ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 94 Metascore
    • 90 Critic Score
    The game feels real enough that you might want to sneak up on a cop on a late Saturday night after playing for a few hours.
    • 40 Metascore
    • 32 Critic Score
    This game's no fun to play at all. And it's frustrating, too, in a bad way. It's as simple as that.
    • 82 Metascore
    • 77 Critic Score
    While the entire game may be likened to a trip to Chili's rather than Ruth's Chris Steakhouse, you should come away from the table satisfyingly full nonetheless. Just make sure to bring a breath mint to get rid of the lingering effects of the cut scenes.
    • 86 Metascore
    • 92 Critic Score
    An excellent game that retains all the qualities of the original while managing to polish some of its minor flaws and build on the technological aspect of it.
    • 87 Metascore
    • 83 Critic Score
    In a nutshell, when its 'gears' are clicking, Brothers in Arms manages to deepen the shooter genre with the addition of some great tactical gameplay and relatively realistic depiction of infantry warfare... [but] sadly lacked somewhat in the execution department, making it not as good as the reigning king of the genre.
    • 78 Metascore
    • 88 Critic Score
    The near-flawless squad-based combat comes at a certain price. The levels often feel very limiting, highly railed, and brimming with scripted sequences. They never even attempt to create the illusion of non-linearity.
    • 70 Metascore
    • 78 Critic Score
    I can definitely recommend this game to all patient adventure players who wish to take part in an engaging story, talk to some intriguing characters and use their intelligence for solving different puzzles.
    • 81 Metascore
    • 76 Critic Score
    While some features reflect the students' life accurately, the general atmosphere makes the experience rather childish and not very varied, as there are simply not enough elements from the college life.
    • 73 Metascore
    • 77 Critic Score
    Even with all its drawbacks it managed to hold my attention and interest with its intriguing plot and versatile gameplay.
    • 85 Metascore
    • 73 Critic Score
    All I know is that the horrible performance, a few random crashes, and other minor bugs have severely diminished my enjoyment of an otherwise addictive and excellently written Star Wars RPG.
    • 59 Metascore
    • 62 Critic Score
    So overall, Mansion is not a bad game, but it is very unstable and it becomes repetitive as you put more time into it.
    • 67 Metascore
    • 86 Critic Score
    Mediocre in many ways, with very little in the way of originality or true substance and with far too linear game play.
    • 96 Metascore
    • 94 Critic Score
    This game has some of the best atmosphere of any game I've played in recent memory. Everything really builds into playing a really good horror film... The game is simply a work of art.
    • 68 Metascore
    • 68 Critic Score
    The game is also rather short, which is both good and bad; it's bad because… well, because *I* say it's bad; and good, because you'll get sick of that linear hack-and-slash action.
    • 90 Metascore
    • 91 Critic Score
    If we look past the minor bugs, the combat feels intense and the controls feel perfectly natural. The Chronicles of Riddick just feels right on the PC and it's as if this was a PC game from the get-go.
    • 82 Metascore
    • 76 Critic Score
    The Battle for Middle-Earth is not a story-driven game. It is simply a collection of different chapters in the history of Middle-Earth that you'll have to finish to defeat the other side. You get no explanation why you need to undertake certain actions or get involved in specific missions at a certain stage of the game.
    • 75 Metascore
    • 73 Critic Score
    The biggest gripe anyone can have with an expansion pack is that it doesn't have enough content to justify the purchase. Battle out of Hell comes dangerously close to the edge of the cliff, but with the help of new bosses, optimized net code and added multiplayer facets, it manages to hold on by the skin of its teeth.
    • 69 Metascore
    • 59 Critic Score
    Anything that was good about Armies of Exigo is irreparably ruined by the woefully cliché story, simplicity, repetitive mission objectives and often dimwitted AI. I would have forgiven it all that, if only it hadn't been so boring.
    • 83 Metascore
    • 87 Critic Score
    I like this game for taking the darker tone and being full of blood that spurts as your enemies' heads and bodies fly around, and when they fall to the ground, you give them the last, violent blow, piercing their powerless bodies with your mighty sword.
    • 93 Metascore
    • 91 Critic Score
    The game's hardware requirements are high. Really. Take the Recommended settings, add 256MB of RAM and 500Mhz of CPU, and that's what I'd say is the Minimum hardware requirement for this game...Will a few technical issues keep you away from what is the best MMO on the market this holiday season?
    • 88 Metascore
    • 84 Critic Score
    The remake of the original 'Pirates!' certainly captures the free-flowing feel and the addictive nature of the original game. Man, hours do go by quickly when you're playing this one. In many ways, this IS the original game.
    • 96 Metascore
    • 93 Critic Score
    Half-Life 2 is not perfect. The bizarre decision to include teammates in the way that Valve has, as well as the many and annoying loading times can actually diminish some of the fun factor. That said, this is still a game you don't want to miss.
    • 80 Metascore
    • 82 Critic Score
    I applaud and congratulate the writers and wholeheartedly recommend this title to those of you who can look past its many technical drawbacks to see the game for what it truly is - probably one of the most mature titles (in EVERY sense of the word) I've played in a long, long- long time.
    • 73 Metascore
    • 71 Critic Score
    This game has committed a cardinal sin, and that sin is mediocrity. Nothing is special about it, and while it does have a fun, cinematic feel and some nicely featured historical missions, it simply does not feel memorable. Maybe I shouldn't have compared it to the original, but I have. Sue me.
    • 72 Metascore
    • 79 Critic Score
    It does have that irritating childish feel and some minor bugs, but if you're an incorrigible animal-lover such as myself you will love it, for one and one reason only, and that is its addictiveness.
    • 64 Metascore
    • 65 Critic Score
    This game just isn't very interesting. Collecting endless items for a list becomes old after awhile, and there isn't enough other things to do to keep it interesting. The control system also makes playing more difficult and frustrating than it should be.
    • 82 Metascore
    • 92 Critic Score
    It's simply a fantastic sequel to an already good game.
    • 95 Metascore
    • 93 Critic Score
    The A.I. is amazing this time around. It was good in Halo; it is great in Halo 2.
    • 83 Metascore
    • 81 Critic Score
    Just don’t expect to see too much in the way of innovation or earth-shattering new ideas being brought to the table and you won’t be disappointed.
    • 80 Metascore
    • 86 Critic Score
    Hella fun to play. This is a quality title with some nicely designed missions that gradually increase in both difficulty and pace, making the single-player game well-balanced and engaging throughout.
    • 72 Metascore
    • 76 Critic Score
    It presents players with a unique twist to the sub-genre as well as a highly imaginative and beautifully designed game world that will let you lose yourself in all the unique characters and environments as well as the often humorous dialogue.
    • 55 Metascore
    • 80 Critic Score
    It's one of those rare titles that; although lacking more polish and proper funding; manage to captivate you with the sheer creative talent and enthusiasm that their authors bring to the table.
    • 71 Metascore
    • 78 Critic Score
    Those of you who are military shooter buffs should certainly want to play it, but don't expect the type of nail-biting action that we've witnessed in "Call of Duty" or "MoH: AA."
    • 81 Metascore
    • 70 Critic Score
    What RollerCoaster 3 lacks is some excitement that can't be artificially created with some clever scenarios. The biggest drawback of this game is the fact all scenarios tend to play the same no matter what the goals are, otherwise I'm convinced I would have enjoyed it even more.
    • 83 Metascore
    • 82 Critic Score
    While the character animations in the single-player cut scenes detract from the overall product (I guess "Doom 3" spoiled me), Irrational Studios should be applauded for translating the action and intensity of the Tribes multiplayer game into a mostly satisfying, single-player setting.
    • 77 Metascore
    • 74 Critic Score
    While the added management options offer a little more depth, you'd be much better off just playing a good Soccer management game, or if you're looking for a good soccer simulation (which FIFA 2005 isn't as it's still very arcadish and full of silly and inaccurate AI solutions), try your hand at "Winning Eleven" by Konami, probably the best soccer simulation currently available on the market.
    • 51 Metascore
    • 73 Critic Score
    Traditional strategic and war gamers alike will be in heaven with the wealth of features to tweak and manage as you carve out your destiny in the real world-based computer simulation.
    • 59 Metascore
    • 63 Critic Score
    While a very hilarious game, is not much of a successor to the LSL crown. The original LSL games were true, unabashed adventure games that required intelligence, wit and time to work through. The fact the game also featured a boatload of comedy about getting laid was just a bonus - the LSL games were fun to PLAY. LSL:MCL is nothing of the sort.
    • 58 Metascore
    • 69 Critic Score
    This zany, uncensored version of "The Sims." Relatively sluggish performance and lack of more replay value indicated by the deficiency of online play or more creative off-line sex options are its crucial drawbacks. The up side, however, is that up to the point where you've done just about everything in the game, it plays very nicely and you will be having fun.
    • 85 Metascore
    • 90 Critic Score
    This one will be liked both by hardcore fans of the series and by the newcomers (who will do well by choosing the "easy" level of difficulty. "Insane" level is really insane, at least for a non-sports person like me. And yes, TH now has difficulty settings).
    • 82 Metascore
    • 87 Critic Score
    Revelation is an excellent, but very difficult game, unfortunately the gamer that would fully appreciate it is, I am afraid, almost extinct. But, if you've passed a course or two in anger management and are not afraid to travel the ages of Tomahna, Spire, Haven, and Serenia with nothing more than a mouse and your functioning gray matter, you are sure to enjoy Revelation and the search for the prodigal sons of Atrus.
    • 81 Metascore
    • 71 Critic Score
    I cannot say it has many faults, but its AI is lacking and it definitely needs more polish. The thing with Codename: Panzers is that it is very playable, though not revolutionary or original in any way.
    • 75 Metascore
    • 84 Critic Score
    Although the game suffers from various setbacks, it's still hella addictive and fun to play. Not to mention that the single-player campaign is HUGE, so you'll get hours and hours of fun from it.
    • 92 Metascore
    • 89 Critic Score
    As far as tactics and empire management are concerned, this is not a (much) more elaborate strategy game, and the AI does have its faults, but this is certainly an infinitely more cinematic and spectacular looking strategy game than before.
    • 81 Metascore
    • 80 Critic Score
    Has a lot to offer to every strategy fan despite its downsides, such as the unreliable AI, its rather linear campaign and lack of practical use of many of its units. It is still a very good and addictive game, with many improvements made - in the gameplay as well as in the most obvious factor, the graphics.
    • 80 Metascore
    • 88 Critic Score
    Probably one of the best tactical military shooters I've played. It's authentic, gritty and highly original in the way it was executed. And it requires you to use your brains for a change.
    • 82 Metascore
    • 90 Critic Score
    Comic book fans will love the attention to detail that has been paid to their long-time mutant heroes. Gamers will love the action, graphics, the RPG elements of customizing their team and the ability to sit down and fight bad guys with your friends.
    • 76 Metascore
    • 73 Critic Score
    This game is good but not great. The game needed about another 3 to 6 months of development time to get some of the bugs worked out (specifically the AI and the weapons loadouts), but I have a feeling the pressure was on since they timed the game's release with the release of the original trilogy's DVD iteration.
    • 86 Metascore
    • 84 Critic Score
    An immensely entertaining RTS experience. The combat is visceral, massive and fast-paced and the story is worthy of its great license.
    • 90 Metascore
    • 87 Critic Score
    None of the improvements are revolutionary enough to attract people who were initially (or at some point) put off by the concept.
    • 50 Metascore
    • 56 Critic Score
    The game does have some grittiness to it, but it seems to be geared more towards teenagers who would feel better about themselves playing a mature game, than it is towards mature gamers who are looking to get a little depth to go with the arcade action.
    • 87 Metascore
    • 93 Critic Score
    If you're shooter fan, you need to pick up United Offensive right now. You'd be a fool not to.
    • 85 Metascore
    • 72 Critic Score
    I really don't want to say that this game isn't a lot of fun. It is... Don't expect a world in which you can do anything you want, and the level design itself is very restrictive. You can buy houses and businesses for Christ's sake, you can even start a family, it just can be very shallow and simple at times.
    • 67 Metascore
    • 78 Critic Score
    Despite some of its major flaws - the many-times mentioned control system, unnerving camera angle (which can be adjusted, but with poor result), the fairly idiotic combat system and the lack of more challenging puzzles - I still enjoyed the game for what it was, and that is a freaking scary horror adventure.
    • 94 Metascore
    • 92 Critic Score
    Regardless of the fact that I'm not a racing fan, I found this to be a very, very good game, and absolutely hilarious when you think about the fact that it promotes driving like a dick and taking down your opponents with underhanded and brutal tactics.
    • 87 Metascore
    • 90 Critic Score
    The game play itself lacked more versatility and bona fide innovation to deserve the moniker of "Groundbreaking". Either way, my dear reader, if you're a shooter fan, you'd be a fool not to buy this one.
    • 46 Metascore
    • 55 Critic Score
    Even though Catwoman offers a feisty and stylish superheroine, some neatly designed platform puzzles, coupled with fluid animation and fighting action, the game ultimately takes a nosedive by making the very thing it focuses on the most frustrating to the point of wanting to strangle small kittens. And it does so by basically not taking extra care of the camera, controls and other important design aspects that would've made the game play a lot more enjoyable.
    • tbd Metascore
    • 48 Critic Score
    Inquisition could've been a solid third-person sneaker if the developers took enough time to work on the visuals, the enemy AI, controls, as well as the camera movement.
    • 77 Metascore
    • 85 Critic Score
    While some RTS fans may not be happy that it does not follow the same Build & Overwhelm pattern of many other RTS titles, the depth and strategy it offers is a welcome change.
    • 77 Metascore
    • 80 Critic Score
    Perimeter hasn't exactly revolutionized the genre, but it probably threaded some new ground for the countless RTS games to come.
    • 63 Metascore
    • 67 Critic Score
    Some more difficult puzzles are likely to turn less experienced players away, but the game was not really meant for them anyway. The players who are ready to invest a lot of time into this title will be rewarded by discovering a beautiful world.
    • 42 Metascore
    • 42 Critic Score
    This game can be completed, from start to finish in two hours. I am not joking. What's more is there's no incentive to go back and replay anything in this game. All in all, the PC version of this magnificent film, with an equally magnificent console game does not measure up to either side of its namesake.
    • 83 Metascore
    • 79 Critic Score
    Unfortunately, you really only beat up thugs in the same manner most of the time, the story missions that have to do with the movie are appalling, and the whole thing seems like it could have been a lot better. This isn't to say that it isn't a good game; it just isn't a great game. It is also short as well.
    • 75 Metascore
    • 72 Critic Score
    Something completely different; it is an original, innovative, interesting and witty game with a bunch of highly intelligent puzzles...However, Missing is also an example of how you can ruin a fantastic idea by throwing in tones of irrational and pointless mini-games and occult mumbo-jumbo.
    • 80 Metascore
    • 80 Critic Score
    The AI routines and its "wealth" of strategy elements are nothing to write home about, but the fun and dynamic mission design as well as its great looking maps and spectacular battle sequences will keep you glued to your screen while it lasts.
    • 43 Metascore
    • 40 Critic Score
    A good concept ruined by shoddy programming and pathetic design, technical flaws all over the place (choppy framerate, lag issues), terrible Bot AI, dated visuals, some of the worst voiceovers and sound effects ever.
    • 80 Metascore
    • 78 Critic Score
    Even though The Suffering does most things right for a survival horror game, it sadly lacks more replay value and is just too damn short. It's still a hair-raising and very fun experience, but I suspect many people will be discouraged by how quickly it all ends.
    • 85 Metascore
    • 84 Critic Score
    The background story is great, the fantasy world is rich and enthralling, and the ability to explore the open-ended environment during intense and fun missions will certainly have you playing this one till you've finished it.
    • 67 Metascore
    • 49 Critic Score
    With very little effort Harry Potter the Prisoner of Azkaban can be finished in a single evening which indeed stands out as a serious drawback. Once you complete it, chances are slim that you'll want to try the whole thing again.
    • 68 Metascore
    • 67 Critic Score
    Due to several such flaws, the short main story and lack of more engaging side missions, the good stuff about this game, like its relatively open-ended nature and decent plot, good AI and fun combat, don't get a chance to truly shine.
    • 85 Metascore
    • 90 Critic Score
    For a long time comic book fan and MMORPG player like myself, City of Heroes is a dream come true.
    • 74 Metascore
    • 70 Critic Score
    The new Hitman game does bring a lot of moodiness and great cinematic value, in addition to some of that customary gameplay that drew me to the franchise in the first place. Ultimately, however, because of some rather silly design mistakes, it fails to deliver the kind of experience I was hoping for.
    • 75 Metascore
    • 79 Critic Score
    Even so, I can't neglect the repetitive nature of some of the scenery and characters and the fact that once the initial effect of overstated violence wears off, every so often, you'll feel bored with Manhunt.
    • 78 Metascore
    • 75 Critic Score
    Hitman Contracts does a good job on extending the series, even if it does not bring a whole lot new to the party.
    • 81 Metascore
    • 79 Critic Score
    The level design is not always top-notch and occasionally, the game might lose some of its pacing, but in the grand scheme of things, it all balances out nicely with the unique and fun bosses and some frantic over-the-top shooting, slashing, breaking and stabbing action.
    • 72 Metascore
    • 65 Critic Score
    Need I remind you that Silent Hill 2 failed to deliver a truly lasting horror experience on the PC. To our disappointment Silent Hill 3 doesn't expand on that aspect any further.
    • 51 Metascore
    • 59 Critic Score
    In a nutshell, while I had some fun with the vehicles and the massive scale of some of the battles, AI bugs, stupid design decisions and awful sounds coupled with dated graphics really didn't help me to immerse myself in it at all.
    • 87 Metascore
    • 90 Critic Score
    Thankfully the development team also reduced certain impractical elements from CMR 3 such as excessive spinning on tarmac and asphalt. It's no biggie, but it feels a bit more realistic and straightforward, that's all.
    • 70 Metascore
    • 83 Critic Score
    Great graphics, great sound effects and it's damn fun to play.
    • 80 Metascore
    • 84 Critic Score
    The game flows beautifully and it is a joy to play. The game world is rich and detailed and backed up by some good narrative, excellent art design and sound work. The only real gripe I had with Syberia II is that it doesn't bother to hide the fact it's a niche product.
    • 74 Metascore
    • 84 Critic Score
    There are no breakthroughs in terms of general design involved, but the open-ended gameplay and an admirably lengthy single-player campaign is enough to the fancy of any gamer. If we disregard the relatively weak plotline, this is really an enjoyable RPG experience with enough content and replayability to keep you occupied for days.
    • 89 Metascore
    • 91 Critic Score
    It's like being stranded right smack in the middle of an action-packed B grade movie, and while I'd probably fall asleep half way through the flick, I stayed wide awake and my adrenaline was pumping as mad while playing Far Cry.
    • 87 Metascore
    • 82 Critic Score
    The single-player game can be characterized as "same-old, same-old that's still very fun to play," while the multiplayer is good if you are willing to give it a proper shot. It is marred, however, with some stupid interface issues.
    • 93 Metascore
    • 93 Critic Score
    The huge assortment of high-tech weaponry and the variety of modes, coupled with the superiority of the Unreal technology, rightfully places UT 2004 amongst high-ranking online action games.
    • 84 Metascore
    • 83 Critic Score
    What I personally would've liked to have seen from DICE is even more creativity in terms of map design, game modes and player classes.
    • 72 Metascore
    • 69 Critic Score
    Doesn't justify the relatively hefty price tag. Owners of the original game who are not fanatical about "Raven Shield" are better off downloading the patches and sticking to the original multiplayer.
    • 57 Metascore
    • 60 Critic Score
    The thing is we were disappointed with character modeling and animation which clearly don't come off well in the game. Other effects, however, improve the overall visual appeal; like particle effects, colorful explosions, bullet shells and blood flying everywhere, effective use of lighting and reflections, and so forth.
    • 63 Metascore
    • 59 Critic Score
    I certainly don't feel the incentive to play the game again, and I'm afraid neither will anyone else (especially not until they fix the save option thing).
    • 63 Metascore
    • 40 Critic Score
    The good things about this game were only so-so, and the low points could almost redefine low. For all the effort I put into playing this game, in the end I was left very unsatisfied.
    • 74 Metascore
    • 79 Critic Score
    An impressive fantasy setting, intriguing plot, and reasonably lengthy missions make for a solid experience. The thing is though, those who don't prefer a hefty dose of classic epic fantasy storytelling should probably stay away.
    • 60 Metascore
    • 51 Critic Score
    Although there's enough action and a few cool RPG elements, the whole shebang doesn't appear to involve any engaging or innovative gameplay moments that might brighten up today's gaming scene.
    • 54 Metascore
    • 48 Critic Score
    A dreary atmosphere, blatantly outdated visuals, AI bugs, and many other issues inherited from the game's predecessor, all contribute to an overall disappointing experience. Also, if you happen to be a fan of Battlecruiser Millennium, chances are you'll be bored with facing similar gameplay and practically the same content (same universe map, same ships, etc.).
    • 73 Metascore
    • 70 Critic Score
    Shows signs of brilliance, but STILL lacks that finishing touch that would make it very good or excellent even...I felt like I wanted to play on, but only barely after I've ran into some serious frame rate issues and AI glitches.
    • 58 Metascore
    • 57 Critic Score
    The real problem here is that unchallenging puzzles, certain technical glitches, and somewhat tedious gameplay may even turn away bona fide aficionados of the genre, and, sadly, dishearten even the most devoted of fans with a rather disappointing and frustrating ending. And there's just no excuse for that.
    • 70 Metascore
    • 68 Critic Score
    When it works, it works really well and it's a better game than the original. Unfortunately, the expansion doesn't work well all the time. In addition to that, its single-player facet is not particularly lengthy even if it is a bit harder and has lengthier missions than the original.
    • 83 Metascore
    • 80 Critic Score
    The open-ended gameplay, comprehensive overall design, and a strong replay value are the game's defining characteristics. Of course, this might not be enough to tackle with the big budget projects, but it's still worth checking out.
    • 65 Metascore
    • 69 Critic Score
    The game retails for $40, for what is essentially a rehash of the most popular maps, coupled with a few new arenas, with bots capable of making the game fun for lone wolves and LAN parties.
    • 53 Metascore
    • 30 Critic Score
    Slicing and dicing is all very well, but Blade & Sword simply cries out for more depth. Occasionally enjoyable combat surely won't be enough for the game to compete against similar games on the market.
    • 61 Metascore
    • 60 Critic Score
    Has extreme potential to become a hugely admired multiplayer game. But, before that happens the lads at Diversions Entertainment may have to cough up a huge consignment of patches to tweak the many issues we observed throughout gameplay.
    • 37 Metascore
    • 52 Critic Score
    Not only will you have no desire to play it again once you finished it, but you are also highly unlikely to be sufficiently motivated to finish it once, in the first place.

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