Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 Fear Factor: Unleashed
Score distribution:
2214 game reviews
    • 57 Metascore
    • 55 Critic Score
    Hardcore Naruto fanatics will buy this, but I would advise casual fans to save their money for something else. Even with multiplayer, Kizuna Drive just didn't deliver.
    • 71 Metascore
    • 55 Critic Score
    The game suffers from slowdown that drags the game to a slowdown, clipping, and worst of all it has a tendency to freeze up, requiring the PS2 to be reset.
    • 59 Metascore
    • 55 Critic Score
    If you’re looking for something new though, don’t expect it here.
    • 46 Metascore
    • 55 Critic Score
    If you want to ball street-style, both NBA Street and NBA Ballers offers a much better urban hoops experience, with NBA players from the present and past.
    • 55 Metascore
    • 55 Critic Score
    The worst part about Bullet Witch is that it had so much potential! Bullet Witch may be stylish and features some of the coolest spell effects ever but if there was more action it might have had a chance.
    • 51 Metascore
    • 55 Critic Score
    Conflict: Denied Ops isn’t a very good game, but it’s hard to actively dislike because the co-op mode can be a lot of fun even if you have to cope with the game’s other failings.
    • 79 Metascore
    • 55 Critic Score
    While it might not be a bad game, it can never be a great game due to its extremely limited appeal.
    • 55 Metascore
    • 55 Critic Score
    If you wanted quick summation of Battle March experience it would be that it's more work than fun, which is fine if you're into that kind of sadomasochism or you're a Warhammer fan without a PC.
    • 70 Metascore
    • 55 Critic Score
    Jumping from cliff to cliff overtop of a deep ravine in South America can be a lot of fun, but it gets lost in all the times you died retrying a leap not knowing that there was a hidden ledge far off to your right.
    • 49 Metascore
    • 55 Critic Score
    The physics in the snowboarding event makes me wonder if the designers have even seen a snowboard up close and the Freestyle Skiing is more of a practice in pushing the correct direction and button than actually jumping.
    • 58 Metascore
    • 55 Critic Score
    Pirates of the Caribbean : At World’s End keeps the cycle of poor movie to game transitions going. While it maybe a visually impressive game, that doesn’t make up for the lack of depth in the gameplay and uninteresting story.
    • 54 Metascore
    • 55 Critic Score
    A fairly simplistic game with a very basic premise: kill anything that gets in your way.
    • 55 Metascore
    • 55 Critic Score
    Besides the lack of historical extras Tecmo hasn't even included online score tracking.
    • 58 Metascore
    • 55 Critic Score
    Emergency 3 will appeal to the small segment of gamers out there that can put up with controlling the minutia, which is pretty small segment.
    • 65 Metascore
    • 55 Critic Score
    A standard, by-the-numbers platformer adventure. There are some neat moments of exploration and odes to sci-fi classics, but the incongruent control scheme – that only gets it half right to boot – relegates Meet the Robinsons to a passing rental at best for your kids because it’s mostly harmless.
    • 62 Metascore
    • 55 Critic Score
    At the end of the day, the sheer amount of repetitive, uninspired quests, and dreary battles make the game a chore to play.
    • 57 Metascore
    • 55 Critic Score
    A major disappointment with too many problems to be anything more than a weekend rental.
    • 66 Metascore
    • 55 Critic Score
    Even if you don't compare it to the 360 version, the game either comes off of an unbalanced first person shooter or a neutered action-strategy sim.
    • 61 Metascore
    • 55 Critic Score
    Nostalgic cameos and sweet pyrotechnics aside, Ninety-Nine Nights is ultimately a frustrating experience.
    • 51 Metascore
    • 55 Critic Score
    Eat Lead has an excellent premise and a superb voice cast, but the gameplay leaves a bad taste in the mouth.
    • 79 Metascore
    • 55 Critic Score
    For fans of fires or fans of just wasting away time staring into a dark monitor, EFR will be your "Game of the Year". For other video gamers with at least a half-mind, look elsewhere for your fire controlling needs.
    • 75 Metascore
    • 55 Critic Score
    Just pop in one of the old games – or any one of their numerous clones from the past few years – and it’ll probably be more worthwhile.
    • 52 Metascore
    • 55 Critic Score
    Conflict: Denied Ops is closer to the back of the class, but is saved from failure by including a straightforward co-op mode, with the emphasis on blowing things up rather than any kind of military tactics.
    • 50 Metascore
    • 55 Critic Score
    While I’ve never put a whole heap of focus on graphics, KumaWar actually manages to distract with its graphics. They aren’t pretty and appear more than few years old – think about the original Counter-Strike – and at times I mistook building features for enemy snipers.
    • 56 Metascore
    • 55 Critic Score
    The worst offender is shot fakes that turn into accidental shots. This happened to me 3 or 4 times a game – deadly when the score is close.
    • 58 Metascore
    • 55 Critic Score
    This game hurts bad in the sound department. A bunch of MIDI clips were used for the music and it fails to create the mood and atmosphere of being a badass agent.
    • 44 Metascore
    • 55 Critic Score
    It's not much of a fighting game, its controls are inexact, the camera has its own quirks, and it's only enjoyable during short sittings, but Zatch Bell! Mamodo Fury is a very stylish Japanese game that should please fans of the anime.
    • 52 Metascore
    • 55 Critic Score
    There may be a select few that will try the game and love it.
    • 73 Metascore
    • 55 Critic Score
    It's a satisfying experience for younger fans, and fills a quota for comic-reading gamers.
    • 31 Metascore
    • 55 Critic Score
    If you remember the originals (fondly of course), you will definitely want to pick this up. If this is your first time packing a six-shooter in the Wild West, you might want to consider a rental first.
    • 87 Metascore
    • 55 Critic Score
    After playing through the single-player on Normal difficulty, I'd be more inclined to attempt the campaign on a higher difficulty if I wanted to experience the story. Maybe there's some dramatic linchpin that I missed! But I was unsuccessful in keeping my brain from thinking about the problems and inconsistencies I see with the story and the relationship between Cortana and Master Chief the first time around, why would the second time be any different? Halo 4 has its moments, but not enough of them to make me forget about this stuff.
    • 50 Metascore
    • 55 Critic Score
    It'd be probably work well for a rental, but much like a Sci-Fi Channel Original, Legendary isn't something you'd want to admit to having played.
    • 53 Metascore
    • 55 Critic Score
    Destroy All Humans! Big Willy Unleashed has its heart in the right place – if it weren’t for the haphazard control and the aggravation that stems from it, this would actually be a good entry for new players and fans because it is a relatively funny game and maintains the spirit and conventions of the past games.
    • 56 Metascore
    • 54 Critic Score
    "Devil May Cry 2" got a lot of heat for feeling bland and uninspired compared to its predecessor. Spawn: Armageddon, being even more vapid, actually makes that vaguely lackluster title seem like a work of absolute genius.
    • 61 Metascore
    • 52 Critic Score
    I didn’t like this game because my threshold for frustration is not what is used to be. The camera problems are just too much.
    • 68 Metascore
    • 52 Critic Score
    There's a good game here but when you have to fight tooth and nail through its problems to actually see it, there aren't many that will feel that AR is anything but a somewhat finished mess.
    • 57 Metascore
    • 52 Critic Score
    A buggy driving game, mixed with a terrible "GTA" clone and bad "Max Payne" rip-off.
    • 60 Metascore
    • 51 Critic Score
    I'd go so far as to say the single player mode is almost entirely worthless.
    • 59 Metascore
    • 51 Critic Score
    This game is so bug-filled, I can’t believe they had the audacity to retail this game in its present state of disarray.
    • 56 Metascore
    • 51 Critic Score
    Besieger is, all in all, nothing new; there is nothing that shouts creative genius, and in short, has all been done before.
    • 49 Metascore
    • 50 Critic Score
    Suffers from poor controls, insufferable repetition, and a decided lack of fun.
    • 48 Metascore
    • 50 Critic Score
    Full on style but short on substance. Although it’s firing on all cylinders in terms of presentation, the repetitiveness is disheartening and becomes too boring to make Murakumo even a recommended rental.
    • 54 Metascore
    • 50 Critic Score
    With the poor storyline, unchallenging missions, and poor enemy AI, the single player portion of the game is totally disposable. With enough patience, players could find Rogue States worthwhile, in a multiplayer capacity.
    • 62 Metascore
    • 50 Critic Score
    Mario Party 8 has sold extremely well but it seems to be riding the crest wave of previous Mario Party titles, because there’s nothing worth coming back for.
    • 64 Metascore
    • 50 Critic Score
    I am sure if I was much younger or a weak gamer, I would take more enjoyment in the game, but I was left with a challenge-less adventure.
    • 43 Metascore
    • 50 Critic Score
    There are one or two thrills to be had by fans of the old GI Joe cartoon, but that’s about all that can be said for Rise of Cobra, which is unfortunate because as campy as GI Joe is there’s a lot of potential for a good game.
    • 60 Metascore
    • 50 Critic Score
    There's nothing about the PSP Rainbow Six Vegas that doesn't feel like a cheap cash in, in hopes that some fan of the console games might mistake this for something of the same quality.
    • 53 Metascore
    • 50 Critic Score
    These arcade games, while overdone, are still the best reason to own this collection - it's hard to completely hate any product that includes the relatively unsung Dig Dug II and Gaplus - but otherwise this whole package is little more than a quickie cash-in.
    • 65 Metascore
    • 50 Critic Score
    In trying to do something new with the Don’s View, it seems like the resources of the development team were stretched too thin, resulting in a completely forgettable experience.
    • 71 Metascore
    • 50 Critic Score
    The overwhelming amount of on-screen activity reduces greatly the overall resolution of the game to a saucy mess at times and the many independent characters running around all seem to have the collective I.Q of a Pringle.
    • tbd Metascore
    • 50 Critic Score
    I know that I don't fall in the demographic that American Dragon: Jake Long is aimed at, but even I can recognize a bad game, even if it is sprinkled with one or two points of interest.
    • 57 Metascore
    • 50 Critic Score
    All in all, Transformers Dark Side of the Moon wasn't the worst game I've played, and moreover certainly wasn't even the worst movie adaptation of a game I've played but it certainly could have used more QA time.
    • 51 Metascore
    • 50 Critic Score
    There are bugs and crashes to contend with, the crossover with Silent Hunter II is non-existent, and the learning curve will leave you panting if you’re new to the simulation scene.
    • 73 Metascore
    • 50 Critic Score
    Despite the complaints, Attack of the Saiyans is still a decent RPG adventure, particularly for those who are new to the genre and could use a good entry point. But for fans of both Dragon Ball Z and RPGs in general, there are many other titles on both fronts that are more worthy of their time.
    • 52 Metascore
    • 50 Critic Score
    Ultimately, it’s barely any better or worse than the ones that came before it – and probably after as well.
    • 64 Metascore
    • 50 Critic Score
    As it stands, it's only barely playable, and it's only fun if you have the patience for fumbling controls.
    • 62 Metascore
    • 50 Critic Score
    The mouse sensitivity is atrocious, even when set to maximum.
    • 56 Metascore
    • 50 Critic Score
    The Wii controls are simply abysmal at the worst of times and merely “okay” at the best of times.
    • 58 Metascore
    • 50 Critic Score
    For everyone else that got tired of the same repetitive gameplay years ago, there’s absolutely nothing to see here.
    • 51 Metascore
    • 50 Critic Score
    All in all, Fuel Overdose has a ton of replay value for those willing to look past its warts, especially for the price point.
    • 59 Metascore
    • 50 Critic Score
    The drone-like guests don’t offer any spice, there are no real pressing concerns like fire or floods, and boredom is your greatest challenge.
    • 69 Metascore
    • 50 Critic Score
    However well done the game is from a technical standpoint, its actual content makes a mockery of the men and the operations it tries so very hard to flatter.
    • 65 Metascore
    • 50 Critic Score
    In a move that will surely infuriate some, Capcom included a dancing/rhythm element to boss battles.
    • 74 Metascore
    • 50 Critic Score
    It's unfortunate that the simple gameplay hasn't held up well over the years, because most of the fun here is had through shear nostalgia (whipping candles, etc).
    • 49 Metascore
    • 50 Critic Score
    Okay combat, some neat spell effects, okay levels, a protection mechanic that works, upgradeable powers, spells and special items, and protracted cutscenes that revel in being overly dramatic (that's a positive in my book), make Knight's Contract utterly unremarkable.
    • 50 Metascore
    • 50 Critic Score
    Nintendo has given its gamers a game to keep them healthy with Wii Fit. Unintentionally, And Then There Were None has given them the perfect sleep-inducing game to follow a rigorous Wii Fit session.
    • 56 Metascore
    • 50 Critic Score
    A twenty-pound sledgehammer of wall-to-wall action.
    • 41 Metascore
    • 50 Critic Score
    Wacky Races offers some fun for a half dozen races and a nostalgic trip back to a Hanna Barbara series that some may remember. Beyond that, the game offers little depth or replayability and is probably best looked at as a rental.
    • 68 Metascore
    • 50 Critic Score
    Basically dreck. I should have been a straight-up action game or a full-fledged role-playing game with a coherent story to accompany more connected levels. Instead it's long, boring and not worth anyone's time, even if the touchscreen spellcasting is kind of fun.
    • 58 Metascore
    • 50 Critic Score
    The overall mediocrity will quickly relegate the Sims 2 to shelf warmer status.
    • 57 Metascore
    • 50 Critic Score
    Nothing really stands out in EOE, I had to force myself to finish it; nothing compelled me to do so.
    • 50 Metascore
    • 50 Critic Score
    It's really hard to encourage people to go out and buy this game, even the for the hardcore X-Men fans. Although some fanboys will just be happy with seeing some of their favourites in the game, I feel most will be disappointed in not being able to play as their favourites and by the very repetitive action.
    • 58 Metascore
    • 50 Critic Score
    If it had offered a more comprehensive and fun single player experience with a great storyline, it might be worth it for the legions of FPS fans.
    • 57 Metascore
    • 50 Critic Score
    Largely dreadful.
    • 58 Metascore
    • 50 Critic Score
    Would I suggest buying ShellShock: Nam 67? The answer would have to be “No!” Especially with way better third person shooters around like "SOCOM II."
    • 41 Metascore
    • 50 Critic Score
    My instinct is that, despite BE5’s flaws, it might have potential for modding or for higher quality sequels.
    • 45 Metascore
    • 50 Critic Score
    Rock of the Dead does little to rejuvenate the struggling music game genre. Rock of the Dead is an interesting idea, but unfortunately the execution falls flat. If you want a new interesting take on the genre and want to learn a real instrument, you're money is better spent on Rock Band 3.
    • 48 Metascore
    • 50 Critic Score
    Overall, this game does what it says it will on the outside of the box but with limited gameplay modes and a scant song selection, you might want to look at renting it first before you make a full purchase.
    • 27 Metascore
    • 50 Critic Score
    The Incredible Maze doesn’t quite live up to its name but it does offer some fun in short bursts.
    • 63 Metascore
    • 50 Critic Score
    All told, Outcry isn't a bad game. It's not one I would recommend for players who aren't already a fan of the genre.
    • 55 Metascore
    • 50 Critic Score
    Ultimately, Super Monkey Ball's 3D debut is an adequate distraction for younger 3DS owners, although the deceptive difficulty might prove frustrating for players both young and old.
    • 61 Metascore
    • 50 Critic Score
    If you have a hankering for a beat 'em up / RPG hybrid, you can do better than Sacred Citadel.
    • 66 Metascore
    • 50 Critic Score
    If a 16-bit-esque Sonic game appeared on Xbox Live Arcade or PSN, I’d likely be all over it because the glimpses we get of a the Sonic of yore in Sonic Unleashed are very fun. It’s not enough to redeem the entire game though.
    • 64 Metascore
    • 50 Critic Score
    More of a simulation than arcade, which may seem good at first, but it's not.
    • 62 Metascore
    • 50 Critic Score
    Once your island is set up, you can tackle the missions. Well, tackle may be too strong of a word, trudge may be more correct.
    • 73 Metascore
    • 50 Critic Score
    The lack of a tutorial is a glaring omission in a game that is not intuitive at all for those unfamiliar with "Europa Universalis". With no objectives, if the gamer has no passing interest in history, the game is sure to fall flat.
    • 68 Metascore
    • 50 Critic Score
    Beyond the storyline, there is not one thing that is truly well executed in this game.
    • 54 Metascore
    • 50 Critic Score
    All in all, Devil's Cartel just differs too much from the winning formula for those fans of the first two games, and for the newcomers, there are better co-operative games on the market for your dollar.
    • 53 Metascore
    • 50 Critic Score
    I don’t want to discourage the intrepid few who might find some real pleasures here or are so excited about the time period that they’re willing to endure Great Invasions’ abundant frustrations.
    • 62 Metascore
    • 49 Critic Score
    Don’t bother with Rock Manager unless you’re a huge music industry fan.
    • 54 Metascore
    • 48 Critic Score
    Technically, it's a somewhat solid game, but it's also lacking anything of real interest, outside of the locales.
    • 64 Metascore
    • 48 Critic Score
    Obsessive fans of the show can at least play through for the storyline without tearing out too much hair. And with the extremely simplified gameplay, it seems to be made squarely for fans who don't play much video games. Everyone else can simply leave this on the shelf, with the quiet satisfaction that they haven't paid yet another game company for making yet another crappy game.
    • 62 Metascore
    • 48 Critic Score
    You’ll have to be extremely familiar with the controls to have a hope in hell of finishing the game.
    • 51 Metascore
    • 47 Critic Score
    Fail and wind up like so many game journalists at E3 – waking up across town with absolutely nothing in your pants pockets (if you're wearing pants at all).
    • 50 Metascore
    • 47 Critic Score
    Even with its Halloween theme, Spirits and Spells is more of a cruel trick than a tasty treat.
    • 53 Metascore
    • 46 Critic Score
    The hand-to-hand combat is enjoyable (and watchable) in short stretches but everything else isn’t.
    • 57 Metascore
    • 46 Critic Score
    This game is a subpar attempt at adding a new mode of transportation, and absolutely nothing more, to the racing genre. Worth perhaps a drunken rental, certainly no more.
    • 57 Metascore
    • 46 Critic Score
    Sonic Adventure DX should have, could have been so much more than a straight port with a few improvements.
    • 53 Metascore
    • 45 Critic Score
    Where almost everything falls apart is the fumbling camera work, which makes controlling your on-screen character a migraine-inducing experience.
    • 52 Metascore
    • 45 Critic Score
    Save your money; don't bother with Operation Raccoon City.

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