Checkpoint Gaming's Scores

  • Games
For 1,227 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Lust from Beyond
Score distribution:
1230 game reviews
    • 88 Metascore
    • 100 Critic Score
    Horizon Forbidden West is everything you could hope for in a sequel. Not only does it provide more content to sink your teeth into, but it makes smart design decisions that refine its systems to be near faultless. Aloy’s personal story continues to evolve, this time with an even stronger supporting cast and memorable antagonists propelling her journey to another level. Above all, its moment-to-moment gameplay expertly combines the fun traversal, exciting combat, and creative problem-solving to awesome effect, meaning it always feels excellent to play. Horizon Forbidden West is one of the best open-world adventures available today and is a stellar experience from its strong introduction all the way to its dramatic conclusion, and beyond.
    • 69 Metascore
    • 70 Critic Score
    KINGDOM of the DEAD is a pretty damned good horror FPS with enough compelling ideas to stand on its own. The monochrome, hand-drawn visuals really sell the game’s Lovecraftian-noir tone, without interfering with gameplay. Plus, its varied additional mission objectives make its difficulty settings feel more multi-layered. Still, with its short play-time, minimal plot, and lack of unlockable content, it won’t be engaging for everyone. However, for those looking for some retro FPS fun, KINGDOM of the DEAD is a unique enough experience to be worth the recommendation.
    • tbd Metascore
    • 80 Critic Score
    KungFu Kickball brings an unexpected amount of joy to the table. Between the simple controls, intuitive gameplay, cute art style, and banging tunes, KungFu Kickball could very well dominate your next house party. Despite the lack of diversity of the characters and stages, KungFu Kickball shakes up the arcade genre with something new and entertaining. Whether you are playing locally at home or playing online, the game has you covered, even for those playing across different platforms. If you are a fan of games such as Smash Bros. or Rocket League, I would highly recommend picking this one up and playing with both friends and family for an enjoyable night in.
    • 83 Metascore
    • 75 Critic Score
    Pokémon Legends: Arceus is the future for Pokémon games. The graphics are disappointing and the combat is very simple, yet it’s undeniably fun to play. Exploring areas with roaming Pokémon has been a distant dream for a long time and it’s finally here. With improvements and tweaks, this is how the mainline series should stay.
    • 81 Metascore
    • 50 Critic Score
    Sifu is a game that could have been something amazing, with its fascinating premise and superbly crafted and fluid combat mechanics and animations. However, the game’s frustrating need to make the gameplay ridiculously hard just left me tired and annoyed. Sloclap really needs to think about how they can make this game more accessible, possibly by including more shortcuts, an adjustable difficulty setting, or just lowering the impact of health lost from fighting your average foe. Hopefully they will bring in some patches that will address these issues, but as it stands, I’d wait before investing time in the world of Sifu.
    • 87 Metascore
    • 90 Critic Score
    Without a doubt, OlliOlli World is going to be the skateboarding game to check out in 2022. It's an adventure full of plenty of fun and is incredibly hard to fault. Where the challenge in the late game can be a bit much, plenty of accessibility options help you make do. On offer are luscious and vibrant levels to absolutely melt away into with rewarding easy-to-pick-up and at times hard-to-master gameplay. Roll7's hard work refining their craft and genre niche over the years have well paid off, shaping one of the best and most joyous skating games in a long time. It's well worth creating your own weird skating hero, diving head first into the wondrous weird OlliOlli World has on offer. You owe yourself that much.
    • 77 Metascore
    • 70 Critic Score
    Sucker for Love: First Date is a really clever melding of both horror and romance that takes a totally different route from other popular genre mashes like Doki Doki Literature Club. A wonderful dash of comedy imbues the game with an extra layer of goodness. The game managed to make me scared and laugh at the same time, so it’s such a shame that glitches are still ever-present because they really drag the experience down. I hope that Sucker for Love: Second Date may come out someday, expanding on the very solid foundation to make something even better. Oh, and to give me more unknowable horrors to kiss, of course.
    • 77 Metascore
    • 90 Critic Score
    Dying Light 2 Stay Human is a more than worthy follow up and worth the wait. Whilst not necessarily reinventing the wheel, it excels in being one of the best versions of the open-world formula we've known for some time. With silky-smooth parkour and combat mechanics, and plenty of things to see and do, I highly recommend the plunge into The City. Where there's slight polishing to still be done and the story at times leaves a bit to be desired, shining moments and performances make it all the more worthwhile, standing as a stronger entry than its predecessor. This has become my favourite free roam zombie game to date and has me constantly itching to jump back in and tool around some more in its playground. Not bloody bad, Techland.
    • 82 Metascore
    • 85 Critic Score
    Not For Broadcast ambitiously challenges the player to reconsider their ethical framework, political values, and personal loyalties through its incredibly clever combination of stressful management sim gameplay and acid-tongued writing. It’s not for the faint of heart, but balances its dystopian terrors with biting satire. With exceptional performances from its cast, a unique and varied system of mechanics that changes with each broadcast, and tonnes of extra story content, any budding media mogul will be both delighted and horrified with all that Not For Broadcast has to offer.
    • 87 Metascore
    • 85 Critic Score
    Uncharted: Legacy of Thieves Collection joins the Nathan Drake Collection as the best way to experience some of the greatest titles PlayStation has ever put out into the world. Naughty Dog truly are kings of their craft, having created many of the industry's greatest games, and with Uncharted established a franchise that captures the movie-like-magic of adventure cinema and brings it into the interactive space. Who knows what the future of the Uncharted franchise has in store, but for now getting your hands on this collection is a sure-fire way to experience a platform-defining experience that should hold up for years to come.
    • 70 Metascore
    • 65 Critic Score
    Reverie Knights Tactics is a decent turn-based strategy RPG that fans of the genre will likely enjoy… for the most part. The Order vs Chaos system and optional side-quests provide additional depth to the game’s plot. Furthermore, the strategy gameplay fundamentally works very well, encouraging thoughtful planning and smart use of stage hazards. However, its balance issues, primarily the lack of post-combat recovery and limited character customisation and re-spec options, can lead to Reverie Knights Tactics’ gameplay wearing on you over time. It’s an imperfect game, but there are enough neat ideas to be worth checking out.
    • 70 Metascore
    • 55 Critic Score
    Ammunition-fueled ATV trips, Mech piloting sequences and taking down squid-operated choppers levels of insane action can’t save Serious Sam: Siberian Mayhem. No matter how varied the environments or silky smooth the gunplay and weapons may be this time around, it’s clear the franchise is in need of more of a shakeup. Blowing through waves and waves of extraterrestrial threats doesn’t take long to blur together and once more feels like going through the motions. It’s frustrating too; creating a game with the help of loyal fan modders is arguably as true as the franchise can get. Still, it struggles to impress. Maybe it’s high time the Serious Sam series take notes from its most recent setting: traipsing away on ice for a little while.
    • 74 Metascore
    • 70 Critic Score
    Windjammers 2 is a great update to a nostalgic arcade wonder that many will welcome with open arms, just like they would a frisbee. Definitely take this one for a spin if you love air hockey-style games but crave that bit of extra button mashing. The characters, arenas, and soundtrack all hit the mark brilliantly. It’s not an easy game to master, allowing dedicated fans to hone their skills and improve. There’s a missed opportunity for better tutorialisation and a lack of a structured tournament/career mode is disappointing, though the game overall still feels like a nostalgic romp.
    • 72 Metascore
    • 80 Critic Score
    Pupperazzi isn’t difficult or cerebral. This photography simulator doesn’t have the budget or serenity that other games in the genre might provide, but handily makes up for it with charm, personality, and hundreds of dogs being big goofballs. Even playing the same level multiple times will give you a random assortment of dogs and toys to mess around with, so the game doesn’t grow stale easily. It’s a fantastic example of a video game letting you live out a simple real-life fantasy: walking around without a care in the world, taking photos of endless dogs, and their fluffy, scratchable butts.
    • 53 Metascore
    • 50 Critic Score
    Blackwind presents a sci-fi platforming world that is fun to smash through and fly around its desolate landscapes. However, it sticks with its formula of killing enemies and unlocking areas so tightly that it lacks spontaneity and becomes too predictable too fast. Repetitive music, awkward dialogue and unvaried landscapes all lead to a pretty lackluster experience that even the fun combat can’t fix. Blackwind needs more time taking risks and experimenting with the very versatile genres it encompasses in order for it to stand out amongst the crowded population of action games.
    • tbd Metascore
    • 55 Critic Score
    RPGolf Legends leans too much into its influences to be really entertaining in itself. As a fan of Sports RPGs, RPGolf Legends demonstrates there is some wiggle room to experiment with the formula. I’d be doing a disservice to not congratulate the developers on the boss fights that succeed at demonstrating how RPG mechanics and golf mechanics can integrate well to make some unique and special gameplay moments. However, it must be said that outside of those boss fights, the game is largely satisfactory, but not exciting. It’s not the worst game I have played in recent memory, and it’s not a bad game to kill time on. Yet, for the ambition on display, I find it hard to get particularly enthusiastic about RPGolf Legends.
    • tbd Metascore
    • 50 Critic Score
    Gravity Chase is not the most ambitious or creative racing game, but it offers a competent and fast futuristic racer. With a decent variety of tracks that are all easy to unlock, three game modes to pick from, and a satisfactory roster of ships and music to race with—there’s a handful of fun in this package.
    • 71 Metascore
    • 90 Critic Score
    Rainbow Six Extraction ran the risk of being labelled as an expansion or an unnecessary spinoff, but confidently proves that there is more than enough room in this universe for a survival horror tactical shooter built on the foundations laid down by Siege. With a mixture of enjoyable objectives, a diverse range of Operators and a compelling gameplay loop filled with aggressive enemies and intense action, the addictive nature of the experience shines through with a constant struggle between playing it safe or risking it all for greater reward. Rainbow Six Extraction is full of truly exciting and memorable moments, continually testing your skill and perseverance around every dark corner, which makes it an incredibly gripping experience that doesn’t let go easily.
    • 79 Metascore
    • 95 Critic Score
    I can’t praise Nobody Saves the World enough for both its undeniable style and interesting game mechanics. The world is fleshed out and detailed, which allows the characters and environment to come to life. The Forms available create a unique class system that I personally haven’t seen before, especially because the character designs are so eccentric and interesting. The dungeons are all thematically compelling with tough challenges that make you have to experiment with different abilities and combinations. Add to this co-op compatibility and you’re left with a remarkable release that’s ready to bestow you and a friend with unrivalled joy.
    • tbd Metascore
    • 40 Critic Score
    Aery – Dreamscape is an interesting game. But with five Aery games already out, has EpiXR Games already flown too close to the sun? Dreamscape’s storytelling is quirky, by looking into the dreams of those around us, we can understand each other more. With different levels and a unique hub world, it’s clear there’s passion. But considering that subtitles are sometimes missing, objects glitching, and markers not showing at all, maybe it’s best to give Dreamscape a miss.
    • tbd Metascore
    • 70 Critic Score
    Rescue Party: Live! is a chaotic multiplayer game that allows players of all ages to engage in the childhood fantasy of being an everyday hero. Fight fires, rescue civilians, perform CPR, traverse floods, avoid avalanches, build bridges, and more! Problem-solve with your friends and enjoy some light-hearted but challenging fun. Whether your friends are in the room with you or overseas, the flexible multiplayer system means everyone can join in the fray. Despite the lack of friendly UI and lacklustre storytelling, Rescue Party: Live! is still a great addition to the popular co-op party genre and delivers a unique gameplay experience.
    • 78 Metascore
    • 70 Critic Score
    Grow: Song of the Evertree is close to excellence with its gorgeous aesthetic and charming writing, but it struggles under the number of gameplay elements packed into it. There’s a lot here that might work together in theory, but the end result is less than the sum of its parts. When exploring Alaria and interacting with the characters, it’s easy to get swept up in this quirky and beautiful world. Unfortunately, the bits you enjoy will be intercut with stuff that might feel more like a chore. Grow is a game with too many irons in the fire, but its obvious heart and character still presents a lot to love.
    • 70 Metascore
    • 70 Critic Score
    Growbot is a wholesome experience with a dash of eerie undertones to it. You will find new ways of solving puzzles you haven’t seen before in similar point and click adventure games and will leave this experience wondering if you were really playing a game, or just dreaming. A shortage of hints can cause irritation, but there is so much whimsy and artistic expression it becomes easy enough to forgive. This is one nature trip you shouldn’t skip.
    • tbd Metascore
    • 60 Critic Score
    Aspire: Ina’s Tale promises an epic journey and re-discovery of Ina’s power, but the game struggles to reach these expectations in its short runtime. Despite the unsatisfying exploration of the themes and setting within the Tower, Aspire: Ina’s Tale still delivers a heartfelt story within a truly exquisite environment. The puzzles are frustrating at times, but their difficulty leaves you feeling quite smart after completing them.
    • 78 Metascore
    • 80 Critic Score
    While Chorus lacks a more deft approach in telling its story, its gameplay more than makes up for it. The game provides a nice sandbox experience to explore a beautifully realised cosmos, with different-looking systems to explore to add some nice variety. Exploring this galaxy on its own could be enough in its own right, but space combat also offers an enjoyable and satisfying experience that controls superbly well. Chorus achieves where it counts and I feel there may be potential for this team to explore a sequel should they so choose. It offers a compelling enough world that could evoke stories that might matter more to the player, widening the potential for the game’s context to further emphasise the game’s truly stellar combat .
    • 83 Metascore
    • 80 Critic Score
    I would highly recommend playing Danganronpa if you have any sort of interest in murder mystery or visual novels, either on Switch after they patch the performance issues or on another platform. The games are a lot of fun and you are sure to be sucked into them. The aesthetic and music is a step above the rest and while the story can be a little wild at times, it will always keep you engaged. It is nice that Danganronpa has returned to its portable roots, but upsetting that the ports are a little rough around the edges. I wouldn’t say this is the best way to play the series in its current state, but hopefully that will change in time.
    • 68 Metascore
    • 70 Critic Score
    I really, really enjoyed my time with The Gunk; a fleetingly brief experience that left me feeling tranquil and at peace. It is rare a game can have an effect like that on me – what with the smorgasbord of violent games and intensity on offer around every corner. Do not let the quirky name put you off, The Gunk is more than deserving of a play during a lazy summer (or winter for you northern hemisphere dwelling folk) afternoon. Bugs and minor flaws do prove to be an inconvenience, although Image & Form Games have still managed to deliver a solid 3D platformer that’s worth a look.
    • 72 Metascore
    • 80 Critic Score
    Aeterna Noctis is an amazing example of how a developer can mix together gameplay elements from many popular platformers of the past few years to construct something greater than the sum of its parts. While it owes a gameplay debt to games like Hollow Knight, Dark Souls, and Castlevania, Aeterna Noctis’ fascinating setting and enjoyable gameplay make it easy to appreciate on its own. Its beautiful world and gorgeous soundtrack make exploring Aeterna is a joy, even when its high difficulty is knocking you down over and over. If you’ve been seeking your next Metroidvania fix, Aeterna Noctis is definitely worth diving into.
    • 61 Metascore
    • 60 Critic Score
    For fans of the series, or for players looking for a slightly more involved grind during their commute than the usual mobile fare, Monster Rancher 1 & 2 DX offer a heap of monster-rearing pleasure. However, this pair of titles is truly a product of its time: a lack of tutorials, janky graphics, and a set of opaque gameplay systems reliant on heavy grinding might prove too high a barrier for the average creature collector. Pick this up only if you’re prepared for a nostalgic romp through the highs and lows of late nineties game design.
    • tbd Metascore
    • 60 Critic Score
    2pt Interactive’s first foray into the console and PC world is astounding for such a small team. Heavenly Bodies’ graphics, aesthetics, and sounds are beautiful. The introduction of different control modes is also great, with a clear and commendable focus on accessibility. The difficult-to-master controls is where players may find a challenge in engaging with the title, with unclear missions adding to the disorderly feeling. While short, the game is replayable enough with different coop partners and challenges. Consider jumping in with a friend, because cooperative fun can help camouflage some of the game’s rougher edges.
    • 80 Metascore
    • 70 Critic Score
    With deep strategy elements found both inside and outside of combat, Ruined King: A League of Legends Story makes for an undeniably engaging and challenging adventure. Fans of League of Legends get to see the world of Ruenterra from a new lens and will be hooked by the endearing character moments found within the game’s story. Ruined King may not find the wide appeal that other League properties have managed, and some of the interactions found outside of combat are admittedly cumbersome, but it’s hard to deny the excitement and depth of content found within the turn-based battles of Ruined King.
    • 73 Metascore
    • 70 Critic Score
    A fun little party puzzler, Big Brain Academy: Brain vs. Brain gives the ol’ neurons a thorough workout in a jolly, well-presented package. While its single-player mode lacks longevity and will only keep the most dedicated brainiacs engaged, the sheer maddening joy of trying to compete in its frantic multiplayer offering is delightful and sure to keep your grey matter nice and juicy. Between its smooth touchscreen controls, charming presentation, and customisable difficulty options, Big Brain Academy provides a solid party experience for the whole family.
    • 80 Metascore
    • 80 Critic Score
    Master Chief is back and better than ever. Halo Infinite introduces open-world elements that don’t distract from the main story and add value to its replayability and memorable action. Even with the inclusion of the thrilling Grappleshot, the gameplay still maintains its signature feel. Multiplayer may need a lot of finetuning, but it costs nothing to play and provides plenty of frantic fun for a group of friends and solo players. With more features and additions to come, Halo Infinite isn’t slowing down… No. I think we’re just getting started.
    • 73 Metascore
    • 50 Critic Score
    What was once the pinnacle of its genre has become a bit of a joke as it releases again and again and again. The Elder Scrolls V: Skyrim Anniversary Edition adds very little that can’t be found in the 2016 Special Edition or is already free with Creation Club content. There is enjoyment to be had out of playing the game in the new survival mode and I still adore the base game. However, Skyrim just isn’t as strong when held up to modern standards, and it is the fault of Bethesda that this tired horse is now running a race with so many others that are leagues faster.
    • tbd Metascore
    • 60 Critic Score
    Farming Simulator 22 is a beefy farming game that brings realism at the expense of inexperienced player enjoyment. It’s a machine built on the agricultural industry that forgoes any story in favour of hard work. It’s a simulator game that understands the assignment but isn’t at all intuitive in how it allows players to begin new farms. With proper tutorials and allowances, this game would appeal to players beyond its dedicated niche. Once players are able to tackle the learning curve, they’ll discover enjoyment can be found through persistence.
    • 78 Metascore
    • 90 Critic Score
    I’ve fallen in love with Solar Ash. It proves to be one of the best recent action-adventure games with a stunning sci-fi world, rich with bits of lore and worldbuilding to unravel. It may have come just under the wire in terms of 2021 releases, but it’s still a game that’s a must-play. Step on in and you have an experience with none of the fat and all of the glory. Gameplay that feels fluid and satisfying, moments and cinematography that feel like paintings of art, a story that resolves in an impacting way… this game has it all. Heart Machine you’ve bloody done it again.
    • 78 Metascore
    • 60 Critic Score
    Blue Reflection: Second Light is a fresh and emotionally engaging entry into the JRPG genre that shows a lot of promise but doesn’t quite manage to deliver. Gust proves that a game can juggle action, emotion, and story, but that’s not necessarily what Second Light manages to achieve. There are flashes of hope and excitement, and the game does manage to feel distinct in its genre, but it will take a little more polish for it to stand out from the rest.
    • 84 Metascore
    • 80 Critic Score
    Shin Megami Tensei V is sure to bring a large swath of fresh fans to the series with its beautiful graphics and complex turn-based strategy mechanics. It presents a challenge even on the easiest setting, and the demon recruitment process has been made all the better with livelier, more varied dialogue. Shin Megami Tensei V is only held back by some lacklustre storytelling in the first half, and the unfortunate performance on the Nintendo Switch, which was the wrong console to handle Shin Megami Tensei V’s powerful graphics.
    • 54 Metascore
    • 50 Critic Score
    Grand Theft Auto: The Trilogy – The Definitive Edition is an interesting package; despite doing a number of things fairly well such as gameplay tweaks and refreshed visuals it’s hard not to feel a little let down. When you consider all of the possibilities or additional improvements that could have been made, it just feels like Rockstar could have gone further and created some truly memorable remakes or high-quality remasters. All of the games here do look better and play better than the originals, which technically does make these versions the definitive ones, but it feels like a missed opportunity at the end of the day. A few patches will likely take care of some of the more obvious issues, but at this point it is hard to recommend to anyone other than the GTA faithful.
    • 76 Metascore
    • 50 Critic Score
    Jurassic World Evolution 2, for all the negative things I’ve had to say about it, is not in itself that bad of a game. It IS however, a mediocre Jurassic Park game, one that has passable mechanics that gel with the franchise about as well as a raptor gels with Samuel L. Jackson. Ultimately, you can’t really look past such an enormous missing of the point and it does besmirch the experience. For diehard Jurassic Park fans like me, the Jurassic World Evolution formula is a hard sell, though park management enthusiasts may get a kick out of this still.
    • tbd Metascore
    • 70 Critic Score
    Ty the Tasmanian Tiger HD Collection successfully updates the first two games for a new generation of gamers. The endearing characters and story shine through with the beautifully rendered HD world Krome Studios have created, but it really is best played in handheld mode. The voice acting is just as great as it was on its initial release, and completionists will relish in the many collectibles throughout the games. Further fixes to the camera angles and underwater controls would have elevated this game further, and some of its elements feel outdated and a bit too easy, but this is a solid HD update to a collection of classic games that will never go out of style.
    • 73 Metascore
    • 70 Critic Score
    Call of Duty: Vanguard is As Expected: The Video Game. You get the polish, the excitement, the rush the series always delivers within the stylised World War 2 setting. This year, the single-player campaign is undoubtedly the standout action blockbuster, with the Multiplayer serving chaotic fun and Zombies mode failing to try something different. Pick it up if you’re already a fan.
    • 79 Metascore
    • 70 Critic Score
    Crysis Remastered Trilogy is a collection of games that is a hell of a lot of fun and really is an important moment in video game history. For a while there, it was the benchmark for graphics in games, and it’s important that games like this are preserved and released in their remastered form not just on PC but for modern consoles as well. It’s a bundle for those who love their games to look gorgeous, have the autonomy to blow up stuff in a number of different and creative ways, and love FPS vibes. With all three games remastered and in one collection, Crysis Remastered Trilogy is a lot of big bangs for your buck, despite some shortfalls.
    • 67 Metascore
    • 60 Critic Score
    Bright Memory: Infinite will go down as a largely impressive game held back by glaring shortfalls. The frenetic and uniquely compelling shooter/hack ‘n’ slash combat as well as the breathtakingly realistic visuals make for a worthy experience alone. Unfortunately, that narrative is told in a less than elegant way and the quick sprint to roll credits hold Infinite back from reaching its true potential.
    • 73 Metascore
    • 80 Critic Score
    Pokémon Brilliant Diamond and Pokémon Shining Pearl are faithful recreations of the classic DS titles, updated with plenty of small, ease-of-life changes. While some fans might feel alienated by the features that have been added to make the game easier, the changes are a net positive that make the game a smoother experience all-round. The upgraded Underground and Super Contest Show are both more involved and offer more things to do, and the remade music tracks sound beautiful. Although a lot more could have been done to make these remakes truly special, what's here will make Brilliant Diamond and Shining Pearl a worthwhile experience for returning fans and new ones alike.
    • 73 Metascore
    • 60 Critic Score
    The Last Stand: Aftermath is an engaging zombie-themed roguelike that unfortunately runs out of ideas too fast. The steady voyage across the zombie-infested post-apocalypse whilst scavenging for scarce resources is a tense and fairly enjoyable experience, but only for a while. As a game built around repetition and short playthroughs, The Last Stand: Aftermath recycles enemies and environments too frequently for the amount of time you replay them. The addition of mutations and new player equipment load-outs are a nice touch, but ultimately don’t do enough to mix up the experience. Rewarding progression and an engaging premise mean the game is certainly worth checking out for fans of roguelikes and zombie games, although it might not hold your attention for very long.
    • 77 Metascore
    • 80 Critic Score
    Despite some rough edges, Sherlock Holmes: Chapter One has its heart in the right place. Frogwares is taking the classic Sherlock mythos and spinning off some impressive original work here. The story is well-presented, with the partnership between Sherlock and Jon particularly pleasant. Other cases show some interesting new puzzle types that I have not yet seen before. Whilst the two strengths of this title are separate, which annoys me somewhat, it’s the annoyance I feel when a game is a few decisions short of me showering it in unqualified praise. As it stands, Sherlock Holmes: Chapter One is a standard-setter for open-world mystery games.
    • 83 Metascore
    • 80 Critic Score
    The Riftbreaker is a chaotic mess that spans several genres and comes out as perfect as Grandma’s Christmas Trifle. It doesn’t make sense at all but it comes together so nicely and seamlessly, it gives the user a completely unique and challenging experience. Whether you are into tower defence, RTS or even bullet hell or hack & slash, The Riftbreaker is going to give you one hell of a wild ride, and you better hang on for dear life.
    • 70 Metascore
    • 70 Critic Score
    Demon Slayer -Kimetsu No Yaiba- The Hinokami Chronicles is one for the fans, yet still accessible for beginners. Aside from a few functionality problems in gameplay, it is a great load of fun being able to fight against familiar faces and take the leading role in the story of Demon Slayer. The developers of the game may have missed a prime opportunity to expand on the exploration experience, but at the end of the day, this is a game focused on the thrill of battling against Demons and looking cool while doing so.
    • 54 Metascore
    • 40 Critic Score
    I wish I had more positive points to speak about, but AWAY: The Survival Series just isn’t that fun to play, and being a video game this is one of the most important aspects for the developers to nail. The experience feels unnaturally empty and shallow, and whilst the good intentions are there, the execution makes it a hard title to recommend spending money on, at least in its current state which feels like an early access title, despite it being a proper release. If this title piques your interest, I would suggest waiting to see what the developers end up fixing and tweaking as they have promised to fix multiple issues and provide constant updates to offer a more polished title.
    • 68 Metascore
    • 80 Critic Score
    The biggest and boldest Battlefield to date, 2042 combines trademark action with impressive innovations. Experimentation with loadout and attachment changes drive the enormous spectacle of 128 player warzones and dynamic weather events. Hazard Zone provides the grounds for extremely tactical gameplay but needs refinement to make it a lasting experience. The shining star without question is Portal, allowing series veterans to jump back into their favourite legacy maps and muck around with creative modes and features – it's basically four games in one package. If it wasn't for a few poorly designed 2042 maps, combat balancing issues, and performance concerns, Battlefield 2042 might be the best in the franchise.
    • 68 Metascore
    • 70 Critic Score
    Demon Turf is a good game begging the eyes of those invested in the collectathon niche. Plenty of fun hours are on offer to watch those numbers tick up and pull off some tight and joyful platforming. It may waver in some of its later combat and ability design, also proving unfriendly for younger audiences. Though just as much forgiveness is issued when you consider how devoted the game is to tackling its genre. If you’re looking for a more modest and fun game to wind down the year, this is it.
    • 79 Metascore
    • 80 Critic Score
    Riders Republic offers a cornucopia of extreme sporting choices for players to choose from. By giving enough attention and fine-tuning to each individual sport, it has created an evergreen title to receive future updates or expansions to build upon well into the future. With a solid foundation offering solo and group players fun and exciting experiences, Riders Republic has set the stage incredibly well. While its predecessor Steep failed to capture a lasting audience, I feel strongly that Riders stands a much greater chance at retaining players’ interest due in part to its tongue-in-cheek tone combined with the game’s sheer variety of extreme sports adventures and energetic open world. I look forward to returning to Riders Republic to bike down mountain paths or fly through narrow canyon gaps while listening to alt-rock radio sometime soon.
    • 81 Metascore
    • 80 Critic Score
    Age of Empires IV delivers an absolute feast for strategy fans, offering several gameplay modes, a beautifully crafted story campaign, and stunning visuals. It may not come with a ground-breaking overhaul when it comes to its gameplay mechanics, but it does stay true to the tried and tested classic gameplay formula, which is sure to delight both old and new fans of the franchise.
    • tbd Metascore
    • 60 Critic Score
    The parts of Where Cards Fall I remember most fondly are when it gets out of its own way. When the game successfully captured my interest, it directed my attention towards a beautiful world with a welcoming atmosphere. I vibe out on the board game aesthetic and enjoy the puzzles. But when the game is running too fast near the start, or too slow at the end, you can see the faults that are being concealed. Beyond the mask lies a story that does not engage and presentation that at times does a disservice to its mechanics.
    • 68 Metascore
    • 50 Critic Score
    Tunche combines familiar mechanics with a setting that is rarely represented in video games. This keeps the game’s visual design fresh, but the combat is more than familiar and not up to the standard set by other games in these genres. Tunche can’t scratch the side-scrolling beat-em-up action of River City Girls or the honed roguelike structure of Hades. Unfortunately, this means the game’s charming art and characters are at battle with lackluster gameplay.
    • 76 Metascore
    • 80 Critic Score
    Voice of Cards: The Isle Dragon Roars is a great little gem to come out of this year. Where NieR is a good series though not quite for me, this absolutely is. The team have created a true sleeper hit that is well worth seeking out for NieR or fantasy adventure fans alike. The music and wondrous exploration on offer are engaging throughout. While other limitations in roleplaying are noticeable, they’re never enough to rob you of your enjoyment. What’s here is some clever and wonderful writing, a charming cast of characters and another weird world worth delving into. Yoko Taro and the team have done it again.
    • 92 Metascore
    • 90 Critic Score
    Forza Horizon 5 takes what we’ve loved over the series’ life so far and brings it full circle, with a comprehensive package that includes everything you could possibly want from a racing game. Mexico is an astounding and wonderful location to explore, and production values are on point, from the stunning visuals of its gorgeous open world to the well-executed audio that keeps energy levels high. On top of the diverse range of events we’ve come to expect, Horizon Adventures adds another fun layer of story and player progression that keeps you engaged, and the vehicle handling is, still, second-to-none. With more content than ever before, the Eventlab to make even more experiences and a suite of multiplayer modes to engage with, Forza Horizon 5 is the best racing game available today, bar none.
    • 57 Metascore
    • 50 Critic Score
    To The Rescue! delivers a meaningful message about animal welfare in a family-friendly package. An inoffensive tycoon game full of cute dogs and happy moments makes running a dog shelter a cheerful task. Yet, that task becomes painstakingly frustrating with a poor interface, micromanaging dozens of pups with a limited inventory and clumsy controls. It doesn’t help that there are many, many glitches and game-breaking bugs. Little Rock Games might be biting off more than they can chew with To The Rescue!.
    • 83 Metascore
    • 80 Critic Score
    Unpacking is a game about making a space your own, taking space up, and making space for others. Each of the game’s levels is a loveable snapshot of believable modern human life. Brisbane-based developer Witch Beam have made a delightful game that I know fans of Aussie indies have been looking forward to for a long time. It isn’t just a fantasy where I’m more organised than in my real life, it’s a relaxing, stress-free experience that I will definitely revisit.
    • 81 Metascore
    • 90 Critic Score
    Remaining addictive and compelling throughout, I’m in love with Dungeon Encounters. Ito, Kato and Uematsu make for an absolute dream, being a key part of what makes this the best and most vibe filled rogue-lite experience of the year. Where its minimalistic design may off-put, it’s more than worth moving past that and exploring the genius and wonder on offer. Level readability is so concise and polished. Puzzle design is clever and stimulating, flexing muscles in the brain I haven’t used in years. ATB combat is back and thriving, being the best it’s ever been. Layers upon layers of depth are offered here. There’s so much magic in Dungeon Encounters. I only pray people find the time out of the heavy influx of games to give this one a shot. If you do, you’re in for an amazing ride.
    • 82 Metascore
    • 90 Critic Score
    Eastward is truly a gem of the pixel adventure-RPG genre. It is plain as day that Pixpil poured their affections for this genre into making this game. They’ve provided fluid and expressive animation rarely seen in pixel games, lively characters, quirky writing, and catchy chiptune soundtracks. It is visually enticing from the beginning and will continue to keep you hooked until you are satisfied with unravelling its narrative. Eastward has easily taken its place as my favourite game of this year. I highly encourage lovers of pixel JRPGs to try this game out for yourselves. John and Sam will cook you up a satisfying adventure you will want to devour whole.
    • 63 Metascore
    • 70 Critic Score
    I’m a little sad about how Maiden of Black Water resulted in Project Zero’s pause as a series. Great photography gameplay is on offer and had me frantically thinking on the fly to snap some solid (and horrific) photos. Poor pacing, voice acting and less than admirable treatment of female characters is present though, which can at times be tough obstacles to overcome. Still, the eerie atmosphere the game sets up for itself remains throughout. It is a thrilling, quite pleasurable experience that, while the answers may not always be satisfying, will leave you guessing until its conclusion. I can only hope this remaster is the start of a new turn for the series. Flaws and all, the Project Zero franchise is more than worthy of another shot in the spooky spotlight.
    • 80 Metascore
    • 70 Critic Score
    Mario Party Superstars is exactly what you'd expect: it's a nostalgia-fest that brings back some of the most beloved boards and minigames from past titles and touches them up for the Nintendo Switch. Each game board has been delightfully updated, and the nostalgic minigame selection is generally pretty good. But beyond that nostalgia factor, Superstars hasn't added anything new to the series. The minigame modes aren't very exciting, and the visuals, while nice, aren't different from any other Mario game from the past few years. It's definitely a great way to experience those classic N64 boards, as long as you don't expect anything more.
    • 66 Metascore
    • 60 Critic Score
    The Lightbringer definitely brings some platforming joy to the surface but stumbles with uneven boss encounters. The game is easy to pick up with a gradual increase in platforming difficulty, though the lack of a checkpoint system may be a drawback for those less tried and tested to the ways of platformers. There is depth here if you’re after a challenge but The Lightbringer may end up leaving you a bit wanting.
    • 73 Metascore
    • 70 Critic Score
    Tandem: A Tale of Shadows marries surreal graphics and unique gameplay to create a truly immersive and visually compelling game. Switching between a top-down and side-scroller view, Tandem is sure to keep you interested with its plethora of interesting ideas and mechanics. If you’re looking for a narrative-driven game, you might want to give Tandem a miss, but if you were after a unique and fresh puzzle platformer that won’t force you into a fit of frustration, then Tandem: A tale of Shadows is perfect for you.
    • 80 Metascore
    • 70 Critic Score
    Much like the characters themselves, Marvel’s Guardians of the Galaxy is a really funny mish-mash of ideas and concepts with some working better than others. At its best, the campaign is strong with well-produced cinematic cutscenes, likable characters, gorgeous environments and an action romp that excites when everything is in sync. On the flipside, the pacing of combat stops things from getting into a solid rhythm until later in the game, and I much preferred my time solving puzzles or platforming while enjoying the epic story. When so much of your journey will be spent in combat, that’s a bit of a shame. Despite some quirks, Marvel’s Guardians of the Galaxy is a super-fun superhero adventure that hits more than it misses, with a banging soundtrack and a lot of personality that more than makes up for its shortcomings.
    • 70 Metascore
    • Critic Score
    At the time of writing, I can happily say that Amazon’s new foray into the world of massively multiplayer role-playing is a tentative success. There’s the core of a really phenomenal experience here that with continuous love and attention can blossom into an experience worthy of standing the test of time. What’s next for New World? I’m not sure. But for the foreseeable future I intend to play along and find out.
    • 75 Metascore
    • 70 Critic Score
    Lemnis Gate has some interesting FPS and time loop mechanics that make for engaging strategic gameplay. While it might not come with a thrilling story, it does deliver a unique gameplay experience that will be enjoyable for FPS and strategy fans alike. Some of the game’s modes do start to feel repetitive after a while, but Lemnis Gate comes packed with four modes, different match formats, and several different characters to keep things interesting. If you’re a fan of the casual FPS format typical of games like Overwatch or Apex Legends but are keen for something new, Lemnis Gate will provide plenty of entertainment.
    • 62 Metascore
    • 50 Critic Score
    While The Good Life is an often frustrating and dull experience, riddled with annoying mechanics and lacking in polish, I’d struggle to say that I necessarily had a bad time overall. I found the town of Rainy Woods and its mysteries engaging enough to want to see the experience through to the end. There are so many nuggets of potential that are held back by irritating health meters and repetitive side quests. If you’re a fan of SWERY’s previous output or have a lot of patience for fetch quests, there is reason enough to check out The Good Life, but it is a hard sell for pretty much anyone else.
    • 73 Metascore
    • 30 Critic Score
    The Dark Pictures Anthology: House of Ashes is an utter disappointment and not the redeeming game developer Supermassive so desperately needed it to be. Where its accessibility options offer to draw more players in, just as many will be repelled by its poor and offensive political themes, shoddy camera handling, uninspiring cast and buggy nature. Hoping to be a thrilling ride with some political intrigue, it's instead a sloppy affair that'll leave players feeling like they're going through the motions. Supermassive fans deserve better. The horror genre as a whole deserves better. No recommendation can be provided for this dark plunge.
    • 69 Metascore
    • 80 Critic Score
    A Juggler’s Tale isn’t a long game, it will only take you a few hours to complete. However, its length is refreshing in a time where we are surrounded by massive open-world games that can leave us exhausted just by looking at their playtime. Abby is a joy to play as, and though she doesn’t say a word and is sometimes taunted by the narrator, her story resonates through the way she survives and thrives in a world that wants to keep her grounded and tied up. The way that you can literally feel the weight in her strings adds a layer of empathy for the protagonist and makes you realise how strong-willed she really is. Though she is small in stature and doesn’t look like she’d be strong, this puppet’s tale will make you realise that strength comes in all sizes, even in the shape of a little marionette whose only real talent is juggling.
    • 85 Metascore
    • 90 Critic Score
    On the surface, Inscryption is described as a card game, but it hides a lot more than just cards under the bonnet. Prepare for a layered story, thrilling surprises, and terrifying yet fascinating characters that will keep you glued to your seat. The game masterfully expands on the story playthrough after playthrough, providing a fresh perspective with each run. In this sense, Inscryption is a great twist on the otherwise repetitive roguelike formula that has dominated the deckbuilder genre in the last few years. This, in addition to the strange storytelling we’ve come to expect from Daniel Mullins, makes for a gaming experience that is not to be missed for card game and narrative game fans alike.
    • tbd Metascore
    • 50 Critic Score
    For me, Monster Crown is a competent-yet-stale entry in the monster-collecting genre that fails to impress on any meaningful level. While the opening hour showed some promise, the game falls into tired tropes that have become standard for the genre, and even with the whopping Kickstarter cash, fails to innovate or build upon what came before. I was hopeful going in and relieved going out, and am holding out genuine hope that Studio Aurum continues to work on the game until it is a polished, well-realised example of the vision the team had when starting this game. A dull comparison to the legendary monster-catching games of yore that we know and love, Monster Crown fails to catch ’em all.
    • 77 Metascore
    • 80 Critic Score
    Whether it’s your first time shooting zombies or you’re a Left 4 Dead veteran, Back 4 Blood is frantic action that you’ll love. Gameplay is exhilarating, every headshot feeling impactful and explosions are meaty. Running through tight corridors with your friends, Ridden rushing you down from every corner, will put anyone on edge. Although, a terrible PVP mode, weirdly paced campaign missions, neglected single player, and new card mechanics may polarise players. Regardless, Back 4 Blood is thrilling and I’m thirsty for more.
    • 75 Metascore
    • 70 Critic Score
    Does The Jackbox Party Pack 8 stand out amongst the prior 7 releases? Probably not. But what we do have is a genuinely solid lineup of 5 new minigames that’ll help ensure your next games night is an absolute cracker. This is one yearly release I’m happy to support because Jackbox offers crazy good value for money and a gaming environment that’s so approachable for gamers and non-gamers alike. After 8 years of annual releases, The Jackbox Party Pack 8 certainly doesn’t feel as special as past games, but the entertainment found within is undeniable.
    • 67 Metascore
    • 40 Critic Score
    It must be said, I was absolutely blindsided by JETT: The Far Shore. The marketing was vague enough that I could envision this game working. The aesthetic that I found so dazzling is still there, but everything else falls by the wayside. At best, the gameplay teased me with what could have been. At its worst, it was a frustrating and laborious mess. Storywise, there were few sparks of interest to be found. Should something catch alight, it would be quickly smothered by boring office chatter. It’s the purest form of a game that presents itself as a well-designed art piece. JETT: The Far Shore is something to ogle at, to mull over, to discuss. It has no desire to lower itself to the medium of video games, and the mechanical tedium bears that out.
    • 74 Metascore
    • 60 Critic Score
    Actraiser Renaissance certainly is a SNES remake for better or worse. The 2D parts of this game have been remade poorly in regards to mechanics and visual fidelity. The gameplay loop of varying between action platformer and city-building sim did get its hooks in me but will be a harder sell for others. While it proves difficult to remain a strong recommendation, there are nuggets of character dialogue gold in there that are worth seeing through. On top of that, the visuals and music that come with these moments are special and remain evident why this is such a cult classic. If all else, I’m glad I got to check out a deeper cut in the Square Enix catalogue. Flaws and all, it’s at the very least got some heart.
    • 88 Metascore
    • 90 Critic Score
    A continuation of Samus’ story from Metroid Fusion, Metroid Dread excels as a hybrid of both classic and modern Metroid gameplay. The exploration and combat are top-notch, with satisfying boss fights complete with stunning graphics and mid-action cutscenes. It’s only a few nitpicks that prevent Dread from being a masterpiece, but that still means that it’s a must-have for Metroid fans. The future holds a lot of promise for Samus Aran.
    • 79 Metascore
    • 90 Critic Score
    Sticking to a well-practiced formula but making smart, thoughtful enhancements, Far Cry 6 is a satisfying adventure through a beautiful setting in the tropical island of Yara. Some of its darker themes are glossed over a bit too quickly, but the story and the incredibly likeable characters you’ll meet along the way make for a memorable romp, with a once again compelling villain and, for the first time, a hero to truly root for. With a gigantic open world filled with delightful distractions, Far Cry 6 is the strongest entry in the series and is a great example of evolving a popular franchise into something special.
    • 80 Metascore
    • 80 Critic Score
    Alan Wake Remastered is yet another classic gaming experience that has been given a new lease on life. While the ongoing trend of remasters and remakes may slowly be becoming tiring or seem uninspired to some, there exists a handful of games in recent years that have reaped the benefits of getting a second chance to strike gold. As a new player coming into the series, I was incredibly excited for this remaster and I came away from the experience with my expectations met and surprisingly exceeded. To see a much-discussed game in the best possible light, means the things that matter to what made the game special back in 2010 remain so today. Remedy delivered a fantastic video game thriller over a decade ago and with the help of the team at d3t, it has done so again with even more polish and refinement than the original ever thought to possess.
    • 68 Metascore
    • 60 Critic Score
    Despite some the JRPG royalty involved, Astria Ascending just isn’t able to live up to the high expectations. The good news is that Artisan Studio seem committed to updating the game over time, so ideally the rough edges present will get smoothed out. But at the moment, Astria Ascending’s innovative combat, gorgeous art, and esoteric story are overshadowed by frustrating cutscenes, painful pacing, and many half-baked mechanics. Hitoshi Sakimoto’s soundtrack sets a high bar, but in its current state, the rest of Astria Ascending has trouble rising to meet it.
    • 72 Metascore
    • 70 Critic Score
    Rogue Lords is a fine lead-up to the spooky season, with a genuinely addictive gameplay loop and a satisfying combat system. The ability to mess with the game’s own mechanics as the Devil is an absolutely inspired idea, and the experience is only made less than perfect by a few glitches that need patching out. The game would feel a little more complete if there were more to do in each chapter’s overworld, but what is there is a delightfully challenging roguelike. The inability to lower the difficulty may turn some people away, but other people will relish the challenge.
    • 80 Metascore
    • 60 Critic Score
    Diablo 2: Resurrected is, if anything, a faithful remaster of the original game. The visual overhaul and fantastic cinematics maintain the dark tone of Sanctuary’s horrifying demons and tales. Unfortunately, that alone doesn’t hold up after 20 years of innovation. Annoying gameplay mechanics, constant selling and buying, restrictive controls, regressive character art, and finicky UI poorly date this adventure. More quality of life changes should be here to truly bring the classic back to life. Diablo fans may love this remaster; others will likely not.
    • 76 Metascore
    • 80 Critic Score
    Bar none, Super Monkey Ball Banana Mania is my favourite arcade game on the Switch so far. The game’s short burst levels, no matter how challenging or luck-based they may be, lend themselves so well on a portable console. Rya Ga Gotoku Studios have done incredibly well in recreating and returning the niche love their arcade series has brought over the years. With plenty of playtime, cute characters to play around with, minigames to battle your friends in and challenging missions to overcome, Banana Mania can be everything you’ve ever needed in an arcade game on the Switch. It’s worth going ape over, folks.
    • 71 Metascore
    • 60 Critic Score
    There’s nothing quite like wiping sweat off the floorboards in your living room after a thorough workout, and Knockout Home Fitness manages to deliver high-octane thrills with its intense exercise routines. However, an unintuitive user interface with no customisation options, a lack of substantial unlockable content, and imprecision in its motion controls hamper the experience for players seriously committed to getting fit. Time-poor fitness enthusiasts will appreciate the ability to jump into a quick workout, while those looking to replace their regular routines while gyms are closed might be better off elsewhere.
    • 75 Metascore
    • 60 Critic Score
    Hot Wheels Unleashed delivers on what it promises, high octane toy car thrills, drifting and boosting around gravity defying tracks set in high definition great looking environments. It just lets itself down when it comes to the structure of the solo campaign and there aren’t enough unique hazards or variation in the tracks to keep you coming back for more. It would have been nice if they went a step further and thought outside of the box with the designs of the tracks themselves, but at least it delivers a boost of nostalgia for the kid inside all of us.
    • 81 Metascore
    • 80 Critic Score
    I felt enamored with Kena: Bridge of Spirits throughout the entirety of its gorgeous adventure, but its gameplay and exploration doesn’t fully match the high expectations set by its stunning visuals. It’s got some solid combat that has just the right amount of challenge, some clever puzzles itching to be solved and plenty of nooks and crannies to explore. But the rewards for curious exploration aren’t always that exciting, and I wish I’d had more time getting to know the likeable Kena herself before the credits rolled. Still, Kena: Bridge of Spirits is a captivating and well-made affair with a big heart, and will surely scratch an itch for many gamers keen on taking part in a touching journey through one of the prettiest worlds ever created.
    • 72 Metascore
    • 60 Critic Score
    The genre of Cyberpunk has been the “in” thing for a while now and I’m not sure why but it seems to get it right. It may be that the world is so complex and filled with so much grey within the black and white that games struggle with adding in the tiny touches that make Cyberpunk worlds really come alive. Gamedec has the lore, but it doesn’t go that extra step further to really incorporate it into the world. Gamedec doesn’t seem to know the benefits of the phrase “less is more” and instead of trusting in the beauty of the world it created, stuck its fingers into too many narrative pies. What is left is a pie full of so many ingredients that it’s hard to tell what the flavour of it actually is; it’s tasty and looks good, but you may be too full to go back for seconds.
    • 60 Metascore
    • 70 Critic Score
    Sheltered 2 offers players an interesting mix of resourcing, crafting, and combat mechanics. With plenty of stats to keep an eye on throughout a playthrough, you’ll find yourself making complex decisions to keep your faction alive. Through the added feature of expedition parties and combat, Sheltered 2’s gameplay feels varied and engaging overall. While its user interface can be complex and overwhelming at times and its aspects of micromanagement might not be for everyone, if you’re a strategy aficionado who’s not deterred by numbers, there’s plenty to love in Sheltered 2.
    • 85 Metascore
    • 80 Critic Score
    I am a genuine fan of Hideo Kojima's work and Death Stranding as a whole, but the lack of substantial new content to justify the additional price of entry holds back Death Stranding Director's Cut from reaching the soaring heights it potentially could. There is maybe enough new content to keep a returning player engaged for a weekend or so, but there really isn't anything in this update that couldn't have been included in a PS5 patch. However, Death Stranding itself is a modern marvel of creativity and risk-taking that I consider a "must play" for anyone who has not yet experienced it, and the upgrades in the Director’s Cut make it the optimal way to tackle this unique journey.
    • 76 Metascore
    • 90 Critic Score
    The occasional bug and missing stamina upgrades are really the only negatives I can lodge at Sable. I can think of very few games that have presented such a beautiful harmony of its attributes. Everything supports everything else. The story implores you to go out into the world, to see all that there is to see. The gameplay ensures that the focus is always on the vistas that lay before you, and it's all stylised beautifully. The game creates a view of which I cannot tire. This is truly one of the most well-conceived and executed games that I have seen in a very long time. It's one of those games that truly is using everything to its maximum potential.
    • 82 Metascore
    • 70 Critic Score
    Lost Judgment is a hell of a game, mess and all. Passing its predecessor in some regards and lagging behind in others, it at least has solid bang for your buck and brings the franchise goods that have been built upon over recent years. However, I'm disappointed by some of the shortfalls. Female character treatment remains a problem in-game and the mystery or detective gameplay don't feel as solid as the one prior. Still, if you're after a living breathing world with plenty to do and some of the best combat the series has seen yet, then this is a mystery adventure that still manages to hit hard.
    • 63 Metascore
    • 70 Critic Score
    SkateBIRD is an adorable action sports game with a lot of charm and funky beats. Setting aside minor control and camera issues, the unique perspective of being a teeny bird helps bring a refreshing look to the skate game genre. From dirty cereal bowls to server cables, travelling across 5 different levels to help your human come home was enjoyable and engaging. Meeting several interesting and pun-filled birds who help you on your journey just added to the quirk and charm. Glass Bottom Games has done a commendable job making this accessible for all gamers, allowing for a unique player experience.
    • 76 Metascore
    • 70 Critic Score
    WarioWare: Get it Together! has some of the best microgames in the series, all of which carry on the zany heart of the WarioWare franchise. The multiplayer modes and weekly challenges add a lot of replayability, making it great for killing a few minutes with friends. But when it comes to adding its own twist to the series, Get it Together‘s constant switching out of characters just doesn’t mesh well with the WarioWare formula that we know and love. That, along with the disappointing lack of much of the comedic dialogue we’ve seen from previous games, hold it back from being Wario’s best. But it still promises a fun time whenever you have a few minutes to spare.
    • 73 Metascore
    • 80 Critic Score
    KeyWe is a charming and loveable two player experience that will have you coming back for more. If the small Kiwi bird protagonists don’t already have you sold, then the chaotic puzzle platforming levels will. It’s a postal post-office adventure worth taking along with a friend. You can also choose to play it alone, but two player is where it shines the most. With very little to complain about, KeyWe is a fun and joyful title worth your attention.
    • 87 Metascore
    • 80 Critic Score
    DEATHLOOP is a cathartic blend of stealth, gunplay and powers that culminate in a satisfying gameplay loop as you explore the eccentric island of Blackreef. Whilst the narrative payoffs don't always live up to the intriguing premise, there's an undeniable sense of style and substance that help carry the game into really favourable territory. Knowledge really is power in DEATHLOOP and there's a pleasurable novelty to much of the game's design that allows it to feel engaging even when the player's hand is held a little too tightly. Even within a year of time loop releases, DEATHLOOP stands out as its own unique beast worth experiencing.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random depicts a stunningly unique and eccentric world filled to the brim with character and personality. The Tim-Burton visuals and the kooky cast of characters you’ll meet in each distinctively different region means there’s never a dull moment to this journey. Clever strategy card elements help to mask the game’s rather unremarkable real-time combat, with some control issues that hurt the overall experience. Yet despite its flaws, Lost in Random still brings the goods and had me engaged from unlucky start to triumphantly random end.
    • 74 Metascore
    • 80 Critic Score
    Dice Legacy brings a refreshing and challenging strategy format to the table. The dice mechanics will force you to think on your feet and adapt your strategy along the way, making Dice Legacy’s core gameplay more energetic and dynamic compared to other titles in the genre. While this gameplay format comes with a level of unpredictability which may not be for everyone, it dishes up classic strategy format with a unique twist. For newcomers, Dice Legacy may take a little while to crack, but for gamers with a soft spot for strategy, it’s worth every minute of your time.
    • 57 Metascore
    • 40 Critic Score
    There’s a lot of potential to Monster Harvest, but it falls short on delivering a farming sim game that comes close to rivalling others in the genre. Hopefully, with time, Monster Harvest continues to grow, but until then it feels like it’s missing what makes the hard work worthwhile. Honestly, this feels like an Early Access title that still needs more time before it’s ready for full release. It seems the phrase ‘third time’s the charm’ does not apply to game delays.

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