CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Wednesdays | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
A game that tries to merge three genres but is too primitive and not varied enough to keep the player’s attention. [09/2015, p.47]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Please don’t just look at the score and “meh” Splatoon, because this online shooter is the best thing that happened to Wii U in a long time. It just needs some major updates, because on arrival it’s just 75% of The Game of the Year. [09/2015, p.46]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
If you already have the previous edition of PayDay 2 (especially the PC version), you might see the Crimewave Edition as a robbery in broad daylight. If you don’t – it’s the best “robber simulator” there is. [09/2015, p.45]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
Team17 did not promise much with this so called “remaster” (higher resolutions, controller support, achievements and improved audio) but still failed to deliver. Menus are in 640 x 480 stretched to fit whatever screen you have, Full HD during matches causes everything to be smaller, not more detailed, the game can’t keep the promised 60 fps and netcode is laughable. [09/2015, p.44]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
The fact that the Photo Mode is one of the emphasized features tells everything about how necessary this remaster was and how much effort was put into it. Yes, the textures are sharper, the lighting is better, but the difference is not breathtaking, because the game was already stunningly beautiful before. It’s not how I imagined Kratos’ assault on PS4. So why such a high score? Five years later it’s still an exceptional game and I envy everyone who is to experience this grand adventure for the first time. [09/2015, p.43]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
DMC4SE does not improve the gameplay as much as DmC: Definitive Edition did, it does not offer the spectacle God of War is famous for, but I assure you that in no other game building combos is so much fun. [09/2015, p.42]- CD-Action
Posted Sep 18, 2015 -
- Critic Score
A great game for those who enjoy a challenge. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A word game with a brilliant strategic twist. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A Temple Run clone (with some additions) that looks good, but got boring in an hour. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
An uncommon but well executed hybrid of a platformer and an RPG set in a post-apocalyptic world. [08/2015, p.81]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A creative take on the addictive “connect three blocks” formula. [08/2015, p.80]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
An engaging card game with simple rules that offers a decent single player campaign and does not shove microtransactions down your throat. [08/2015, p.80]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A weird blend of Harvest Moons and Minecraft, executed so poorly that I can’t recommend it to anyone. [08/2015, p.79]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A great, addictive game that should please the fans of Animal Crossing, simple RPGs and Harvest Moon. [08/2015, p.79]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Controversial? Maybe. Interesting? No. I nearly died of boredom. [08/2015, p.79]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Its charm fades away the moment you look past cute graphics and notice terribly imprecise and unnecessarily complicated controls. [08/2015, p.78]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A truly huge RPG with nice visuals, enjoyable combat system and a lot to do besides the main storyline. [08/2015, p.78]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
I didn’t expect this could happen, but Square finally released a mobile Final Fantasy game that is not a steaming pile of filth. [08/2015, p.78]- CD-Action
Posted Jul 27, 2015 -
- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Galactic Civilizations III lacks the magic of its outstanding predecessor. The developers promise that it’s just a beginning, that new content is on the way, but right now you’ll be better off playing Sid Meier’s Starships. [08/2015, p.77]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It’s short and most of the time too easy, but still enjoyable as a snack between larger games. [08/2015, p.76]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
A beautiful, well animated visual novel that fails at everything that could really make it stand out from the crowd. [08/2015, p.75]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It’s a port of a mobile game so in terms of visuals and innovation it can’t be compared with roguelikes built specifically for PCs (e.g. Darkest Dungeon) but I love Pixel Dungeon for its simplicity and surprising depth underneath it. [08/2015, p.75]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
There’s absolutely nothing in Wander that could persuade me to revisit its servers. There’s no combat, no quests and experience points, no puzzles or any other challenges, no crafting. Just you and a totally dead world to explore aimlessly. [08/2015, p.74]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
It’s not a great exaggeration to compare Serpent in the Staglands to Pillars of Eternity (if you’re willing to turn a blind eye to numerous bugs, that is). [08/2015, p.73]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Not as fast paced and creative as LEGO games based on Marvel and DC universes. [08/2015, p.72]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
When the first shock of butchering helpless people passes it turns out that this forbidden fruit is nothing but a seed. I could point out that it’s a good thing that Hatred depicts murdering innocents as a boring, laborious, frustrating chore but after having played it I’m in no mood for jokes. [08/2015, p.70]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Lords of Xulima is ugly, some of its elements are too simplistic and the story is poor but you rarely find an RPG that tests you intellect to such a degree, making you count every coin you spend, thoroughly examine every piece of equipment, keep track of food supply, endlessly tackle puzzles, carefully manage characters’ stats, look for alternate routes and find out how to beat different monsters. [08/2015, p.69]- CD-Action
Posted Jul 27, 2015