4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 85 Metascore
    • 85 Critic Score
    An improvement over its predecessor in every way. The intriguing story could be told in a more captivating style though.
    • 53 Metascore
    • 60 Critic Score
    While the minigames clearly don’t manage to reproduce the fascination of the “old” Rabbid days on Wii, for kids and families the screaming bunnies deliver some short term entertainment.
    • 74 Metascore
    • 82 Critic Score
    No surprises, no innovations, just the proven gameplay virtues of the predecessor, now for up to four players. But that doesn’t only raise the fun to be had with the mix of action, platforming and puzzles, it also makes it more confusing.
    • 85 Metascore
    • 88 Critic Score
    This might be the surprise hit of the year. Combining intriguing puzzles and an interesting story you’ll find that your brain will be as challenged as your skills.
    • 68 Metascore
    • 75 Critic Score
    The scenario feels fresh, the dialogue puzzles are the highlight of this adventure, that overall is not challenging enough.
    • 68 Metascore
    • 62 Critic Score
    Pretty retro design isn’t everything. While the art design is creative, the action remains simple. Games like Resogun or Child of Eden deliver way more tension.
    • 85 Metascore
    • 85 Critic Score
    Limbo was and still is a thrill ride with an almost perfect assembly of melancholic dark moments as well as challenging and suspenseful platforming sequences.
    • 68 Metascore
    • 60 Critic Score
    It looks classy at first, but in the end it as merely an average board game in a well known universe.
    • 78 Metascore
    • 85 Critic Score
    Classic rhythm game with a high challenge level. If you can get past the idea that you’ll be humming to J-Pop you’ll find an exceptional music game.
    • 62 Metascore
    • 50 Critic Score
    As a philosophical stroll in the park The Old City sparks your interest. But where Dear Esther manages to draw me into the world, this one tries very hard to lock me out.
    • 54 Metascore
    • 39 Critic Score
    It can be very entertaining like its predecessors. But while there you could focus on rescuing civilians here the game needs to be rescued and revitalized. Too many bugs and crashes keep the motivation down.
    • 82 Metascore
    • 77 Critic Score
    A well executed modernization of the third series generation. Nonetheless Gamefreak needs to come up with something new when it comes to the old fashioned basic fight mechanics. It keeps you glued to the screen as always but I found myself asking for a change of direction.
    • 75 Metascore
    • 78 Critic Score
    Merciless, brutal and forceful – a nice entry for Telltale into this fantasy world. Don’t expect any gameplay surprises though.
    • 55 Metascore
    • 44 Critic Score
    The art direction is worth mentioning but not worth the entrance fee since the mechanics of this vertical shoot-em-up are as basic as anything.
    • 56 Metascore
    • 73 Critic Score
    It is a step in the right direction - but nothing more. While the more tactical fight system plays refreshingly different from the past-gen versions it still lacks refinement and balancing.
    • 92 Metascore
    • 90 Critic Score
    The mobile version of this tactics gem is every bit as good as its PC and console brethren.
    • 64 Metascore
    • 73 Critic Score
    Solid story-based arcade racer with huge open world. The online mode is conceptually interesting, but in the end in this form it is a half-baked addendum.
    • 85 Metascore
    • 90 Critic Score
    Arcade minimalism close to perfection and manic action: Geometry Wars is back. Seriously: If I hadn't owned a console already I would buy one just for this game.
    • 84 Metascore
    • 83 Critic Score
    Well written spin-off of the loot shooter series that focuses on characters and story while delivering humor and charm. Nice job, Telltale.
    • 92 Metascore
    • 85 Critic Score
    This is a content monster. With crisp controls and support for up to eight players, this is party mayhem at its best. Unfortunately the online-mode can’t deliver once more.
    • tbd Metascore
    • 45 Critic Score
    For patient fireworks aficionados a neat waste of time. It lacks challenge and functionality though.
    • 74 Metascore
    • 74 Critic Score
    I welcome the slow paced combat which puts soul balancing and character exchange before abilities. The surprisingly deep story also is a breath of fresh air. But not all is well, especially in the engine department.
    • 72 Metascore
    • 80 Critic Score
    An interesting combination of documentary and classic videogame experience.
    • tbd Metascore
    • 64 Critic Score
    Snack size puzzler with too little variety in every aspect, whose challenge levels are as high as the potential for frustration.
    • 32 Metascore
    • 55 Critic Score
    The concept actually works. The change of perspective as well as the new art direction build a solid foundation. But under the surface nothing really comes together.
    • 47 Metascore
    • 55 Critic Score
    At its core Sanzaru Games delivers a classic jump&run. But clumsy controls and a considerably slower pace than you’re used to from other Sonic adventures make it a tedious platformer.
    • 32 Metascore
    • 39 Critic Score
    Holy hedgehog, what have they done to you? Sonic hit another low. The fights are monotonous, the puzzles don’t deserve the name. Add to that framerate issues, an unreliable camera and other technical faults. Did I forget something? Yes. This isn’t entertaining. Not at all.
    • 85 Metascore
    • 70 Critic Score
    The tactical as well as explosive action delivers and gives me loads of options. I am changing the skirmish with my behavior, I can play it to suit my play style, from straightforward attacks to sneaky head shots. But I also find myself in the middle of a mountain range theme park with animals more fierce than any herpetologist could imagine while the map throws places at me that I rather want to discover myself.
    • 97 Metascore
    • 90 Critic Score
    This is more than a “definitive edition”. With all additions and improved visuals that didn’t leave a stone unturned even frequent visitors of past-gens Los Santos will find something that will make their return trip worthwhile. And if you didn’t play it yet: Welcome to open-world heaven.
    • 83 Metascore
    • 90 Critic Score
    There is no hero in shining armor, you don’t even know what the soldiers are fighting for. What matters are you and your bitter fight for survival. Every day is a struggle against hunger, disease loneliness and loss of hope. Relentlessly and without judging 11Bit Studios show the dark side of armed conflicts, the suffering, the scars. It is a software monument against war – brilliant.

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