Checkpoint Gaming's Scores

  • Games
For 1,229 reviews, this publication has graded:
  • 40% higher than the average critic
  • 8% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 20 Lust from Beyond
Score distribution:
1231 game reviews
    • 77 Metascore
    • 85 Critic Score
    Thalassa: Edge of the Abyss is one of those games that’s best played blind. It’s a grounded yet enthralling mystery that uses its light clue-combining mechanics to convey an emotional journey of closure and grief. Its puzzles get you thinking without ever being too hard, allowing the story to naturally play out in the lonely ruins of this sunken ship.
    • 64 Metascore
    • 55 Critic Score
    While updated graphics and a new control scheme are all well and good, Aspyr should have done more to bring Star Wars: Bounty Hunter into the present day. The lives system should have stayed in the early 2000s where it belongs, as all it serves to do is make the game’s already murderous level of difficulty even more aggravating by dragging out the experience and arbitrarily making players replay huge chunks of the game whenever the game serves up enough cheap deaths. The bounty hunting system also could have done with improvements to make it easier and more enjoyable to interact with. While there is some fun to be found with flying through the sky and gunning down your enemies, Star Wars: Bounty Hunter is overall too frustrating an experience to be an easy recommend for anyone but the most diehard of Star Wars fans.
    • 81 Metascore
    • 80 Critic Score
    Players who enjoy casual puzzle titles are sure to find something to love in Arranger: A Role-Puzzling Adventure. With its beautifully hand-drawn world and original puzzle mechanics, Arranger offers a compelling story world with engaging puzzles that are great for puzzle fans, both young and old. The world’s grid system creates a novel way to interact with engaging puzzles while also expanding on the story world. If you’re looking for a hardcore puzzle challenge, Arranger might not be for you, however, if you’re looking for a casual experience with colourful graphics to boot, Arranger will be a great fit for your library.
    • tbd Metascore
    • 70 Critic Score
    Bo: Path of the Teal Lotus wears its inspirations boldly – Hollow Knight in particular – but makes its unique mark in a delightfully crowded modern Metroidvania market. The platforming is difficult but the level design is creative. The boss fights are too long but encourage you to use what you’ve learned. There are UI issues but they don’t occur often enough to ruin the game. The bridge section is brutal but shows an impressive confidence in the level design that persists until the end. The writing, art, and music are sublime. You should play this if you’re a genre fan with more patience than me.
    • 58 Metascore
    • 50 Critic Score
    Princess Maker 2 remains an incredible and addicting game, but Regeneration is a disappointing remaster, offering barely any gameplay changes and an inconsistent art style. It misses obvious quality-of-life improvements that Princess Marker 2 sorely needed, leaving us at a loss as to why they bothered to remaster the game at all. Play Princess Maker 2 as it’s a fantastic piece of gaming history, but there’s no need to pay for this particular version.
    • 79 Metascore
    • 70 Critic Score
    Conscript is a good survival horror game but not the fantastic one it should have been destined to be. Its fierce and very apparent survival horror devotion is incredibly admirable, shining best when depicting war in quite simply the best way I’ve seen it in games to date. The sound design, art style and general mood make the vibes palpable like you’re there on the ground in the thick of it. This loyalty to the genre is also a double-edged sword though, not quite having enough quality-of-life additions and progression slowing to a halt when you’re hunting through a labyrinth for that one key to unlock that one door. For better or worse, Conscript is a homage to classic Resident Evil, through and through. Isn’t that enough?
    • 80 Metascore
    • 90 Critic Score
    Dungeons of Hinterberg cleverly combines puzzles, combat and relationship-building into a tidy package that is captivating despite its low-pressure vibes. Each dungeon is distinct and satisfying in terms of style and mechanics, and combat is just the right amount of crunchy to feel fun throughout the adventure. The gorgeous aesthetic makes Hinterberg and its surroundings a lovely place to spend time, too, and the quirky characters you’ll meet along the journey are all worth getting to know. With some truly memorable moments, Dungeons of Hinterberg is sure to scratch the itch of any wannabe dungeon-crawler with a penchant for problem-solving and is a stand-out indie effort in a year chock full of them.
    • 79 Metascore
    • 75 Critic Score
    Dawntrail has the benefit of years of gameplay and graphical improvements, and puts them to great use in designing some of the best dungeons and trials we’ve seen to date. However, its confused story prevents it from reaching its full potential, and will likely bump Dawntrail down to the bottom-to-middle of most player’s tier lists. These issues aren’t enough to ruin the experience though, so it’s still a good time for Final Fantasy XIV players.
    • 73 Metascore
    • 70 Critic Score
    Nintendo World Championships: NES Edition lets you re-experience the classics in challenges that test your speedrunning skills. With quick mini-games that are easy to dive into, there’s something for casual players and aspiring speedrunners. However, this game won’t let you re-experience the classics in their glory; it’s all about speedrunning. If you aren’t into practicing well into the night to shave milliseconds off your record, the appeal quickly dwindles.
    • 82 Metascore
    • 75 Critic Score
    There is a lot to love about Magical Delicacy. It is super duper charming and wholesome, with platforming and side-scrolling mechanics that are mostly on the “cozy” side of gameplay. Exploring the very tops and the very bottoms of this world is fun, especially when you manage to uncover new areas of the map. However, the lack of information about some of the cooking methods and navigational hints may leave you a bit adrift in the world of Grat.
    • 75 Metascore
    • 70 Critic Score
    Flock is a delightful game that celebrates the joy of flight and discovery, but it doesn’t quite soar to the greatest heights. Its charming narrative, relaxing gameplay, and vibrant style make it a pleasure to play. The whimsical world and serene flying are noteworthy, yet they are occasionally overshadowed by moments of monotonous exploration and occasional gameplay lulls.
    • 84 Metascore
    • 85 Critic Score
    With Trails Through Daybreak, The Legend of Heroes name is the best it’s ever been. With an incredible and sweeping story that pays off by the end, a vibrant cast of characters that will steal your heart, some of the best of turn-based combat, and streamlined mechanics, this is quite simply just a damn good and comfortable RPG well worth your time. It may ask a lot of you with its long runtime, breadth of content, and layered lore to wrap your head around but stick with it and you’re in for one of the best from the genre this year. Job well done.
    • 68 Metascore
    • 65 Critic Score
    The Last Alchemist has some good puzzle-solving which immerses you in the life of an alchemist. Experimenting and treating every resource with respect is part of the charm. But it feels like the game relies on padding to extend its length. There aren’t many activities to do in-game and the game length is short. The puzzles are certainly interesting, but there isn’t much to do outside of running around and finding essence ingredients.
    • 79 Metascore
    • 65 Critic Score
    Anger Foot is a good shooter but it’s not always a compelling shooter nor the best it should be. I feel it important to give flowers to the unique use of hardstyle music and the fun implementations of new abilities granted by the different pairs of shoes you unlock. Though the polish and sheen are undeniably present with its gorgeous presentation and frenetic and fun gameplay that sees a symphony of flying kicks, bullets and grenades, it’s let up by ways the game could’ve been better refined. The humour found within gets old after a while and it has some of the most dull and uninspired boss designs I’ve seen in a shooter for quite some time. Yes, the minute-to-minute is good but the pitfalls feel like a square, hard kick in the head. Ouch.
    • 74 Metascore
    • 75 Critic Score
    Rolling Hills: Make Sushi, Make Friends is a game that shouldn’t be rushed to be completed. It’s a game that allows you to live vicariously as a wannabe chef in a small town with big dreams. However, the game has the potential to do more and the lack of gameplay features is proof of this. Regardless, it’s a fun restaurant simulator with a story to tell, which allows it to stand out from other restaurant sims like Diner Dash and Overcooked. So if you want to learn more about this small town, as well as serve up some fresh sushi, then grab that controller and put on that apron, you have a restaurant to open.
    • 76 Metascore
    • 85 Critic Score
    Until Then is a must-play for lovers of narrative-focused games everywhere. The game already depicts living the life of a teenager in the Phillippines in the 2010s beautifully with its thoughtful and authentic writing, combined with a picturesque world. That alone would be enough, but it goes above and beyond, adding breathtaking pixel animation, an intriguing mystery and a palpable geopolitical subplot. The cast of characters is incredibly endearing and you’ll grow to love them all, building to the final emotional gut punch of the game that takes the wind out of you. Joining the plethora of quality narratives in 2024, Until Then is a game you won’t soon forget.
    • 86 Metascore
    • 85 Critic Score
    Overall the remake of Riven is an excellent effort on all fronts. The original Riven was already an exceptionally high quality title that is still playable even today. This new ground-up remake takes that epic title and introduces it to a new generation. This is definitely its final form and stands on its own as an excellent release. I highly recommend it, not just to fans of the original but to any gamer who enjoys puzzle games.
    • 77 Metascore
    • 50 Critic Score
    For game preservation reasons, it’s important that Luigi’s Mansion 2 HD is available to play on current-gen hardware. However, this remake does little to address the original title’s core gameplay issues, which have only grown more egregious with time. Its janky controls, lackluster visual updates, and frustratingly repetitive busywork detract from an otherwise charming Halloween adventure. There’s a quirky, silly little game somewhere in here that has unfortunately not been given the attention it needs to be very much fun. Ever the forgotten brother, Luigi isn’t likely to win any fans with this spooky escapade.
    • 77 Metascore
    • 75 Critic Score
    Super Monkey Ball Banana Rumble‘s offerings are exactly what you’d expect, a fun and bananas time that is easy to pick up and hard to master. The new gimmick of the spin-dash feels quintessential and juices the experience of working through 200 arcade levels just that little bit more. Though there’s room for improvements with online matchmaking and some levels perhaps being a bit too hard for hard’s sake, there are just as many quality additions in gameplay assistance tools and the ability to doll your monkey up in dozens upon dozens of cute fits. There’s no monkeying around here when it comes to quality— Super Monkey Ball as a franchise remains the belle of the ball.
    • tbd Metascore
    • 90 Critic Score
    An intensely personal examination of how we can fail those we love and the uncomfortable truths about why, The End of You is a fascinating and strange sophomore effort from Memory of God. Through its brilliant use of analog horror aesthetics and considered writing, it’s the kind of indie experience that reminds us of the power of a weird, little game.
    • 94 Metascore
    • 100 Critic Score
    Shadow of the Erdtree not only expands upon Elden Ring’s lore and gameplay mechanics but also enriches the experience with its atmospheric storytelling and intricate world design. It beckons players to embrace the daunting journey through the Shadow Realm, promising a gripping adventure that resonates with the hallmark blend of challenge and discovery. What’s on offer is one of the best FromSoftware experiences to date, capturing everything that made Elden Ring special and more.
    • 77 Metascore
    • 80 Critic Score
    The Elder Scrolls Online: Gold Road expansion demonstrates ZeniMax Online Studio’s storytelling and world-building excellence. While the gripping narrative, new Scribing mechanic, and challenging but rewarding trial will appeal to long-time fans, this chapter and the game are no longer new player-friendly. Gold Road is a must-experience chapter for the crowd still invested in one of the best MMOs in recent years, but it poses significant questions about ESO’s growth and future.
    • 73 Metascore
    • 70 Critic Score
    #BLUD is a hack-and-slash game that is overflowing with style. With its colourful cast of characters and gorgeous animation, it would certainly be nice to see more of Becky and her friends, even in another medium, such as what Cuphead received with The Cuphead Show! on Netflix. If you’re the sort of gamer who can look past the release’s occasional lack of polish and simple combat, and values unique and charming aesthetics, then #BLUD is definitely worth checking out.
    • 74 Metascore
    • 60 Critic Score
    With a strong setting, nice visuals and authentic performances, Still Wakes the Deep has all the tools to create a memorable experience, but stumbles in providing anything innovative. Its dishevelled oil rig full of mutants is always creepy but never truly scary, and while it’s not a poorly made game by any means, it’s never really exciting, either. I don’t regret my brief visit to a dangerous 1975 oil rig; but when horror as a genre is moving in some seriously impressive and unique directions, Still Wakes the Deep feels a little bit stuck in the past.
    • 87 Metascore
    • 90 Critic Score
    Shin Megami Tensei V: Vengeance adds numerous quality-of-life improvements and drastic changes to the story and exploration that make the original game seem outdated. Plus, since the original campaign is still available in the Path of Creation, you are technically getting two games in one package. The new characters give you more reasons to care about the narrative, the new exploration options are thrilling, and the Press Turn combat system is as rewarding as ever. The series’s eccentricities may not be for everyone, but no other franchise provides an experience quite like Shin Megami Tensei.
    • tbd Metascore
    • 75 Critic Score
    Kamaeru: A Frog Refuge combines cute frogs and wetland development to create a refuge management experience you will never forget. The frogs are adorable and collecting them all is enjoyable. Customising your frog refuge and the extremely low chance of failure let you pursue your goals as you wish. While the game is not at all challenging and doesn’t have the best UI in late-game areas, it’s still fun to play. By far the cosiest frog simulator you will ever encounter, Kamaeru is perfect if you’re wondering how you can save our planet.
    • 75 Metascore
    • 55 Critic Score
    Cupid Parasite: Sweet and Spicy Darling ends up being rather unfocused, with both its difficult-to-read UI and the character routes that struggle to find purpose now that the leads are already in committed relationships. It does have its positive moments, with the main character Lynette being one of them, but in the end, it’s messy enough that it can be hard to find something to latch onto.
    • 72 Metascore
    • 80 Critic Score
    If Capes’ biggest crime is that it isn’t the most original game and that its fights require more thought than some might like, then I’d call Spitfire Interactive’s debut a hearty success. Within its deep tactics gameplay is plenty of exciting and creative party DNA to tool around with. It even has a surprisingly refreshing tone and take on the superhero genre that is the most authentic I’ve seen in a while. So why not go save the world? I promise a super duper good time awaits.
    • 81 Metascore
    • 75 Critic Score
    Despite some very minor bugbears holding back the experience, it’s hard to come away from Hauntii without feeling thoroughly delighted. The game is a testament to how much fluid and detailed art and animation and a great soundtrack can carry an experience. The game’s central haunting mechanic is enjoyable to experiment with, and has plenty of clever implementations as you scour Eternity searching for hidden stars. If you’re seeking a more chill collectathon with gorgeous artwork and musical score, Hauntii is certainly worth seeking out.
    • 76 Metascore
    • 85 Critic Score
    RKGK is a tight, smooth platformer that lets you take your time exploring each level, then challenges you to rush out and apply what you’ve learned. It packs a ton of fun ideas and a wide spectrum of difficulty into 6 hours, and gives you more than enough reasons to return to earlier levels for more things to find. It’s all about art, down to how you will accidentally create art based on how you play. There needs to be more games like RKGK. It’s simple, sweet, and leaves you wanting more.
    • 88 Metascore
    • 95 Critic Score
    Nostalgia goggles haven’t failed us: Paper Mario: The Thousand-Year Door is still a masterpiece. With vastly improved graphics, a great rearranged soundtrack, and a few tasteful gameplay touchups, Paper Mario: The Thousand-Year Door for Nintendo Switch is now the best version of this fan-favourite classic. The only thing missing is extra content for those who have already played it, but for everyone else, there’s no reason not to pick this one up.
    • 81 Metascore
    • 100 Critic Score
    Senua's Saga: Hellblade II is well worth the wait and is a serious game of the year contender. Senua's follow-up journey is the best exploration of mental health that we've seen in games to date, using incredibly striking visual imagery, metaphors and immersive soundscapes to have you feel right there next to her. In what has to be the most photo-realistic game of all time, you're guaranteed to be constantly taken by the hero's adventure as you take in the beautiful and often haunting Viking Iceland. Through mud and dirt, blood and bones, Senua and Ninja Theory in turn bare all to you, the player. A masterpiece, benchmark and magnum opus, Hellblade II is crucial storytelling you won't soon forget.
    • 76 Metascore
    • 70 Critic Score
    SaGa Emerald Beyond provides an engaging RPG that takes you through five different stories and a complex battle system. By replaying stories and carrying over your experience, you can overcome previously insurmountable obstacles and view different endings. However, the emphasis on repetition and lack of information make this a hard game to master. You’ll need to enjoy replaying stories multiple times and learning on the job to get real enjoyment out of the experience.
    • 88 Metascore
    • 90 Critic Score
    Not many experiences will take you on an emotional rollercoaster in the way that Lorelei and the Laser Eyes does. Like the best in the puzzle genre, it makes you feel unbelievably dumb one moment and like an incomparable genius the next. Its dark narrative takes you on a journey full of twists and turns, as its giant hotel full of riddles tests your resolve and brainpower in thrilling, unique ways. Lorelei and the Laser Eyes is a game that will stick with you, cementing Simogo as one of the most compelling and fascinating developers in the industry. Don’t miss this one.
    • tbd Metascore
    • 70 Critic Score
    There’s a lot to like in Echoes of the Plum Grove, the art style alone sets it apart from other games in the genre, the farming works very well and the focus on survival elements and lineage is interesting, it’s just a shame that these two parts of the game don’t feed into each other quite right yet. However, if you are just looking for a farming sim with a little bit more spice, Echoes of the Plum Grove might be just what you need, I’ll just be waiting for something even spicier.
    • 77 Metascore
    • 65 Critic Score
    Read Only Memories: NEURODIVER has a lot to like for fans of 2064: Read Only Memories, but falls far short of the scope and impact of its predecessor. The gorgeous design, intriguing world, and charming characters create a huge amount of promise, but the lack of freedom, extremely simplistic puzzle design, and unsatisfying conclusion make for an experience that feels underwhelming and disappointing. If you’re looking for a short, queer narrative with a cool futuristic setting then there’s still enjoyment to be had, but temper your expectations going in.
    • 84 Metascore
    • 85 Critic Score
    Crow Country threw me back to my childhood days of sitting in front of a CRT TV with a controller in hand, while streamlining the less desirable, archaic sensibilities. Familiar elements and tropes are well-executed, and the perfect runtime of four to five hours allows it to end on a high before it overstays its welcome due to its smaller scope. Perfect for a weekend! I thoroughly enjoyed my time playing Crow Country and I am looking forward to what SFB cooks up next.
    • 90 Metascore
    • 85 Critic Score
    Uncover secrets, evade dangers, and embark on an eerie journey in ANIMAL WELL. Billy Basso has crafted a dark neon aesthetic and enigmatic gameplay that delivers a Metroidvania unlike many others. The mystery and cryptic puzzles won’t be for everyone, but those who enjoy a challenge and a good platformer will be rewarded with a haunting adventure.
    • 72 Metascore
    • 60 Critic Score
    King Arthur: Legion IX is a decent strategy RPG experience, with an intuitive user interface, as well as cool abilities and gameplay ideas which strategy fans should find appealing. That said, with the game throwing waves of tanky foes at you while restricting the number of allies you can bring along, what starts as a fun and fair challenge begins to feel like an irritating slog before long. Couple that with a fairly unengaging and shallow cast and narrative and you’re left with a fun combat system and some interesting enemy designs, but not a whole lot more to it. If you enjoyed King Arthur: Knight’s Tale, then this Roman-themed additional campaign may be the new content which you have been waiting for. For anyone else, it is more of a tentative recommendation.
    • 76 Metascore
    • 75 Critic Score
    Tales of Kenzara: ZAU is a strong debut title for Surgent Studios, offering a short but solid Metroidvania experience. It’s limited by its small scope, and is a little formulaic, but that won’t stop you from enjoying the tight combat and gorgeous visuals. Pick this one up and enjoy the heartfelt, emotional story in a beautifully rendered setting that doesn’t see enough limelight.
    • 60 Metascore
    • 70 Critic Score
    A lo-fi ocean adventure for those in need of calm, monotonous focus, Endless Ocean: Luminous provides an experience that is entirely low stakes, low risk, and low reward. It’s incredibly soothing to dive in and chase down a huge variety of aquatic creatures through the game’s diverse, atmospheric marine environments, but anyone looking for a deeper narrative will be left high and dry. Check this out if you’ve got the funds and don’t mind fumbling through a bit of jank to reach your zen state of mind.
    • 76 Metascore
    • 65 Critic Score
    Hangar 13 did not try to fix TopSpin with this latest entry, but perhaps they should have. With less-than-desirable graphics, a lacking on-release pro player pool, and hard-to-tune difficulty settings which made picking up the game harder than it needed to be, the game is left with much to be desired. Despite that, the bones of TopSpin 2K25 are good, and hopefully, they will be built upon in future games.
    • 78 Metascore
    • 85 Critic Score
    Another Crab’s Treasure is a Soulslike hit and another win for Aggro Crab. Proving the genre can be more than just darkness and grit, offering colour and whimsy all within a memorable nautical world. Though it might not always be the most original, that’s easily forgiven thanks to damn good action RPG combat, a healthy dose of accessibility and thoughtful environment design you’ll get lost in for hours. Ducking in and out of shells, toppling great big bosses and zipping around with a grappling hook is SO. MUCH. FUN. This journey to the deep is well worth the plunge.
    • 75 Metascore
    • 75 Critic Score
    Sand Land is ambitious, full of ideas, and clearly wears its admiration of Toriyama’s work on its sleeve. Your ever-growing pantheon of Bots is a highlight, letting you explore the world and take on enemies as you please. The town-rebuilding aspect is deeply rewarding, and the game becomes more beautiful as you keep playing. However, the abundance of menus required for crafting, the monotonous out-of-vehicle combat, and the endless fountain of repetitive chatter mar an experience that’s nonetheless worth experiencing. I think Sand Land is going to be the infrequent RPG I continue playing after review, but maybe on a better computer.
    • 81 Metascore
    • 85 Critic Score
    Stellar Blade bursts out of the gate looking stunning, full of jaw-dropping set pieces, intense action and gory violence, and maintains that pace throughout. Underneath this flashy action game are a lot of systems that we’ve seen before, but despite what can feel like a lack of innovation at times, it never feels stale or unenticing due to its overwhelming sense of style and polished, gratifying combat. For every familiar puzzle or annoying platforming section, there’s a brutal boss battle or incredible over-the-top sequence that pulled me back in. Stellar Blade is a joy, a deliciously crafted adventure jam-packed with dramatic thrills.
    • 75 Metascore
    • 70 Critic Score
    Despite boldly declaring “the JRPG is back” and then doing absolutely nothing new with the genre, Eiyuden Chronicle: Hundred Heroes is a decent, traditional JRPG that will tickle anyone who adored the classic PlayStation titles of the late nineties. Its modern affordances in visual design and voice acting bring this nostalgic adventure into the present day, but it is let down by sluggish, repetitive combat and some missed opportunities when it comes to utilising its massive roster of characters. Fans of Suikoden will likely already have this pre-ordered — for everyone else, check this out if you’re looking for a nostalgic romp and don’t mind a few speed bumps along the way.
    • 68 Metascore
    • 65 Critic Score
    Life Eater is a game I’m a little sad I can’t rate on concept and premise alone. Snooping through timelines of activities of potential targets and investigating tidbits to try and correctly take down those requested is good on paper, offering the same highs of franchises such as Hitman. However, its execution is a little underbaked. The qualifiers for targets are equally too vague and too simple with little variety, leading to friction and distrust about whether or not you’re on the right track. There is quality design in the way you’re managing meters to avoid suspicion and maximising your time, along with some stellar returning performances from the likes of Xalavier Nelson Jr. However, Life Eater needed a little more time bunkering down, taking notes, and just getting every little thing right. The perfect hunt it is not.
    • tbd Metascore
    • 60 Critic Score
    Artificer’s Tower is a cozy game for those who don’t want to play yet another farming sim. It has its charm and gives the player a challenge to grow and build their magic school. While you may have to build your tower in a certain order if you want to survive, the game does reward you with the freedom of choice once you’re settled in. Artificer’s Tower does suffer from some issues and glitches (even if you’re playing on a high-end PC), but the game is still quite addictive and will have you trying time and time again to perfect your build.
    • tbd Metascore
    • 50 Critic Score
    INSPIRE could have been great fun but it holds itself back in many ways. Despite having a nice soundtrack, beautiful environments, and a decent shooting experience, the many flaws drag the title down. It’s too easy to get lost, difficult navigation feels like a deliberate design choice, and combat ends up being frustrating. It doesn’t help that the non-existent story is confusing and is quickly thrown out the window. There’s a lot of potential INSPIRE squanders, which is a shame given the promising ideas.
    • 61 Metascore
    • 60 Critic Score
    Broken Roads is a game that I wish I liked more. The authentic Aussie identity which shines through its dialogue, voice acting, and art is a joy to behold, and its exploration of morality through the application of classical moral frameworks in a post-apocalyptic setting is a terrific idea that brings a unique spin to played-out moral choice systems. Unfortunately, underwhelming combat and loading screen-laden fetch quests definitely hold it back, and the presence of game-breaking bugs make it only a tentative recommendation as long as you keep those aspects in mind.
    • 82 Metascore
    • 80 Critic Score
    Exploring Botany Manor is a great experience as everything feels beautifully interconnected and the puzzles are fun and engaging to tackle the whole way through. It makes up for its lack of difficulty with charm in spades and an interesting personal story happening behind the scenes if you know where to look. Putting together the Herbarium is a lot of fun, allowing you to grow some plants you’ll never be able to kill.
    • 81 Metascore
    • 85 Critic Score
    Children of the Sun is an incredibly vivid and creative puzzler-shooter. It is thoroughly engaging to find the perfect thread of headshots to line up, poking holes in a setpiece cultist encampment, linking each bloody kill to the next with both finesse and inventive solutions. It is quite simply the best sniping game I’ve ever played and, better yet, it has a story, vibes and atmosphere you just want to bathe in, much like the blood of your enemies. In the plethora of ‘cool’ video games to have graced our screens over the years, Children of the Sun is near the tippy top.
    • 76 Metascore
    • 80 Critic Score
    Withering Rooms provides a great horror RPG experience with its gameplay. You never stop being a fragile girl trying to leave a horrible dream. But the tools to fight back give you courage and let you battle the undead. Coming up with strategies is genuinely rewarding and adds variety to the combat. Learning from your mistakes and making death painful forces you to pay attention. The story isn’t as strong as it could be and some aspects could use better explanations. However, Withering Rooms is not a horror experience you want to miss if you’ve been looking for a challenge.
    • 89 Metascore
    • 85 Critic Score
    Unicorn Overlord is not quite enough to dethrone Vanillaware’s previous title, 13 Sentinels, but it’s not far off. With an extremely solid tactical strategy campaign that allows more casual players to engage in all of its complexities, it’s an easy recommendation for any strategy fan or fantasy fan in general. It doesn’t utilise all of its long playtime effectively with an unremarkable first half, but the gameplay and phenomenal artwork are more than enough to keep you going until it picks up.
    • 86 Metascore
    • 80 Critic Score
    With an innovative Pawn system by your side, delve into a so-so story in a deep world teeming with intrigue and mythical beasts. Challenge awaits at every turn, from the treacherous landscapes to the heart-pounding battles, where mastery of diverse vocations is key to victory. Though stained by visual monotony and performance woes, Dragon’s Dogma 2 with its thrilling emergent gameplay and superb combat stands as a solid return to the series.
    • 70 Metascore
    • 80 Critic Score
    I’m so glad Konami are in the business of publishing good video games again. Entrusting the Contra franchise to WayForward for Operation Galuga was an incredibly smart decision, resulting in a thoroughly replayable and enriching return to the grandfather of the run-‘n’-gun franchise. There is so much fun to be had learning levels, dying and grinding it out as you become familiar with level design patterns and weapon skills. Challenge levels are also fantastic gauntlets that’ll make any seasoned Contra player sweat. Though the story is neither here nor there and the HUD driving it is a bit barebones, none of that gets in the way of the romping and stomping good time you’ll have fighting for liberty and taking it to the alien threat once more. Contra is back.
    • 78 Metascore
    • 70 Critic Score
    Pepper Grinder is a good video game but it doesn’t feel like a complete video game. The mechanic of burrowing away through different biomes is always satisfying as you make platforming leaps of faith between different bodies of ground. What exploration, world and mechanical growth is there is really strong, it’s just limited and brief. Fun throughout but over before you know it, Pepper Grinder is a charming title that is just missing that extra little spice.
    • 67 Metascore
    • 70 Critic Score
    Open Roads is a very well-executed story about the relationship between a grieving mother and daughter. Both characters are incredibly likable and there is so much chemistry between the voice actors that it’s easy to relate to and care about both of them. While it’s a short experience and one that could benefit from further expansion and animation, Open Roads still has a lot to offer. It’s just a shame it finishes a little earlier than expected because the narrative is strong enough to carry beyond its credits.
    • 80 Metascore
    • 80 Critic Score
    MLB The Show 24 does not do anything innovative but what it does do is great. Baseball fans will be able to live out their dreams, both as a player and making their favourite team a dynasty. The Storylines mode is a great history lesson focusing on players that would not be showcased otherwise, while new players will find themselves in familiar game modes from other sports games to orient themselves with. While there is nothing particularly new with the game, it is a fun and informative package that is accessible to all, even those without a good knowledge of baseball who want to learn about its early beginnings or its more recent stars. Those who aren’t interested in history have enough other ways to play the game and still get entertainment out of it.
    • 59 Metascore
    • 80 Critic Score
    South Park: Snow Day! brings a snow day to life by letting children direct power struggles between nations. The trademark humour of the series returns, making you laugh every step of the adventure. A robust combat system helps you coordinate with your allies while encouraging exploration and taking advantage of your environment. Even if you are alone, AI bots are trustworthy allies who do their best to help. Upgrades are also handled nicely, giving you a variety of playstyles for your character. While chaotic combat and satire might not be for everyone, this remains a solid game to play with others.
    • 79 Metascore
    • 70 Critic Score
    Bears in Space has the potential to be a great game, at least for a younger audience. It’s entertaining yet provides a sense of challenge. The story will hook you in and many of the activities will keep you satisfied. For a game that was developed by a small team, Bears in Space provides so much content that will entertain and keep you bear-ry busy. Despite some unfortunate glitches, exploring a vast galaxy with Maxwell and Beartana was definitely a fun adventure.
    • 74 Metascore
    • 80 Critic Score
    Princess Peach: Showtime! finally gives our first Nintendo Diva the spotlight she has long deserved, and almost shockingly, once again brings us a Nintendo experience that feels both comfortably familiar and thrillingly different. Despite some weird frame-rate issues and a few costume changes that are less memorable than others, the amount of charm and satisfying simplicity oozing out of Princess Peach: Showtime! makes it a stage performance worthy of applause and adoration. Let's hope this first true starring role for Peach isn't her last.
    • 76 Metascore
    • 80 Critic Score
    Rise of the Ronin is another action-heavy success story for samurai heavy-hitters, Team Ninja. The world and setting are perfectly suited to enhance the roleplaying depth of the game’s design as your unnamed hero makes important choices in a divided world. Fun is always at the forefront, even if certain open-world tropes lead to rinse-and-repeat content. This is because the moment-to-moment gameplay, including both traversal and combat, remains delightfully engaging throughout. The dialogue can be hit or miss, but Rise of the Ronin still finds a way to satisfy, in both its big action setpieces as well as those tiny little details.
    • 67 Metascore
    • 55 Critic Score
    Alone in the Dark has fumbled once again, with this reimagining circling the drain to a pit of mediocrity. Though the game itself and the environments can be beautiful, it doesn't take advantage of its star-studded cast nor does it tell a story that is remotely sensical or engaging. Always offering just the bare minimum of staples for the survival horror genre and nothing more, it's sad to see the grand daddy of the genre be a shell of its former self. Maybe Alone in the Dark should remain exactly like its namesake.
    • 69 Metascore
    • 70 Critic Score
    Outcast – A New Beginning presents an exciting adventure into the planet of Adelpha. While the innovative combat and environmental interactions are fun, the game is too similar to other open-world RPGs to truly stand out. Exploring Adelpha in its entirety is also challenging because several bugs hamper your progress, sometimes even crashing your game. The game may not break the barrier into greatness, but you can still easily have a good time if you look past the flaws.
    • 81 Metascore
    • 80 Critic Score
    Ultros is a stunning space ride through the trippy landscape of The Sarcophagus that will keep players wondering what secrets they will uncover amidst the captivating backdrop. Though the narrative can be hard to get your head around and the world is easy to get lost in the “gardenvania” concept brings additional magic to the Metroidvania genre. Ultros has paved the way for the genre to not play it safe and is one of those experiences that reiterates how games can still present us with unique ideas and worlds.
    • 74 Metascore
    • 70 Critic Score
    Highwater is a fun little strategy game about the end of the world, and the struggle of a small group of people trying to survive. The strategy gameplay has some rather creative ideas, albeit ones arguably not exploited to their fullest. Some of the game’s elements, primarily the long, largely uneventful boat trips between combat encounters, may be polarising to those seeking a more densely-packed and fast-paced experience. However, if you can get on its level, sit back and enjoy the music and engaging narrative, you’ll likely have a good time with Highwater.
    • 76 Metascore
    • 70 Critic Score
    Penny’s Big Breakaway is big on ambition, for a studio the size of Evening Star they have turned in a title that is a cut above the 3D action adventure norm, most of the time. At its best, Penny’s is vibrant, colourful and packed with imaginative ideas and mechanics. The use of momentum feels natural and the level design feels intuitive. The overall presentation is excellent and is backed by a banging soundtrack that brings the game to life. That said, there are moments where Penny’s Big Breakway crosses the threshold from difficult/tricky and into frustrating territory. Whilst not bad enough or frequent enough to ruin the experience, it did create moments where I felt I needed to put the controller down and take a break. Overall though, in a genre flooded with competitors, if you are looking for something different, Penny’s Big Breakaway could be just the ticket.
    • 77 Metascore
    • 80 Critic Score
    Death of a Wish is a great moody action game that’s worth adding to your list of must-play 2024 indies. It’s a narrative with textbook Catholic guilt, a heartfelt journey of self-discovery, and the exploration of queer acceptance. With its pulsating chalk-like line work that makes the images and action leap off the page, a diverse combat system, and an oh-so-satisfying parry to boot—style and substance are at the forefront of the game at all times. Though you can occasionally get lost in the weeds of the prose-like writing and confusing map design, it’s hard to stay mad long at Death of a Wish. It’s a damn cool video game.
    • 75 Metascore
    • 85 Critic Score
    The Outlast Trials is a brutally fresh twist of the knife for the franchise. Cooperative play meshes seamlessly with the horror experience, allowing players to squad up and take on brutal trials that are as horrifying as they are fun to survive together. Solo play is more trouble for the same reward, so it’s a good thing the game includes a matchmaking system. With more content on the way, it’s clear Murkoff has struck gold with this new take on a loved IP!
    • 72 Metascore
    • 50 Critic Score
    Top Racer Collection does what it says on the box, it contains the three SNES games from the series, pretty much unchanged. The collection provides the bare-bones quality-of-life options that are usually expected including changing screen size and playing with filters. Some new gameplay options such as online play are present as well. Unfortunately, given the number of better alternatives in this genre, both past and modern, this collection is a bit of a hard sell. However, I acknowledge that the series does have a huge following in some parts of the world, and for those that simply want to play Top Racer again, in their original form and on modern consoles, then this collection will sort them out.
    • 81 Metascore
    • 80 Critic Score
    It’s great that the WWE 2K series is in such a good place, where it doesn’t need to change much and still remains a must-have for wrestling game fans everywhere. When the bell rings, WWE 2K24 still continues to have the best in-ring action, with a broadcast-like presentation that very much looks the part. It’s filled to the brim with content that will keep you busy until Wrestlemania 41, but its Showcase mode, the key feature of its marketing campaign every single year, needs a serious rethink, as it’s holding the series back from legendary status. It might not Finish the Story, but it’s another damn good chapter.
    • 74 Metascore
    • 80 Critic Score
    The Thaumaturge is a riveting mix of investigating gorgeous environments, weaving together narrative threads and battling through punchy, stylish turn-based combat. It’s a story where it feels like the choices do matter, and that makes decisions feel weighty as you progress through the twisted and memorable supernatural setting. Some of the investigations hold your hand a little too much, and it’s lacking some overall polish in some areas. Even so, The Thaumaturge absolutely nails the brief in every other way, making for a compelling RPG that stands on its own as unique, visually impressive and deliciously dark.
    • 75 Metascore
    • 75 Critic Score
    Classified: France ’44 is rather good as both a turn-based combat experience and an exploration of one of history’s darkest periods. Whether you are sneaking around taking down Nazis from the shadows or heading in guns blazing, the game is fun and decently complex, with enough variety in terms of units to recruit and factions to side with to encourage multiple playthroughs. While the missions themselves start to blend together after a while, and the soundtrack could have stood to throw in one or two new battle themes for the sake of variety, I think any fan of history or turn-based combat is going to have a rather good time with Classified: France ’44, and I look forward to Absolutely Games hopefully building on this foundation with future games exploring different periods and settings.
    • 79 Metascore
    • 75 Critic Score
    Even though its overarching story world could be fleshed out further, Dicefolk offers a refreshing take on the roguelike formula. Thanks to its combat mechanics, dice system, and variety of chimeras and equipment, gameplay is varied and complex while still being accessible to newcomers. Added to this, the feature of customising different dice allows players to tailor their dice according to their personal tastes and playstyle, making Dicefolk a good fit for both casual and more hard-core roguelike fans.
    • 65 Metascore
    • 70 Critic Score
    Neptunia: Sisters VS Sisters has some stumbles on the Switch. The frame rate can drop, multiple endings are hard to find, and the intricacies of combat pass you by. But if you give the game a chance, you will find a story that occasionally moves you while entertaining you with light-hearted humour. It’s not a story that stands out because it’s special, but because it’s easily accessible and funny. The game is inviting even if you haven’t played other games in the franchise. You might have to work harder to understand and spend more time on the mechanics, but it’s an adventure well worth the investment.
    • 57 Metascore
    • 60 Critic Score
    FOAMSTARS knows what it’s doing following the Splatoon blueprint, but it’s an easy pop that values its in-game economy more than fostering a community during the teething period of its release. I worry for the future of this one in the live service vacuum. While there are aspects that feel fun, this game still needs to prove itself in the market which is no easy feat. Locally, this is a tall ask but with server numbers untenable it really may be the writing on the bathroom wall for such a new multiplayer game – bubbles not included.
    • 80 Metascore
    • 80 Critic Score
    Promenade is a cute 2D platformer with heavy inspiration from 3D platformers of yore. It dips into other genres like puzzle, Metroidvania and collectathons and eases players into its varied gameplay ideas. While the game could explain things better, such as what buttons to press for certain mechanics, what it does is create a great and vibrant experience for its players. Considering this is the debut game from the team at Holy Cap, it’s a fantastic achievement.
    • 85 Metascore
    • 85 Critic Score
    Solium Infernum finds itself perfectly situated to fill a multiplayer niche that other 4X games can’t, with its asynchronous multiplayer option allowing those without much time to play a game with their friends. That’s not to say the singleplayer is not just as good, however, with enough here for hours upon hours of fun just by yourself if you have the ambition to take it.
    • 92 Metascore
    • 95 Critic Score
    Final Fantasy VII Rebirth defies all expectations and is the new benchmark for what a remake should be. Bold and unapologetic with something to say but also true to its roots. I've loved, I've laughed and I've cried while playing this game and if you fall into the right crowd, you very will too. Provided is an unforgettable journey, a magnetic cast, and a world that is magic and an experience that is transcending. From combat to graphics to music to side activities to writing to performances, Rebirth is one for the books and I can't wait to see where we go from here.
    • 63 Metascore
    • 60 Critic Score
    Considering the game’s notoriously troubled development, Skull and Bones is definitely not as bad as it could have been. With many of its tweaks to the naval combat pioneered in Assassin’s Creed 4: Black Flag, the game is often fun, particularly with a friend. However, those moments of fun are sometimes hard to find, and are buried under boring travel, glacially-paced harvesting and looting, and a rather shallow world to explore. If you’re a fan of other multiplayer live-service titles and are looking for a new kind of game to check out with friends, Skull and Bones certainly brings something new to the table that Destiny 2 and The Division 2 do not, but it is not all smooth sailing.
    • 83 Metascore
    • 85 Critic Score
    Helldivers 2 proves a basic ideology: create something special and the players will come. Built on a foundation of cheeky satire and visceral gunplay, this cooperative shooter is engaging, charming, dynamic, and at no point feels greedy or unnecessary. It’s live service done right, with appropriate progression and a feeling of global connection as you fight toward a shared goal. Server issues still impact this game’s release and they aren’t insignificant, yet they are still a mere minor inconvenience when compared to Helldivers 2’s many triumphs.
    • 80 Metascore
    • 75 Critic Score
    Spirit Hunter: Death Mark II is an excellent game, a love letter to gamers obsessed with urban legends and regional gothic lore. Like its Japanese horror counterparts, Death Mark II offers players a unique audio-visual experience with remarkable sound and art designs. However, there appear to be some missteps in exploring the combat and gameplay mechanics in this release. While I wish that developers had retained these aspects from the previous game, I appreciate their ambition in not settling for merely reproducing the same game but instead exploring new avenues.
    • tbd Metascore
    • 80 Critic Score
    Overall, Hellcard offers an engaging deckbuilder with a unique perspective on the classic formula; its combat map and companion system keep things interesting, and the number of cards, artifacts and companions add hugely to its replayability value. While it may not be the best title for newcomers to the genre, considering the game’s UI can feel a little unwieldy and there’s a lot to keep track of, Hellcard is sure to reward persisting players who don’t shy away from a steep learning curve.
    • 76 Metascore
    • 75 Critic Score
    Mario vs. Donkey Kong has been remade nearly perfectly, and it’s certainly great for any forgotten title to get an update and a facelift. The platforming is still tight, but the simple truth is that puzzle games as a genre have moved on in the twenty years since the original. That means nothing about it really stands out, either as a puzzle game or a Mario game. Still, that doesn’t mean you won’t have fun with it as you wait for Nintendo’s next main-line Mario.
    • 87 Metascore
    • 80 Critic Score
    Persona 3 Reload feels simultaneously like it has been adequately modernised and yet also remains stuck in the past. While the updated combat and visuals make the game a lot more approachable for fans whose first game in the series was Persona 5, the monotonous procedurally generated dungeon that takes up half the game is hard to look past. Furthermore, for players who are existing fans of Persona 3, it is a definite shame that so much of the new content introduced in other versions of the game isn’t present here. Despite those shortcomings, Persona 3 Reload remains an excellent (if not necessarily definitive) version of a groundbreaking JRPG that is still a joy to play in 2024, and Persona and general JRPG fans are sure to have a great time.
    • 78 Metascore
    • 80 Critic Score
    Banishers: Ghosts of New Eden heavily leans into the premise of challenging decisions with dramatic consequences, and manages to pull off an emotional and haunting love story where those choices do feel like they truly matter. Red and Antea feel like fully-fleshed out, interesting characters, forever linked to one another but struggling to let go. New Eden is full of communities plagued by supernatural creatures and dark secrets that make each of them intriguing to explore. An over-reliance on combat and a little too much hand-holding when it comes to solving cases is disappointing, but Banishers: Ghosts of New Eden can still be chalked up as yet another storytelling triumph for DON’T NOD. Life for the living. Death for the dead.
    • 60 Metascore
    • 65 Critic Score
    Thanks to the way Suicide Squad – and every game following the live service model – is structured, this review will probably be obsolete a year from now. The current (base?) version of the game is pulling its punches for now, to dole them out seasonally over the coming months and years. Based on player retention, there’s no way to know if it’ll be worth your while in the long term to jump into Suicide Squad at launch. But there’s the kicker, you can get a lot out of it already, just not in the ways live service models are known for. A genuinely compelling narrative, a huge city to play in, and the prospect of playing with friends are a solid foundation to grow from, even if the repeatable mission design needs some work.
    • tbd Metascore
    • 65 Critic Score
    True to the tagline of its publisher, UDO is certainly a short yet sweet game. As far as roguelikes go, fans of UDO’s bigger-budget brethren may find the game a little insubstantial, and it is true that within a handful of hours you will have encountered all that the game has to offer. That said, I can’t deny that I had fun bouncing down a big hole and drilling through bugs and big rocks, and some of the unlockable abilities do a lot to mix up what is otherwise a fairly repetitive time. As long as you go in with the expectation of a short, arcade experience and not much more than that, UDO is worth digging into.
    • 65 Metascore
    • 60 Critic Score
    GRAVEN’s shortcomings will hold you back from really enjoying it. Although the design and atmosphere are great, it’s not enough to overcome the frustrating gameplay loop. Fans of the genre will find plenty to enjoy, but for most, the overall experience is likely to tip more into the frustrating than the exciting.
    • 70 Metascore
    • 70 Critic Score
    Go Mecha Ball is great at delivering fast-paced action thanks to its collision combat. You constantly balance rolling into enemies and firing with your weapons while dodging attacks. The enemies you face constantly attack you and the boss battles are challenging. The game isn’t perfect, as it constantly forces the tutorial on you and you sometimes spend too much time chasing enemies. But for a game that gives you a quick action fix, it’s hard to dislike Go Mecha Ball’s frantic pace.
    • 89 Metascore
    • 95 Critic Score
    Taking the franchise to new heights and new locales, Like a Dragon: Infinite Wealth is the pinnacle of the longstanding franchise. The game magnificently pulls off the difficult task of giving new and loyal players the best of both worlds with a new Ichiban-led story while also nailing emotional pay-off years in the making with Kiryu’s story portions. Providing quality side content that is addicting and seemingly endless, there isn’t a single drip of the game that is dry, dull, or not worth your time. Never have I played a title this rewarding and satisfying with its delightful humour found in substories and over-the-top turn-based combat. It may be largely set in a different country with the picturesque and gigantic Honolulu but this is the Like a Dragon series through and through. Infinite Wealth is like an ocean. Let it all sink in. I promise it’s well worth it.
    • 90 Metascore
    • 80 Critic Score
    TEKKEN 8 unleashes a storm of punches, blending chaotic Mishima drama with accessible combat changes. The short story, though dramatic, loses steam, but the Heat system and Special Style redefine the fight. Arcade Quest mode injects a needed charm, offering a nostalgic journey with opportunities to grow your fighting game skills. Visually stunning with a diverse soundtrack, the game achieves a balance between the familiar and the cutting-edge. Despite a stumble in the narrative, TEKKEN 8 delivers a knockout combo.
    • 82 Metascore
    • 80 Critic Score
    Turnip Boy Robs a Bank is another successful voyage for the root vegetable. Making the leap to the roguelite genre is form-fitting, providing really enjoyable jaunts through a mysterious bank full of many enticing environments, bosses, and enemies as you engage in frenetic gunplay and melee action. This is achieved via valuable upgrades and a creative arsenal at your disposal to experiment with. The game would benefit from endgame content and modifiers to give it more staying power, but it’s largely made up for by the weird, sometimes irreverent whims provided. Turnip Boy Robs a Bank is hilarious, weird, oh-so-fun, and a joy for every second of play. I can’t wait to see where our little hero goes next. A turnip-led Soulslike? A life simulator? The sky’s the limit.
    • 73 Metascore
    • 55 Critic Score
    Remaking an older series that never got much limelight is always a good thing, and Another Code: Recollection has gone above and beyond updating its look and feel for the modern day. The problem is that those updates have removed everything that made the original games unique, and have re-invented the story in a way that is not to its benefit. It might still be a nice time if you're in the mood for something simple and slow-paced, but it's certainly no replacement for the originals.
    • 70 Metascore
    • 75 Critic Score
    The Cub is a fascinating romp through post-apocalyptic Earth. Balancing dark themes with delightful levity, the game finds a way to showcase both the best and worst of humanity with biting wit, vivid visuals, and impeccably implemented audio. It’s all let down somewhat by gameplay sequences that can’t maintain the same quality as the game’s other elements. However, even with that rather big caveat, The Cub still manages to present a lovely package worth opening.
    • 74 Metascore
    • 60 Critic Score
    Atlas Wept does a great job at creating a 2D retro RPG that’s accessible to beginners. Unfortunately, some of its strengths aren’t enough to overshadow its weaknesses. The story can often be unclear with not enough explanation. It’s too easy to get bogged down by combat, which weakens the overall charm. But what Atlas Wept does well is think outside the box, giving you a decent RPG experience to jump into.
    • 90 Metascore
    • 95 Critic Score
    The Last of Us Part II Remastered brings not just extra content but extra heart to an already much-loved game. This is one for the fans, with a plethora of additional features that highlight the best aspects of the game’s design whilst giving further context and glimpses into its development. Bursting at the seams with things to do, see, and unlock—The Last of Us Part II Remastered is a celebration of one of gaming’s greats.
    • 77 Metascore
    • 85 Critic Score
    A witty, vicious, and charming-as-heck romp through a Victorian steampunk city, Sovereign Syndicate wraps its tight, character-driven story in layers of deliciously decadent prose. Delving through the seedy underbelly of this alternate-universe East London is compelling on its own, made all the more intriguing by the different perspectives of its trio of protagonists. Despite a few glitches at launch and some slightly rushed final moments, Sovereign Syndicate is a deeply satisfying narrative RPG and an absolute pleasure to play through.
    • 86 Metascore
    • 85 Critic Score
    Prince of Persia: The Lost Crown is an incredibly pleasant surprise. Brilliant gameplay and gorgeous visuals make it utterly addictive to play, and in my time with it, I never wanted to put it down. The only fault the experience really has is the story, and while it is perfectly serviceable, it’s never sufficiently engaging, even if the gameplay itself is enough to keep you going. If you are looking for a new Metroidvania to sink your teeth into, this is one I can highly recommend, and a strong return to form for the previously long-resting franchise.

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