CD-Action's Scores

  • Games
For 3,538 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3538 game reviews
    • 61 Metascore
    • 70 Critic Score
    Animated breasts are cool for a while, but after a couple hours the gameplay became monotonous and the sounds started to annoy me. [01/2015, p.81]
    • CD-Action
    • 64 Metascore
    • 60 Critic Score
    Without Activision at the helm and its policy on licensed games – done too quickly and too cheap – it could have been an epic adventure. [01/2015, p.80]
    • CD-Action
    • 62 Metascore
    • 75 Critic Score
    The series finally moved forward and stopped looking like a relict. WWE 2K15 is not overflowing with changes, but they are there and are most welcome. [01/2015, p.79]
    • CD-Action
    • 52 Metascore
    • 50 Critic Score
    Jagged Alliance 2 is old and ugly, but its gameplay still blows Flashback out of the water. [01/2015, p.78]
    • CD-Action
    • 57 Metascore
    • 45 Critic Score
    Randal’s Monday is so packed with references to movies, books and other games that it’s bursting at the seams, but it never rises to the level of the works it mocks. [01/2015, p.77]
    • CD-Action
    • tbd Metascore
    • 25 Critic Score
    The developer’s slogan – ‘We make games that are fun’ – turned out to be far too enthusiastic. [01/2015, p.77]
    • CD-Action
    • 68 Metascore
    • 30 Critic Score
    The problem with Neverending Nightmares is that to understand it you need the developer’s sidenotes or your own experiences with depression. Otherwise it’s just a poorly designed, boring horror game. [01/2015, p.76]
    • CD-Action
    • 83 Metascore
    • 85 Critic Score
    If you haven’t played Pokémons since the first Game Boy, give Omega Ruby a try, because there’s just no way you’re going to be disappointed with it. It’s the same game you remember, just better. [01/2015, p.75]
    • CD-Action
    • 86 Metascore
    • 60 Critic Score
    It introduces a lot of new content but other than that is worth than the original game in almost every aspect. [01/2015, p.73]
    • CD-Action
    • 66 Metascore
    • 50 Critic Score
    Visuals are A Bird Story’s biggest strength, and as far as the story goes... Well, I simply don’t know why someone decided it’s worth sharing with me. [01/2015, p.73]
    • CD-Action
    • 85 Metascore
    • 80 Critic Score
    A traditional, well-designed dungeon crawler that requires both quick fingers and a sharp mind. [01/2015, p.72]
    • CD-Action
    • 69 Metascore
    • 80 Critic Score
    I was once fascinated with Micro Machines, but Toybox Turbos is a great game in its own right, not just as a stroll down the memory lane. [01/2015, p.71]
    • CD-Action
    • 77 Metascore
    • 80 Critic Score
    If you have played Sleeping Dogs before, there’s no point in picking up the Definitive Edition. But if you’ve missed the original game, you’re gonna have a lot of fun in Hong Kong. [01/2015, p.71]
    • CD-Action
    • 71 Metascore
    • 75 Critic Score
    Rating The Crew is problematic, because you can look at this game from two perspectives. In view of some simplifications and scripted moments it will not delight those in search of pure racing. Those who appreciate large open worlds however will be overjoyed. [01/2015, p.70]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    A decent board game for the fans of The Witcher universe. Simple and not very atmospheric, but really enjoyable. [01/2015, p.66]
    • CD-Action
    • 85 Metascore
    • 85 Critic Score
    We waited for the PC version so long, but it was worth the wait. It’s a game that just doesn’t get old. It still looks great, sounds great and above all plays great. [01/2015, p.64]
    • CD-Action
    • 47 Metascore
    • 50 Critic Score
    It’s obvious that this game was created just to suck cash out of our pockets with as little effort as possible. 01/2015, p.63]
    • CD-Action
    • 77 Metascore
    • 80 Critic Score
    Fantasia’s gameplay is fresh and unbelievably addictive. More songs would be welcome, but I suppose Disney’s going to flood us with gazillion DLCs. [01/2015, p.63]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    Never Alone has a fairy tale charm and educational values, and it’s a decent platformer. It’s a shame Alaskan temperatures failed to kill off the bugs. [01/2015, p.62]
    • CD-Action
    • 75 Metascore
    • 35 Critic Score
    If this is how the rest of Telltale’s Game of Thrones is going to look like, I want nothing to do with it. Too many dialogues that lead nowhere, too much nonsense inconsistent with the source material, and the visuals are simply laughable. [01/2015, p.59]
    • CD-Action
    • 84 Metascore
    • 75 Critic Score
    It’s more of a superbly written movie than a game. [01/2015, p.59]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Cyanide Studios surprised me by making a game that’s genuinely worth recommending. What kept me from giving it a higher rating were some technical issues that I encountered. [01/2015, p.58]
    • CD-Action
    • 66 Metascore
    • 50 Critic Score
    BlazeRush’s gameplay is too shallow to keep you occupied for hours and the game itself lacks a spark that would make you shout ‘WOW!’ every now and then. [01/2015, p.57]
    • CD-Action
    • tbd Metascore
    • 20 Critic Score
    WayForward once again proved that it simply can’t stop being hopeless. [01/2015, p.57]
    • CD-Action
    • 81 Metascore
    • 90 Critic Score
    I really doubted the single player campaign in CoH2 could surprise me in any way, but the introduction of the strategic map made Ardennes Assault worthy of even being sold as a separate game. I’m impressed. [01/2015, p.56]
    • CD-Action
    • 87 Metascore
    • 75 Critic Score
    My quarrel with Warlords of Draenor is that it does not define the direction for the whole game – it just refreshes it and sets it in order, which is what patches do. There’s not enough novelties and the changes (e.g. randomized loot) are hit and miss. [01/2015, p.52]
    • CD-Action
    • 52 Metascore
    • 30 Critic Score
    3-in-1: a poor stealth game, a primitive adventure game and a boring action game. [01/2015, p.50]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    The biggest disappointment for me was that although you play as a Templar, it has almost no influence on gameplay. The historical backdrop is not exciting at all and it’s pretty obvious that the whole game was designed so that the assets from Assassin’s Creed III and IV could be reused. The whole naval module borrowed from Black Flag is still fantastic, but after having played 7 games of the series I need something better than just more of the same. [01/2015, p.46]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    As usual I had fun with LBP – it’s hard not to love sackboys and sackgirls – but I expected something fresher and more polished from the series’ debut on PS4. [01/2015, p.44]
    • CD-Action
    • 83 Metascore
    • 65 Critic Score
    The game is dripping with pathos, but I couldn’t invest myself emotionally in it, because it all just feels fake. [01/2015, p.42]
    • CD-Action

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