4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 73 Metascore
    • 74 Critic Score
    While the puzzles are challenging and a clear improvement on act 1, the humor as well as the storytelling are below Schafer standards.
    • 70 Metascore
    • 65 Critic Score
    Even with all the progress compared to the predecessor it seems that the dev team bit off more than they can chew. While the dungeon building is rewarding albeit not challenging enough the overworld battles lack any strategic depth.
    • 72 Metascore
    • 79 Critic Score
    It is technically improved but still far from being up-to-date. But behind the façade hides a very tense and multifaceted fight for survival. Once you’re infected it is damn hard to get away from State of Decay.
    • tbd Metascore
    • 56 Critic Score
    A rather bland reiteration of the well known formula. While the user generated challenges are fun to play the base game itself is rather not.
    • 80 Metascore
    • 80 Critic Score
    Pixelart western that combines a whodunit with an open world and consequences that even Bioware never dared to touch.
    • 58 Metascore
    • 60 Critic Score
    Even without the overpowering Geometry Wars 3 breathing down its neck, We Are Doomed would face serious problems. While the geometric colorful art design is interesting the mechanics are as generic as anything.
    • 88 Metascore
    • 88 Critic Score
    While there are a lot of games out there combining creative construction with useful goals, including the almighty Minecraft or Space Engineers, none of them adds the economical depth like Kerbal Space Program. And on top is is great fun to experiment with all the tools at hand to figure out the best solution for the given problem.
    • 73 Metascore
    • 78 Critic Score
    Quotation forthcoming.
    • 44 Metascore
    • 54 Critic Score
    I can appreciated that Wales Interactive wants to deliver more than just another endless runner. But the setting with werewolves in space sound more interesting than it really is while the mechanics are nothing more than a sequence of quick-time reactions.
    • 53 Metascore
    • 77 Critic Score
    It is a small game, but it is so beautifully crazy that you find yourself goating more often than you want to admit.
    • 76 Metascore
    • 78 Critic Score
    A charming 2D action adventure that captivates with its pixel aura like Sword & Sworcery but suffers from technical glitches.
    • 49 Metascore
    • 60 Critic Score
    Once you get past the cumbersome introduction with its meager tutorials and hopefully find a helpful group to play with the constant change of being hunter and hunted is an interesting chance of pace.
    • 70 Metascore
    • 60 Critic Score
    Even though the UI is clumsy the coordination of numerous planets is motivating while seeing your self-designed vessels blowing the enemy to smithereens gives you the extra kick. Too bad that a lot of weaknesses like rudimentary diplomacy options and restricted research makes this a very mediocre 4X experience.
    • 90 Metascore
    • 90 Critic Score
    This is – once again – brilliant fantasy. Hours fly by as you dive into ruins, magic and sword fights while the story is surprising as well as mysterious. Creative storytelling at its best. I am looking forward to the fourth and final installment.
    • 87 Metascore
    • 85 Critic Score
    The soundtrack is great. The conceptual mix of rhythm game puzzler and dungeon crawler is ingenious. Games like this show that the indie scene is still dancing to a different beat.
    • 67 Metascore
    • 80 Critic Score
    Call me old-fashioned, but I liked the China Chronicles. A lot. Starting with the art design and its mechanical nods to the Prince of Persia series that started it all while keeping everything “Assassin”, this is a nice distraction from the big siblings. But the storytelling is way below average.
    • 39 Metascore
    • 22 Critic Score
    I am thankful that the indie scene produced games like Amnesia, Outlast or Slender and thus helped build the renaissance of survival horror. Unfortunately House of Caravan with its uninspired borrowing from games or concepts like Gone Home or P.T. will be remembered for … Well, for… Nothing. A game that nobody needs.
    • 70 Metascore
    • 66 Critic Score
    Surreal and unforgivingly sinister Adventure in a post-apocalyptic world that stumbles over the generic puzzle design.
    • 74 Metascore
    • 77 Critic Score
    What did I expect? An atmospheric trip thru an exotic world and challenging battles against imaginative titans. And that is exactly what I got. No frills. Just one arrow and one life point.
    • 71 Metascore
    • 70 Critic Score
    It is not just the frustration that comes with the randomly filled and arranged levels and the difficulty spikes that can occur that harm this nonetheless entertaining roguelite shooter. It is rather the technical hiccups that you wouldn’t expect on current console systems.
    • 86 Metascore
    • 85 Critic Score
    While the netcode needs to be improved, offline kombatants will find plenty to do and can enjoy one of the best story modes in beat-em-up history. Dear or Alive? Tekken? Street Fighter? Finish Them!
    • 55 Metascore
    • 47 Critic Score
    You know something is going wrong in a horror game if you actively have to pursue threats for body and mind.
    • 81 Metascore
    • 85 Critic Score
    Affordable Space Adventures shows exemplary how you should use the Wii U gamepad to enhance a gaming experience. A classic arcade experience transported into a new era.
    • 62 Metascore
    • 63 Critic Score
    Etherium shows a lot of potential but lacks inspiration. The three factions don’t play diversely enough, base building is rudimentary at best.
    • 75 Metascore
    • 87 Critic Score
    Challenging and captivating turn based match-3-variation somewhere between PuzzleQuest and FTL: Faster Than Light.
    • 64 Metascore
    • 82 Critic Score
    It might be short, but it also is very entertaining.
    • 77 Metascore
    • 78 Critic Score
    Painful situations and loads of little decisions: The script manages to weave the tragic family story into the political scene of the Seven Kingdoms.
    • 59 Metascore
    • 54 Critic Score
    Just as on Xbox One as a rail shooter Blue Estate is not as bad as feared. But it is also very old school and way too easy thanks to the uber-accurate mouse control.
    • 76 Metascore
    • 79 Critic Score
    An entertaining thriller that strays too far from the storytelling of the first episode.
    • 59 Metascore
    • 65 Critic Score
    Technically and conceptually this is a little gem for all the fans of games like Drox Operative oder Space Pirates and Zombies. But be aware that there are a lot of edges that need to be smoothed out and areas that need to be improved.

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