CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Wednesdays | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
The game is simple and gets boring fast, but I return to it often for a couple of minutes of fun. [10/2015, p.75]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Intrusive microtransactions make Angry Birds 2 a game for either rich or patient. Without paying it’s almost impossible to play for an hour straight. [10/2015, p.74]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
FNaF4 differs from the previous games and that’s good. I had a bit more fun with it but it’s still based on jump scares and that’s the least refined technique of scaring. [10/2015, p.73]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
AI posed a challenge in the first couple of battles only (until I memorized the maps) and I was unable to prove myself in multiplayer because there was no one to play against. [10/2015, p.72]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Zach Barth (the author of Infinifactory) is back and again creativity – both the developer’s and yours – plays first fiddle. [10/2015, p.71]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The biggest flaw of this very enjoyable platformer is that it’s too short. [10/2015, p.71]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
The collection lacks some important games but still is a treat made with love and thoughtfulness. [10/2015, p.70]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
After ten years Legend of Kay returns with higher resolution, new character models, sharper textures and all the flaws that caused us to forget Kay while we still remember Jak & Daxter, Sly and Ratchet & Clank. [10/2015, p.69]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Good fighting game poorly ported to PC and suffering from botched netcode. [10/2015, p.69]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
With every upgrade I felt more and more like the king of the underworld. [10/2015, p.68]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Good exploration game should have a fascinating world and an above average storytelling – or at least one of these elements. Submerged has the direction right but doesn’t push far enough with it. [10/2015, p.67]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
First encounter with Enki is quite thrilling, but the game ends after half an hour. You can start over with some elements (like item placement) randomly generated, but this randomness is just not random enough. [10/2015, p.67]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
I honestly don’t know who was the intended target group for Sorcerer King. There’s almost nothing fresh in this game to attract those who avoided 4X strategies and the genre’s veterans will snarl with disgust and return to much more complex Age of Wonders III. [10/2015, p.66]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
If I hadn’t known that Kyn was developed mostly by two people, I wouldn’t have suspected it. It’s hard not to appreciate the surprisingly high quality of their work but on the other hand the project overwhelmed them in some respects. [10/2015, p.64]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Should I dash forward or jump backwards risking getting hit? How do I deplete his defense meter so he doesn’t work out my attack patterns? How do I hit him during a super attack to maximize the damage? You will ask yourself such questions a lot while playing Yatagarasu – and that’s what makes fighting game great. [10/2015, p.63]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Two guys decided to mix spaghetti westerns with hip hop. It had no right to work, but despite simplicity and primitive visuals Luckslinger is pretty damn good. [10/2015, p.63]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
For every “this game is stupid, I’m not playing it ever again” there was “OK, just one more time”. [10/2015, p.62]- CD-Action
Posted Oct 17, 2015 -
- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Deadline is worse than its predecessor in every aspect and finally it wore mi down with its insubordinate camera and terrible interface. [10/2015, p.61]- CD-Action
Posted Oct 17, 2015 -
- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Its mobile origins are too obvious and it’s too easy, but I give Abandoned benefit of a doubt as it’s just the first chapter of a larger story. [10/2015, p.59]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
King’s Quest might look quite modern, but it hasn’t forgotten its glorious heritage. [10/2015, p.58]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
A nameless ronin sets his foot in a seaside town of Amihama, where he immediately gets entangled in the conflict between nationalistic rebels and pro-British shogunate. What happens next? Whatever you want to happen, because WotS4 gives you such freedom of choice that every adventure lasting two hours can be different. [10/2015, p.56]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Road to Gehenna is extremely hard from the very beginning and therefore was meant for those who already have The Talos Principle down to a science. [10/2015, p.56]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Ultimate Edition is worth playing not only out of sentiment or respect for this Black Sabbath of cover based shooters. It’s worth playing because it’s still a damn fine game and it looks great again. [10/2015, p.54]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Portal is still the champion of the genre, but Q.U.B.E. does a very good job at providing interesting, varied and increasingly challenging puzzles. [10/2015, p.53]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Usually I’m not into artsy little indie games, but I was ready to fall in love with Feist. Unfortunately it didn’t want to love me back. Its difficulty level turned tension that I welcomed in the beginning of the adventure into frustration that prevented me from enjoying this beautiful, atmospheric game as much as I hoped to. [10/2015, p.53]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
This is the most advanced and maybe even the best edition of World of Tanks. This is how the PC version should look. [10/2015, p.52]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]- CD-Action
Posted Oct 17, 2015 -
- Critic Score
Kojima finally found the reasonable balance between gameplay and storytelling. The Phantom Pain is a game like no other and I would love to find a way to experience it for the first time again. [10/2015, p.44]- CD-Action
Posted Oct 17, 2015