CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 66 Metascore
    • 50 Critic Score
    If the game makes you think about Journey, Mirror’s Edge and Antichamber, it must be great, right? Right? RIGHT?! [CD-Action 05/2014, p.71]
    • CD-Action
    • 52 Metascore
    • 50 Critic Score
    Unholy’s puzzles are trivial, combat is very basic, and stealth elements are simply annoying. There’s also a seemingly tangled story which I stopped caring about after the first hour. Unholy had potential, but I feel like the developers weren’t entirely sure what kind of game they want to make and went overboard with excess ideas.
    • 73 Metascore
    • 50 Critic Score
    After every moment of enjoyable flight or other dynamic event comes a segment that requires patience and counting seconds to time the next jump right. It’s a pity that instead of A Story About Jumping Around Like A Maniac we got such a drag. [8/2014, p.71]
    • CD-Action
    • 49 Metascore
    • 50 Critic Score
    Garshasp emulates some of God of War's traits quite successfully but it's the core elements of the gameplay – like collision detection during combat – that the developer stumbled over. [June 2011, p.70]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    Shallow gameplay, extremely low budget environments (PS2 era, seriously) and story so absurd that it’s hard to take it seriously. [10/2017, p.71]
    • CD-Action
    • 73 Metascore
    • 50 Critic Score
    I would love to love this game but more often it was irritating me than genuinely moving. The game has a lot of innate warmth but is was designed badly. [03/2019, p.62]
    • CD-Action
    • 74 Metascore
    • 50 Critic Score
    It’s a shame that the developers didn’t use the time gap between PS4 and PC versions to polish the latter. [02/2016, p.43]
    • CD-Action
    • 64 Metascore
    • 50 Critic Score
    It captivates you for an hour using the element of surprise. When you shake off the hefty dose of absurdity, you quickly become bored as the gameplay is uninteresting and looks like a bunch of random (and often nonsensical) ideas crammed into one game by force. [June 2011, p.79]
    • CD-Action
    • 50 Metascore
    • 50 Critic Score
    The development team failed to turn Stuart Black's concept into a complete, rich, deep experience that could offer anything apart from bare frantic shootouts. What's worse, Bodycount suffers from split personality disorder – on one hand it lets you wreak impressive havoc and on the other tries to hold you back with a skillshots system that requires precision. The game also recycles a couple of sceneries, the story is nonexistent and the multiplayer mode is very modest. [October, p.70]
    • CD-Action
    • 47 Metascore
    • 50 Critic Score
    Weak fighting system, sluggish controls, laughable stories and general lack of thrill make it a major disappointment. If you're a fan of MMA, buy EA Sports MMA or UFC Undisputed, because the only thing that can be fun in Supremacy MMA is its brutality (and this effect wears off quickly). [November 2011, p.58]
    • CD-Action
    • 65 Metascore
    • 50 Critic Score
    The game itself is wonderful, still one of the best PC titles, but the HD Edition is very disappointing. Redrawing the game in higher resolution is not enough, especially that expansions are not included and program’s stability leaves much to be desired. [03/2014, p.60]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    If you’ve been waiting for a PvP mode, here it is, although beset by many problems that discouraged me from playing it. [05/2017, p.73]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    It tries to balance between tried and true mechanics of World of Warcraft and the ideas that made the first Ragnarok popular. The outcome is mediocre – boring combat, gameplay based on uninspired quests (‘kill 20 of those’) and small, almost linear world. [CD-Action 07/2013, p.65]
    • CD-Action
    • 64 Metascore
    • 50 Critic Score
    Besides mildly satisfying swordplay (Grasshopper failed to come up with a really good combat system) Killer is Dead offered me nothing that could raise my blood pressure. [CD-Action 10/2013, p.60]
    • CD-Action
    • 56 Metascore
    • 50 Critic Score
    Sonic Forces’ few merits (like the soundtrack) are not enough to offset primitive gameplay, crude level design, poor pacing that completely obliterates the sense of speed, and the script that resembles a fanfic. [01/2018, p.42]
    • CD-Action
    • 61 Metascore
    • 50 Critic Score
    A decent platformer that you could launch after work to relax if it weren’t for its pompous sad atmosphere and exalted bullshit about suffering and mental illnesses that are being shoved down your throat. [03/2014, p.69]
    • CD-Action
    • 71 Metascore
    • 50 Critic Score
    It’s a toy that you buy to show to your friends. Completing the game takes about 2 hours and then at best you can occasionally laugh with your buddies at the mess you can make with the saw, scalpels, hammer and your bare hand. [CD-Action 07/2013, p.79]
    • CD-Action
    • 48 Metascore
    • 45 Critic Score
    Linearity, complete absence of suspense, poorly written characters, ill-conceived gameplay mechanics and various bugs turned Arkham Horror: Mother’s Embrace into a huge disappointment. [06/2021, p.54]
    • CD-Action
    • 59 Metascore
    • 45 Critic Score
    Was it worth the 10-year wait? Well, the game itself was, because it is still good, but the port is straight up awful, which is kinda funny, because it was made by the same studio that developed the infamously terrible PC version of Batman: Arkham Knight. There are moments when the graphics are impressive, but optimization is horrible and the game will surprise you with crashes more often than it will with story twists.
    • 67 Metascore
    • 45 Critic Score
    Creating your own robots is cool, but pointless due to their terrible AI. Why invest a fortune in upgrades if your dumb metal buddy will probably get stuck on a first rock he encounters? [06/2016, p.55]
    • CD-Action
    • 78 Metascore
    • 45 Critic Score
    Everybody’s Gone to the Rapture claims to be something more than a game, but that claim is completely groundless. [10/2015, p.50]
    • CD-Action
    • 61 Metascore
    • 45 Critic Score
    Gameplay-wise Fahrenheit aged awfully and Aspyr did next to nothing to at least make it look decently. No one in our office could tell the difference between the original game and the remastered version (apart from widescreen modes). [04/2015, p.64]
    • CD-Action
    • 62 Metascore
    • 45 Critic Score
    Deadline is worse than its predecessor in every aspect and finally it wore mi down with its insubordinate camera and terrible interface. [10/2015, p.61]
    • CD-Action
    • 72 Metascore
    • 45 Critic Score
    I was fed up with Steel Empire after 15 minutes. The game is too easy, weapons lack punch, action sequences are anemic. [03/2016, p.73]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    You’ll need just 10-15 minutes to complete 10 free levels, and that is fortunate. [09/2015, p.69]
    • CD-Action
    • tbd Metascore
    • 45 Critic Score
    The vibe of a decade long gone was not enough to make me happy. There were moments when I had genuine fun, but almost every one of them was quickly spoiled by dubious design choices, terrible AI or one of many other flaws.
    • 70 Metascore
    • 45 Critic Score
    Huge disappointment. Undisputed is a much, much worse boxing game than Fight Night Champion, which premiered over 13 years ago.
    • tbd Metascore
    • 45 Critic Score
    I don’t believe games can breed psychopaths, but if any game was to evoke murderous instincts, it would be this one. You decide which of the suspects is guilty based on clues (shabby, obscure visuals do not help) and then you flick the switch of the electric chair and listen to him scream in agony. [11/2015, p.48]
    • CD-Action
    • 65 Metascore
    • 45 Critic Score
    Call of Duty series is undergoing a serious crisis, and the new installment of Black Ops, instead of helping it get out of trouble, only exacerbates existing problems and adds many new ones.
    • tbd Metascore
    • 45 Critic Score
    Fallen fails to take even the smallest step outside the basics defined in the 90s by Jagged Alliance and X-COM. [11/2015, p.55]
    • CD-Action

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