AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 80 Metascore
    • 85 Critic Score
    The time-period, focused campaign, new migration aspects, fleshed out political intrigue, and consistently grand battles make this feel like a Total War game aimed squarely at fans of the series.
    • 75 Metascore
    • 85 Critic Score
    What you should be preparing yourself for is a game with massive dialogue and very little in the way of ‘gaming’. It’s not a detriment, as it helps the experience standout, and I couldn’t stop once I was fully invested in all the characters. Plus, it’s a quirky Indie and fringe developers need all the help we can give them. So pull up a stool and order something warm, this might just become your new favourite cafe.
    • 78 Metascore
    • 85 Critic Score
    In the end Age of Calamity is more Breath of the Wild than Dynasty Warriors, and I’ve been purposely vague when it comes to the storyline and specific quests for good reason. Although they were far and few-between in Breath of the Wild, when you did get the ol’ cinematic it was pretty special. In Age of Calamity you have more of these, both in quantity and in terms of high quality production values. To the point where you can’t wait to see what happens next. Going one step further, Age of Calamity doesn’t feel like just another spinoff. It feels like a third piece in the Breath of the Wild story, one that sits alongside the original and the inevitable sequel. A TriForce if you will.
    • 77 Metascore
    • 84 Critic Score
    Borderlands: The Pre-Sequel is deadset the most Australian game you’re ever going to play.
    • 80 Metascore
    • 84 Critic Score
    These missions don’t quite reach the same heights as the main campaign’s best moments, and we miss Corvo’s abilities more than we appreciate Daud’s (the constant companionship of that creepy heart Corvo carried around meant more to us than we realised), but there’s more effort, imagination and fun across these levels than plenty of big releases manage across their entire lengths.
    • 79 Metascore
    • 84 Critic Score
    Future Soldier may not be the sexiest game in the world with some graphical inconsistencies particularly in the cut-scenes and backgrounds, but she handles like a goddamned dream. Friendly AI has totally got your back making it an engaging experience in any mode. The multiplayer offers a solid balance of familiar game modes and a few tasty new treats and Guerilla mode is packed to the hilt with over-the-top frenzied action.
    • 77 Metascore
    • 84 Critic Score
    If you've been searching for a Gears of War fix, this DLC has got you covered, taking you back to before E-Day when humanity still had a chance and giving you a look through your enemy's eyes.
    • 88 Metascore
    • 84 Critic Score
    An unconventional and layered RPG with a steep learning curve that is not for the uninitiated or faint of heart. Baring a few faltering steps it is a well rounded and thought provoking tale offering far more than its linear progression should allow.
    • 86 Metascore
    • 84 Critic Score
    Back under the creative control of Toys For Bob, Trap Team delivers an experience with enough depth and variation to warrant a fourth buy-in to new toys and a new gimmick.
    • 74 Metascore
    • 84 Critic Score
    Headlander may be a mixed-bag, tonally speaking, but in terms of everything else there’s a clear sense of purpose and intuitiveness to it. From the level design, to the combat, to the puzzle solving, to the secrets, to the progression system and power-ups you can unlock. It’s probably be the best severed astronaut head game you’ll ever play.
    • 83 Metascore
    • 84 Critic Score
    Hypnospace Outlaw successfully captures the spirit of late ‘90s internet by creating its own robust and varied and equally strange version of it. One part late ‘90s internet simulator, one part engaging detective story, Hypnospace Outlaw’s hit counter is strong. Zane rocks.
    • 83 Metascore
    • 84 Critic Score
    Little Nightmares II is wonderful, captivating, creepy, and unsettling in equal measure - tapping into childhood fear and horror in a way that feels both deeply personal and like a distant, unknown memory.
    • 85 Metascore
    • 84 Critic Score
    Even with its faults, from the weird two-halves of the story to the often poorly designed and uninteresting side-quests, Final Fantasy XV feels like a triumph. Discovering a new location or seeing a giant monster for the first time, Final Fantasy XV constantly surprises. And thanks to its likeable cast of heroes, provides as memorable an animated adventure of a boy band in a world filled with monsters could possibly be.
    • 80 Metascore
    • 83 Critic Score
    The action is tremendously addictive and will keep you coming back for more. The most pleasant surprise was the mature plot and gruesome execution both literally and figuratively. It deals with the nature of war, the heavy toll it inflicts and those callous opportunists who see it as a business and humans as merely a commodity.
    • 52 Metascore
    • 83 Critic Score
    This Holiday season you honestly couldn’t get a better family-fun game to play, and there’s a lot to sink into here. There’s no flash-in-the-pan design around this; it’s full of longevity, replayability and life -- everything you want in a game for everyone. Highly recommended.
    • 76 Metascore
    • 83 Critic Score
    While the initial training section leaves a lot to be desired, with early maps throwing you in the deep end, once you get the hang of the controls it's one hell of a wild ride with multiplayer sure to keep you coming back for more time and time again.
    • 71 Metascore
    • 83 Critic Score
    There’s a different kind of emergent gameplay that surrounds Steep, and it’s the game’s strongest component, and it falls back into that freedom gameplay pillar I mentioned earlier. You couldn’t possibly have this playspace with linear, game-directed objectives. And while Challenges offer you pathways to complete them, and obviously have finish lines, the freedom you have to just do all of the things, as you please, is the game’s number one strength.
    • 84 Metascore
    • 83 Critic Score
    A no brainer for fans of the series, and a great way for newcomers to see what all the fuss is about.
    • 79 Metascore
    • 83 Critic Score
    It's over the top mindless fun and god help me, I couldn't get enough of the gameplay. The story… hmmm, not so much. Turn off your brain and have a blast.
    • 79 Metascore
    • 83 Critic Score
    On the whole, the biggest difference here to other LEGO games comes in the sheer size of Gotham, though its secrets aren't open to you until you get through the game.
    • 67 Metascore
    • 83 Critic Score
    The first episode touched on it but this one really hammers the idea home and despite the bad taste buying three separate episodes for the same DLC may leave in some people’s mouths, this episode works well.
    • 79 Metascore
    • 83 Critic Score
    Despite some of the zannyness of the overall experience, the meaty “gritty and grounded” story content is top shelf, and it’s difficult to not just want more and more of Esposito’s Castillo. And you’ll definitely be playing awhile, especially if you choose to go all-in on the game’s many treasure hunts and other game-world challenges.
    • 83 Metascore
    • 82 Critic Score
    Street Fighter X Tekken manages what I had previously thought unthinkable: merging the personalities, rosters and history of two stalwart franchises into one enjoyable package.
    • 70 Metascore
    • 82 Critic Score
    The biggest praise that All 4 One garners is the constant diversity of the level design and, even more impressively, the gameplay. The beautiful environments are a visual treat that tend to distract from the task at hand, while the little additions to gameplay throughout the campaign -- mini-games, water skiing, jet packing, rail grinding, and the list goes on-stop All 4 One from avoiding the pitfall of losing appeal after a few hours.
    • 78 Metascore
    • 82 Critic Score
    When I reviewed Sniper Elite 3, I voiced concerns that the formula might be wearing thin — I don't think so any more. Sniper Elite 4 exists as a palate cleanser experience, mindless comedy I use to reset after playing other games. It's unashamedly silly, and brilliant as a result.
    • 78 Metascore
    • 82 Critic Score
    May be a little short in length at about 3-4 hours to complete the story and grab all collectibles and trophies, but the pacing and story feels just right.
    • 78 Metascore
    • 82 Critic Score
    Stunning to look at, dripping in era-specific atmosphere, from the cars to the fashion to the buildings, the signs, the advertisements, to the way kitchens are arranged or how alleys and roadways intersect in a way where you can still see remnants of that transition from horse and carriage to automobile.
    • 82 Metascore
    • 82 Critic Score
    World of Warships: Legends is impressive, thanks to it excelling where it matters – brilliant performance, excellent controls, and streamlining that doesn’t noticeably cut into what made the game so much fun to begin with. Out on the water, in command of a large sea beast – reveling in a style of warfare we don’t often get to see. A simple premise that moves beyond the shallows, and into deep waters.
    • 78 Metascore
    • 82 Critic Score
    Beyond mere roster updates, Madden 12 features better tackling animations and visual effects, and gone are any new gimmicky additions; developer EA Tiburon instead focused on improved AI and crafting a more involved franchise mode.
    • 78 Metascore
    • 82 Critic Score
    The new Attitude Era Mode is enough of a reason to play WWE '13, especially if you were a fan during that time period.

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