CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 70 Metascore
    • 65 Critic Score
    Maquette’s central mechanic is brilliant and leads to some cool (but also repetitive) puzzles. The game itself is pretty rough around the edges though and I felt the developers could have squeezed so much more from this great concept. [05/2021, p.60]
    • CD-Action
    • 75 Metascore
    • 65 Critic Score
    Bland story, repetitive quests and overall lack of depth made me feel like I was wasting my time. [01/2016, p.55]
    • CD-Action
    • 73 Metascore
    • 65 Critic Score
    A real flight simulator for the consoles. It has good flight model and huge number of planes, but sadly isn't a great game as a whole. [June 2012, p.68]
    • CD-Action
    • tbd Metascore
    • 65 Critic Score
    For its price The Deed is a surprisingly good game, but it’s ugly and its content is so scant that it doesn’t even last one whole evening. [01/2016, p.55]
    • CD-Action
    • 67 Metascore
    • 65 Critic Score
    The game’s testers deserve having their butts kicked more than the creatures of Dungeonland. [CD-Action 04/2013, p.81]
    • CD-Action
    • 79 Metascore
    • 65 Critic Score
    A barely interactive horror film about typical American teenagers. You know, with a cabin. In the woods. And a psychopath. We’ve all seen that, we’ve heard these dialogues, we all know these characters. Still Until Dawn has a pretty good story and is a nice homage to horror flicks and despite being a collection of simple QTE’s can both engage and surprise. [11/2015, p.44]
    • CD-Action
    • 71 Metascore
    • 65 Critic Score
    There’s a kind of sincerity in Cibele that we rarely see in games and I would love to play a longer, more developed version. [01/2016, p.59]
    • CD-Action
    • 60 Metascore
    • 65 Critic Score
    The story of Firefall’s development (9 years!) is much more interesting than the game itself. [Nov 2014, p.54]
    • CD-Action
    • 73 Metascore
    • 65 Critic Score
    It’s more of a DLC than a real stand-alone product. Fetch is likeable and the game evokes some pleasant memories of Second Son, but I had no desire to stay in virtual Seattle any longer than I needed to finish the 3,5 hour long story. [Nov 2014, p.56]
    • CD-Action
    • 40 Metascore
    • 65 Critic Score
    Hitman’s less gifted cousin has a lot of flaws that I need to point out, like a poor story that I didn’t care about, stupid AI painfully reminding that you’re playing a game, and dated visuals. Surprisingly, despite all that I do not regret playing Alekhine’s Gun, because its mechanics are solid and eleven locations are varied and well-designed. [05/2016, p.50]
    • CD-Action
    • 79 Metascore
    • 65 Critic Score
    Although the single player mode bored me to death, I found a lot of excitement in co-op. That, unsurprisingly, is what the game was built for. [07/2020, p.66]
    • CD-Action
    • 67 Metascore
    • 65 Critic Score
    Let’s not kid ourselves – Scanner Sombre is a one-trick pony. It’s a great, memorable trick though, as one could expect from Introversion Software. It’s a shame that the game is so short (ca. 2 hours) and linear and that the story is almost nonexistent. [07/2017, p.67]
    • CD-Action
    • 83 Metascore
    • 65 Critic Score
    A tasty but ultimately low-calorie addition to the excellent Kirby and the Forgotten World.
    • 56 Metascore
    • 65 Critic Score
    There are no surprises here. If you are looking for a hail of lead, you will find a drizzle at most. Plus inexplicable performance issues on the console. [07/2020, p.68]
    • CD-Action
    • 65 Metascore
    • 65 Critic Score
    Those who played Life Is Strange will surely feel similar vibes in Dontnod’s latest release. However, this game has even more sluggish pace and although I enjoyed reconstructing events in the mind palace, I was annoyed with the fact that I had to find every single piece of a puzzle even if the solution was already obvious. The story is decent, but some of its potential was wasted and the characters are not as well-written as in Dontnod’s previous games. [02/2021, p.32]
    • CD-Action
    • 76 Metascore
    • 65 Critic Score
    A full-fledged entry to the Sniper Elite series, with 18 missions and a story that binds them together and lasts a couple of hours. It’s decent (if you consider the fact, that PS VR is not a cutting edge gear), but be aware that it resembles a low-budget version of Call of Duty and the graphics are average at best. I’ve seen many PS VR games that were much more impressive in terms of visuals. [10/2021, p.39]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    Do not expect depth similar to Capitalism 2, you will not have to care for share prices or company’s reputation, but if you enjoy tycoon games, Big Pharma is a well-designed one. [11/2015, p.55]
    • CD-Action
    • 76 Metascore
    • 65 Critic Score
    Hob
    I see two principal flaws in Hob. First of all, none of the game’s elements is outstanding. The second problem is the repetitiveness of goals, puzzles, combat. Hob might relax you, but it will definitely not excite you. [13/2017, p.52]
    • CD-Action
    • 68 Metascore
    • 65 Critic Score
    “Measure thrice, cut once”, my shop class teacher used to say. It’s a shame no one told these words of wisdom to the guys from Frozenbyte. The addition of the third dimension turned out to be very costly, both literally (the game ends abruptly because the developers ran out of money) and figuratively (gameplay and puzzles are shallow in comparison to Trine 2). It’s not a bad game, it looks great, but it is a mediocre Trine. [11/2015, p.56]
    • CD-Action
    • 58 Metascore
    • 65 Critic Score
    Edge of Time would really benefit from a more varied gameplay and less confined levels. Other than that it's a decent game with a silly but entertaining story that Spider-Man fans should dig. [December 2011, p.62]
    • CD-Action
    • 66 Metascore
    • 65 Critic Score
    To say the game is already doomed may be premature but it has no chance with Overwatch and will probably share Battleborn’s (which was a much bigger game itself) fate in the upcoming months. [06/2020, p.46]
    • CD-Action
    • 74 Metascore
    • 65 Critic Score
    A tactical game in the vein of Commandos (but with active pause), rather ugly, schematic and a bit too easy, but despite all enjoyable. [11/2015, p.59]
    • CD-Action
    • 77 Metascore
    • 65 Critic Score
    A great way to enter the world of Magic: The Gathering, but due to some simplifications and design choices that’s pretty much all Magic Duels is good for. [11/2015, p.59]
    • CD-Action
    • 64 Metascore
    • 65 Critic Score
    A reasonable driving model and more attention to details would be enough to make this game significantly better. It seems that at some point the developers ran out of time and as a result the new Need for Speed is decent at best. [December 2011, p.70]
    • CD-Action
    • 60 Metascore
    • 65 Critic Score
    This tactical game about dwarves exploring an alien planet will not forgive any mistakes and will boss you around, but is completely fair in its ruthlessness. It’s a shame that brilliant setting was wasted by writers and the game itself becomes monotonous after a while. [05/2016, p.62]
    • CD-Action
    • 64 Metascore
    • 65 Critic Score
    Irrespective of the platform, Kholat is a game full of extremities. Awesome aspect of navigating the area is squandered by invisible corridors resulting from main character’s restricted mobility. Powerful horror scenes are wasted in a story that’s just an empty shell. On a technical side I was disappointed that the game runs in 30 fps and sometimes noticeably stutters. [05/2016, p.63]
    • CD-Action
    • 62 Metascore
    • 65 Critic Score
    It’s definitely a great opportunity to get acquainted with The Settlers, if you haven’t had the pleasure yet. TSHC’s main feature is the ability to run all games on Windows 10 effortlessly, but there are also some other improvements, including widescreen support and multiplayer via Uplay. The score I gave is rather low, because after all these years I did not enjoy all the included games and you can separately buy the ones you’re interested in. [01/2019, p.60]
    • CD-Action
    • 73 Metascore
    • 65 Critic Score
    Quite an enjoyable remaster made with respect for the originals. However, the first game in the series was released almost 30 years ago and there’s no way to hide it, so you’ll endure some jarring here and there, sometimes painful. The collection will probably attract veterans and retro enthusiasts, but I doubt younger gamers will find it appealing.
    • 75 Metascore
    • 65 Critic Score
    Dungeons III offers what Dungeons II (a limited clone of Dungeon Keeper) offered two years ago, expanded with simple RTS mechanics. It’s a competent game, but its story (along with the humor) is lame, the interface needed more work and though the dungeons look really good, visuals above ground are... colorful (that’s the only positive thing I can say about them). [13/2017, p.57]
    • CD-Action
    • 62 Metascore
    • 65 Critic Score
    If you enjoy match-3 games, you can give Pokemon Shuffle Mobile a try. You’ll just have to bear with an awful tutorial. [11/2015, p.64]
    • CD-Action

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