4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 71 Metascore
    • 79 Critic Score
    The strongest criticism to the original release was the pad controls. This game was screaming for motion tracking and roomscale of sort. Now it has it and delivers. Still some potential is left untapped.
    • 77 Metascore
    • 78 Critic Score
    With its Souls-lite fighting system and the beautiful art design that successfully manages to use VR within a “classic” gameplay mechanic you Chronos pulls you into a magical world. Nonetheless it is rather just a first step, while it leaves a lot of potential untapped. [Tested with Oculus Rift]
    • 51 Metascore
    • 77 Critic Score
    Short lived, but quite engrossing B-game with absurd ideas and over-the-top fender benders.
    • 58 Metascore
    • 77 Critic Score
    If you consider how long we had to wait for Star Ocean Integrity and Faithlessness, everything seems rugged. Nonetheless this cornerstone of JRPG-franchises still manages to entertain on a solid level.
    • 75 Metascore
    • 62 Critic Score
    Space Run Galaxy captured me in the very beginning. But too soon the missing depth in this interesting tower defense variation took its toll. It just doesn’t live up to its potential.
    • 69 Metascore
    • 77 Critic Score
    Compared to the remastered version of RE6 this is definitely the better game. But as a HD remaster it fares far worse. Especially the choppy framerate shows that somehow the team responsible for the port wasn’t able to optimize the engine perfectly for the new system.
    • 78 Metascore
    • 86 Critic Score
    This is a beautiful tactics RPG with an enormous storytelling arc, varied turn based battles and a motivating troop management.
    • 38 Metascore
    • 52 Critic Score
    It was clever to cut the name Resident Evil from the title. Even better it world have been to cut all ties to the Zombie-IP. With its technical flaws and abundant content this shooter is as much needed as another Operation Raccoon City or another hole in the head.
    • 72 Metascore
    • 62 Critic Score
    Milestone is Milestone is Milestone: “The Doctor”’s license aside this racing experience consists of a lot of recycling and very little progress.
    • 60 Metascore
    • 59 Critic Score
    The Technomancer tries to make an effort. Almost every aspect that you would expect from a roleplaying experience is there. Multifaceted character development, party-interaction, decisions with consequences, crafting, stealth. But there is not enough quality, everything seems superficial. In the post-Witcher 3 or-Fallout 4 era you have to do better.
    • 52 Metascore
    • 70 Critic Score
    Mighty No. 9 suffers mainly from one problem: An identity crisis. Technical difficulties aside Mighty just can’t manage to step out of MegaMan’s shadow. It feels more like a solid homage than a serious contender.
    • 31 Metascore
    • 40 Critic Score
    This soccer game didn’t conserve any of its retro charm. In 1989 this was kind of a milestone. Nowadays this is not entertaining at all.
    • 93 Metascore
    • 90 Critic Score
    It is definitely one of the most intense gaming experiences I was lucky enough to play in the last few years. With simplicity and atmosphere at its core, it took me on an emotional journey with an intensity and ruthlessness I didn’t expect.
    • 80 Metascore
    • 84 Critic Score
    While Square is fighting with its tradition Atlus cements its status as a first class JRPG maestro. Yes: At its core Tokyo Mirage is as conventional as the art design is colorful. And the story is less captivating than the Persona mysteries. But when it comes to the multi-tiered battle system, #FE shines.
    • 71 Metascore
    • 78 Critic Score
    The episodic concept worked well already in Crimes & Punishments and serves its purpose here as well. Even with the low difficulty level spending the time with the sleuth was worthwhile.
    • 65 Metascore
    • 70 Critic Score
    As much fun the sporting events deliver, Wii U Olympians have to swallow the bitter pill that they not only had to wait longer than the mobile sports fans. They also get the less attractive package.
    • 75 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 75 Critic Score
    I like the fact that the difficulty level was ramped up a bit. But on the other hand the AI still leaves room for improvement, while the setting is not as appealing as Sapienza with its freedom and beauty.
    • 75 Metascore
    • 62 Critic Score
    Don’t expect any revolutionary changes to the two year old PC release. But with added content, optimized controls and a solid core throughout you’ll find yourself spending more time on these islands than originally expected.
    • 91 Metascore
    • 100 Critic Score
    In times of knickknack DLC and overpriced mappacks Blood & Wine succeeds all expectations. This is nothing but the most complete add-on experience I have ever played. This doesn’t feel like artificially held back and “added”, but like matured and grown. Mechanically and dramatically a beautiful addition respectively continuation of an already rich RPG.
    • tbd Metascore
    • 76 Critic Score
    If you don’t mind sudden changes of direction and loopings, you should definitely take a look. It is a tad too minimalistic to challenge the likes pf WepEout or Fast Racing Neo, but nonetheless this is an intense future racer for the fresh VR headsets. [Tested with Rift and Vive]
    • 73 Metascore
    • 67 Critic Score
    Five years ago it was a solid old-school experience. But since then a lot has happened within retro action – most notably Doom. And compared to the glossy dynamics you can experience in id Software's latest hell on Mars, this plainly feels outdated in almost every aspect.
    • 83 Metascore
    • 82 Critic Score
    Not only is the concept unique, the execution is as well. In its best moments you actually feel like you are sitting at a computer terminal in a deserted spaceship trying to navigate the drones on a basis of schematic scanner data. In its not so good moments the path-finding and some other minor flaws destroy the immersion.
    • tbd Metascore
    • 51 Critic Score
    Politics are a cumbersome topic for a game. But on top of that Power & Revolution tries its best to push you away. The interface is plain ugly, the consequences of your actions and decisions are vague. And on top the devs weren’t able to decide if they want to go down the serious or the joking path. You will need more than patience to fathom the depths of this newest iteration of the geopolitical simulator.
    • 77 Metascore
    • 75 Critic Score
    Charming 2d-platforming with a bizarre design that lacks variety in the long run.
    • tbd Metascore
    • 79 Critic Score
    Grimsfield is not very challenging. And it is also quite short. But it is a clever adventure circling around an artist’s ideals and the reality of everyday life.
    • 55 Metascore
    • 65 Critic Score
    Platinum and Activision deliver again. But even with the action flowing fast and an art design straight out of the comic books, this brawler lacks the certain “something” that is evident in Platinum’s proprietary franchises.
    • 68 Metascore
    • 65 Critic Score
    In the wake of Street Fighter 5 games like Koihime Enbu have a decent chance to find their fans. The counter focused fighting system is rock solid, but the lack of content drags this beat-em-up down.
    • tbd Metascore
    • 70 Critic Score
    While the basic premise of controlling various aircraft in their descent and landing with its mission variety on the nicely designed maps stays intact, this is one of the very few games where the devteam was not able to implement a proper tracking of the Touch controllers.
    • 75 Metascore
    • 100 Critic Score
    From all expansions to Fallout 4 this is the content richest. A cursed island with some well executed scary moments, an atmosphere that reminds me of Alan Wake and greatly constructed quests with big decisions. This is a very good addition to the Fallout 4 core.

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