AusGamers' Scores

  • Games
For 846 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 BioShock Infinite
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 32 out of 846
848 game reviews
    • 91 Metascore
    • 100 Critic Score
    There’s something to be said about a game that does one thing well, and in the realm of online shooters that’s more important than tacking on a string of different modes or story content.
    • 96 Metascore
    • 100 Critic Score
    Sure, the Rockstar Social Club is an annoying hoop to jump through, and hardware fragmentation poses problems for some. But for those with the hardware to run it, GTA V serves as a testament to the PC platform's superiority, and a reminder that good things come to those that wait.
    • 96 Metascore
    • 100 Critic Score
    Know this, at the very least: I get the sense that this is it. This is now the The Legend of Zelda blueprint, and from here on out, we live in this version of Hyrule, and we couldn’t be happier about that. This is both a true sequel and a hoisted flagpole on what this series is and where it’s going into the future…
    • 88 Metascore
    • 100 Critic Score
    This is no Metroid Prime, and that’s a good thing. Rather, this is a reminder of what it means for a game to be of the Metroid half of a Metroidvania, and then some. That this IP exists in both the first-person genre-defining Metroid Prime series, and in its traditional 2D side-scrolling self is a testament to its flexibility and EMMI-like defiance of not being confined to a single shape...And in Metroid Dread, you’re not only getting arguably the best Metroid game to date, but maybe the best game of 2021.
    • 79 Metascore
    • 100 Critic Score
    Where BioShock Infinite aggressively tugged on heartstrings, The Evil Within tears them from your chest and crucifies you. It strangles you with your own tendrils and feeds you your own beating heart, mouth locked shut and tied with entrails, forcing you to chew and swallow. But when the last sliver slides down the back of your throat, you’ll look up and smile a sadistic smile before asking “more, please”.
    • 86 Metascore
    • 100 Critic Score
    There is a ridiculous amount of cars to collect in Forza 7, including a host of never before seen vehicles. Each of which can be hurled around the truly impressive variety of tracks brought to life by stunning weather and time of day lighting effects. Plus, even if you’ve seen some of these cars and tracks before they’ve never looked or felt this good. Racing is exciting in Forza 7 and accessible at any skill level. If you were to strip away the visuals and leave behind the core mechanics of racing hundreds of cars across numerous tracks, Forza 7 is still one of the most well rounded and solid racers ever created.
    • 90 Metascore
    • 100 Critic Score
    With more coming on the horizon, Microsoft Flight Simulator still stands as one of the most impressive technical and artistic achievements we’ve seen to date. No matter if you’re playing on PC, Xbox Series X, or Xbox Series S.
    • 91 Metascore
    • 100 Critic Score
    The miracle of flight is something to savour, no matter your seat. Microsoft Flight Simulator not only captures that feeling, it manages to put the entire world in your hands.
    • 93 Metascore
    • 100 Critic Score
    It’s been nine years since the MOTU race has had to read, listen to or watch the couch warriors carry on about this “amazing Western gaming experience”, but now, finally, it’s here and you can strap yourself into your desk chair and uncover the world of New Hanover and beyond. Just… take your time. It’s honestly still worth it, even over 1000 hours in single-player on.
    • 83 Metascore
    • 100 Critic Score
    You’ll be hard-pressed to find a more complete, competent, fun and wonderfully balanced Indie experience. We all love the God of Wars and Battlefield Vs of the world, but I’d take 10 more Yoku’s Island Expresss every day of the week. And absolutely perfect gaming experience.
    • 94 Metascore
    • 100 Critic Score
    I could have written an essay on its brilliant design, but instead I let it take me on a trip down memory lane while also feeling lucky to be playing a game in 2023 with such gravity, that it sinks everything else around it. Metroid Prime Remastered is perfection.
    • 91 Metascore
    • 100 Critic Score
    If you’re looking for a game that will keep you playing throughout the year in a variety of creative, engaging and freeform ways, Forza Horizon 3 is definitely what you’re after.
    • 93 Metascore
    • 100 Critic Score
    I don't know if MGSVTPP is the best game ever, but it's certainly the greatest. It's too large in scope and design to inspire anything other than awe -- even Metal Gear haters can surely appreciate the majesty of the game.
    • 88 Metascore
    • 100 Critic Score
    Overall XCOM 2 hits that sweet spot between paying homage to the previous games, but acknowledging and improving on their flaws. It's a brilliant sequel and a masterful game in its own right, and a must buy for fans of the turn-based genre, or fans of games in general.
    • 94 Metascore
    • 100 Critic Score
    Honestly, the whole thing is just the complete package.
    • 87 Metascore
    • 100 Critic Score
    It’s the best-looking game across all three platforms (yes, even over The Witcher 3), but more importantly it just delivers in every aspect you could hope for. It’s challenging and engaging, expansive and enticing. Its game-world is wholly realised and gorgeous to look at, but above all else, it tells such an incredible story in so many new and unique ways, it’s impossible to ignore.
    • 94 Metascore
    • 100 Critic Score
    I don't know how else to tell you that this is the game videogames were made for. It’s the game every other designer wishes they could make. It’s a watershed moment for our industry, and I’d be hard pressed to tell you that anything that came before is better. More so, however, I can’t imagine that anything else, in my lifetime, will top this. All bold statements, I know, but this is it and I’m reviewing it. BioShock Infinite is the sort of game we dream of reviewing. It’s the Ocarina of Time of this generation (only infinitely better), and will be talked about and analysed for years to come.
    • 97 Metascore
    • 100 Critic Score
    This place Rockstar has crafted; the dewy plains, the flowery meadows, the snowy mountains, the swampy Bayou, the dense Saint Denis -- all of it. I just wanted to exist as one with it and feel alive within it. And that’s what I did, and continue to do. Horseshit-riddled streets and all. Rockstar, my dusty old hat is off to you. You’ve made this old videogame cowboy a very happy camper.
    • 96 Metascore
    • 100 Critic Score
    If you can only buy one game this holiday season and want your absolute money's worth, there's no looking past what is arguable the industry benchmark for sandbox and emergent gameplay with player-choice at its helm, The Elder Scrolls V: Skyrim. A work of sheer genius.
    • 86 Metascore
    • 100 Critic Score
    Tribes: Ascend is the most pure representation of the Tribes experience since Tribes 2 perfected it back in 2001. Almost every single part of the experience has been tweaked and improved, classes reborn and expanded, maps detailed and sprawling. You can ski like a master within minutes, but perfecting your routes, jumps and jetpack tactics are still the aim of the game.
    • 92 Metascore
    • 100 Critic Score
    It’s a story worthy of a place in the more accepted subculture of dark fantasy ruled across media by Game of Thrones. First-timers will easily love this facet but may also be surprised to learn that this series, and the books it’s based upon, have been the at the fore of adult and mature storytelling for a long time. Wild Hunt is both at times brutal and sexy, with a juxtaposition of hard-edged steel (or silver), blood and death being met with soft, naked skin; passion, lust and even love.
    • 97 Metascore
    • 100 Critic Score
    One of gaming’s best and not to be missed.
    • 88 Metascore
    • 100 Critic Score
    Fallout 4 is a game that will spark conversation and a huge amount of love, and there’s no reason it shouldn’t follow in the footsteps of Skyrim as something of a cultural phenomenon. The game’s only real issue is in the dated visuals, but the engine serves a purpose beyond eye-candy, and hey, we’re mostly walking through irradiated trash anyway, right...Fallout 4 is impossible not to recommend.
    • 97 Metascore
    • 98 Critic Score
    Super Mario Odyssey isn’t just the best platformer to come around in years, it’s also one of the most essential releases of the year. Period. A showcase for Nintendo’s development talent and Mario as an iconic character that can still deliver surprising and transformative experiences even after all these years. It’s a game that not for a second lags or starts to feel like more of the same. It rewards players in ways that we rarely get to see, and even when it’s over it begins anew and invites you to keep exploring, keep discovering, and keep reaching for the moon.
    • 97 Metascore
    • 98 Critic Score
    The standout factor for Grand Theft Auto V is that each character not only offers a unique perspective on the GTA world in which you’re taking part, but on gaming as a whole. Franklin is new to the ‘game’ -- he looks sharp and listens and learns. Michael is as I’ve painted him to be: a reluctant master in an ever-changing dojo clinging to a wall of arbitrary yet important-to-him trophies, while Trevor is the wild side in every gamer (thanks Joab) -- the sort of yes-man we inevitably become because pain and reward exist on a blurred precipice in modern narrative-driven gaming.
    • 85 Metascore
    • 98 Critic Score
    Tunic is a near-flawless experience that celebrates games and gaming from a bygone era in one of the boldest, most confident displays of game-design and creation I’ve ever experienced. Its nostalgia game is strong and my heart strings have been well and truly tugged, strumming a tune(ic) of thanks and adoration for an adventure truly elevated and engrossing; challenging and full of surprise and wonder.
    • 82 Metascore
    • 98 Critic Score
    There’s hours of gameplay across both Kingdom Battle and now Donkey Kong Adventure, if you haven’t already bought into this new franchise. And with the added capacity to take the game on-the-go as a portable gaming experience, the value for money and Nintendo Switch buy-in here, and with Nintendo’s other key exclusives, is starting to look harder and harder to resist. At least from where we’re sitting.
    • 94 Metascore
    • 98 Critic Score
    Ocarina of Time's poise and pacing were utterly perfect, and that hasn't changed at all for this iteration, despite the passage of time since release being some 12+ years (it's not quite 13) - a testament to the timelessness of the game.
    • 94 Metascore
    • 98 Critic Score
    This is a God of War game, and it’s f.cking brilliant. It has old-school game-design coupled lovingly alongside a modern storytelling tilt, and it marries the two in a contemporary and meaningful way. And playing on PS4 Pro on a setup like my Samsung QLED 65” Q8C with HDR, it just screams quality.
    • 82 Metascore
    • 98 Critic Score
    The game is out now at a decent price and is worth more than a couple hours of your time or, maybe your kid who never played these can learn a thing or two. Either way, pick it up. This package alone is worth owning a Switch for.
    • 82 Metascore
    • 98 Critic Score
    Cult of the Lamb is a rare piece of art in gaming. It’s probably the best game ever made in Australia at this point and is so because it’s infinitely rewarding. I couldn’t stop worrying about my Followers, or thinking about what they needed next, but I also couldn’t stop abusing my power and letting myself drift into dark places. And I honestly haven’t covered even close to everything. The game is just so full of character and charm and wit and depth. And I can’t recommend it enough -- trust me, I’m a Cult leader.
    • 89 Metascore
    • 98 Critic Score
    There's certainly room for improvement, but there's no denying that so many different aspects of the first person shooter experience being dished out here are best-in-class. The multiplayer component alone is more than worth the price of admission and the solo campaign and cooperative offerings thankfully bring more to the table than they detract. With Battlefield 3, DICE have at long last raised the bar of PC gaming above the long-held bottleneck of console-parity, to bring us a game that's finally worth upgrading for and I dare say it carries with it a potential for a renaissance of the PC first person shooter.
    • 93 Metascore
    • 98 Critic Score
    Quite easily the best Smash game of all time. It’s got it all, and the Switch only helps compliment what makes Smash Bros. so damn fun. It’s the perfect console for the fighter, and is one of the best value for money propositions I’ve ever had the pleasure of taking on. It’s been an arduous wait, but it’s been well worth it — Super Smash Bros. Ultimate is absolutely brilliant.
    • 95 Metascore
    • 98 Critic Score
    Portal 2 is a triumph in every sense of the word, a wonderful experience from start to finish and one that you won't soon forget.
    • 84 Metascore
    • 98 Critic Score
    For a game that centres itself around the idea of settlements, negotiation, alignment and choice, Valhalla does an amazing job of making you feel like the spotlight is always on you. It redirects misconception around viking culture and remains an Assassin’s Creed game, though perhaps the lesser of all before it, for the betterment of the franchise. Game of Thrones’ Magnus Bruun is a shoe-in for best voice actor in a videogame this year but, more importantly, Valhalla is a game that will drag you along the Bifröst bridge and into the vision of Fenrir. How you handle all of this is up to you, but to boldly state in the positive, this is as anti Assassin’s Creed as we’ve yet played, and we love it all the more for it.
    • 87 Metascore
    • 98 Critic Score
    In how they’ve drawn out their impressive narrative stacked against compelling, open-world gameplay Spider-Man is now an absolute benchmark.
    • 85 Metascore
    • 98 Critic Score
    My only gripe is that the game could have done with a world-map (there’s kind of a ‘map’ to help you track your battles and how you went in them, but it looks more like a McDonald’s kids place-mat and isn’t at all helpful). Otherwise this is near-perfect gaming experience. Wonderfully paced, beautifully presented, hilariously nostalgic and reverent, portable, ever-challenging and charming to a fault. If The Legend of Zelda: Breath of the Wild wasn’t enough to push your switch to Nintendo Switch, Mario + Rabbids: Kingdom Battle definitely should force your wallet.
    • 93 Metascore
    • 98 Critic Score
    Never before has a game felt like so much was on the line.
    • 87 Metascore
    • 97 Critic Score
    As a remake, it solidifies the source material as timeless and iconic in ways that still feel relevant. Especially now, when it's wrapped up in one of the most visually stunning and immersive science fiction releases we’ve seen.
    • 84 Metascore
    • 97 Critic Score
    I never used to get chills playing a videogame, not the way I would watching some epic movie scenes or reading an incredibly engaging book. That has changed in the last few months and this game has set the benchmark.
    • 94 Metascore
    • 97 Critic Score
    A perfect sequel, and a near-perfect action game. It's stunning to look at (seriously, just watch the snow flakes hit his suit for a minute), plays as smooth as they come, offers an unprecedented sense of player-choice in an open-world, despite being caged in a makeshift prison, and harbors among the best voice-acting and scripting the Batman universe, and games, have ever seen. It's dark, brooding and relentless in adult themes, yet requires no gore to relay any of this.
    • 92 Metascore
    • 97 Critic Score
    It changes the game beyond visual sheen and charges players with new ways to think about races; about their cars or their car setups (if you’re so inclined). It makes the racing even more visceral this time around, which when you consider the heritage here, is no small feat.
    • 89 Metascore
    • 96 Critic Score
    While the main storyline was lacking, there's a reason good world-building is critical to good fantasy, and like I said, this game nails it. I loved about the game was the way it used Aloy's Focus to force you to examine things. Each new area becomes a crime scene as Aloy examines and analyses what's been left behind. It's a clever way to blend the idea of technology into this otherwise primitive world.
    • 88 Metascore
    • 96 Critic Score
    A rare kind of game that waltzes into a field of debonaire company yet wows the room regardless. You may not know much of his past or even what his intentions are, but you'll be damned if you don't let him take you for a spin around the room. And at the end of your dance, he'll leave you dizzy and giddy, wanting only for more...One of this generation's best efforts.
    • 91 Metascore
    • 96 Critic Score
    It’s a “sit forward” game that demands you be mentally present and adaptable. But for those who like to earn their victories -- really earn them -- this is a game in which winning means something more than “I went through the motions and witnessed the end”. If you do seek misery then on release, when the community is scrambling to uncover the mysteries of Drangleic lore, will be the most exciting time to play.
    • 88 Metascore
    • 96 Critic Score
    Familiar-yet-new territory comes in the form of AC-130 missions, only these are far more robust, and desperate. You're clearing a path on-the-fly for teams on the ground, but equally switching between the two. And it's not just decimating ground forces, either. There's no arguing Infinity Ward make a chopper crash look the best in the biz, and you'll be swatting enemy helicopters from the sky like so many flies under your fly-swatter.
    • 89 Metascore
    • 95 Critic Score
    It’s still a relatively short game, about three hours or so if you’ve got your Portal brain switched on - but still a remarkable experience. The puzzle rooms and pacing toward the big GLaDOS reveal, and iconic end and credits sequence is still spot on. Portal is as finely tuned, deep, and fun as ever. Case in point, after firing it up I couldn’t stop until the epic “last room” was cleared. As a visual showcase of what a remaster meets remake can be, as a re-release of sorts, and as a reminder that classic design and pacing will always be just that, Portal with RTX is a triumph. Now bring on Portal 2 with RTX, and maybe some Half-Life 2 with RTX whilst the Source engine is still fired up inside NVIDIA’s labs.
    • 95 Metascore
    • 95 Critic Score
    As the credits rolled, I found myself missing my time with Joel and Ellie, yet completely comfortable with the thought that Naughty Dog has forged a new IP where there doesn’t need to be The Last of Us 2.
    • 93 Metascore
    • 95 Critic Score
    God of War remains an utterly brilliant action-adventure, where the former is as good as the latter. The bond between Kratos and Atreus is wonderfully handled, nuanced, funny, and heartfelt. A sentiment that speaks to the overall narrative, an engaging slice of Nordic mythology that also paves the way for the sequel - God of War: Ragnarok - due later this year on PS5. Really though, all you need to know is that one of the best games of the last decade is now available on PC.
    • 94 Metascore
    • 95 Critic Score
    Elden Ring is among my favourite games ever. Those frame hitches, while significant, marred mere moments in my playtime with From's masterpiece. I played 95 hours of Elden Ring, and I could have played oh-so-much more. I will, probably. I railroaded myself with my weapon choice, but I found dozens of amazing looking spells that I'd love to try out. And I can't PVP at level 150, so I'll need to start a new character if I want to invade people. And there are two other endings that I didn't achieve — you aren't thrust immediately into NG+ in Elden Ring once you achieve an ending, but I don't think you can achieve other endings later. I already kind of know how to do them, I think. Well, I think I know, anyway. But I don't know what I don't know, so…
    • 89 Metascore
    • 95 Critic Score
    Underneath all of the pyrotechnics is a tale that deals with life, death, and the meaning one can find or cling to. Xenoblade’s story is also as fun as it is heavy and heartfelt, as sad and somber as it is cinematic and action-packed. With a cast of series-best characters and some of the best exploration and combat to boot - it’s hard not to look at Xenoblade Chronicles 3 as anything but a game of the year contender.
    • 88 Metascore
    • 95 Critic Score
    An RPG of this scope could never really be perfect, but Pillars of Eternity II: Deadfire has got it where it counts – story. Not only in the linear progression of following a god to try and reason with a trail of wanton destruction, but in the open exploration and creating your own mark with Deadfire. There are very few lengthy, memorable, and expansive stories as what you can find here.
    • 87 Metascore
    • 95 Critic Score
    The best way to sum up Reaper of Souls is to unfortunately badmouth the original release, as this is the definitive version of Diablo III, which makes the version we all played two years ago seem like a work-in-progress. Everything has been changed for the better, and when you factor in all the new content and the fantastic new Crusader class, you have what is arguably the best entry in the series.
    • 87 Metascore
    • 95 Critic Score
    And as the door closes on the full Death’s Door experience, I’m not at all shy to say this is one of the best games I’ve not only played this year, but in the past number of years. It is stylish and polished to a fault, paced to utter perfection and just oozes confidence from the upstart two-person team at Acid Nerve. I sincerely hope this is a franchise in waiting, because if it’s not, I’m coming for you, Devolver Digital.
    • 82 Metascore
    • 95 Critic Score
    Metro Exodus is without a doubt a fantastic single-player story-driven shooter. An experience that lives up to its ambition and promise, offering challenge and surprise in equal measure.
    • 76 Metascore
    • 95 Critic Score
    This is truly a developer putting all their skills and knowledge to use, funneling it into one singular creation, whilst also focusing on presenting it to players not at all familiar with the series.
    • 89 Metascore
    • 95 Critic Score
    If you're into Dark Souls games, I can tell you right now that Dark Souls 3 will probably be your game of the year. It's exactly what you want from a Dark Souls game. It's a lot of Dark Souls with a touch of Bloodborne, a dash of Dark Souls II and a hint of Demon's Souls. It's, admittedly, not a lot of anything new. But it's brilliant nonetheless.
    • 83 Metascore
    • 95 Critic Score
    It absolutely trumps the first game, which in itself was a work of masterful art, and leaves me hoping we don't have to wait two years for the inevitable third game. One of the year's best releases by far.
    • 81 Metascore
    • 95 Critic Score
    Age of Empires IV isn’t something strictly for fans, there’s no accrued history you need to know before jumping in. It does however feel like a natural extension of Age of Empires II’s brilliance -- and for that does feel like the return of something great. What you’ve got here is a modern progression of the age-old, well, Age of Empires formula with all of the style and depth you could hope for. As a foundation for more campaigns, more maps, and more of everything to come it’s exciting. The documentary approach to the four campaigns on offer is not only a winner, but a confident step forward for the series. Historical warfare with an eye toward the educational. Age of Empires IV is not only one of the very best slices of real-time strategy gaming, period, it’s a candidate for best game of 2021.
    • 88 Metascore
    • 95 Critic Score
    DOOM Eternal’s world is one that blends elements of traditional sci-fi with the sort of fantasy that resides, well, in the world of fantasy. Or, a cool-as-hell heavy metal album cover to suit the game’s heavy metal opera of fast drumming and chunky riffs, replete with choiristic guttural gregorian chants backing it all. There’s a vision and completeness on display that presents id Software as much more than tech pioneers. Eternal is as much a statement of renewed intent as it is a brilliant slice of first-person action from id. A studio that has taken the simplicity and peerless feel of DOOM 2016, Quake III Arena, and other past glories and expanded that into an experience that also captures the wonder of exploring new alien worlds and locations. To ‘Rip and Tear’ through.
    • 80 Metascore
    • 95 Critic Score
    Around Every Corner isn't simply the best episode of The Walking Dead yet – it's the single most significant game I've played so far this year, and perhaps the most emotionally devastating gameplay experience I've ever had.
    • 91 Metascore
    • 95 Critic Score
    Gears 3 is filled with plenty of wow moments not just visually but also in how the story is driven to its climatic conclusion.
    • 89 Metascore
    • 95 Critic Score
    Dreams is unlike anything I’ve played before. It’s a game that will only continue to grow and I’m very excited to see where it’s headed. As a platform, it encourages and celebrates creativity in all manner of ways - whether you want to create a piece of music, animate a small short or make a fully-fledged game. You can do it all. Minor performance issues aside, Dreams is a masterpiece in game design that I hope flourishes over the next decade.
    • 90 Metascore
    • 95 Critic Score
    I would be reasonably loathe to consider Guild Wars 2 a "revolution" in MMO mechanics, since at its core there is still a theme park here, albeit an extraordinarily well-designed one. But it's obvious that its creators took on and smashed existing tropes with an aim to significantly improve on that experience that many millions of players currently fork out money for every month.
    • 93 Metascore
    • 95 Critic Score
    As an avid fan of Diablo III’s transition into a build-your-own action-RPG superhero, Hades is often reminiscent of that Blizzard classic at its best - where weapon choice can then inform skills, variations, and switching things up based on what you’re presented with. There’s so much surprise in store and the narrative and mechanics are so intertwined that to discuss some of it in detail would feel like spoiling it. In the end though, persistence is what drives it all. So much so that reaching the surface and overcoming that final obstacle presents a feeling so monumental, that it borders on deeply emotional. But like any Greek tragedy or work of classical fiction that too opens the door to more questions, more answers, and more challenges for you and Zagreus to tackle head-on - with a little help from the Gods.
    • 89 Metascore
    • 95 Critic Score
    By itself, as just a game for someone that has no interest in learning guitar, it’s probably no more or less engaging than past rhythm games, but for those who dream of shredding, I can’t think of a better starting point.
    • 85 Metascore
    • 95 Critic Score
    BioWare have remarkably pulled a rabbit out of the hat with Star Wars: The Old Republic. While they haven't revolutionised MMO gameplay as we know it, they have delivered one of the best looking, most playable and most polished MMOs in history -- in fact, a level of polish you just don't expect from the genre.
    • 86 Metascore
    • 95 Critic Score
    This is the level of ‘DLC’ other publishers and developers should be offering post-release.
    • 84 Metascore
    • 95 Critic Score
    Be warned though, this is a very addictive game, and it could spoil your previous favourite shooter with its incredible sense of scale. It's astonishing to see a free to play game deliver such a polished package, that also breaks new technological boundaries.
    • 87 Metascore
    • 95 Critic Score
    Return to Monkey Island is the real deal, and like that quote above it’s hilarious. But, if you’re a fan of Monkey Island and the classic adventures from LucasArts there’s an extra dose of joy to be found. A joy that comes from a game and sequel that is born from the past and not one beholden to it.
    • 89 Metascore
    • 95 Critic Score
    Though it may be thin on the extracurricular activities, Cole Phelps' journey from flatfoot to crime-buster is the interactive equivalent of a good whodunit book. Once it begins, you won't be able to put it down.
    • 87 Metascore
    • 95 Critic Score
    Ultimately, it once again comes down to the experience of playing your first campaign. The excitement, strategy, conflict, uncertainty, and fantasy spectacle. The first dragon you take into battle. Crossing a vast body of water to formally introduce yourself to the strange Lizardmen that live in equally strange forests. Total War Warhammer II is a milestone release, for the simple reason that the campaign is both one the most intricately detailed and most open we’ve seen so far in a Total War game. Proving that a sequel can take a very different perspective, showcase a new part of the world, and be all the better for it.
    • 82 Metascore
    • 95 Critic Score
    Two days after finishing it, I'm still having Prey dreams. I'm still thinking about the ending, still wondering about the places I went, the things I did. I'm itching to talk about the things that occurred within it and similarly knowing I can't because nobody I know has yet finished it. It took me 24 and a half hours. I loved every minute of it. I woke up early to play it and went to bed late because I didn't want to stop.
    • 88 Metascore
    • 95 Critic Score
    In the end, with Diablo III being a game that millions have played over the years one might think it strange to refer to this port as essential or exceptional. But, in playing Diablo in handheld mode one quickly realises that the core experience, the flow, the skill and item-based action-RPG combat, is some of the best the genre has ever seen. Also, it’s a style perfectly suited to the on-the-go nature of the Switch. So, being able to take Diablo III with you wherever you go for a quick rift or bounty or two or three – is well-worth it.
    • tbd Metascore
    • 95 Critic Score
    Hades is a rare breed of game. Supergiant’s design confidence is almost reflected in the cavalier attitude of the game’s protagonist, Zagreus; capable and arrogant, young and vibrant. But evermore charming as a result. I’ve used the phrase before, but this is absolutely a franchise-in-waiting, and more, if the studio and Private Division were so inclined. But know this, at the very least: those accolades? The ones that kept coming? We’re adding to them -- a year on, and now with a new audience and new homes, Hades is still near-perfect and an absolute must-play. Don’t miss the bus again.
    • 86 Metascore
    • 94 Critic Score
    The year’s not over yet, but this is the best game I’ve played in 2014 so far, and I’m not even a huge car person. Well, I wasn’t before...An absolute must-own.
    • 83 Metascore
    • 94 Critic Score
    As far as value for your money goes, Black Ops II is a veritable waterslide of enjoyment, and for a change, actually does a lot different to what we've come to expect.
    • 64 Metascore
    • 94 Critic Score
    What SimCity offers is so much potential for so much expanded and persistent gameplay that its mindboggling. All I can actively offer you is what the game offers you upon firing up, and in that sense it’s a fricking addictive affair.
    • 88 Metascore
    • 94 Critic Score
    The campaign is worth checking out, Operations delivers clear forward thinking for Battlefield as a series in a way I think Rush never really did, and the maps are absolutely spectacular. Battlefield One is utterly brilliant.
    • 81 Metascore
    • 94 Critic Score
    Battlefield 4 is visually amazing, with plenty of pretty that is often simultaneously aesthetic and practical, while the DICE sound wizards continue to forge a second-to-none soundscape that complements the eye candy. If you’re a Battlefield fan, this purchase is a given, but even the smaller, faster-paced modes give Call of Duty a run for its money on its FPS formula.
    • 77 Metascore
    • 94 Critic Score
    Ultimately, it's the combination of accessible gameplay with riveting depth that makes World of Tanks so engrossing.
    • 85 Metascore
    • 94 Critic Score
    Control has flaws, but even these give it character. And don’t detract from the overall enjoyment. A brilliant slice of interactive sci-fi and action in a world where we're not only likely to remember for years to come. But, ponder its meaning too.
    • 76 Metascore
    • 94 Critic Score
    Like Treyarch before them, it feels like Cold War is Raven’s break-free moment, and their “love letter” reads passionately and completely with this Black Ops entry. We’ve talked up Assassin’s Creed Valhalla maybe being the only real next-gen title this year, but with Cold War, Activision is making a cold case for Cold War to be considered in the same conversation. And so far, we’ve collected all the evidence we need to agree.
    • 80 Metascore
    • 94 Critic Score
    These gripes really do pale in comparison to the overall achievement of a sequel that is absolutely well worth the wait. Even now, I can’t wait to finish this review and sink some more hours into the multiplayer which, coming from an avid admirer of the original games, is testament to how well Relic Entertainment has made a game for the fans, but also presented a whole lot more.
    • 83 Metascore
    • 94 Critic Score
    Deep Rock Galactic is a co-op masterpiece. No matter the aspect, you can feel the thought and care that has gone into its creation.
    • 89 Metascore
    • 93 Critic Score
    It's love that makes The Walking Dead not only Telltale's best game by a mile, but also one of the best adventure games ever.
    • 84 Metascore
    • 93 Critic Score
    It's well worth the hefty XBLA asking price, and if you don't already own this on any of its other platforms, or just want to relive the experience in glorious HD, Resident Evil 4 should be high on your "must play" list.
    • 92 Metascore
    • 93 Critic Score
    It still astounds me that a couple of hours of gameplay left such a profound impact.
    • 82 Metascore
    • 93 Critic Score
    In the end though, what you get with this budget, Australian-made title is a game with endless challenge, with a sense of direction not necessarily ever seen in a wholly-made local product, and a lot of fun. Anthony Skordi returning as the beaten Dealer serves up arguably the best voice-acting performance of the year and the game’s overall presentation and polish, outside of the negatives mentioned above, belie the budget constraints Defiant likely faced. This mature and confident game development in a genre they’re pretty much crafting on their own at the moment. Honestly, I can’t recommend Hand of Fate 2 enough.
    • 88 Metascore
    • 93 Critic Score
    The greatest compliment I can afford Black Flag, though, is that I wanted more at the end of my time with it. With such an expansive map to explore and so many alluring distractions on offer, this is the kind of game a player could easily lose scores of hours exploring.
    • 92 Metascore
    • 93 Critic Score
    Drake's Deception is driven -- like previous Uncharted games -- by the compelling and flawlessly executed story which is matched perfectly by the stunning visuals. Without doubt it's at the pinnacle of storytelling in video games. The puzzle solving is also a boon, intricate in detail with enough leeway to let you do all the thinking. It's a little disappointing then, that the shooting mechanics have the same shortcomings as Uncharted 2 and that it takes too long to get going.
    • 86 Metascore
    • 93 Critic Score
    There's so much to explore, to experience, that I think it's essential playing — despite the slightly disappointing stealth.
    • 90 Metascore
    • 93 Critic Score
    It combines the simple elegance, bountiful content and colourful enjoyment of so many indie works with the production values and design genius of the generation’s best Triple-A titles into a game that feels fresh and contemporary, but also mindful of what has come, and worked, before.
    • 87 Metascore
    • 92 Critic Score
    It isn’t without performance hiccups, especially the deeper you go. But the breadth of content here and the open-world nature both in terms of playspace and just pure choice in how you go about it is something rarely seen in games.
    • 82 Metascore
    • 92 Critic Score
    Aside from these niggling flaws, the game is bloody amazing, and easily the best instalment in the Monster Hunter series to date. I've got over 80 hours on my save file already, but I feel like I'm still scratching the surface.
    • 86 Metascore
    • 92 Critic Score
    You won’t play a game like it this year, or even from the past few years lest you dabble in the narrative adventure field, and even then Obsidian’s new opus is pretty distinct. Its writing is among the best I’ve experienced for this style of game, while the cadence of its unfurling mystery is such that the game draws you into its world ever so slightly, you’ll barely realise how deep you are into it before it snags you in its binding. Just go into it with an open mind and the desire to sink yourself into a good book, then let the game do the talking for you and strap yourself in for one of the year’s most unique offerings, and one of its best.
    • 87 Metascore
    • 92 Critic Score
    Best platformer I've played, experienced and ogled at in a long while.
    • 82 Metascore
    • 92 Critic Score
    The refined combat, improved AI, and other elements overshadow any detriments and lingering bugs. The Division 2 is not only a refined follow-up, it’s the arguably the best ‘looter shooter’ this generation has seen.
    • 90 Metascore
    • 92 Critic Score
    Trials Evolution is one of the most complete packages on the Xbox Live Arcade. Were it a full retail release, I'd still have no qualms recommending it. As a cheap downloadable release, it's an incredible reminder of just how good we have it as modern gamers.
    • 88 Metascore
    • 92 Critic Score
    Getting online and into the game though, rewards players with one of the most engaging single-player and co-op experiences in the business, so if you have patience and can look past Blizzard's biggest oversight, you're in for one of the year's best games.
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In Progress & Unscored

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    • 79 Metascore
    • Critic Score
    No matter the task at hand, outside of aiming down sights to take out enemies, the campaign switches gears and tone and perspective and objective so often that you’d be hard-pressed to become bored with what will happen next on account of the where and how. [Campaign Review = 78]
    • 67 Metascore
    • Critic Score
    Indeed, Frozenheim feels like it’s playing things too safe across the board. It’s not simply that it needs more content. It’s more that it needs more surprises. [Early Access Review]

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