4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 81 Metascore
    • 81 Critic Score
    Quite short, but beautifully mysterious puzzle-trip into a VR world full of bizarre machines.
    • 59 Metascore
    • 58 Critic Score
    This shooting gallery sparks your interest, but gets as generic as its name too fast. It serves as a solid variation of Time Crisis in VR, but leaves too much potential untapped.
    • 77 Metascore
    • 75 Critic Score
    The concept of this modern Punch-Out is interesting, the fun you’ll experience in multiplayer is great, but lack of content delivers a gut punch to this brawler.
    • 64 Metascore
    • 67 Critic Score
    The explosive revival of Burnout’s crash mode delivers good clean fun. But it seriously lacks content and a convincing damage system.
    • 88 Metascore
    • 85 Critic Score
    What a voxelstorm. Nex Machina is a great twinstick shooter that beams you back into the arcades. This explosive experience will dray you into its small but challenging world.
    • 85 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 82 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 66 Critic Score
    While the concept is a prime example for a meaningful implementation of VR into otherwise rather dry gameplay mechanics, the lack of content is very harmful. A great virtual experience hidden in a weak game.
    • 79 Metascore
    • 85 Critic Score
    I am always appreciative if designers approach a genre from a different angle. And this is exactly what Heamimont did with hack&slay. Infused with action-adventure elements plus two engrossing add-ons (especially the Motörhead homage Through the Ages) this is a serious contender to the throne of Diablo 3: Reaper of Souls.
    • 71 Metascore
    • 70 Critic Score
    A nice entry to the block building worlds à la MineCraft that’s perfectly suited for beginners. But don’t expect the complexity of Mojang’s masterpiece nor the roleplaying ingredients of Dragon Quest Builders.
    • 82 Metascore
    • 85 Critic Score
    Forget the tacked on VR (dis-)experience. It is just nuances that seperates Tekken 7 from other beat-em-up heavyweights that seem to be released basically simultaneously . If you can look past a few visual shortcomings and a sometimes weird dramatization you’ll be rewarded with one of the deepest combo-filled fighters out there that will give Injustice’s superheroes a run for their money.
    • 67 Metascore
    • 75 Critic Score
    With the (long overdue) change from proprietary to Unreal Engine, MXGP 3 improves on every level to its predecessor. Finally Milestone can show the vision they had in mind from the start.
    • 80 Metascore
    • 88 Critic Score
    This is a deep sci-fi 4X extravaganza. Loads of beautifully and sometimes very subtle connected game systems make this the most atmospheric and most complex 4X in recent years.
    • 86 Metascore
    • 85 Critic Score
    While Injustice 2 and Tekken 7 challenge each other for the title of modern beat-em-up king, Arc System Works focuses on what they can do best: Deliver a retro-infused slugfest with top notch balancing and one of the most intriguing audiovisual designs in a fighting game yet.
    • 68 Metascore
    • 75 Critic Score
    Interesting space survival that walks a tightrope between motivation and resignation with its harsh resource shortage.
    • 42 Metascore
    • 42 Critic Score
    While the immersion is interesting at first, you’ll soon discover that there is a lack of variety in almost every aspect: track design, visuals, challenge level, content in general.
    • 81 Metascore
    • 85 Critic Score
    With all the DLC from the initial PS4-release included from the get-go, this is a content-rich strategy RPG monster that will not let you sleep for months.
    • 66 Metascore
    • 60 Critic Score
    An interesting concept that lacks proper execution. In the long run the trains have to take an emergency stop in a cul-de-sac, while the battle system is superficial at best.
    • tbd Metascore
    • 85 Critic Score
    I am pleasantly surprised: Seemingly with ease this twinstick-induced strategy-explosion on a postapocalyptic diorama is more immersive that imagined - and fun to play as well.
    • 65 Metascore
    • 61 Critic Score
    Being the master over evolution can be entertaining. But it can also be tedious, boring at times and always an exercise in displaying patience.
    • 80 Metascore
    • 85 Critic Score
    RiME is an atmospheric adventure where exploration, acrobatics and puzzles are woven together in a very subtle and comfortable way.
    • 45 Metascore
    • 45 Critic Score
    As a fan of twinstick-action as well as Tarantino movies I was looking forward to Bloody Days. But while the dualstick heists are mediocre at best, as an enhancement, addition or homage to the modern cult classic this doesn’t work at all.
    • tbd Metascore
    • 73 Critic Score
    Entertaining wave shooter with a nice variety of weapons and a colorful comic-design, but also a steep challenge level.
    • 66 Metascore
    • 68 Critic Score
    While the basic core mechanics are as good and spot on as they were over 20 years ago, this new iteration of a beat-em-up classic has problems to make its mark.
    • 84 Metascore
    • 88 Critic Score
    Like “To the Moon” Rakuen sends you on a bittersweet journey between two worlds, emotionally charged, with clever puzzles and a beautiful soundtrack.
    • 68 Metascore
    • 73 Critic Score
    An interesting mixture of visual novel and tactical roleplaying game with a strong focus on the narrative.
    • 69 Metascore
    • 72 Critic Score
    Unraveling the mysteries of the game mechanics set in this mystical environment is the main motivation. At least until you are lulled into the tranquil setting and start realizing that you are following a monotonous future unfolding here and there...
    • 55 Metascore
    • 65 Critic Score
    While art design and location are the same as in Akiba’s Trip the fighting system as well as the narrative have changed and take their inspiration from Atlus’ Persona-series on one side and Groundhog Day on the other. Unfortunately this mix doesn’t bode well.
    • 81 Metascore
    • 78 Critic Score
    If you like games like Limbo or Inside, chances are, you will love Little Nightmares. And even though overall it doesn’t have the emotional impact of the aforementioned (since too many questions are left unanswered), the Tim-Burtonesque art design is beautiful.

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