AusGamers' Scores
- Games
For 846 reviews, this publication has graded:
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57% higher than the average critic
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3% same as the average critic
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40% lower than the average critic
On average, this publication grades 3 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | The Elder Scrolls V: Skyrim | |
|---|---|---|
| Lowest review score: | AMY |
Score distribution:
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Positive: 567 out of 846
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Mixed: 247 out of 846
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Negative: 32 out of 846
848
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's just a shame that it didn't have some more time behind it, as it seems that the pressures of a 10-year game anniversary were more important than finessing certain areas. My treasured memories haven't been completely destroyed, but the technical woes make this Halo remake more for the fans than anyone else.- AusGamers
- Posted Nov 14, 2011
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With an expansive story and memorable mechanics, it’s hard not to view Kingdom Come: Deliverance as one of the most interesting RPG releases in years. One where the difficulty is often a barrier to progress and some of the design choices become frustrating experiences in repetition or flat out giving up and moving on to another activity. Or reloading an earlier save to do more sword training. Rough around the edges sure, but the ambition often shines through.- AusGamers
- Posted Mar 26, 2018
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I couldn't get past the lag issues and was also disappointed with the lack of metal included in the setlist. I also question how rewarding, in a game sense, it actually is.- AusGamers
- Posted Oct 8, 2012
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Titanfall 2 is worth playing, but it's not a must-play game right now. The two levels that I think will influence game design for years to come--they'll still be there next year. But therein lies the rub--with a playerbase split over multiple pointless variants of team deathmatch and a handful of other standard multiplayer modes, the population might not be there next year when you get it.- AusGamers
- Posted Oct 24, 2016
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This is very much a game that Warren Spector wanted to make, not the game his fans wanted him to make; the real fun comes from soaking in the contents of the man's mind, the ideas that govern the world he has created and the ways Disney memorabilia have come together into something grand, rather than from the simple experience of playing through it.- AusGamers
- Posted Nov 28, 2012
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I'd love to see Rescue and Heist establish a community of players, because they're great modes done well.- AusGamers
- Posted Mar 24, 2015
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Ninja Gaiden isn't a perfect experience, but it's accessible for newcomers and boasts an addictive gameplay formula that goes a long way to forgiving its detractors.- AusGamers
- Posted Mar 22, 2012
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This review is based on the Xbox One version of the game, which inexplicably ran very poorly in action-heavy scenes. Considering that this is a game that works on mobile devices, the frequent stuttering and pausing was unwelcome, but never quite enough to really ruin the experience.- AusGamers
- Posted Jul 6, 2015
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A House Divided is a weaker entry than we’re used to, but that maybe shouldn’t be cause for alarm. The table setting seems to be all in place now for the feast still to come, and even at its most meandering The Walking Dead is still capable of telling an intriguing, frightening story about humanity’s worst impulses.- AusGamers
- Posted Mar 7, 2014
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Daemon X Machina goes that extra robo-mile, with one of the best player creation tools we’ve seen in a long while.- AusGamers
- Posted Sep 16, 2019
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Calling a game hard usually errs on the side of fact rather than opinion, and there’s no mistaking the spike in Songbringer’s difficulty after the first few dungeons. So, it’s worth mentioning if only just to list that as one of its undocumented features. And to highlight this aspect of the experience for those that tend to struggle with top down combat that requires a fair bit of skill. In the end Songbringer is an exciting, if familiar, take on the old Zelda formula that for the most part plays as good as it looks.- AusGamers
- Posted Sep 11, 2017
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There’s a franchise-in-waiting here, it just needs more than a few tweaks and hell of a lot less forced character.- AusGamers
- Posted Mar 18, 2022
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- Critic Score
In the end though it’s the improved combat, minus a few camera issues and frustratingly difficult boss encounters, the progression and build possibilities, and the wonderful level design that go a long way to make up for the lack of narrative drive. Or interest in what happens to the world. In this regard The Surge 2 is an improvement, but an experience that still feels like it’s a few more brutal dismemberment finishers away from finding the right plan to research and build its full potential.- AusGamers
- Posted Sep 25, 2019
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For now, I think it means you're better off sticking with Arma II. Underwater missions, accomplished vehicle physics, an impressive array of player stances and fantastic visuals can't make up for a too-big map full of nothing and a handful of missions most computers and servers can't fully handle. I'll tell you what though, Arma III is going to be a great game in 2015.- AusGamers
- Posted Sep 13, 2013
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Even if it ultimately means we might only look at certain aspects of its design or specific puzzles versus the story and setting to remember and recall as time goes on, Superliminal is still an experience worth seeking out.- AusGamers
- Posted Nov 20, 2019
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- Critic Score
Despite some welcome attention to detail in this port, it's still not enough to raise it to the heights of 'must play' for an action RPG whose charm, humour and some genuinely interesting ideas aren't strong enough to battle against how unchallenging it is and how repetitive a lot of tasks can become.- AusGamers
- Posted Jun 6, 2011
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An enjoyable little slice of action. There's certainly room for improvement, and a Hard mode that doesn't remove all the checkpoints would have been appreciated for those who mastered the harder original and will breeze through this one, but it provides enough moments of pure fun to warrant a look.- AusGamers
- Posted Feb 15, 2012
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Assassin’s Creed Syndicate gets more right than it gets wrong, but in trying to amend some of the sins of the series, it exacerbates the issues instead of offering a cure. Despite that rather lengthy list of cons at the bottom of my review, one thing’s for sure: Assassin’s Creed Syndicate is still a hell of a lot of fun.- AusGamers
- Posted Oct 22, 2015
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The single player campaign is an exercise in banging your head against brick walls until they break. Depending on the quality of your friends list, the long-term value of Rock of Ages probably lies in the chaotically level playing field of human-versus-human multi-player.- AusGamers
- Posted Sep 28, 2011
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Through it all there’s just something about We Happy Few that keeps you coming back. It could very well be the quality of the writing, the characterisation, and the setting of a post-war London trying to forget its shameful past through medication and dystopian control. Or it could be that, and the weird blend of ideas and styles. In the end, whether that’s enough to excuse some of the bland fetch-style quest design or the repetitive nature of traveling from one side of Wellington Wells to another, comes down to personal taste.- AusGamers
- Posted Aug 20, 2018
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When I Am Alive broke immersion with any number of the aforementioned flaws, which it did far too regularly, it was easy to chastise it. But when it was taking risks and throwing me into tense situations or decision moments, I couldn't drag myself away.- AusGamers
- Posted Mar 8, 2012
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It’s not the kind of game that will be remembered down the track, but in the here and now it’s filling a certain gap in the One’s line-up more than adequately.- AusGamers
- Posted Jan 16, 2014
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Where the story engages, the characters feel believable, and the monsters look and act and behave as diverse as the world itself. When it all comes together, Monster Hunter Stories 2: Wings of Ruin feels as epic and engaging as any other entry in the long-running series, albeit in turn-based RPG form.- AusGamers
- Posted Jul 8, 2021
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Even though your arms will tire of using pickaxes and rope thingies to climb up some truly imposing cliffsides and mountains, Horizon Call of the Mountain never loses its sense of scale, wonder, and sheer beauty.- AusGamers
- Posted Mar 10, 2023
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Mario & Sonic at the London 2012 Olympic Games includes a great variety of mini-games that are highly fun to play, as well some of your favourite characters from the Mario and Sonic universe. This game is the perfect title to pull out when you have a bunch of friends over at your place.- AusGamers
- Posted Dec 6, 2011
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Outside of the campaign, playing the sandbox mode, which also provides players with periodic goals ranging from export targets to constructing certain types of buildings, proves to be a more well-rounded experience - even if it lacks the amusing overarching story elements of the campaign.- AusGamers
- Posted Jul 1, 2014
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In terms of value, DiRT Showdown offers more than enough hours of entertainment for its asking price (one that is quite cheap on PC if you shop around) and serves as a perfect entrée during the wait for DiRT 4.- AusGamers
- Posted Jun 1, 2012
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The Technomancer isn’t a great RPG, but it’s close. There are issues with the combat that pop up from time to time, and the whole setup of the side-quest system quickly devolves into a matter of running back and forth between places you’ve been to over and over.- AusGamers
- Posted Jul 14, 2016
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When the game sings in its strongest moments, however, it’s a joy to play. Solving environmental puzzles, discovering workbenches to upgrade your gear, uncovering hidden Codex entries, evading the enemy in rewarding, stealthy ways that empower the player’s sense of agency, and in unfolding the next bit of connective narrative tissue, A Plague Tale: Requiem is great. Excellent even. But it’s fleeting, and Asobo crashes you down to Earth just as quickly as you might have felt on top of it, driven largely by hard-fail scenarios and situations, bolstered still by antiquated or arbitrary gameplay systems.- AusGamers
- Posted Oct 18, 2022
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Ultimately it's the setting, art direction, and non-verbal cinematic storytelling where Somerville excels. But even here there are long lulls and a few sections that begin to feel bland. Like when you’re in a cave system trying to avoid attention in a way that feels like a homage to Oddworld: Abe's Oddysee. And outside of the emotional notes touched upon when it comes to trying to reach your family in an oppressive situation, the ending and final act are too obtuse and abstract to make any sort of lasting impact. Somerville is a visually impressive, relatively short cinematic adventure held back by its ambition.- AusGamers
- Posted Nov 17, 2022
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