CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 73 Metascore
    • 70 Critic Score
    Need for Speed Unbound has some issues (e.g. in-game economy needs immediate balancing), but is still quite satisfying and I consider it one of this year’s best arcade racing games (not that there’s a huge competition…). You may also like its unusual art style, but I personally think the developers took it a bit too far and should’ve worked harder on technical aspects of Unbound’s visual side.
    • 64 Metascore
    • 70 Critic Score
    The developers found a proper balance between different gameplay elements, so both raiding other players’ castles and preparing an automated defense of your own stronghold are fun. [06/2015, p.73]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    Fantastic Pets is similar to Kinectimals but allows you to create your own pets by choosing body parts (legs, wings, tails etc.). In addition you can see them running around your room, but these Augmented Reality elements are rather weak as the real world appears very dark on screen. Still I can see a big group of 3-, 5- or 7-year-olds that will enjoy this game. [August 2011, p.73]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    The latest expansion pack has a couple of shortcomings but brings a whole lot of fun. It enriches the game’s world, provides many activities, offers different ways of running a backyard business, and gives a lot of freedom in how you handle the horses.
    • 67 Metascore
    • 70 Critic Score
    Did Batman’s mentees manage to carry on without him? They did, buy he would’ve coped better. Gotham Knights has its moments, but its not as fun as Rocksteady’s gems and fails to hit the visual quality I expect from a PS5 game despite running at 30 fps. WB Games Montréal delivered a decent title that satisfies the hunger for adventures set in the DC Universe, but I had the feeling the developers didn’t even try to beat the Arkham series.
    • 78 Metascore
    • 70 Critic Score
    A 15-year old title brought back as a tasty appetizer for those who can’t wait for the second part of the new Final Fantasy VII, Crisis Core: Final Fantasy VII Reunion is a very good remake with an addictive combat system. You can tell it’s a smaller-scale game designed for PSP, but it was remade with love and although it won’t change anyone’s life, Final Fantasy VII fans will definitely enjoy it.
    • 79 Metascore
    • 70 Critic Score
    Capcom wanted to fuse two popular series about hunting monsters and somewhat succeeded. In terms of technicalities the game is far ahead of Pokémon Sun/Moon, but lacks even a fraction of its depth. [12/2017, p.45]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    An engaging, intriguing story in which every element seems well thought out and fits in with the rest: from the audiovisual setting, to the authentic characters, dialogue and the plot. It's a pity that the story moves too slowly at first, and when it speeds up, it speeds up too much.
    • 78 Metascore
    • 70 Critic Score
    Autosport tries hard to bring back the glory of the first GRID (e.g. the cockpit cam returns) but the career mode was designed horribly, the game engine is aging and the whole thing lacks a spark. [08/2014, p.66]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    What if we take Ninja Gaiden and make the protagonist run automatically? We get NinjAwasome – a game that’s really enjoyable in short sessions. [11/2016, p.75]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    ECHO made a great first impression on me with its dark atmosphere and AI that mimics player’s tactics, but this impression did not last long, as the game sunk into repetitiveness. [12/2017, p.47]
    • CD-Action
    • 61 Metascore
    • 70 Critic Score
    Friday the 13th does not overflow with content, but is rich enough to generate varied memories (unlike Dead by Daylight, another example of asymmetrical multiplayer). What it needs to become a truly worthwhile game is some more polish. [08/2017, p.76]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    Resurrection is a bundle of two slightly renovated classic games of the series – Darkstalkers: Night Warrior and Darkstalkers 3. It’s fun but I don’t see much of a point in such re-editions. What we need is a brand new Darkstalkers game. [CD-Action 05/2013, p.80]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    Marvel’s Midnight Suns is an innovative mix of different genres that does many things well. Its combat system is satisfying, characters have depth, the atmosphere is great. However, you have to search for the game’s strengths under a massive pile of bland, tiresome dialogues that constantly keep you from actually playing, lame humor and endless tutorials.
    • 85 Metascore
    • 70 Critic Score
    StarCraft Remastered is a fun blast from the past, but it’s hard not to notice how much games have evolved since 1998. [12/2017, p.53]
    • CD-Action
    • 65 Metascore
    • 70 Critic Score
    If you treat yourself to the PvE campaign – especially in co-op mode – in small portions, it's a good recipe for a couple of relaxing game sessions. In the beginning at least, because over time watching the experience bar grow simply gets boring. [June 2011, p. 62]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    After all these years Myst is still a masterpiece, a brilliant game that deserves acclaim. [05/2014, p.73]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    With its entertaining combat system, solid story and enjoyable puzzles Masters of Anima would’ve been excellent if it weren’t for small but irritating bugs and occasionally absurdly high difficulty level. [06/2018, p.62]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    It's worth to take a look at this title and its unique art direction. Unfortunately it quickly becomes clear that Rock of Ages' rules are too simple to provide a deep enough gameplay. [October, p.59]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    Don’t be fooled by pixel graphics. Despite its simple mechanics TaT is a full-blooded RTS game with a varied, challenging campaign. [12/2017, p.61]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    It’s fun even if you’re not an avid speedway enthusiast. [02/2016, p.42]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    The newest Ace Combat is a good game overall and may be the prettiest and best sounding in the series but nearly all of the rest of its features are a step – or a few of them – back. [12/2019, p.56]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Lego Pirates is hardly the best offering from the series but still is enjoyable. I will not recommend it to everyone – because the game's core concept got old – but those of you who love cute Lego parodies by Traveller's Tales' should be pleased. [June 2011, p.72]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    I doubt that Everything could be of interest to anyone who isn’t already a gamer – or win over someone that doesn’t agree with its message. For it the game itself is too weak. And although I spent a pleasant evening with it, I won’t come back because there isn’t much to come back to. [03/2019, p.58]
    • CD-Action
    • 85 Metascore
    • 70 Critic Score
    The idea to fuse Tetris with a music game was a good one, but Chime Sharp failed to escape repetitiveness, so it’s not suitable for longer sessions. It’s a good way to stretch your brain every now and then though. [05/2017, p.55]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    A couple of minutes is enough to get the hang of Kingdoms and Castles and become hooked despite lack of campaign or multiplayer. [10/2017, p.76]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    I appreciate the new interface (it needs getting used to though) and talent system (those dilemmas!), as well as changes to crafting that raise its importance. I enjoyed dragonriding a lot and found quests to be engaging, but was disappointed by dull dungeons and repetitive endgame content. World of Warcraft: Dragonflight is a pretty safe expansion and I expected a bit more from it, but I do feel it has a huge potential that could be fulfilled in the near future.
    • 57 Metascore
    • 70 Critic Score
    Riptide does a great job as a co-operative action game and it tastes best played with friends. If someone is still hungry for some zombie slashing after having finished the original Dead Island, Riptide will provide same fun enriched with some new equipment and fresh gameplay mechanics. Unfortunately it repeats most of the mistakes of the predecessor. [CD-Action 06/2013, p.48]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    Interesting but unpolished, ambitious but too weak to lift the weight of these ambitions. What bothered me most was that the brilliant idea of bringing other players into your single player mode was not realized properly. [June 2011, p.80]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    Another Crab’s Treasure neatly combines soulslike basics with accessibility and friendliness towards novice players, including young ones. It offers a cheerful story in an interesting setting and deserves to at least be checked out.

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