- Publisher: Strategy First
- Release Date: Dec 31, 2000
- Summary: Epic fantasy role-playing. Your quest is to find the Dragon's Amulet and the eternal Bracelet Of Friendship, bringing order to the world. More than 60 non-linear quests, NPCs, and even monsters may join the party. Plus 50 magical artifacts, including teleportation and resurrection. [Strategy First]
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- Developer: 1C, 1C Entertainment
- Genre(s): Role-Playing, General, General
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 8
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Mixed: 3 out of 8
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Negative: 4 out of 8
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GamePowerTake a blender, throw in a copy of "Diablo II" and "Baldur's Gate II," season with vodka, and what do you get? Konung: Legend Of The North, a real-time, role-playing game from Russian developmental studio 1C. It's a Baldur-ish spin-off that, despite its budget price, does quite a few things right.
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It lacks in originality, and the play is a little slow. But while this is not the kind of game that will take your breath away, it is the kind of game that because of its simplistic nature will draw you back to play it.
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An enjoyable diversion at a reasonable price.
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To make a painfully long story short, even at a $20 price point, you won't eke a smidgen of amusment out of this product, unless you receive it as a white elephant gift.
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The dialog can be humorous, and there's plenty of classic RPG character building. The party system falls apart in combat, and quests are tiresome scavenger hunts and postal chores.
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A good idea that fails to survive the transition from concept to actual gameplay.
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Because of its confusing story, unappealing visuals, and counterintuitive controls, Konung ends up looking like a Diablo clone that hit the shelves four years too late. Even at the bargain-bin price of $20, it's not worth recommending Konung, because it simply isn't fun.
Score distribution:
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Positive: 2 out of 2
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Mixed: 0 out of 2
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Negative: 0 out of 2
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Apr 9, 2018
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Feb 12, 2018
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