4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 89 Metascore
    • 86 Critic Score
    This action roleplaying game demonstrates not only the technical competence of Guerilla Games. In terms of storytelling, quest design and characterization it almost reaches The Witcher 3. So even with its flaws like the abundance of crafting material and the superficial close combat this is another great franchise for the PS4.
    • 61 Metascore
    • 50 Critic Score
    While the story and the philosophical intention are well conceived the mechanical aspects are not well thought through and at worst boring with their endless resource grind.
    • 78 Metascore
    • 81 Critic Score
    For Honor stands for a unqiue fighting mechanic and clever multiplayer battles at its very engrossing core – but also for connection problems and a boring campaign.
    • 53 Metascore
    • 61 Critic Score
    I didn’t think I would enjoy VR Ping Pong that much. But the physics and control at its core are spot-on. Unfortunately it is harmed by a serious lack of content.
    • 83 Metascore
    • 85 Critic Score
    It has been more than two years when I first stepped on the disco light panels of the musical dungeons of the NecroDancer. And I still enjoy it thoroughly. It was and still is an extraordinary hybrid of dungeon crawling and rhythmic strategy.
    • 67 Metascore
    • 67 Critic Score
    While on part of this scenario collection is plain silly (and thus breaking with the gritty and dark undertone of the main campaign), another is merely an homage to Jigsaw’s sense of gaming torture that was evident in Saw. If it weren’t for “Daughters” I would suggest to skip this DLC.
    • tbd Metascore
    • 65 Critic Score
    Visually Robinson proves again, how beautiful and immersive a VR adventure can be – on a potent PC it looks plainly awesome. Unfortunately the exploration and puzzles can’t live up to this.
    • 64 Metascore
    • 60 Critic Score
    Promising, but unpolished interpretation of the classic Pang! that needs refinement in almost every aspect.
    • 77 Metascore
    • 79 Critic Score
    While the AI still has its downs in certain situations, it is a major improvement over the last time we met Karl Fairburne. Sniping in all its infamous glory hasn’t been this entertaining in a while. But the extreme X-ray camera is not for the faint of heart.
    • tbd Metascore
    • 70 Critic Score
    A simple, yet entertaining old school point&click adventure.
    • 77 Metascore
    • 75 Critic Score
    The story focusing on the next generation on ninjas in the Hidden Leaf Village never gets into second gear. The themes are well chosen, but the execution lacks finesse. But with the proven fight mechanics and the over the top special effects this is a decent add-on that offers a glimpse into the future of the Naruto (or Boruto) tale.
    • 61 Metascore
    • 70 Critic Score
    Even the inconvenience aside that this year (unlike 2016 and 2015) the console DLC is not included and has to be paid for separately the direction of the dominant wrestling franchise is still unclear. You have more wrestlers than ever before, but with just marginal enhancements of the proven fighting mechanics and reduction of modes you wonder what’s next.
    • 56 Metascore
    • 55 Critic Score
    Solid but totally unpolished and unspectacular fantasy roleplaying game with turn-based battles.
    • 66 Metascore
    • 67 Critic Score
    While Diluvion shows off some great ideas and a very distinctive artdesign, the execution of all the ideas seems superficial at times. Unfortunately this deep sea adventure lacks depth…
    • tbd Metascore
    • 71 Critic Score
    Solid races in selfmade gliders. The immersion in VR is hampered by the cumbersome pad controls in the menus. One of the few games that isn’t necessarily enhanced by VR integration.
    • 70 Metascore
    • 67 Critic Score
    The first tactic game within the Musou-Universe since 2003 delivers decent fun. It is superficial at times and overall too easy, but with the character development and plenty of weapons console strategist get a fair amount of content.
    • 74 Metascore
    • 80 Critic Score
    Don’t get fooled by the cheesy description “Sci-Fi Romance”. This is an intelligent adventure novel. Unfortunately the puzzles can’t live up to the storytelling.
    • 88 Metascore
    • 88 Critic Score
    What a ride! Even though Team Ninja takes a lot of inspiration from the Souls-Franchise, with their varied fighting mechanics and the game world deeply rooted in far east mythology they create some magic on their own.
    • tbd Metascore
    • 61 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 10 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 78 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 82 Critic Score
    In a surprisingly emotional way A Normal Lost Phone not only is a coming-of-age tale. It manages to be informative without being obnoxious, to be authentic while being playful. A wonderfully different storytelling experience.
    • 76 Metascore
    • 91 Critic Score
    This is it. The final compilation of the enormous storytelling universe that is Kingdom Hearts. And it delivers. Especially in terms of filling some gaps in the early story while convincingly bridging games from Birth by Sleep up to Dream Drop Distance while preparing for Kingdom Hearts 3.
    • 86 Metascore
    • 87 Critic Score
    Capcom finally realized that the return to the roots must not only be promised, but implemented. This is the return to classical survival horror everybody was waiting for with the added ego perspective for heightened tension and convincing VR inclusion.
    • 72 Metascore
    • 77 Critic Score
    Captivating mechanical puzzles that are taxing as well as sometimes a little too confusing.
    • 85 Metascore
    • 74 Critic Score
    Slight changes in the fighting system, and slightly rearranged visuals: Even 30 years in the past Yaukza is the game it always was. The concept is still cool – but feels slightly overused.
    • tbd Metascore
    • 77 Critic Score
    It doesn’t drastically change the “passive” tower defense. But Alien Shooter TD adds some fresh elements that inject the genre with interesting new impulses.
    • tbd Metascore
    • 81 Critic Score
    This is basic computer sciences in gameform. But unlike the similar Shenzhen I/O this is much harder to get into – and not as rewarding.
    • 45 Metascore
    • 60 Critic Score
    Sometimes it is too evident, if the game in question is a solo project like Spheroids. But nonetheless: If you like the oldie Pang! you’ll find some fun behind the technical shortcomings.

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