All Game Guide's Scores

  • Games
For 886 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario 64
Lowest review score: 20 Sneakers
Score distribution:
886 game reviews
    • 51 Metascore
    • 30 Critic Score
    The title is barely playable in its current form, as each new game reveals a new bug or glitch in the rules, gameplay, or presentation.
    • 51 Metascore
    • 50 Critic Score
    If the gameplay were up to par with the graphics, this would be an amazing simulation. It's a good first step, and if improvements are made in respect to physics and general playability, Ford Racing will become a must have.
    • 51 Metascore
    • 60 Critic Score
    Rarely rises above the level of a typical side-scrolling combat title.
    • 50 Metascore
    • 50 Critic Score
    Some will be able to excuse the lack of depth and absence of anything new in return for pure shooting action reminiscent of earlier arcade games. Of course, others will find MiB II’s repetitiveness and short length appropriately forgettable.
    • 50 Metascore
    • 30 Critic Score
    Imagine a slow, confusing version of "Grand Theft Auto" minus the crime and the fun.
    • 50 Metascore
    • 40 Critic Score
    This "nail-biting thriller" has more plod to the plot than most Agatha Christie novels, and use of the psychic abilities of the protagonist, Joseph Shamley, is sorely needed to make sense of some of the baffling leaps in continuity.
    • 50 Metascore
    • 50 Critic Score
    Those older than six will breeze through the game within a few hours, while younger players may have difficulty trying to figure out how to make Mickey do what they want him to do.
    • 50 Metascore
    • 40 Critic Score
    Unfortunately, the game drains any excitement out of controlling a dragon and quickly becomes a mediocre flying shooter.
    • 50 Metascore
    • 30 Critic Score
    While it's entirely possible that a game based on designing and managing an office could be entertaining, Big Biz Tycoon's bare-bones attempt is disappointing even by the low standards of value-priced tycoon games.
    • 50 Metascore
    • 50 Critic Score
    A bland take on the sport that just doesn't have what it takes to match up to the competition.
    • 50 Metascore
    • 50 Critic Score
    Collision detection is questionable at best. It’s often tough to tell whether it takes two hits to down certain enemies, or if the first hit simply didn’t connect.
    • 50 Metascore
    • 40 Critic Score
    If you like your trivia game shows dry, humorless, and without flash, The Worst-Case Scenario Survival Trivia Challenge budget title from Gunnar Games is a must for your collection.
    • 49 Metascore
    • 20 Critic Score
    An atrocious two-on-two basketball game that's completely devoid of the excitement and energy of its namesake.
    • 49 Metascore
    • 60 Critic Score
    It's simple but oddly addictive.
    • 49 Metascore
    • 60 Critic Score
    Suffers from the same problem found in other games in the genre -- a lack of detailed record keeping or performance statistics to encourage replay value.
    • 49 Metascore
    • 40 Critic Score
    This is definitely a game that needs a little tweaking before it will ever become a serious PS2 franchise.
    • 49 Metascore
    • 40 Critic Score
    It is the combat that is the most disappointing aspect, despite the game offering such elements as piloting buggies, donning a space suit before exiting space stations, and using jetpacks.
    • 49 Metascore
    • 40 Critic Score
    If you're really hungry for a brainless slasher game with a medieval theme, you might want to give this one a try. For the more discerning gamer, you should consider purchasing a 32-bit PlayStation game (such as "Legacy of Kain: Soul Reaver") and wait until something better comes around.
    • 49 Metascore
    • 40 Critic Score
    The simple fact of the matter is that the Championship Mode, which by all standards should offer a wealth of challenges, is much too easy and predictable to keep even casual fans interested for very long.
    • 49 Metascore
    • 60 Critic Score
    Despite this, most players will likely enjoy the meaty plot and the variety of locations and puzzles. Aside from the extremely out-of-place, watered-down, R&B love song set over the closing credits, most players will find the adventure satisfying.
    • 49 Metascore
    • 40 Critic Score
    Repetitive action and sloppy control in lieu of an enthralling adventure.
    • 49 Metascore
    • 50 Critic Score
    There's little in the way of excitement; you're given a goal and to accomplish it, you must find the right items, use them with the right things and click in the right areas. Only when you've got to outsmart or destroy a presented enemy does the game become even somewhat interesting.
    • 48 Metascore
    • 70 Critic Score
    Mission frustration will have most gamers utilizing cheats to move on to the next level.
    • 48 Metascore
    • 40 Critic Score
    A good idea that fails to survive the transition from concept to actual gameplay.
    • 48 Metascore
    • 50 Critic Score
    While Crazy Taxi is still playable despite the faults, the platform’s limitations diminish the overall fun, making this taxicab racer rather pedestrian.
    • 48 Metascore
    • 70 Critic Score
    It's more amusing than "1602 A.D." because of the differences in each race but gameplay is strikingly similar.
    • 48 Metascore
    • 40 Critic Score
    What’s missing is anything to differentiate this collection from the other re-releases these games have seen. Even the most nostalgic gamers won’t find anything to get excited about.
    • 47 Metascore
    • 40 Critic Score
    What should be an adrenaline-filled journey through busy city streets ends up being a dull ride, which is hard to believe given the exciting premise.
    • 47 Metascore
    • 50 Critic Score
    By failing to offer players a robust selection of characters and making the action more random chance than skill based, the developers have wasted a great license and opportunity.
    • 47 Metascore
    • 40 Critic Score
    The game ultimately fails because of its repetitive level design and a control system that’s more irritating than fun.
    • 47 Metascore
    • 50 Critic Score
    The lack of two-player support, varied objectives, and its relatively short length keep it from being a must-have title, but the combat is fun and the environments are different enough to keep you interested until the final scene.
    • 46 Metascore
    • 50 Critic Score
    By building the entire title around only seven mini-games, My Street doesn’t have nearly enough depth to keep players occupied for extended periods of time -- even with online multiplayer support and a great character editor.
    • 46 Metascore
    • 40 Critic Score
    There is nothing in this game that hasn't been done better in every single way than "Baldur's Gate: Dark Alliance."
    • 46 Metascore
    • 40 Critic Score
    Uninspired.
    • 46 Metascore
    • 40 Critic Score
    An inordinate number of doors slows the pace down as the hero must usually search for switches to open them, often having to kill monsters to get there, and all too often, the monster doesn't show up until Rick reaches the door.
    • 46 Metascore
    • 40 Critic Score
    The few bright spots are that combos are easy to perform and each character does indeed have a distinctive fighting style. Yet these are quickly dimmed by players whipping through the Story mode within eight minutes using a single button (Y) for nearly all of the characters.
    • 46 Metascore
    • 60 Critic Score
    An unoriginal clone of most other kart games available for consoles and for the PC. If you don't have a kart game in your collection, it might be worth picking up, but if you do, skip it.
    • 46 Metascore
    • 30 Critic Score
    Even if you're into surfing, you won't find this title entertaining, and it will probably just serve to make you even angrier. Avoid this game like you would low tide.
    • 46 Metascore
    • 30 Critic Score
    While the game stops short of extending the pretensions of the film by concentrating on the simplistic tasks of taming and nurturing wild horses in order to return them to Homeland and "safety," the premise and gameplay is about as exciting as watching prairie grass grow.
    • 45 Metascore
    • 20 Critic Score
    Even the game's trick system is automatic; there's literally nothing that takes any skill for you to do.
    • 44 Metascore
    • 30 Critic Score
    Superman’s problems, however, lie in the game’s control and play mechanics. The action is tedious, the moves are sluggish, and the enemies are annoying.
    • 44 Metascore
    • 50 Critic Score
    Won't win any awards for originality, but as a movie adaptation it does a good job at translating the content of the film into a workable game without any major defects.
    • 44 Metascore
    • 40 Critic Score
    Not only is the control awkward and difficult to master, levels are poorly designed and seemingly impossible to complete.
    • 41 Metascore
    • 40 Critic Score
    The manner in which the screen moves can actually make you sick, and the enjoyment isn't enough to overcome that aspect.
    • 41 Metascore
    • 40 Critic Score
    The battles, the excitement, and the potential mix of science fiction with history, is all lost in a stilted game environment that was obviously crafted by Crichton's vision of what the game should be vs. the ultimate goal of creating a good game.
    • 41 Metascore
    • 30 Critic Score
    Yet the biggest complaint is the sheer boredom one has from doing the same thing over and over again throughout 29 levels; the distances between pickup and drop-off points are so long you begin to count pixels or how many times objects "pop" into view.
    • 40 Metascore
    • 50 Critic Score
    Does enough things adequately to make it worth a look for younger audiences, who won't mind the simplistic mini-games as long as they get an opportunity to guide Shrek, Donkey, Princess Fiona, Lord Farquaad, and crew around the screen.
    • 39 Metascore
    • 70 Critic Score
    The organization of the immense database allows both novices and experts to equally enjoy the challenge.
    • 39 Metascore
    • 40 Critic Score
    Missions are over before you can blink, and frankly, they're not much fun.
    • 39 Metascore
    • 30 Critic Score
    It's the fighting that lacks the real charisma of yesterday, or today for that matter.
    • 39 Metascore
    • 30 Critic Score
    Tries to tie together "The X-Files" with something along the lines of "Red Dawn" but ends up being yet another boring 3D beat-'em-up that offers nothing new to the genre and everything wrong with it.
    • 39 Metascore
    • 20 Critic Score
    Shoddily produced in almost every possible way, Sports Illustrated for Kids Baseball is an inert rendition of the sport that ranks among the worst games based on the national pastime.
    • 39 Metascore
    • 30 Critic Score
    A collection of mediocre to annoying titles that are over within minutes.
    • 38 Metascore
    • 40 Critic Score
    Control is brutal in this game, forcing players to grit their teeth and redo each maneuver multiple times before it registers correctly.
    • 38 Metascore
    • 20 Critic Score
    A pile of Dooku... In total, Anakin Skywalker, Obi-Wan Kenobi, and Mace Windu will slog through eight tedious lightsaber fights and three horribly pixilated driving sequences while trying to save the galaxy from a sinister alliance.
    • 38 Metascore
    • 30 Critic Score
    Discordant level design, irritating controls, sub-par graphics and sound, and a general lack of the proper Ripping Friends spirit are the game's most notable features.
    • 37 Metascore
    • 30 Critic Score
    The biggest issue players will likely have is fighting off sheer boredom instead of a pack of orcs, trolls, or scorpions.
    • 37 Metascore
    • 30 Critic Score
    Ostensibly a fast-paced, “adrenaline-style” rendition of football, the Game Boy Advance version of Blitz is a slow, bare-bones pigskin game that bears little resemblance to its souped-up arcade inspiration.
    • 37 Metascore
    • 40 Critic Score
    Defender proves that more is not necessarily better, especially when it comes to modes of play. Rather than take a rock solid format and enhance it through multiple variants of the same basic theme, the developers have created a mess and tried to cover it up with different versions that all have weaknesses.
    • 37 Metascore
    • 40 Critic Score
    Unfortunately, these "real-world" feelings are nothing more than lapses in programming in this action/simulation.
    • 36 Metascore
    • 40 Critic Score
    Only diehard supercross racing fans will be able to eke out any enjoyment at all in this inept GameCube title. Steer clear.
    • 33 Metascore
    • 50 Critic Score
    Offers an overabundance of boring mini-games that emphasize dumb luck over skill, and since this title is little more than a collection of mini-games, it suffers because of it.
    • 33 Metascore
    • 50 Critic Score
    Unfortunately, the flaws, especially in the more difficult battle scenarios, make the idea of replaying somewhat moot.
    • 33 Metascore
    • 40 Critic Score
    Doesn't feel like the return of a classic game so much as a poorly executed retread of a tired one.
    • 32 Metascore
    • 30 Critic Score
    One of the worst games in Konami’s storied history, Frogger: The Great Quest doesn’t live up its title, its heritage, or its company...A froggin’ waste of time.
    • 32 Metascore
    • 30 Critic Score
    One of the most irritating aspects, other than the stiff animation, boring levels, and ridiculous system for buying moves, is the sound during the action sequences.
    • 32 Metascore
    • 30 Critic Score
    Players remotely interested in the genre should boo these Kabuki Warriors off the stage and wait for a more promising title to appear.
    • 30 Metascore
    • 40 Critic Score
    Yet another disappointing entry in Titus Interactive’s pitiable portfolio. Part man, part machine, all flop.
    • 29 Metascore
    • 30 Critic Score
    If players can overcome the gloomy graphics, irritating camera, and puzzling gadgets, they can look forward to swinging from rooftop to rooftop, punching dozens of enemies using two moves over and over again, ducking behind walls like "Metal Gear Solid," and even taking to the skies in an awkward controlling Batglider.
    • 28 Metascore
    • 20 Critic Score
    Sneakers has a stench not even a pair of Odor Eaters can mask. It is hard to believe this was the title Microsoft touted for its Japanese console launch, and after playing you'll understand why the system failed to entice the buying public.
    • 28 Metascore
    • 30 Critic Score
    With poor graphics, controls and various plot holes, this is a horrible experience even for the most diehard Mortal Kombat fan.
    • 24 Metascore
    • 20 Critic Score
    The computer AI is cheap one moment and then brain-dead the next, but the most irritating aspect by far is the overall sluggishness of the action inside the ring.
    • 23 Metascore
    • 30 Critic Score
    Though the game is plagued with problems in every area, it is perhaps the fighting engine that’s most disappointing. The slow motion effects used to bring dramatic flair to the fights are barely noticeable.
    • 19 Metascore
    • 30 Critic Score
    The majority of games are an unplayable mess.
    • tbd Metascore
    • 90 Critic Score
    Although the game applies properties of physics to problem solving, it is so delightfully entertaining that gamers of all ages won't realize the depth of learning involved.
    • tbd Metascore
    • 40 Critic Score
    A 3D platformer with nice visuals and unrefined, uneven gameplay.
    • tbd Metascore
    • 40 Critic Score
    And for a sport that cries out desperately for a highly usable text-based game, that's too bad -- unfortunately this one never really gets a handle on the ball.
    • tbd Metascore
    • 40 Critic Score
    Could have been a decent racing game, but due to some of the worst physics and controls ever seen in a racing game, it is nothing more than a worthless rip-off.
    • tbd Metascore
    • 40 Critic Score
    When in search of a movie souvenir to bring home, this may be the better choice, dollar for dollar, compared to the Disney's Atlantis games on other platforms.
    • tbd Metascore
    • 80 Critic Score
    Far and away the best portable football game at the time of its release.
    • tbd Metascore
    • 40 Critic Score
    While Torus Games' update of Space Invaders is fine for what it is, there aren't nearly enough new features or additions to make it worthy of a purchase.
    • tbd Metascore
    • 60 Critic Score
    With a story line based very closely on its movie counterpart, Hey Arnold! The Movie is similar in play and repetitive fun to "Super Mario Bros.," yet boasts the improved graphics of the GBA.
    • tbd Metascore
    • 30 Critic Score
    Contains little of the slapstick action of the cartoons appreciate, and the gameplay is so repetitively tepid that there's nothing about the game that makes it worth recommending.
    • tbd Metascore
    • 40 Critic Score
    The smooth controls and frame rate prevent the game from being totally abysmal, but with the gameplay problems, weapon lag time, and weak save game feature, more work is needed.

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