CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Wednesdays | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s a freaking masterpiece! Do yourself a favor and experience it if you haven’t done it yet. [06/2015, p.68]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It’s the best MOBA since League of Legends, pure and simple. [06/2015, p.66]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Like all those Goat/Rock/Grass Simulators this nonsense is amusing for half an hour maybe. [06/2015, p.65]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It could have been a fun game if it was developed by creative people with experience and money. [06/2015, p.64]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Fun and creative game that would work better on tablets. [06/2015, p.62]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Three interesting career paths provide many hours of fun. [06/2015, p.61]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
A good port, but just a port – there’s no new content here and the visuals haven’t changed since the original PC versions. [06/2015, p.61]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Sometimes someone comes up with an idea so brilliant that others wonder how they didn’t think of it earlier. Crypt of the NecroDancer – a rhythm-based roguelike – is an example of such brilliance. [06/2015, p.60]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Same old grind, same old lags, still no content promised to be delivered “just after the game’s release”. [06/2015, p.58]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
After having spent over 80 hours with Inquisition I was tired of it and Jaws of Hakkon did absolutely nothing to reignite the flame. [06/2015, p.57]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
I can’t imagine any AoW fan could ignore this meaty DLC. [06/2015, p.57]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Something more than just a homage to LucasArts classics. Broken Age built its own identity brick by brick, drawing inspiration from its ancestors, but not mindlessly. [06/2015, p.56]- CD-Action
Posted Jun 29, 2015 -
- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It can be fun, but only in co-op mode. If you’re planning to play alone, there are much better ways to spend the money. [06/2015, p.55]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
It’s not a must-have game, even for Assassin’s Creed fans, but I had more fun with it than with Rogue. [06/2015, p.54]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Yet another studio that assumes that if their game achieved some success on mobile devices it’s good enough for PC. [06/2015, p.53]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
A typical game from Milestone’s production line. Improvements over the previous one are visible but never notable enough to call Ride a new experience. [06/2015, p.52]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
Rockstar promised that the PC edition of GTA V would be the best way to experience this breathtaking game, and that’s exactly what it is. [06/2015, p.48]- CD-Action
Posted Jun 29, 2015 -
- Critic Score
There’s a sort of optical illusions where something seems large, but when you get close, it becomes apparent that you’re dealing with a cleverly placed miniature. It’s the same thing with Ancient Labyrinth, a scanty, boring and dull DLC that dumbs the great gameplay of LotF down to pressing forward and killing everything that stands in your way. [05/2015, p.79]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
In terms of the story and exploration it’s still DmC, but look at the rebalanced combat and you’ll see the good old DMC. [05/2015, p.78]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
PSP origins of the game are obvious on every step of the way, exposed by ugly character models, low quality textures and small areas riddled with loading screens. I can only recommend it to a narrow group of most enthusiastic jRPG fans. [05/2015, p.77]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
The most annoying flaws of the original game are back: faulty collision detection, invisible walls, insane camera, short gameplay time and a predictable, cheesy ending. [05/2015, p.76]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
You won’t even notice that you’ve already spent dozens of hours with MH4U and you will understand why whole Japan is addicted to it. A strong candidate for the best 3DS game. [05/2015, p.75]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
2014 was not a very good year for Assassin’s Creed but if I had to choose the better game out of two released, I would point at Rogue. [05/2015, p.75]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Long time ago, in a land far, far away lived Belgians who had a cool idea for a game and a very talented lead artist, but not enough experience (and maybe also talent) to execute that idea properly. [05/2015, p.74]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
It’s hard not to be awed by the artistic direction of Tormentum (inspired by Giger’s work among others), but the game’s shallow writing consists of clichés and pretentious babble. [05/2015, p.73]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
It looks like a tasteful animated video for an hour long rock suite. And that’s what it actually is, because when I took my hands away from the keyboard, the mayfly was still flying forward and music lost nothing from its rhythm, tracks or instruments. [05/2015, p.73]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Switch off voice recognition in the menu and you’re left with a run-of-the-mill budget game that doesn’t have much to offer. [05/2015, p.72]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
You’ll stay enamored by Deer God for two hours. Unfortunately the game takes five to complete and after the initial charm is gone it becomes repetitive as hell. What more, it creates space for an interesting story and fails to fill it. [05/2015, p.71]- CD-Action
Posted Apr 30, 2015 -
- Critic Score
Gravity Ghost is definitely worth investing three hours it asks for. I guarantee it will move you. [05/2015, p.71]- CD-Action
Posted Apr 30, 2015