CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • tbd Metascore
    • 70 Critic Score
    A simple but interesting idea led to a fun, relaxing game which unfortunately restrains your creativity with a very limited set of tools and colors. [09/2017, p.70]
    • CD-Action
    • 70 Metascore
    • 70 Critic Score
    It’s a classic initiation story. Unfortunately the quantity of content wins over its quality so it may seem that the game drags on while simultaneously being too short. [03/2020, p.78]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    It’s not the best Castlevania game ever, but for a digitally distributed minor title it’s really decent. And the visuals are surprisingly good for a game initially created for the 3DS. [01/2014, p.62]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    If you’re familiar with Torn Banner’s previous title, Chivalry: Medieval Warfare, you’ll feel at home in Mirage, as both games are very similar (which of course is not an advantage if you expect something fresh). [08/2017, p.58]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    Hue
    An interesting and well-executed concept sometimes held back by frustrating controls. [11/2016, p.48]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    Bugsnax are delicious, but you have to be very creative to find a way to catch them all. The hunt itself is engaging and accompanied by quite an interesting story. However, some of the objectives are not clear enough, and while the adventure is full of funny events, it becomes boring after a while. [01/2021, p.54]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    This inventive, enjoyable puzzle platformer would be exceptional if it had Trine’s visuals and audio. [09/2016, p.59]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Double Kick Heroes is a very interesting arcade rhythm game with cool pixel art, great soundtrack, and fun references to real-life rock musicians. Unfortunately, some poor design choices spoiled the overall experience for me. User interface items that you need to focus on to stay alive are too tiny and therefore tire the eyes very quickly. I had to take breaks every 20 minutes, because I simply couldn’t concentrate any longer. [12/2020, p.72]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Omega Force keeps releasing the same game over and over again and some like it this way. But if you’re not a fan of the One Piece anime, I suggest picking up Dynasty Warriors 8 instead. [11/2013, p.86]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    Thumper’s oppressive atmosphere is amazing. Soundtrack, abstract visuals, breathtaking speed and palpable collisions build tension you would never expect from a runner/rhythm game. It’s a very interesting experience, but every time I removed PS VR after playing Thumper, I was completely worn-out by this intense, perpetual assault on my senses. [13/2016, p.77]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Sea of Stars is a flavorful game that tries to imitate jRPG greats with varying degrees of success. It has some obvious flaws and treads a beaten path in terms of the story, but it is also beautiful and boasts an interesting combat system. I recommend it especially to newcomers to the genre. Sabotage Studio seams to be heading in the right direction and if it decides to evolve their gameplay mechanics in a sequel, the effects may be impressive.
    • 76 Metascore
    • 70 Critic Score
    I have no doubt that the latest Call of Duty will earn ridiculous amounts of money once again, but I will remember it as a dip in form, a game that’s closer to mediocrity than greatness. The story campaign has a satisfying finale but as a whole is rather uninspired, while the multiplayer has lost the tactical feel I enjoyed in Modern Warfare Remastered. [01/2021, p.56]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    A typical game from Milestone’s production line. Improvements over the previous one are visible but never notable enough to call Ride a new experience. [06/2015, p.52]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    Despite RIGS’s modest content hats down to Guerrilla Games for proving that there’s a place in virtual reality for real, fast-paced first-person shooters, not just the on-rail variety. [13/2016, p.78]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    This might be the prettiest space shooter I’ve ever seen, but it suffers from little variety of enemies. [08/2017, p.60]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Livelock is a case of a one-evening game: you launch it, annihilate hordes of enemies, kick the last boss’ butt and then you forget about it all. It will not be a life changing evening, but nonetheless a pleasant one. [11/2016, p.54]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    It’s not a must-have game, even for Assassin’s Creed fans, but I had more fun with it than with Rogue. [06/2015, p.54]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    Obsidian has run out of steam when it comes to storytelling, once again delivering a distinctly flat world within The Outer Worlds universe and prioritizing form over substance. Fortunately, the polished gameplay allows you to enjoy the sequel.
    • 60 Metascore
    • 70 Critic Score
    Apart from lots and lots of missteps and bugs I can see the developers’ passion and a whole lot of hard work poured into the game. [04/2020, p.48]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    2014 was not a very good year for Assassin’s Creed but if I had to choose the better game out of two released, I would point at Rogue. [05/2015, p.75]
    • CD-Action
    • 86 Metascore
    • 70 Critic Score
    Mario Kart World is an exciting racing game, especially online and in couch co-op. It's not the Nintendo's Forza Horizon though. We only got a mere substitute for it.
    • 73 Metascore
    • 70 Critic Score
    The Switch version is ideal for couch gaming and the gyro controls change everything... even if from the technical standpoint the game has some real problems. [13/2019, p.81]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    Even despite its flaws (substandard bosses, grind, backtracking) it’s still Ys – the top shelf of action RPG’s. [07/2015, p.74]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    The game’s most notable quality is the Star Wars license. Yet again it’s obvious that Traveller’s Tales should at least try to reinvent the LEGO series. [09/2016, p.64]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    It’s a simple game with primitive visuals, poor AI and almost nonexistent physics, but it turned out to be very enjoyable in co-op. [13/2016, p.80]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    Despite a nice 4-player split-screen and enjoyable Playground mode chock-full of cool fan-made courses, Dirt 5 is not worth the full price. Yes, it is very pretty, runs smoothly and sounds great, but it lacks innovation and therefore reminds me of old school racing games. [01/2021, p.68]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    I expected something close to Battlefield but Rising Storm is far more demanding. It’s been a while since I cursed so much while playing an online shooter. With every round I was telling myself it’s enough, but I kept coming back to get my butt kicked again. Try it – you might enjoy it too. [CD-Action 08/2013, p.73]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    If I had to sum up Azure Striker Gunvolt 2 in as few words as possible, I would call it a safe sequel. [13/2016, p.82]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Capcom did not repeat mistakes from RE4, so using keyboard and mouse is almost as comfortable as playing with a gamepad. PC edition was also enriched with some interesting bonus content and patched (but that didn’t save it from some technical issues). [CD-Action 05/2013, p.71]
    • CD-Action
    • 70 Metascore
    • 70 Critic Score
    Grow Home’s sequel is still charming, enjoyable and cute as a button, but increasing its scale was completely unnecessary. [11/2016, p.64]
    • CD-Action

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