CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Wednesdays
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 62 Metascore
    • 20 Critic Score
    There are some outstanding stealth games like Metal Gear Solid 2. There are some very good ones like Deus Ex: Human Revolution. There are some decent ones like the new Thief. There are some weak ones like The Dark. And then there’s Neon Struck. [07/2015, p.65]
    • CD-Action
    • 75 Metascore
    • 65 Critic Score
    One of those indie games that in theory do everything right but lack a spark that make them memorable. [07/2015, p.65]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    For many reasons Block N Load can’t compete with Battlefield and Call of Duty, but I liked it for being something else than a dead serious shooter. [07/2015, p.64]
    • CD-Action
    • 47 Metascore
    • 45 Critic Score
    Pathetic AI and loads of bugs and flaws drag down what was a promising game. [07/2015, p.63]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Does not offer much so if you’ve seen one battle, you’ve seen them all. [07/2015, p.63]
    • CD-Action
    • 75 Metascore
    • 40 Critic Score
    How did such an attractive subject turn out so boring? The tactical component is almost as basic as it gets and the studio management has the depth of a mobile game. [07/2015, p.62]
    • CD-Action
    • 80 Metascore
    • 75 Critic Score
    Baseball simulation became even better but I still think it’s not the best sport to turn into a video game. There are just too many nuances – how you grip the bat, how your wrist works etc. – that are impossible to recreate. [07/2015, p.61]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    A good FTL clone, though you will not grow so attached to your car as you did to FTL characters. [07/2015, p.61]
    • CD-Action
    • 76 Metascore
    • 90 Critic Score
    I just love it when humble games turn out to be little wonders full of passion. [07/2015, p.60]
    • CD-Action
    • 82 Metascore
    • 85 Critic Score
    “I’ll just take a quick look at it”, I thought. “That’s a good one”, Invisible, Inc. thought and then stole 17 hours of my weekend. [07/2015, p.58]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    The only flaws I see in this game is that you can figure out AI patterns and there’s no online multiplayer. [07/2015, p.57]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    A good idea that could have been implemented better. [07/2015, p.57]
    • CD-Action
    • 88 Metascore
    • 85 Critic Score
    It doesn’t look too good and cartoony visuals suggest shallow gameplay but it’s one of the best space sims and one of those indie gems that focus on creativity and playability rather than technical aspects. [07/2015, p.56]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    I can recommend Wizard Wars to all fans of original Magicka but if you’re looking for a MOBA that puts emphasis on tactics, you have to look elsewhere. [07/2015, p.55]
    • CD-Action
    • 68 Metascore
    • 45 Critic Score
    It’s extremely good at scare jumps but the point is that scare jumps are an awfully primitive tool. [07/2015, p.54]
    • CD-Action
    • 66 Metascore
    • 60 Critic Score
    A spin-off that lacks the scale of the main Halo games – you rarely fight alongside other Spartans and when you do they are usually passive and act as animated props. [07/2015, p.52]
    • CD-Action
    • 70 Metascore
    • 50 Critic Score
    If you enjoy strategy games and on top of that have fond memories of Dungeon Keeper you should definitely buy Dungeons II. [07/2015, p.50]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    The visuals and the story are not inviting, but the puzzles are satisfying. [07/2015, p.49]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    MachineGames took a step back in terms of design. The Old Blood is basically the same game as before but more action oriented, not as varied in terms of pace and lacking distinct ideas and settings. [07/2015, p.48]
    • CD-Action
    • 92 Metascore
    • 95 Critic Score
    This truly outstanding game raises the bar to new heights that will be extremely hard to reach for BioWare, Bethesda and any other developer. [07/2015, p.38]
    • CD-Action
    • 62 Metascore
    • 50 Critic Score
    Even if you fight simultaneously on multiple fronts, the game drags on and wears you down with repetitiveness and tedium. [06/2015, p.77]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    A really simple but fun co-op action game resembling a team-based hack’n’slash. If you played one match you played them all. [06/2015, p.76]
    • CD-Action
    • 65 Metascore
    • 45 Critic Score
    There’s a decent game in there somewhere, but it’s hard to notice it under all those bugs and shortcomings. [06/2015, p.75]
    • CD-Action
    • 70 Metascore
    • 85 Critic Score
    Yet another story about ordinary people turned into monsters by uniforms, but one of few games that manage to tell such a story really well. [06/2015, p.74]
    • CD-Action
    • 64 Metascore
    • 70 Critic Score
    The developers found a proper balance between different gameplay elements, so both raiding other players’ castles and preparing an automated defense of your own stronghold are fun. [06/2015, p.73]
    • CD-Action
    • 71 Metascore
    • 50 Critic Score
    Dyscourse looks great on screenshots and seems like a complex gamebook, but in reality is not that beautiful and gameplay is very repetitive if you play over to see different outcomes. [06/2015, p.73]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    An interesting, challenging game that failed to make one final step towards true greatness. [06/2015, p.72]
    • CD-Action
    • 68 Metascore
    • 55 Critic Score
    The idea behind Paperbound was not bad, but there’s just not enough content to keep you occupied for longer. [06/2015, p.71]
    • CD-Action
    • tbd Metascore
    • 40 Critic Score
    A great idea turned into an irritating, ugly, unfriendly and shallow game. [06/2015, p.71]
    • CD-Action
    • 77 Metascore
    • 80 Critic Score
    I first came across Republique when it was a one-button game on iPad. Now, after revisiting its “1984” inspired world in a remastered edition, I can assure you that the game also works great on PC. [06/2015, p.70]
    • CD-Action

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