5 is about having fun behind the wheel. It’s technically excellent and plays brilliantly, but it never takes itself too seriously. I mean, I jumped a pinata float off a mountain at one point. That balance makes the Horizon series the most grin-inducing racing games out there, and arguably one of the largest feathers in Xbox Game Studios’ cap.
    • 73 Metascore
    • 73 Critic Score
    Fatal Frame: Maiden of Black Water is a very good throwback to the weirder survival horror games found on the PS2. It features a looming horror atmosphere I really enjoyed, and a unique gameplay hook with its motion controlled first person camera. While it’s not going to win any game of the year awards, I would think that Fatal Frame: Maiden of Black Water should be a must play for all survival horror fans, especially with its budget price.
    • 76 Metascore
    • 68 Critic Score
    Demon Turf is a strange and peculiar game. At times, it nails its intention, delivering solid platforming sections, packed with ingenuity. However, you’ll often be let down by technical issues and odd design decisions that will ultimately hinder your experience. Although the game, doesn’t manage to stick the landing, it certainly has some memorable moments that will resonate with fans of classic 3D platformers.
    • 83 Metascore
    • 86 Critic Score
    Unpacking is going to stick with me at least as hard as the latest superhero movie I saw, and it’s going to make the next time I need to look for a new place that much more tolerable. Maybe even fun. I enjoyed the brief time I spent with Unpacking, and I’m not going to stop thinking about it before my next move.
    • tbd Metascore
    • 77 Critic Score
    The experience is really a deceptively fun way to improve situational awareness, a charming little escape with a hint of addictiveness. It’s not exactly designed for long sessions, however. An hour into gameplay, the freshness depreciates. Truly, the rogue-lite randomness and small game board levels work for when the mood strikes. There’s no elaborate campaign or page-turner, storybook adventure. But if you enjoy some strategy and rogue-lite retro goodness, Evertried makes for great satisfaction on a whim.

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