ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 88 Metascore
    • 86 Critic Score
    Making a realistic FPS based on WWII is highly tasteless and somewhat degrading to soldiers who fought during the war.
    • 72 Metascore
    • 72 Critic Score
    I like the fact that it's a lot more action-oriented and that the controls are dumbed down, because you can just sit down, relax and play a mission or two.
    • 93 Metascore
    • 90 Critic Score
    GTA3 suffers a bit from console porting syndrome, and the designers could've worked a bit more on the whole side-quest concept, but I think you'll find that in the end, this is one addictive, intelligent and original game that's definitely worth your money.
    • 80 Metascore
    • 91 Critic Score
    The "deadly" combination of awesome and versatile weapons..., fantastic model animation and gore effects, coupled with incredible outdoor environments and highly realistic weapon and environmental sound effects is sure to keep you on the edge of your seat right till the end.
    • 78 Metascore
    • 80 Critic Score
    What can be more satisfying than moving around through perilous levels, rescuing big-boobed babes in distress? I'm sorry to say though, that the whole Duke-visiting-the-Big-Apple experience looses its charm because the game's not very long.
    • 71 Metascore
    • 70 Critic Score
    Clone Campaigns has a unique spark thanks to the inventive mission concepts and plot.
    • 89 Metascore
    • 91 Critic Score
    There's just so much that when I think about the experience of Morrowind, my mind goes into sensory overload and shuts down. There is that much going on with this game.
    • 80 Metascore
    • 71 Critic Score
    We have the fantastic visuals, sounds, and atmosphere on one side, and some obvious gameplay drawbacks on the other.
    • 57 Metascore
    • 50 Critic Score
    The main problem with Tactical Ops is that it can capture the player's attention, but not for long.
    • 54 Metascore
    • 45 Critic Score
    The only thing good about this game is the scenery and the weapon mechanics, but even that isn't going to rescue this game from fading quickly into obscurity and the bargain software bin.
    • 71 Metascore
    • 52 Critic Score
    An off-road arcade rally game with little substance and a rather slim budget to boot. The result is a mediocre, at times entertaining arcade rally game with at times outrageous vehicle handling, a few flashy visual features, and a whole lot of repetitiveness.
    • 75 Metascore
    • 71 Critic Score
    It gives you one of those feelings that make you play like crazy until you finish the whole thing.
    • 73 Metascore
    • 70 Critic Score
    In some missions the dreadful AI causes enemy units to simply refuse fighting - basically, they'll just be sitting and waiting for your archers to kick their butt. Now, that's really sad.
    • 50 Metascore
    • 65 Critic Score
    The adventure is not on the difficult side; in fact I would only recommend it to the less experienced players.
    • 86 Metascore
    • 89 Critic Score
    It is a better game than "Diablo II" in almost every aspect (save the multiplayer and the audio - D2's audio isn't anything to write home about either), and is well worth every penny spent.
    • 84 Metascore
    • 92 Critic Score
    HMM4 present a great combination of the old addictive gameplay, a new spell, combat and hero system and perfectly designed 2D isometric (the so-called 2½D) graphics, inspiring music and magical atmosphere which kept me glued to the screen constantly for thirty hours until I finished the first of the ten campaigns.
    • 55 Metascore
    • 15 Critic Score
    I lack words to properly describe my disgust with this game. This game looks like somebody made the developers design it at gunpoint.
    • 90 Metascore
    • 88 Critic Score
    The incredible playability, loads of details and hidden features on each level, twenty good songs, a lot of movies about each rider in the game and the level editor really make this CD worth having.
    • 82 Metascore
    • 76 Critic Score
    Desert Siege brings virtually nothing new in terms of mission design, interface, weapons (well you get some new ones in multiplayer) or anything like that. It's a pretty straightforward expansion pack.
    • 89 Metascore
    • 92 Critic Score
    The movement and the animation of the lead hero in third person is by far the best I've seen in a video game to date...Raven managed to pull off something a few game companies ever managed, and that is to take a classic to the next level.
    • 79 Metascore
    • 81 Critic Score
    If you manage to go through all of the connection demands and find a fully functional server, the game can offer you a thrilling multiplayer experience.
    • 90 Metascore
    • 93 Critic Score
    It is the total package. It has excellent gameplay, lighthearted humor, and flawless graphic and audio execution.
    • 82 Metascore
    • 78 Critic Score
    The campaign mode simply seems lacking. However, when you get into the groove of things, the challenging AI might be able to keep you busy for a while.
    • 82 Metascore
    • 85 Critic Score
    The voice acting and the musical score is top-notch and that it should help you greatly to get in the Trek spirit. The graphics on the other hand are a mixed bag of blessings.
    • 75 Metascore
    • 77 Critic Score
    Fix the physics on the engine, scale it for lower-end machines, tweak the netcode on the multiplayer side and overhaul the AI and Renegade is the game that every C&C fan wants it to be. It's a good game, just not a great one.
    • 83 Metascore
    • 88 Critic Score
    One of the best golf simulations that appeared in quite some time. The TrueSwing technology has been definitely perfected, making this a REAL Golf simulation.
    • 89 Metascore
    • 89 Critic Score
    You need great driving skills to hold your position. Excellent racing experience altogether.
    • 79 Metascore
    • 80 Critic Score
    The thing that makes Trainz so special is its visual engine.
    • 85 Metascore
    • 88 Critic Score
    The most fun I've ever had in a multiplayer mode.
    • 78 Metascore
    • 80 Critic Score
    This expansion pack has nothing drastically new to offer, but instead, it makes up for all the flaws of the original and expands it, giving it new qualities and an increased replay value.
    • 65 Metascore
    • 53 Critic Score
    A game meant for gamers who are a bit younger and who enjoy cute sarcastic babes for main characters. So, it all boils down to jumping around bashing recurring enemies with your staff and listening to your un-witty sidekick.
    • 84 Metascore
    • 84 Critic Score
    An interesting and very playable game...not as much as Civilization or the The Sims, but good nonetheless.
    • 84 Metascore
    • 90 Critic Score
    The exceedingly detailed characters have been perfectly animated, and simply look great regardless of whether they are wielding their swords and axes or casting spells.
    • 72 Metascore
    • 59 Critic Score
    It can get tiresome, it can get too easy...it does have one big downside - your creature lacks the personality it had in the original game.
    • 76 Metascore
    • 87 Critic Score
    With most sports games, the only real distinguishing feature with any of them is the graphics engines and the ease of play, and NBA Inside Drive 2002 has that in spades.
    • 91 Metascore
    • 89 Critic Score
    It is marvelous what you can get by adding great atmosphere and a good AI to a barely interactive shooter.
    • 71 Metascore
    • 74 Critic Score
    Most of the praise should be given to the music and sound effects; basically, a blast festival of famous Star Wars weapons accompanied by the magnificent music score of John Williams.
    • 92 Metascore
    • 84 Critic Score
    The replay value is very low, and the design is flawed by an inability to skip past sequences, even in replay mode. The playability also suffers by a lack of freedom of movement.
    • 82 Metascore
    • 89 Critic Score
    Everything is very logical and intuitive, and the developers chose the right way to gradually introduce you to more and more complex features off the game.
    • 48 Metascore
    • 65 Critic Score
    A huge disappointment for all adventure-game players, and might find some audience amongst hardcore Dune fans, but not for long.
    • 65 Metascore
    • 57 Critic Score
    Not only is the game easy and uninventive, but it also has few units, a poor AI, and happens to be one of the least stable games I played in a long time.
    • 53 Metascore
    • 39 Critic Score
    A feeble attempt to imitate one of the best CRPG games ever. It can, however, in no other way be compared to "Baldur's Gate" thanks to its many gameplay drawbacks and numerous technical flaws including the countless bugs which will soon kill any desire to play this game.
    • 81 Metascore
    • 88 Critic Score
    The 3D engine looks unbelievably good! The surroundings are impeccable, and bear a surreal and depressive atmosphere. All the objects and buildings look just as great.
    • 77 Metascore
    • 87 Critic Score
    Soul Reaver was a very fun game, but I'm delighted to say that Crystal Dynamics' Soul Reaver 2 is more mature, imaginative, complex, and ultimately more fun than the original.
    • 88 Metascore
    • 85 Critic Score
    The reason I finished it so quickly was because the story was fairly well put together and the gameplay was a good mix of styles - several run-'n'-gun levels where you run full bore, guns blazing, and 2 very interesting missions involving stealth.
    • 67 Metascore
    • 65 Critic Score
    It should by no means be considered to be a submarine simulation, but rather a simple arcade shoot-em-up, used only for time wasting when you have nothing the least bit intelligent to play.
    • 97 Metascore
    • 91 Critic Score
    The most advanced all-around shooter I've played so far, in a sense that it successfully combines some of the most spectacular team based action and enemy AI, very good visuals and impressive sounds, and it does it all with a lot of style.
    • 85 Metascore
    • 92 Critic Score
    Spans over 80 hours of active gameplay, not to mention all possible variations of certain quests...definitely one of the best RPGs this year.
    • 58 Metascore
    • 79 Critic Score
    I was particularly surprised by the fact that the engine did not slow down, even when there were 600-700 units engaged in battle. The game engine really seems remarkable.
    • 85 Metascore
    • 89 Critic Score
    An awesome game.
    • 87 Metascore
    • 94 Critic Score
    What DoA3 truly excels in is the variety of fighting styles and different moves.
    • 80 Metascore
    • 84 Critic Score
    Ghost Recon's Interface is the smoothest I've seen in any of the titles in the genre.
    • 77 Metascore
    • 85 Critic Score
    Etherlords and its 3D fantasy world are capable of holding players glued to the screen for hours.
    • 81 Metascore
    • 85 Critic Score
    The multiplayer has one great option -- players can choose any nation from any period of human history, which means you can try out German plains from WW II and employ them against fierce Russian futuristic tanks.
    • 96 Metascore
    • 82 Critic Score
    The gameplay factor is much lower for MGS2.
    • 75 Metascore
    • 86 Critic Score
    A fun and solid game that despite having dated graphics and a lot of resemblance to an "Age" mod, it finally delivers the RTS Star Wars game that will satisfy the fans who have waited for a long time for a RTS game worthy of the Star Wars legacy.
    • 82 Metascore
    • 90 Critic Score
    Simply one great game!
    • 71 Metascore
    • 76 Critic Score
    Silent Hunter II could satisfy an average player who is in for some experimenting, but it was primarily meant for the Hard-core sim fans.
    • 59 Metascore
    • 78 Critic Score
    The units do not look as detailed as they did in "Ground Control" or "Earth 2150." Their design is simply too rough. On the other hand, their AI is literally brilliant.
    • 56 Metascore
    • 50 Critic Score
    However careful you may be, you simply cannot sneak up to the enemy. And that is only when they are in their normal state. When they get alerted they simply know where you are and shoot at you with deadly accuracy.
    • 85 Metascore
    • 86 Critic Score
    If you're a FPS gamer looking for a game to make you jump off your seat a couple of times, or you just like to scare your (gullible) date with Predator sounds coming out your mighty subwoofer, AvP2 is the game for you.
    • 69 Metascore
    • 77 Critic Score
    Can be a satisfying experience, and the added features may increase the replay value, but the game still has some rather annoying gameplay problems, which shouldn't be there in the sequel.
    • 90 Metascore
    • 92 Critic Score
    Apart from some minor bugs and several strange solutions Civilization III has to offer infinite possibilities and extreme replay value.
    • 76 Metascore
    • 71 Critic Score
    Not only did they slack off while writing AI routines, and ship a buggy game, but they also didn't innovate the series in any way; let alone take it to the next level.
    • 77 Metascore
    • 94 Critic Score
    It takes a lot more skill to pass well in FIFA 2002, but that also gives the attacker a lot more options. It grants players more freedom, and consequently more ways of being creative.
    • 71 Metascore
    • 78 Critic Score
    The simplicity with which you get to choose spells and cast them is really amazing, which is really useful as the scenarios represent combat arenas where two or more wizards try to destroy their opponents with spells.
    • 75 Metascore
    • 69 Critic Score
    The great graphics and the pleasure you will get from leading the young lady through the world if imaginary history is sufficient to make this a generally good game. For one afternoon…
    • 81 Metascore
    • 81 Critic Score
    Its versatility, non-linearity and great replay value make it an excellent choice.
    • 68 Metascore
    • 57 Critic Score
    Zoo Tycoon is somewhere on the verge of turning from nice fun for long winter nights into arduous work that would make your eyes, hand and brain hurt.
    • 58 Metascore
    • 55 Critic Score
    A game that will certainly leave no mark on the gaming scene.
    • 86 Metascore
    • 83 Critic Score
    The fourteen new missions will provide at least twenty new hours of fun.
    • 72 Metascore
    • 76 Critic Score
    I got hooked on the neat puzzle-solving, just as if I was playing one of my favorite classic adventures, and that alone can be a rewarding enough gaming experience.
    • 68 Metascore
    • 77 Critic Score
    Graphics are really high quality...Sound is probably the worst aspect in the entire game.
    • 57 Metascore
    • 68 Critic Score
    A disk full of bugs, striving to be a slow "Diablo" based on AD&D third edition rules.
    • 68 Metascore
    • 60 Critic Score
    The fact remains that it has nothing new to bring, neither in gameplay nor in graphics.
    • 87 Metascore
    • 90 Critic Score
    The pre-rendered backgrounds...are rich in detail and create a perfect setting for the game. I don't think the entire game contains a pixel in a wrong place.
    • 68 Metascore
    • 55 Critic Score
    PC players will somehow have to cope with the pathetic controls and camera in this obsolete game.
    • 85 Metascore
    • 90 Critic Score
    Not only does it feature some addictive and versatile gameplay, it also has depth and great cinematic quality.
    • 83 Metascore
    • 81 Critic Score
    A very demanding game, which will provide sufficient fun only to the most consistent players.
    • 81 Metascore
    • 89 Critic Score
    One of those games that deserve to be played for a long while.
    • tbd Metascore
    • 72 Critic Score
    Suspense is Primal Prey's main trump. People with a heart condition should definitely avoid this game. I am not sure how they did it, but the developers created a mighty eerie atmosphere.
    • 87 Metascore
    • 82 Critic Score
    A well-conceived expansion pack, which offers plenty of new single-player excitement...but the fact remains that I still had troubles positioning my troops exactly how I wanted to.
    • 74 Metascore
    • 79 Critic Score
    Certainly the best representative of its series and genre. Its charm will surely attract even the players, which are not too keen on strategies.
    • 78 Metascore
    • 84 Critic Score
    I loved the fact that the characters know how to hide behind corners, pop out to shoot and then return to cover immediately, and the fact that you have to calm your hand for some time before you can fire a sniper-shot.
    • 89 Metascore
    • 88 Critic Score
    A stunning techincal (gameplay) achievement that may be lacking a decent script to truly lead the way into the era of interactive PC movies.
    • 80 Metascore
    • 71 Critic Score
    A technically polished title which made amends for all of the flaws the original game had, yet which is still far from appealing or capable of holding gamers' attention, and I'm speaking even of the hard-core BattleTech fans.
    • 65 Metascore
    • 72 Critic Score
    One of those games that you can play for months without them loosing their initial charm. This has been achieved using great cartoon-like design, but the game still has too many flaws, the biggest of them being that it is incapable of providing lasting and exciting gameplay.
    • 77 Metascore
    • 82 Critic Score
    It tells you a great story, but it never goes beyond that in terms of giving the player more freedom...Don't get me wrong, the game is still very addictive in that classic adventure sense, as it makes you wanna play an extra hour to see what's gonna happen.
    • 87 Metascore
    • 84 Critic Score
    If you are an old Diablo fan, you probably already finished the expansion, and if you never even played Diablo II, well, now you can play a complete debugged game with seven available PC classes.
    • 66 Metascore
    • 70 Critic Score
    I understand that the game had not been developed in an English speaking country, but they could have at least found one male and one female actor with decent pronunciation.
    • 88 Metascore
    • 90 Critic Score
    I noticed that Bioware substantially improved (optimized) the Infinity engine. At one point, I found my company fighting with about forty Drow slaves without slowing the game or frame-rate down.
    • 86 Metascore
    • 80 Critic Score
    Very playable and is sure to get your attention. However, the relatively small number of mission, and the occasionally dull atmosphere may cause that attention to become short-lived…
    • 53 Metascore
    • 44 Critic Score
    Nothing more than a total cock-up, an uninventive and technically poor copy of several games, primarily Counter-Strike, which was meant to achieve a lot and actually achieved nothing.
    • 75 Metascore
    • 65 Critic Score
    And I thought that only Eidos was impertinent enough to keep selling the same game with a slightly different name…
    • 70 Metascore
    • 71 Critic Score
    The control mechanism and its efficient usage present the thin line between victory and failure. In this respect, Z: Steel Soldiers is both very well conceived, and extremely demanding in hardware.
    • 80 Metascore
    • 69 Critic Score
    If you want an action strategy with unique moments, and you don't mind stupid camera placement, and you're not too much into online fighting, and live in Europe, Hostile Waters is a decent choice.
    • 79 Metascore
    • 89 Critic Score
    An extremely fun game setting new standards in 3D technology and good Westwood-like gameplay.
    • 71 Metascore
    • 68 Critic Score
    The puzzles are your standard - "push-lever-break-thing-press-button" type of brain crackers, which will be about as challenging to a HL veteran as… well okay, some of them are somewhat inventive, but on aggregate they'd only be interesting to the DC crowd I guess.
    • 61 Metascore
    • 89 Critic Score
    A highly addictive game with good design and interesting gameplay. The unusual concept and the unraveling plot will keep you glued to the screen. The game is well balanced and keeps getting more complex as you progress deeper into the underground.
    • 69 Metascore
    • 62 Critic Score
    Even though I cannot say it hadn't been fun plying Leadfoot, Ratbag games could really have introduced something new in its gaming cliché.

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