4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 83 Metascore
    • 80 Critic Score
    Even if it doesn’t reach the fascination of the other parts of the series, this still is a solid and entertaining mystery adventure and a bucketload of moral decisions and consequences.
    • 78 Metascore
    • 88 Critic Score
    On the consoles Stoic presents a very good sequel that builds on and improves the mechanics of its predecessor while the narrative and decisions reach new dramatic heights.
    • 87 Metascore
    • 87 Critic Score
    Thanks to the timeless art design it is hard to guess the age of the original. But what’s even better: Odin Sphere Lefthrasir also plays like a modern masterpiece. Of course some of the flaws of the eight year old action-RPG are still evident – but all in all it was and still is a hell of a ride.
    • 69 Metascore
    • 50 Critic Score
    Despite technical faults and chronically strained servers, Pokémon Go managed not only to spark my initial curiosity but kept me motivated – in its weird, strange way that defies all gaming definitions.
    • 85 Metascore
    • 85 Critic Score
    Tetris meets music: The creative concept sill delivers an exceptional arcade-experience.
    • 86 Metascore
    • 82 Critic Score
    A clever puzzler that sort of plays like the swinging counterpart to TIS-100.
    • 93 Metascore
    • 90 Critic Score
    Poker flair, card tactics and conquest like Risk come together in a game that beautifully manages to port a commendable tabletop game on tablets.
    • tbd Metascore
    • 76 Critic Score
    Pinball in VR is fun. With the physics on the high Zen-standard and the addition of immersive surroundings I caught myself playing one game after another. Unfortunately there are only three tables included. [Tested with Oculus Rift]
    • 71 Metascore
    • 75 Critic Score
    Don’t be fooled: At its core Edge of Nowhere is nothing more (and certainly nothing less) than old school survival horror – unfortunately blended with too much stealth. But it is nonetheless a very good example that you don’t need new concepts to deliver an engrossing VR experience. [Tested with Oculus Rift]
    • 71 Metascore
    • 79 Critic Score
    The strongest criticism to the original release was the pad controls. This game was screaming for motion tracking and roomscale of sort. Now it has it and delivers. Still some potential is left untapped.
    • 77 Metascore
    • 78 Critic Score
    With its Souls-lite fighting system and the beautiful art design that successfully manages to use VR within a “classic” gameplay mechanic you Chronos pulls you into a magical world. Nonetheless it is rather just a first step, while it leaves a lot of potential untapped. [Tested with Oculus Rift]
    • 51 Metascore
    • 77 Critic Score
    Short lived, but quite engrossing B-game with absurd ideas and over-the-top fender benders.
    • 58 Metascore
    • 77 Critic Score
    If you consider how long we had to wait for Star Ocean Integrity and Faithlessness, everything seems rugged. Nonetheless this cornerstone of JRPG-franchises still manages to entertain on a solid level.
    • 75 Metascore
    • 62 Critic Score
    Space Run Galaxy captured me in the very beginning. But too soon the missing depth in this interesting tower defense variation took its toll. It just doesn’t live up to its potential.
    • 69 Metascore
    • 77 Critic Score
    Compared to the remastered version of RE6 this is definitely the better game. But as a HD remaster it fares far worse. Especially the choppy framerate shows that somehow the team responsible for the port wasn’t able to optimize the engine perfectly for the new system.
    • 78 Metascore
    • 86 Critic Score
    This is a beautiful tactics RPG with an enormous storytelling arc, varied turn based battles and a motivating troop management.
    • 38 Metascore
    • 52 Critic Score
    It was clever to cut the name Resident Evil from the title. Even better it world have been to cut all ties to the Zombie-IP. With its technical flaws and abundant content this shooter is as much needed as another Operation Raccoon City or another hole in the head.
    • 72 Metascore
    • 62 Critic Score
    Milestone is Milestone is Milestone: “The Doctor”’s license aside this racing experience consists of a lot of recycling and very little progress.
    • 60 Metascore
    • 59 Critic Score
    The Technomancer tries to make an effort. Almost every aspect that you would expect from a roleplaying experience is there. Multifaceted character development, party-interaction, decisions with consequences, crafting, stealth. But there is not enough quality, everything seems superficial. In the post-Witcher 3 or-Fallout 4 era you have to do better.
    • 52 Metascore
    • 70 Critic Score
    Mighty No. 9 suffers mainly from one problem: An identity crisis. Technical difficulties aside Mighty just can’t manage to step out of MegaMan’s shadow. It feels more like a solid homage than a serious contender.
    • 31 Metascore
    • 40 Critic Score
    This soccer game didn’t conserve any of its retro charm. In 1989 this was kind of a milestone. Nowadays this is not entertaining at all.
    • 93 Metascore
    • 90 Critic Score
    It is definitely one of the most intense gaming experiences I was lucky enough to play in the last few years. With simplicity and atmosphere at its core, it took me on an emotional journey with an intensity and ruthlessness I didn’t expect.
    • 80 Metascore
    • 84 Critic Score
    While Square is fighting with its tradition Atlus cements its status as a first class JRPG maestro. Yes: At its core Tokyo Mirage is as conventional as the art design is colorful. And the story is less captivating than the Persona mysteries. But when it comes to the multi-tiered battle system, #FE shines.
    • 71 Metascore
    • 78 Critic Score
    The episodic concept worked well already in Crimes & Punishments and serves its purpose here as well. Even with the low difficulty level spending the time with the sleuth was worthwhile.
    • 65 Metascore
    • 70 Critic Score
    As much fun the sporting events deliver, Wii U Olympians have to swallow the bitter pill that they not only had to wait longer than the mobile sports fans. They also get the less attractive package.
    • 75 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 75 Critic Score
    I like the fact that the difficulty level was ramped up a bit. But on the other hand the AI still leaves room for improvement, while the setting is not as appealing as Sapienza with its freedom and beauty.
    • 75 Metascore
    • 62 Critic Score
    Don’t expect any revolutionary changes to the two year old PC release. But with added content, optimized controls and a solid core throughout you’ll find yourself spending more time on these islands than originally expected.
    • 91 Metascore
    • 100 Critic Score
    In times of knickknack DLC and overpriced mappacks Blood & Wine succeeds all expectations. This is nothing but the most complete add-on experience I have ever played. This doesn’t feel like artificially held back and “added”, but like matured and grown. Mechanically and dramatically a beautiful addition respectively continuation of an already rich RPG.
    • tbd Metascore
    • 76 Critic Score
    If you don’t mind sudden changes of direction and loopings, you should definitely take a look. It is a tad too minimalistic to challenge the likes pf WepEout or Fast Racing Neo, but nonetheless this is an intense future racer for the fresh VR headsets. [Tested with Rift and Vive]

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