CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
-
39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Wednesdays | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s not an indie blockbuster, but it can arouse some enthusiasm if you enjoy tactical games. [10/2014, p.65]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
Duels of the Planeswalkers is an invaluable tool for learning how to play Magic: The Gathering. [10/2014, p.64]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
It’s been a long time since any game offered me such an engaging challenge and rewarded with so much satisfaction. [10/2014, p.62]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
It’s challenging and pleasant at times, but not really engaging. [10/2014, p.61]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
The idea behind Gods Will Be Watching is not bad at all, the prototype was promising, the Kickstarter campaign was successful, but after 15 minutes of playing I was furious. Gods might be watching, but whether you live or die is decided by a random number generator, not them. [10/2014, p.60]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
Loads of effort invested in Metro Redux made this game an instance of exemplary remastering. [10/2014, p.60]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
An interesting way of spending a couple of evenings, but there is not enough content in Abyss Odyssey to keep you engaged until morning. [10/2014, p.58]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
The Germans took a step back and reintroduced more of the distinctive atmosphere of the Gothic series and the first Risen, which is a huge advantage for me. The world is so vivid and lively that it really makes you want to be there and see as much of the vast content as possible. It’s a shame that the game’s engine is visibly aging and the story lacks the punch. [10/2014, p.48]- CD-Action
Posted Oct 22, 2014 -
- Critic Score
Solid, engaging campaign is full of humor and shines especially during the Cold War era, but unfortunately fades in the modern period. [08/2014, p.75]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Aerena does not overwhelm you with rich content or impress with technical ingenuity, but it works well in the most crucial area, offering a deep tactical gameplay. [08/2014, p.73]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Astebreed is most fun when you try to beat it on high difficulty level without using continues while improving your score over and over again. If you’re not interested in that, you’ll spend no more than one evening with this game. [08/2014, p.73]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
The game is short (2-3 hours) but had it been longer, babysitting the two-year-old could have become a burden instead of an adventure worth experiencing. [08/2014, p.71]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
After every moment of enjoyable flight or other dynamic event comes a segment that requires patience and counting seconds to time the next jump right. It’s a pity that instead of A Story About Jumping Around Like A Maniac we got such a drag. [8/2014, p.71]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
The most interesting bad game of this generation and the ugliest I’ve seen on PS3 in last couple of years. Only for Nier and Drakengard fans. [08/2014, p.70]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
A great example of an eyesore spit out by indie devs convinced that only the story matters. The worst part is that they had no idea how to write the story to avoid it being a cliché running with the pack of sad, moving indie games. [08/2014, p.69]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
No revolution here, but still it’s an absolute must-have for every Wii U owner. [08/2014, p.68]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Autosport tries hard to bring back the glory of the first GRID (e.g. the cockpit cam returns) but the career mode was designed horribly, the game engine is aging and the whole thing lacks a spark. [08/2014, p.66]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
After 15 minutes Daylight is no longer scary and makes you explore boring, very similar environments that in addition are procedurally generated in a mindless manner (e.g. a whole floor of bathrooms). [08/2014, p.64]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
The developers had valuable ideas neither for the combat system, nor for the world or the visuals (they failed to make good use of CryEngine 3), so I bid Panzar farewell without regrets. With great relief even. [08/2014, p.63]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Ranko is pure absurdity and represents the style of current Japanese pop culture very well. Unfortunately it’s also a rather weak game that you will be done with after 1,5 hours. It might look great and burst with crazy ideas but there is simply no reason to come back to it or honestly recommend it. [08/2014, p.62]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Once again Rebellion did not step outside the familiar, comfortable zone of games that are interesting but not outstanding. [08/2014, p.60]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
It targets a narrow group of gamers but does it expertly and engages them for hours, and even those who don’t know squat about off-road will be impressed by the visuals and physics provided by the game’s engine. [08/2014, p.59]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
In terms of gameplay mechanics UFC is a complex game that will keep fans satisfied for months. It’s a shame that the dev team lacked someone who would use a flying knee to launch the animators and guys responsible for physics into the next-gen era. [08/2014, p.58]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
I would situate this game somewhere between ‘acceptable’ and ‘not bad’. Developers had big ambitions and suffered a defeat, but in my eyes it’s an honorable defeat. [08/2014, p.56]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
I am delighted with this old school point’n’click. Unmatched atmosphere, suggestive visuals, great audio – all this is worth much more than 10 euros they’re asking. [08/2014, p.55]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
As expected the sequel is massively improved and expanded (e.g. with two more character classes) in comparison to the original game. If it weren’t for Path of Exile and Reaper of Souls that got me my fix of hack’n’slash, I would be playing Van Helsing II till the third part appears. [08/2014, p.54]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
I expected Murdered to be an interesting, modern adventure game. Instead I got a very shallow story paired with irritating gameplay mechanics. [08/2014, p.52]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Eyes with dark circles around them, irregular meals, cat looking at me reproachfully. For the last couple of weeks I’ve spent every spare moment on Nexus, where I kill, craft and have a blast enjoying a very pleasant combat and delightful visuals. [08/2014, p.46]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
The developers know how to make action games but they need to put more ambition into it. And maybe less little Asian girls with swords, because concentration of kawaii in Croixleur Sigma is too damn high. [07/2014, p.71]- CD-Action
Posted Jul 25, 2014 -
- Critic Score
All Star Battle might not win any new fans for the franchise but will make existing ones happy. [07/2014, p.71]- CD-Action
Posted Jul 25, 2014