AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 88 Metascore
    • 85 Critic Score
    A haunting experience, in a very good way. It's a damn shame the main campaign didn't live up to the potential of what was teased and the sporadic appearance of sloppy anti-Far Cry linear levels jarred with what the game achieves when at its emergent best. Faults aside, Far Cry 3 is an open-world shooter that's not to be missed, and a dish that's beautifully served on PC.
    • 85 Metascore
    • 85 Critic Score
    The Outer Worlds, as per this very review, will be compared to Fallout by many who play it. And really, it’s the sort of comparison that will probably benefit Obsidian’s latest RPG in the long run. Because in the end, Halcyon and its many denizens, corporations, and quirks feel like an original creation worthy of this style of RPG. And much like with the original Fallout, a place well worth visiting again in a larger and more expansive experience. Like, say, in The Outer Worlds 2.
    • 84 Metascore
    • 85 Critic Score
    The superb design and incredible visuals provide more than enough reason to continue to return to a game that's the best reason so far to own a Kinect.
    • 80 Metascore
    • 85 Critic Score
    When it comes to what Telltale does best – forcing you to make difficult choices – A Game of Thrones is already excelling. The ending of the episode is a real knockout, but also a reminder that the real value of your choices is what you feel in the moment you make them.
    • 80 Metascore
    • 85 Critic Score
    Life is Strange 2 features a story that packs real emotional weight, and one that surprisingly deals with real-world issues in a way that feels like a milestone achievement in interactive storytelling. But, by that same token it is indeed more of an interactive piece of cinema than traditional game. Here’s hoping that the next few episodes provide real tangible ways to interact with the world, from puzzles, to traversal, to even some form of action.
    • 82 Metascore
    • 85 Critic Score
    By design the game portion comes first, providing an evocative experience where discovery feels earned and the pacing is spot on. The meaning comes later, at the very end in fact, but in a way that enhances everything that has comes before it. And in the process, leaves both a lasting impression and a cathartic sense of closure once you solve the biggest puzzle in the game -- its meaning.
    • 75 Metascore
    • 85 Critic Score
    The combat too is a little easy on the normal setting, where the danger seems to lessen the more you play. The small-ish levels also become repetitive after a while, and need a bit more variety. Even as the world around you becomes more unstable, Chernobylite’s awe does wane a little. But setting aside all of that, Chernobylite presents a memorable story set in an endlessly fascinating locale. One that is as ambitious as it is immersive. The choices you get to make and unmake stick with you and, well, it all makes for an unforgettable journey into the Exclusion Zone.
    • 80 Metascore
    • 85 Critic Score
    To say that an experience was ‘surprisingly good’ or ‘surprisingly fun’ has a somewhat negative connotation. In that there’s the assumption that heading in expectations were set to ‘low’. To call Gears Tactics surprising is not that at all, it’s all about coming to terms with the realisation that at its core, Gears of War combat is tactical, deep, and full of its own style and flavour. And that all of that, when given enough time to develop and flesh out and expand upon, makes up the perfect list of ingredients to create a great turn-based tactics game.
    • 69 Metascore
    • 85 Critic Score
    Genesis Alpha One, once it grabs you, is a hard one to put down. Dripping in atmosphere, exploring and building your own space-ship and then visiting strange new planets has all the wonder you could hope for. The added tension of wondering if your crew has been infected by some sort of alien parasite – and then watching as your ship slowly becomes a scene from sci-fi horror film, is exhilarating.
    • 86 Metascore
    • 85 Critic Score
    With arguably more gameplay content than the original, expanded diplomatic and battle strategies, and moving the series forward to the industrial age, developer Creative Assembly have released another stellar entry into this long-running series.
    • 88 Metascore
    • 85 Critic Score
    It’s this level of polish and accessibility that Blizzard have infused into Hearthstone that make it a great success, no matter how you feel about card games.
    • 89 Metascore
    • 85 Critic Score
    It's certainly one of the most difficult games I have ever played, but it's clear that every single element of it has been designed meticulously to reward the cautious and clever participant.
    • 89 Metascore
    • 85 Critic Score
    Majora’s Mask is a bold game from a series known for its tight gameplay and expected occurrences.
    • 81 Metascore
    • 85 Critic Score
    Being stalked by a seemingly invincible solitary foe whose cunning is unlike anything experienced before is absolutely satisfying.
    • 80 Metascore
    • 85 Critic Score
    One hell of a wild ride. The vehicular combat is refreshing, it looks a treat, and handles like a dream. Whether you’re a looking to leave your mark as a maverick speed demon with a legion of fans or skirting the thin blue line desperate to shut entitled street trash down, each campaign is a blast to work your way through, even if the plot surrounding them isn’t.
    • 81 Metascore
    • 85 Critic Score
    Ultimately this is a solid, although quick, flight down memory lane. If you're new, then welcome to the world of Lylat Wars 64 (Sorry, Star Fox 64), and if you're an Arwing veteran, it's time to relive the experience again. Definitely well worth the purchase.
    • 80 Metascore
    • 85 Critic Score
    Call of Duty: Black Ops 4 was excellent, and although Call of Duty: Modern Warfare doesn’t quite reach those same heights, it’s still a very enjoyable game. Its biggest downfall is the broken state of Special Ops in its current iteration, and the move back to kill streaks in multiplayer is a strange change of direction. The return of a campaign is welcomed for players like me who look forward to playing them every year. It’s brilliantly executed and is by far the one of the best in a very long time. Overall Call of Duty: Modern Warfare is another terrific multiplayer experience with a fresh take on the campaign that is greatly satisfying.
    • 79 Metascore
    • 85 Critic Score
    For such a lovingly put together package of classic 2D Street Fighters it’s hard not to be consistently impressed by developer Digital Eclipse and publisher Capcom’s effort. The fact that the arcade monitor filter, which gives each game a vintage arcade cabinet look, is pulled off at all – let alone is as impressive as it is – speaks volumes to the quality of this collection. An essential release for Street Fighter fans.
    • 80 Metascore
    • 85 Critic Score
    Still, as far as challenge goes on the battlefield, Engage is right up there, and the game’s titular hook isn’t a be all, end all part of proceedings, serving as a functioning tool for combo experimentation as well as another source for that all-important nostalgia. All of which grabbed me far more than any other features of the game. And it’s something I happily engaged in for the roughly 45 hours or so I played and slaved and rewound. And as has become customary for this series, it comes highly recommended for die hard fans, while newcomers, in particular here, will get a lot from the game’s heady tie-in to Fire Emblems past. A great way to kick off Switch gaming in 2023.
    • 74 Metascore
    • 85 Critic Score
    If you've been waiting for a true challenge, a sense of adventure, genuine progression and a world that is filled with complex actions, real people and real threats, than you could do worse than entering The Secret World.
    • 79 Metascore
    • 85 Critic Score
    Even after all this time, DOOM is still a blast to play through. Making the Switch release my third time I got my ass to Mars in order to send a whole lot of demons back to hell. And Cohagen, if he's around. Being able to take it anywhere, at work, on a train, pop it in your bag, and resume later - is great. Awesome even. Portable DOOM single-player and Arcade Mode alone make it worth it for any Switch owner.
    • 81 Metascore
    • 85 Critic Score
    It’s the best Call of Duty since Modern Warfare and may in fact be better, but saying that isn’t because it’s changed the series’ formula the way that game did, rather that it’s refined it.
    • 78 Metascore
    • 85 Critic Score
    Greedfall is pure role-playing. With some of the best quest design and storytelling this side of The Witcher.
    • 78 Metascore
    • 85 Critic Score
    Wonderful presentation overflowing with character and humour.
    • 89 Metascore
    • 85 Critic Score
    Playing the game is not an entirely nostalgic experience. It conjures up a genuine need for this style of RPG -- isometric, hand-drawn, party-driven, stat-heavy, and a whole lot of fun.
    • 72 Metascore
    • 85 Critic Score
    Toads might not be for everyone, but if you can stomach even half of popular culture and gaming as it stands, like, being a space knight fighting against alien races, a ‘Spartan’ fighting against alien races, an agent of an old house with a gun that transforms while suspended humans are ‘Hissed’, a paper plumber still saving a tripped-out world with red, green and purple mushies, a covert operative infiltrating an ex-Soviet base entirely on kayak, or a growing shark that subsists on a steady diet of humies… a couple of wise-cracking toads is the least of your woes. Just, you know, go with the flow… dude.
    • 79 Metascore
    • 85 Critic Score
    As a slice of classic top-down action-RPG goodness, Nobody Saves the World is the first surprise gem of the year. The fact that it’s available on Xbox Game Pass on PC and Xbox makes it something of a must-play if it's the style of game you dig. Then again there’s enough uniqueness and charm with the class-based Form system to warrant a go for even the most casual of RPG players. Fun, funny, and just all-around great.
    • 83 Metascore
    • 85 Critic Score
    Of the ‘all-time classic’ variety. Before the release of 2011’s Deus Ex: Human Revolution, a lot of fans of the 2000 original were left wondering if it would be a watered down Deus Ex-lite. It wasn’t, with many of the core tenants of the original, from being able to choose how and when to engage in a combat situation, through to deciding which skills you should develop, carrying over to Eidos Montreal’s surprise hit.
    • 80 Metascore
    • 85 Critic Score
    Dredge is a low-poly, low-fi experience that punches so far above its weight it feels like eldritch magic at times is behind it all. The game’s painted representations of its many characters is charming to a fault, and some of the best we’ve ever seen, while its score throughout, as well as the overall audio design, is perfection. It is a joy to move through, and its discovery and exploration elements are a cut above. It just suffers some gameplay balance issues and perhaps dries up in the activities department a tad too early. Otherwise this is an incredible debut for Black Salt Games and we can’t wait to see what the studio does next.
    • 82 Metascore
    • 85 Critic Score
    Fussin' and a feudin' aside, if you possess the requisite patience levels and a methodical mind, Desperadoes III can quickly go from being an O.K. Corral to a great one. This is especially true if you're replaying it for those bonus objectives and you actually know how the West was won.

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