4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 81 Metascore
    • 90 Critic Score
    God of War 3 was and still is a milestone for exceptionally well orchestrated action. If you’re new to Kratos, though, you could be overwhelmed, since nods to the first two parts are scarce while technically the remaster is not as polished as The Last of Us.
    • 74 Metascore
    • 66 Critic Score
    Solid but shallow adventure with loads of references to Grimms fairy tales.
    • 60 Metascore
    • 78 Critic Score
    The courses look better than ever on consoles, even though the change to Frostbite also shows some significant hiccups. And while the mechanics are rock solid as always, hardcore fans might feel ripped off since content was scaled down. It is a solid reboot for a series stagnant on the old systems, but EA still has some way to go.
    • 66 Metascore
    • 50 Critic Score
    That’s it! I’ve had it! I can’t accept Milestone’s copy&paste mentality any more. Basically this is last years’ iteration with updated teams – in other words, nothing that couldn’t have been done with a reasonably priced DLC.
    • 74 Metascore
    • 85 Critic Score
    Yes, it is short. But Geometry Wars 3 aside I haven’t had that much fun with a twinstick shooter in a while. Be wary of the spiking difficulty in the middle parts though where it moves from challenging to frustrating for a little while.
    • 78 Metascore
    • 80 Critic Score
    It will take a little to get used to the coordinated chaos that is PlanetSide 2. But the more time you spend on Auraxis the more fun you will have. If only the artdesign and engine performance were optimized.
    • 85 Metascore
    • 70 Critic Score
    If you’re into accessible over-the-top arcade sport this might be for you. But be careful when you play: At certain times the network problems are horrible.
    • 81 Metascore
    • 74 Critic Score
    Overall it lacks the punch of the first two episodes and focuses too much on action, while character development is put on the back burner. Nonetheless I am curious how Telltale will continue their journey to Pandora.
    • 72 Metascore
    • 83 Critic Score
    A refreshingly simple, yet fitting art design and a great mixture of components make this a turn based dungeon crawler like no other. Unfortunately your success depends a little too much on luck and it shows a tendency for grind.
    • 64 Metascore
    • 72 Critic Score
    It could have been an impressive start into the Formula 1 era on current console systems. Visually mostly impressive and with convincing driving physics Codemasters is on the right path. But the overly aggressive AI, the inconsistent penalty system and the disappointing damage system combined with the even further reduced content make sure that this is nothing more than a good foundation on which to build.
    • 64 Metascore
    • 60 Critic Score
    In terms of accessing content (especially the chance to collect all the minifigures) the change from free-to-play to pay-to-play is a welcome step. But it opens the door to a whole other world of problems: Why not change the game to offline with optional online connectivity? And also with the redundant fighting system and the mission grind Minifigures has to compete with a wide variety of offline Lego games, which are almost always the better choice.
    • 71 Metascore
    • 59 Critic Score
    Legends of Eisenwald tries hard to challenge the competition. But as a roleplaying game it is either corny or boring while the turn based tactics are standard respectively borderline uninteresting.
    • 48 Metascore
    • 59 Critic Score
    There are some strong moments. But they are definitely not found within the visuals. Unfortunately Cyanide doesn’t manage to walk the tightrope between simulation with its energy management the team orders and the tactical components and pure arcade cycling without mechanical failures or even crashes.
    • 49 Metascore
    • 40 Critic Score
    It could have been a solid platforming experience with a flashy art design. But in the end the disappointment over the technical shortcomings weighs like a heavy burden on the goddess’ shoulder.
    • 72 Metascore
    • 85 Critic Score
    Homesick transports its mysterious story exclusively with the items in the environment and manages to captivate without narrator or pre-rendered cutscenes. A very interesting storytelling journey.
    • 46 Metascore
    • 38 Critic Score
    If you yearn for the “variety” of the Agricultural Simulator while you play Harvest Moon, something has gone wrong. Once quite entertaining this cocktail has been watered down beyond recognition. It feels like actual work – which is the wrong direction for a game.
    • 61 Metascore
    • 78 Critic Score
    The more characters you know or recognize the more fun you will have with this tremendous roster of animanga star power. But fortunately J-Stars has more to offer, e.g. a solid fighting system and astonishingly diverse characters. The arenas and campaign mode lack variety, though.
    • 78 Metascore
    • 78 Critic Score
    Good-Feel managed the almost impossible: To make Nintendos dino mascot even cuter than ever before. A charming design and interesting yarn puzzles make this conservative platformer a fluffy experience.
    • 70 Metascore
    • 63 Critic Score
    The concept is clever, but the execution lacks finesse. While the turn based stealth action is a great idea, the controls as well as the game flow are sloppy and incoherent.
    • 86 Metascore
    • 85 Critic Score
    If you like creative game design, a good story and psychological suspense, Her Story is perfect for you.
    • 86 Metascore
    • 80 Critic Score
    The first big add-on for Final Fantasy 14 gives you a lot of new or enhanced content starting with raised level caps, new enemies, dungeons or flying mounts. What it doesn’t give you is an enhancement of questing structures, which still stay very conventional.
    • 77 Metascore
    • 82 Critic Score
    I am still torn between the well executed integration of typical (offline) Elder Scrolls elements and the necessity to cater to the typical online mechanisms. But the abolition of subscription fees makes it so much easier to get drawn into the world that had its share of problems when it opened the door to an Online-Tamriel more than a year ago on PCs.
    • 71 Metascore
    • 75 Critic Score
    In its best moments is like a bag of potato chips: You just can’t stop. There’s a level-up, there you have to collect stuff, you distribute new weapons and play matchmaker for a few couples. But it also has its share of bad moments, where everything is drawn out, where it lacks challenge.
    • 76 Metascore
    • 80 Critic Score
    From time to time you feel that the original is from a different era, considering that it is seven years old. The battle dynamics have been surpassed by the likes of Kratos, Bayonetta or Dante’s modern alter ego. Nonetheless it still is a thoroughly entertaining action-adventure that aged very well.
    • 87 Metascore
    • 67 Critic Score
    Gotham City looks astonishing while the story is full of suspense and surprises. Mechanically the star once again is the freeflow fighting system. But somewhere along the way Rocksteady lost the focus and missed the point, especially with the overpowering, omnipresent inclusion of the Batmobile. Those sequences (and there are far too many) are nothing but a second-tier shooter which takes away too much from the dark knight and everything he stood for up to now.
    • 70 Metascore
    • 80 Critic Score
    Like never before Traveller’s Tales managed to capture the spirit of the source material, starting with the original score up to the almost perfect reenactment of iconic scenes by Lego characters. As for the rest: Well, it’s a Lego game.
    • 69 Metascore
    • 57 Critic Score
    You can feel the potential. But in the end it gets boring since the ships abilities allow only a few tactical options while you fight wave after wave.
    • 78 Metascore
    • 80 Critic Score
    “Word Spud” is more “Word Dud”, but the other games are destined to be played between your Rock Band, Dance Central or Just Dance sessions.
    • 54 Metascore
    • 76 Critic Score
    Reincarnation is trash and proud of it. It celebrates its roots and is consequent in what it tries to achieve: To be a thoroughly entertaining waste of time. Well… Mission accomplished.
    • 77 Metascore
    • 75 Critic Score
    A minimalistic strategy gem that lacks diversity.

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