Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 Fear Factor: Unleashed
Score distribution:
2214 game reviews
    • 55 Metascore
    • 60 Critic Score
    A serviceable expansion pack but casual fans need not apply as it can in no way be considered essential to the original.
    • 67 Metascore
    • 60 Critic Score
    Both the exasperating controls and misuse of resources can be unforgiving and crippling to the gameplay progress, but careful and patient gamers that acclimate to both will find an amazing survivor-horror story with plenty of hours of gameplay.
    • 53 Metascore
    • 60 Critic Score
    It may have the flashiest graphics, it may present all sorts of new gameplay innovations, and it may have an engrossing story, but without accessible and reliable controls… you don’t have a game that’ll keep you coming back for the pure enjoyment of it.
    • 65 Metascore
    • 60 Critic Score
    Kill Team's campaign is quite short and can be frustrating at times. Once your done the campaign, there are collectables to be found in each of the game's levels, but those alone aren't reason enough to play through the game again. Even though Kill Team is only $10.00, the game suffers from too many problems and your money is best spent elsewhere.
    • 74 Metascore
    • 60 Critic Score
    It's the game any fan could want, but the obstacles involved can turn even the most faithful fan against it.
    • 65 Metascore
    • 60 Critic Score
    Baja: Edge of Control is a decent off-road racer with a healthy amount of vehicles, tracks, and options to keep racer fans happy, but ultimately it offers nothing that hasn’t been seen or perfected in other racing games, past or present.
    • 53 Metascore
    • 60 Critic Score
    Traveller’s Tales have been making good games for years – but they’ve also had some stinkers and unfortunately, this one lies somewhere in the middle. While it’s not a bad game, there are too many shortcomings that keep it from greatness.
    • 55 Metascore
    • 60 Critic Score
    Unfortunately, while the game mechanics and interesting mix of units would, in theory, allow for some good old-fashioned combined arms tactics, in practice, the most effective strategy is rushing the objective blindly, blasting anything in the way – which is much less fun than it sounds.
    • 57 Metascore
    • 60 Critic Score
    It’s no "GTA," but I’ve played worst games recently.
    • 66 Metascore
    • 60 Critic Score
    Although I wasn’t one of the many that figured Blazing Angels to be the spiritual successor to "Crimson Skies," I did expect a bit more than just an average experience peppered with frustration and a poorly thought out control scheme.
    • 70 Metascore
    • 60 Critic Score
    A few fresh ideas, but unfortunately they’re buried under a lot of old, archaic pieces of gameplay that really should have been fazed out a long time ago all crammed into a slow plodding package.
    • 61 Metascore
    • 60 Critic Score
    Naruto Shippuden: UNH3 isn't a bad game, but it does at times feel more of a chore playing than it is actually having fun.
    • 50 Metascore
    • 60 Critic Score
    Like most RPG’s, you’re going to get a lot of hours of gameplay out of this one. You can expect to take your party of six out for forty or fifty hours before you’re done. The problem is there are a lot better options out there and so this one just ends up being average.
    • 61 Metascore
    • 60 Critic Score
    For all it's faults, Blacklight certainly has the potential to be a great little game. If it can overcome the shortcomings of its design by adding on to it, and if it can get a much larger and more active player base, it could be a viable contender to Modern Warfare 2. Until that happens, however, it's not quite good enough to outright recommend, nor bad enough to outright dismiss.
    • 60 Metascore
    • 60 Critic Score
    The single-player game is so easy as to be boredom inducing. As a multiplayer game, it shines but is marred by a limited number of boards.
    • 56 Metascore
    • 60 Critic Score
    As a stealth game, Tenchu Z hits the right notes with all the creeping around and silent killing, so it'll likely offer a few thrills for fans of the genre. But since it lacks useful "stand-up and fight" mechanics any casual players will likely suffer boredom with all the careful sneaking around through drab environments.
    • 66 Metascore
    • 60 Critic Score
    I’d liken Jet X20 to playing a not as much fun or polished version of "SSX."
    • 58 Metascore
    • 60 Critic Score
    If it were a standalone game, I’d recommend forgetting Wii Play, but it comes with a Wiimote, so really the game is $10US so it’s really hard to argue against picking it up.
    • 69 Metascore
    • 60 Critic Score
    Simply put, if you're not a fan of the genre, then Phantasy Star Portable 2 isn't for you. If you have been a fan for this long, then the good news is that there's more missions and loot for you to spend the next few weeks collecting, as well as a fully online multiplayer that's both functional as well as free. Whether you'll find an audience of fellow PSP players connected at the same time, however, is almost as uncertain as the universe itself.
    • 64 Metascore
    • 60 Critic Score
    If the Action / Real-Time Strategy hybrid seems like an interesting one you might like to try "Sacrifice" (which is about six years old), because while Rise & Fall: Civilizations at War tries hard to bring something new to the crowded RTS genre with it's Hero mode and naval battles, there are just too many downsides to the game to make it worth playing.
    • 55 Metascore
    • 60 Critic Score
    Though there are few features of Onechanbara: Bikini Zombie Slayers that attempt to add some kind of complexity -- levelling-up the characters, power-up items, different meters to monitor -- but there's nothing here more complicated than slashing things.
    • 54 Metascore
    • 60 Critic Score
    I have to give Telltale a nod for at least trying something ambitious and coming up short. The Jurassic Park setting has room for new stories, but they needed to bring out the varsity for this one and they didn't. Here's hoping they take the lessons to heart and try again.
    • 63 Metascore
    • 60 Critic Score
    With the combination of some of the absent design aspects, the forcing of micromanagement, and the sub par graphics, I can only marginally recommend this game.
    • 54 Metascore
    • 60 Critic Score
    Sonic and the Black Knight is a fun diversion for kids, and a glimmering star of hope for longtime fans, but it’s going to take a lot more experimentation to restore the greatness of the mascot who once stood toe to toe with Mario
    • 84 Metascore
    • 60 Critic Score
    As far as the gameplay is concerned, this may be one of the deepest fighting games I've ever played.
    • 66 Metascore
    • 60 Critic Score
    Those shut-ins or people with a raging case of obsessive-compulsive disorder will be the only ones to accomplish all the tasks.
    • 62 Metascore
    • 60 Critic Score
    On the outside chance that some nameless gamer out there is thinking about picking up Rumble Roses XX on the basis that it will provide an excellent wrestling experience, I should plainly state, that the actual wrestling action is just average.
    • 56 Metascore
    • 60 Critic Score
    While the character advancement scheme and tactical battle maps are improvements worth keeping, they feel almost wasted on unworthy antagonists in the service of a wretched storyline.
    • 65 Metascore
    • 60 Critic Score
    Most puzzles games should be easy to pick up and play, yet hard to master. But Puzzle Guzzle forces you to think diagonally, which can be a bit mind bending.
    • 66 Metascore
    • 60 Critic Score
    There's really no way around it; while Geist offers some neat ideas, it's an entry level shooter with an okay story and few interesting gameplay elements.
    • 69 Metascore
    • 60 Critic Score
    While Magical Starsign offers a bit of amusement, and more than its share of chuckles, the actual game mechanics keeps it from being too engrossing.
    • 67 Metascore
    • 60 Critic Score
    The various drives and needs are back and rather than be an engrossing part of the overall gameplay they're just a pain in the ass.
    • 50 Metascore
    • 60 Critic Score
    Two Worlds is a game that will surely appeal to RPG fans, but even fans of the genre will be irritated by the countless problems with the game.
    • 68 Metascore
    • 60 Critic Score
    All in all, I can’t help but feel a bit disappointed by Tales of Symphonia: Dawn of the New World. While it is not a terrible game, it doesn’t live up to the expectations that the first one created.
    • 69 Metascore
    • 60 Critic Score
    While all this gameplay is offered, and the core strategic elements of the game are sound, the game is crippled by its mediocre production values.
    • 62 Metascore
    • 60 Critic Score
    Back to the point though, Splatterhouse is actually more satisfying than the original games, even with all of the game's problems. In that way it's a successful reboot.
    • 74 Metascore
    • 60 Critic Score
    While neither innovative in its gameplay mechanics or its fright-fests, F.E.A.R. 3's solo outing is still a better-than-average experience that is made all the more entertaining with another player. Its multiplayer offerings are on the opposite side of the spectrum, featuring interesting and fun new gameplay modes that deserve to be imitated by future FPS titles. Unfortunately, the current netcode issues keeps gamers from discovering this for themselves, as if Alma's vengeful spirit lingers as a ghost in the machine.
    • 84 Metascore
    • 60 Critic Score
    Comparing the game to "Jak & Daxter," the control is noticeably less intuitive.
    • 66 Metascore
    • 60 Critic Score
    Had the potential to be so much more, but the control problems, the pacing, inconsistent health bar, and lack of any multiplayer options, make it merely a novelty as Rare’s first Xbox title.
    • 80 Metascore
    • 60 Critic Score
    The other knock against the single player campaign is that there's no option to save your progress. No option to save your progress. It bears repeating because this is 2013! What the hell?
    • 61 Metascore
    • 60 Critic Score
    There is no real choice or variation however, as gamers must exhaust all the dialogue options before they are able to stop talking to someone.
    • 67 Metascore
    • 60 Critic Score
    There are a lot better music action titles out there.
    • 65 Metascore
    • 60 Critic Score
    Fans of Dragon Ball Z probably won’t care too much about some of the simpler fighting mechanics and the tedious method of unlocking all the capsules, but newcomers to the Dragon Ball Z universe will likely be left scratching their heads as to why the series is so popular.
    • 56 Metascore
    • 60 Critic Score
    Once players have heaved themselves over the massive learning curve, there is a strategy game here worthy of attention but the "price of entry" is so high Supreme Commander likely won't be attractive to anyone that isn't a hardcore fan of the strategy genre.
    • 37 Metascore
    • 60 Critic Score
    As a game, it's a little bit hard to recommend this, especially considering that it's basically just an assemblage of Flash-style games, the kind you could play for free on a movie promo site.
    • 61 Metascore
    • 60 Critic Score
    In the end, Harry Potter & The Order of The Phoenix fails to enchant.
    • 53 Metascore
    • 60 Critic Score
    The lack of extras and choice of games makes this harder for me to recommend than I would like to. The fact that you get four reasonably good games in one package is nice, but knowing the size of these games there is no reason why between 6 and 8 games could not be included in a compilation.
    • 69 Metascore
    • 60 Critic Score
    While it may appear that Glory of Heracles is overridden with negatives, it still equals an overall solid RPG adventure, with a well written localization that helps establish its charm when the graphics fail to do so.
    • 68 Metascore
    • 60 Critic Score
    As I said, some of the multiplayer magic was lost in the transition to Wii, which puts a kibosh on some of the fun.
    • 78 Metascore
    • 60 Critic Score
    I said it before on the first game and I'll say it again here. There is nothing to recommend this version of Baldur's Gate II over the original version available on GOG.com.
    • 54 Metascore
    • 60 Critic Score
    What can really bring a third person action game down quicker than a roundhouse to the back of the head is a bad camera that makes it difficult or impossible to keep track of your placement within the game, and MR has one of the worst cameras I’ve seen in a while.
    • 49 Metascore
    • 60 Critic Score
    The bottom line is that if you are a Dragon Ball Z fan, this is probably going to be a good value for you to play through all the characters, watch the movie, and try to get the additional QR codes for added fun. If you're looking for a good fighting game on Kinect, this one might leaving you feeling a little defeated.
    • 60 Metascore
    • 60 Critic Score
    Blends a lot of great ideas together on paper, but fails to impress game play wise.
    • 75 Metascore
    • 60 Critic Score
    A decent title, but if you already own NHL 2004 you’re probably wasting your time and money for updated player stats, a token number of additions, and some new animations.
    • 72 Metascore
    • 60 Critic Score
    Spike has done a great job making a game for Dragon Ball Z fans – possibly the ultimate Dragon Ball Z game, with loads of extras and 120 playable characters – but its shallow fighting engine, extremely difficult Wii controls, and mediocre camera positioning will bar all but the most diehard fans of the series.
    • 60 Metascore
    • 60 Critic Score
    All in all, Spider-Man 3 was a tremendous bore and I think that I’ll go play some more of Spider-Man 2 to try and get the taste out of my mouth.
    • 60 Metascore
    • 60 Critic Score
    It's not quite worth the effort to chuck Space Siege out the airlock, but its extraneous mass that could be put to better use.
    • 55 Metascore
    • 60 Critic Score
    As you get on in the game, the tedium of doing the same thing over and over again wears thin, and you'll be left wanting something more.
    • 61 Metascore
    • 60 Critic Score
    In short, if you enjoyed the original game enough that you would like to experience more of it, than Joe's Adventures is a worthwhile investment.
    • 74 Metascore
    • 60 Critic Score
    In the end, Mafia II has the makings of a quicker and darker paced GTA clone that is unfortunately short of greatness due to its forced driving and overall sterile setting.
    • 63 Metascore
    • 60 Critic Score
    While the game does have a solid number of modes, the gameplay seems to be too repetitive and lacks strategy that other games have.
    • 50 Metascore
    • 60 Critic Score
    Where it succeeds, MIBII is a solid, if a bit difficult, shooter. Where it fails, MIBII feels more like a demo than a finished product.
    • 57 Metascore
    • 60 Critic Score
    The biggest change in Volume 2 is that the display now takes up the entire screen, instead of having the right side partitioned for a status bar. The rest of the additions aren't terribly exciting, unless you really find that collecting a stable of horses and elephants to be all that interesting.
    • 65 Metascore
    • 60 Critic Score
    Simply lacks any lasting appeal. While it may be tempting to say that long-time fans of the series may get a kick out of the game, if they’re purists they’ll likely have a problem with the gameplay tweaks added for this installment.
    • 54 Metascore
    • 60 Critic Score
    Squeezing the fun out of Mario Party Advance is a tough slog.
    • 64 Metascore
    • 60 Critic Score
    Saccharine, ultra kid-friendly situations and plot lines.
    • 57 Metascore
    • 60 Critic Score
    The AI isn't very good in most games but in this game it's pathetic.
    • 49 Metascore
    • 60 Critic Score
    With well designed levels, and a multi-purpose eye-piece for the game’s main character, there could have been a lot of fun to be had in this game, but unfortunately RTX is riddled with countless tedious fetch quests and a sketchy enemy lock-on system that seriously drags down the enjoyment of the game.
    • 54 Metascore
    • 60 Critic Score
    A mediocre fighting game that doesn’t provide any new ideas.
    • 64 Metascore
    • 60 Critic Score
    Ravaged has a demo available that features the "Liberty" map (Thrust mode) and "Canyon" (Capture the Resource mode). Highlighting the "Liberty" map was a good choice because it's probably the most interesting multiplayer shooter arena this year. There's no harm in giving it a whirl for yourself, but I'll be monitoring the update progress before I pump more hours into Ravaged for a zero sum gain when it comes to upgrades and leveling-up.
    • 67 Metascore
    • 60 Critic Score
    I've had fun with Resident Evil 6 but that could be attributed to playing on Amateur. As written previously in this review, Amateur blunts ammo scarcity and control issues, makes things easier to kill, and sidesteps a lot of quicktime events, but it also allows forgiveness some of the really obvious backtracking the game puts the player through.
    • 70 Metascore
    • 60 Critic Score
    Eragon does a good job of trying to emulate a classic style of game, and at times, it almost succeeds. But even at its best, it's no more than a clone, which is coincidentally, the same issue with the Eragon novel.
    • 67 Metascore
    • 60 Critic Score
    All in all, Kickbeat is a good game, but overpriced for its market.
    • 78 Metascore
    • 60 Critic Score
    The major problem is Traxxpad is that it's not really sure who it's aimed at.
    • 90 Metascore
    • 60 Critic Score
    With a visual downgrade and a quieter audio track, there is definitely something lost in the translation, and with Liberty City and Vice City Stories performing much more adequately, this PSP port may not have enough weight to keep it from drowning in obscurity.
    • 70 Metascore
    • 60 Critic Score
    The target audience for Tales of Valor is the completest, the sort of person who's been jonesing for a fix. The problem is that this particular hit of RTS goodness isn't all that great because there's so very little to it once you get down to the actual gameplay.
    • 62 Metascore
    • 60 Critic Score
    So, as long as you’re between the ages of 6 and 9 (or you’re buying/renting for such a person) you’ll likely have some fun with Madagascar : Escape 2 Africa.
    • 58 Metascore
    • 60 Critic Score
    At the end of the day, though, there are simply better games to spend one's time with than God Mode. Sure it's ten bucks, but for the same amount one could just wait for something like Left 4 Dead or Killing Floor to go on sale, and have a much more enjoyable experience.
    • 45 Metascore
    • 60 Critic Score
    This might be a horrible back-handed comment on The Cartel, but playing it sparked me to go back and play some Bound in Blood, which has a far better single-player experience and I'd rather ride a horse in first-person than drive an SUV in first-person.
    • 63 Metascore
    • 59 Critic Score
    Two genres thrown together that don’t really try to be better than the games that they’re based on, descending into a mundane exercise in repetition.
    • 62 Metascore
    • 59 Critic Score
    A competent, if somewhat unremarkable, beat 'em up. Fans of the comics who weren't angered by the movie will definitely find enjoyment out of a rental, but there's not much more than an a few hours of brainless fun to be had.
    • 71 Metascore
    • 59 Critic Score
    You really, really have to like old-school dungeon crawler RPGs to derive any enjoyment out of playing Arx Fatalis. Ugly graphics, poor controls due to unwisely incorporated first-person perspective gameplay, and long stretches of boring dungeon exploration create a mediocre game that is at least five years too late to merit consideration.
    • 57 Metascore
    • 59 Critic Score
    Harbinger does have some good ideas, but ultimately the lackluster combat and the very linear nature of the game prevent the title from really becoming engaging.
    • 56 Metascore
    • 59 Critic Score
    Matching the poor gameplay is the audio.
    • 49 Metascore
    • 59 Critic Score
    Had it featured the original songs by the original artists and had a more workable interface, it could have been lots of fun.
    • 55 Metascore
    • 59 Critic Score
    It’s got some of the best voice acting around, some great suspense, a conglomeration of familiar sci-fi elements, and pretty neat weapon upgrades but the problematic camera and so-so puzzles means that RLH won’t become a classic and will no doubt cause a few headaches.
    • 63 Metascore
    • 59 Critic Score
    First and foremost, this is the easiest game I’ve played for Xbox. Gaining and maintaining the lead is so easy that the only race I completely blew was due to a sneezing fit.
    • 75 Metascore
    • 59 Critic Score
    The game is gorgeous, features great depth and affords some neat strategic elements. But as time wore on I couldn’t stop myself from thinking that I’d like to be playing a game that is less boring and includes more in the department of "doing things".
    • 40 Metascore
    • 59 Critic Score
    A poorly constructed fighting game that doesn't have the same fun and addicting aura that "Street Fighter" and "King of Fighters" has.
    • 67 Metascore
    • 59 Critic Score
    The game should probably better have been dubbed "UFO: Afterbirth" – it’s ugly and sloppy and imposes itself on the heels of what you really wanted to see.
    • 57 Metascore
    • 59 Critic Score
    Unless you’re unbelievably set into playing old-school D&D gaming, don’t look at purchasing the Eye of the Beholder.
    • 65 Metascore
    • 58 Critic Score
    Redneck Racing (RR) is to Redneck Rampage, what "X-COM Enforcer" is to "X-COM." The flavor of RR is definitely taken from Rampage, but you won’t be battling aliens.
    • 57 Metascore
    • 58 Critic Score
    The downsides are hard to ignore (or even tolerate sometimes), but the fun multiplayer, huge roster of wrestlers, and better-looking graphics than previous installments, make it a weekend rental for a hit of wrestling nostalgia, rather than an outright purchase.
    • 65 Metascore
    • 58 Critic Score
    The replayability is very poor as it is already boring the first time you go through it. Levels are very predictable and the action is weak... It's simply just not worth your time.
    • 65 Metascore
    • 58 Critic Score
    Serious Sam fans might be intrigued by this game, but other first person shooter fans should check out games likes "Time Splitters 2" or "Red Faction." SSNE is just another first person shooter that can’t be taken all that seriously.
    • 58 Metascore
    • 58 Critic Score
    Lots of the mission goals are lame and after playing the story mode for twenty minutes you’ll want to forget about this game.
    • 61 Metascore
    • 56 Critic Score
    But at least the dance mat support lends enough to the experience to make it something different and worthwhile -- at least for a rent -- and turns it into a fine workout too.
    • 62 Metascore
    • 56 Critic Score
    If you're a soccer nut FIFA 06 is your only fix for the Xbox 360, but it'll probably disappoint you with a complete lack of "standard" features.
    • 49 Metascore
    • 56 Critic Score
    Texas Hold 'Em Poker is much more sparse with no licensing and very little to distinguish it from a PC shareware title.
    • 76 Metascore
    • 55 Critic Score
    While Reflex still retains the familiar gameplay and gritty urban outlook on war that made the original game such a massive success, it’s still difficult to recommend this severely downgraded port, even if the Wii was the only system available to players.

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