4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 89 Metascore
    • 86 Critic Score
    This is just a beat-em-up. This is just a beat-em-up. You can’t say that often enough. But when you look at the carefully constructed cinematic story you tend to forget. Plus: With its tight controls, diverse roster and the equipment focus you will come back again and again. Even more so, when some balancing problems have been addressed.
    • 71 Metascore
    • 75 Critic Score
    Farpoint not only looks great, especially with the aim controller, but it plays great too. But the sum of all parts unfortunately isn’t great, since the action itself, with its lack of variation and endless waves, is as generic as anything.
    • 78 Metascore
    • 76 Critic Score
    This was a pleasent surprise: While I was expecting something like a cheap Super Meat Boy clone, the creative corpse mechanic keeps this hardcore platformer fresh.
    • 67 Metascore
    • 80 Critic Score
    Challenging and an audiovisual gem: While the concept might seem simple this is a proper debut for the fresh team.
    • 84 Metascore
    • 83 Critic Score
    Incredibly fast arcade action with a flashy retro design that works surprisingly well in VR.
    • 64 Metascore
    • 56 Critic Score
    How this design could move beyond concept phase is beyond me. A lightning fast retro shooter that you have to play slow. Really? This is a boring hamster wheel of procedural synthesis. But it loses its grip on you faster than it can build motivation with its fast electro rock and inventive weaponry.
    • 79 Metascore
    • 90 Critic Score
    Thanks to a very clean conversion, LocoRoco on PlayStation 4 still is a gem that will keep you entertained from top to bottom.
    • 76 Metascore
    • 72 Critic Score
    Unraveling the mysteries of the game mechanics set in this mystical environment is the main motivation. At least until you are lulled into the tranquil setting and start realizing that you are following a monotonous future unfolding here and then...
    • 64 Metascore
    • 59 Critic Score
    In theory, this could be an interesting puzzler. With its simple concept and rewards, like witnessing the results of your efforts as weather phenomena, it is immersive from the start. But it is just as hard to get into, since the control scheme is all over the place.
    • 79 Metascore
    • 68 Critic Score
    While the beginning is almost everything you could wish for from a classic horror experience, Wilson’s Heart soon loses itself in uninteresting “explore, pick up, use, repeat”. It still shows how effective subtle horror can be in VR even though it never gets to prove it fully.
    • 67 Metascore
    • 56 Critic Score
    While the story is interesting, it doesn’t translate well with its technical glitches and shortcomings as well as sometimes awkward puzzle implementation, that serve only to drag you out of the world instead of immersing you in it.
    • 76 Metascore
    • 77 Critic Score
    Inspired by classics like Chrono Trigger, Phantasy Star, or Suikoden, and filled with dynamic turnbased battles, this is a gem for any aficionado of 16-bit-roleplaying.
    • 76 Metascore
    • 84 Critic Score
    This is by far the most ambitious and thought through musou game that Omega Force has produced yet. While staying true to the basic formula the action-roleplaying elements as well as the true-to-the-source art design make this an engrossing experience.
    • 74 Metascore
    • 60 Critic Score
    A lot of mechanics are mashed: battle tactics, roleplaying, strategic base building, crafting, survival elements and more. Unfortunately they are not merged very well, leaving a feeling that is not a Jack-of-all-trades and even less a master of anything.
    • 92 Metascore
    • 87 Critic Score
    Pretty, filled with content and simply ideal for gaming parties. Mario Kart 8 Deluxe still lacks some serious solo motivation but packs a powerful multiplayer punch.
    • tbd Metascore
    • 75 Critic Score
    It is short. Damn short. But it also is still as immersive as it was half a year ago when it debuted on PlayStation VR. I still hope that Rocksteady goes down this path further and makes this a foundation for an episodic adventure.
    • 67 Metascore
    • 59 Critic Score
    Theoretically this is a really good action roleplaying game. But a lot of small and some major issues in basically all areas from visuals over sound design up to puzzles and quest design spoil the fun.
    • 84 Metascore
    • 85 Critic Score
    Intelligent and diverse puzzles, a tense and disturbing atmosphere and high immersion. With all this quality it is a shame that it is quite short. I want more.
    • 68 Metascore
    • 70 Critic Score
    It is as good and clean fun under the PSVR headset as it was with Rift a few months ago. Thanks to the tactical slow-motion and the sufficient motion tracking this remains a decent shooting gallery with a sci-fi touch.
    • 77 Metascore
    • 74 Critic Score
    A solid remake of a solid, albeit short biker adventure that is primarily focused on storytelling and the characters rather than puzzles.
    • 81 Metascore
    • 80 Critic Score
    Except for slight deficits in terms of controls and visuals, Cities Skylines is a great console port of an exceptional city-builder. It is harmed by the lack of editors, though.
    • 77 Metascore
    • 85 Critic Score
    Intense battles in which heroes and cannon fodder soldiers have to work together to achieve victory. Expect a surprisingly long and entertaining campaign plus brutal multiplayer skirmishes, which are in desperate need of more content.
    • 56 Metascore
    • 47 Critic Score
    Strangely compelling art design is not enough – Drawn to Death is proof to this like almost no other game. While the brutal gags grabbed my sympathy the technical flaws made me turn away too often. This simply can’t keep up with Garden Warfare or Overwatch.
    • 82 Metascore
    • 85 Critic Score
    You can still feel the mark the original left on the action genre. But with additions to FPS like Doom or Shadow Warrior 2 the niche of exhilarating combo shooting is getting crowded. Nonetheless: If you hadn’t played Bulletstorm yet, strap yourself in for one hell of a ride.
    • 69 Metascore
    • 64 Critic Score
    Instead of an open world Big Robot should have worked on variety. But even with the predominantly simple run-and-gun-mechanics it is quite fascinating to unravel Tölva's mysteries.
    • 80 Metascore
    • 80 Critic Score
    Take a pinch of Rez, add a helping of Gitaroo-Man, serve with loads of electronic beats and fascinating visuals and you get a quite interesting rhythm game. With more content and better balancing this could easily play in the same league as Amplitude or Thumper.
    • 72 Metascore
    • 80 Critic Score
    A really neat puzzler. But be aware: If you play with a friend or partner, get ready to communicate!
    • 83 Metascore
    • 85 Critic Score
    Stylistically classy and mechanically elegant adventure about nine murder cases in an interesting time warp.
    • 90 Metascore
    • 92 Critic Score
    It took a long time for the Umbra Witch to climax on PC but after seven years she finally arrived. And she didn’t miss a beat. This was and still is a first class action-adventure full of creativity, adrenaline fueled battles and sassiness beyond belief. And unlike Nier Automata this is a decent, albeit option lacking PC port.
    • 80 Metascore
    • 65 Critic Score
    While the visuals are sub-par at best, Battle Brothers is an interesting turn based tactics beast with a multi-faceted battle system but also serious balancing issues.

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