4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 55 Metascore
    • 55 Critic Score
    While most of the core mechanics are at least solid unfortunately what sticks in mind is the primitive portrayal of women.
    • 65 Metascore
    • 68 Critic Score
    Interesting the jump marathon becomes tedious due to heavy repetition of level design and base mechanics.
    • 89 Metascore
    • 88 Critic Score
    It is a great remake of the N64-classic. It proves the importance of giving the player the freedom to explore a magical world instead of leading him through with GPS and puzzle-finding equipment.
    • 86 Metascore
    • 70 Critic Score
    There is more of everything and it works as good (or bad) as always. But you won’t find an important ingredient: Fresh ideas.
    • 74 Metascore
    • 58 Critic Score
    I was hoping that Dying Light would be more than Dead Island in a big city. And while the parkour elements as well as the stealth are a welcome but in some cases underutilized addition to the proven zombie killing formula, a lot of the core gameplay is run-of-the-mill open world: Mindless fetch-missions with almost no coherent or suspenseful story.
    • 73 Metascore
    • 78 Critic Score
    Seriously? Two months wait for two hours of game time? C’mon Telltale, don’t get cheap. And while they don’t take any risks in term of mechanics the storytelling, the pacing and the characterization are top notch.
    • 57 Metascore
    • 70 Critic Score
    A lot of the problems that made its PS3-sibling such a bittersweet pleasure to play are gone. But while I can appreciate the effort Acquire made to enhance and improve the surreal vampire/beat-em-up/roleplaying mix, still a lot of the potential remains untouched.
    • 76 Metascore
    • 85 Critic Score
    Playing Indigo Prophecy after ten years feels like coming home. The storytelling and direction that surprised the gaming world in 2005 still works. Yes: the controversy about the ending still is there, but there is no denying nonetheless that this is one of the few very important games in recent memory.
    • 77 Metascore
    • 85 Critic Score
    A very intimate and suspenseful mystery adventure with convincing characters and loads of interesting decisions.
    • 27 Metascore
    • 35 Critic Score
    After so many delays my expectations were quite low. And even then what I had to witness is quite underwhelming. Broken quests, bad dialogue, a fight system from hell. Next to this, Risen 2 feels like a game of the year candidate. If it weren’t for the halfway interesting sea battles I would have gone back to Sid Meier’s Pirates much earlier.
    • tbd Metascore
    • 80 Critic Score
    3D space strategy on an epic scale as good as this I haven’t seen since Homeworld.
    • 65 Metascore
    • 49 Critic Score
    I love turn-based tacts, I love classics and I like Fantasy. But while other games of that era aged well, HoMM feels outdated. If you really want to play it, get the original with mods.
    • 77 Metascore
    • 75 Critic Score
    Classic real-time strategy like Command & Conquer with base building – I’ve missed you. Unfortunately when it comes to battles, brawn is favored over brains.
    • 70 Metascore
    • 77 Critic Score
    This is an ugly duckling. And it won’t grow up to be a pretty swan. But on the inside you get a lot of sometimes crude, sometimes funny, but always entertaining political satire in a retro RPG coat.
    • 76 Metascore
    • 72 Critic Score
    The basic concept is interesting enough to spark your curiosity, but in the end it stays too repetitive.
    • 83 Metascore
    • 80 Critic Score
    I like Resident Evil. Still. And as a fan of the GameCube remake I enjoy the up-to-date presentation with 16:9 ratio and 5.1 surround sound. Nonetheless, one of the godfathers of survival horrors lost a little of its fascination over the years. It still is better and scarier entertainment than Resident Evil 6.
    • 74 Metascore
    • 74 Critic Score
    A consequent sequel with a lot of enhancements on the predecessor as well as interesting new ideas and a mercenary system. Bugs and outdated visuals hinder the progress, though.
    • tbd Metascore
    • 82 Critic Score
    While the over-the-top-action and the humor didn’t lose anything, the visuals don’t scream HD like they do in GTA 5. In its best moments it is on par with the PC version of Saints Row 4, but occasionally suffers from framerate issues. Nonetheless with the addition of all the content, including the recent add-on Gat out of Hell this is a package worth picking up if you haven’t played it on the past-gen systems.
    • 85 Metascore
    • 82 Critic Score
    The driving physics are a dream come true. If at all, only iRacing can capture the fascination of authentic driving this realistically. But in terms of content it leaves a lot to be desired: Even though it looks great, it still feels like a beta version. Maybe the dev team should have waited a little longer with the official release to give Assetto Corsa more time for fine tuning.
    • 80 Metascore
    • 75 Critic Score
    Shadowmatic is a decent puzzler and fancy representative of the so-called zen gaming. Even though it doesn’t offer the variety or the challenge of The Room this is an entertaining experience.
    • 67 Metascore
    • 42 Critic Score
    For doctors it actually might work as a distraction in the form of playful training exercises. But as a game it is not very entertaining.
    • 55 Metascore
    • 38 Critic Score
    You fight through ugly visuals and repetitive battles just to find yourself in the overpriced real currency store.
    • 49 Metascore
    • 39 Critic Score
    A co-op platforming experience with moral decisions sound interesting. But in the end the small team bit off more than they can chew. Visually a stylistic nightmare, technically too fragile and unnerving background music make this more of a chore than a fun game to play or watch.
    • 57 Metascore
    • 76 Critic Score
    It is short, visually stimulating and very relaxing. A different approach to gaming that works quite as well on PC as it did before on Wii U.
    • 80 Metascore
    • 80 Critic Score
    A year ago, when I was sitting in the cockpit the first time, I was ecstatic – and I still am. The flight model might not be realistic but just feels right. The visuals and acoustics are top notch. But at the same time Braben’s universe feels weirdly outdated and after a while you notice the mistakes in the trading systems as well as faults in other areas. Nonetheless this trip through the galaxy captures the fascination space like almost no other.
    • 81 Metascore
    • 85 Critic Score
    It is as motivating as it is relaxing to take the charming mushroom on a treasure hunt filled with puzzles. Nintendo delivers a strong start into the new year.
    • 61 Metascore
    • 45 Critic Score
    Good idea, bad delivery. Unfortunately the very interesting story premise is not enough to fuel this pixel platformer.
    • 87 Metascore
    • 85 Critic Score
    With Warlords of Draenor, Blizzard is back on track.
    • 80 Metascore
    • 80 Critic Score
    Entertaining platformer that didn’t lose any of its touch on the PS4.
    • 70 Metascore
    • 76 Critic Score
    Short, but beautifully designed touchscreen puzzles.

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