4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 63 Metascore
    • 57 Critic Score
    If it wouldn’t be for the VR integration this would be a run-of-the-mill zombie shooting gallery. But even the heightened immersion and the Aim Controller support can’t save this mediocre experience.
    • 76 Metascore
    • 80 Critic Score
    While this add-on shows some deficit on the amount of the content, what you actually get, shows the high production value you got used to from Blizzard. The pricing is arguable, though.
    • 72 Metascore
    • 81 Critic Score
    This is not only one of the longer VR gaming experiences out there. Visually it is a blast and highly immersive. Unfortunately there are little shortcomings in terms of movement and spell control. But nonetheless this is a prime example how old concepts can benefit from virtual reality.
    • 53 Metascore
    • 59 Critic Score
    The foundation is rock solid and the premise with its mix of city-building and real-time strategy is still interesting. But the execution lacks finesse, while bugs and a steep learning curve take their toll on the motivation.
    • 78 Metascore
    • 83 Critic Score
    Over 60 songs over a wide area of genres, a challenging control scheme and a steep learning curve make this an interesting alternative to Hatsune Miku or Voez.
    • 75 Metascore
    • 85 Critic Score
    This is an extraordinary gaming experience. Somewhere between shooter, stealth, sleuth, sci-fi technology and psychological horror The Farm 51 relinquishes conventions. Imagine a party where The Matrix, Inception and Total Recall celebrate with Layers of Fear, Metal Gear Solid and Alan Wake. Sounds weird? Yes. And then some.
    • 68 Metascore
    • 56 Critic Score
    Yes, the manager mode is a neat addition and 60 fps on console is long overdue. But that aside, this is a meager full price update for a mediocre racing game.
    • 77 Metascore
    • 79 Critic Score
    While the basegame is the same time consuming monster that you can experience on other systems, the technical problems like tearing (even on PS4 Pro) and server disconnects are rather disappointing.
    • 74 Metascore
    • 75 Critic Score
    God Wars feels like a relic from an era where tactic roleplaying reached its zenith with games like Tactics Ogre, Shining Force or Final Fantasy Tactics. And as such it is brimming with content.
    • 81 Metascore
    • 81 Critic Score
    Quite short, but beautifully mysterious puzzle-trip into a VR world full of bizarre machines.
    • 59 Metascore
    • 58 Critic Score
    This shooting gallery sparks your interest, but gets as generic as its name too fast. It serves as a solid variation of Time Crisis in VR, but leaves too much potential untapped.
    • 77 Metascore
    • 75 Critic Score
    The concept of this modern Punch-Out is interesting, the fun you’ll experience in multiplayer is great, but lack of content delivers a gut punch to this brawler.
    • 64 Metascore
    • 67 Critic Score
    The explosive revival of Burnout’s crash mode delivers good clean fun. But it seriously lacks content and a convincing damage system.
    • 88 Metascore
    • 85 Critic Score
    What a voxelstorm. Nex Machina is a great twinstick shooter that beams you back into the arcades. This explosive experience will dray you into its small but challenging world.
    • 85 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 82 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 66 Critic Score
    While the concept is a prime example for a meaningful implementation of VR into otherwise rather dry gameplay mechanics, the lack of content is very harmful. A great virtual experience hidden in a weak game.
    • 79 Metascore
    • 85 Critic Score
    I am always appreciative if designers approach a genre from a different angle. And this is exactly what Heamimont did with hack&slay. Infused with action-adventure elements plus two engrossing add-ons (especially the Motörhead homage Through the Ages) this is a serious contender to the throne of Diablo 3: Reaper of Souls.
    • 71 Metascore
    • 70 Critic Score
    A nice entry to the block building worlds à la MineCraft that’s perfectly suited for beginners. But don’t expect the complexity of Mojang’s masterpiece nor the roleplaying ingredients of Dragon Quest Builders.
    • 82 Metascore
    • 85 Critic Score
    Forget the tacked on VR (dis-)experience. It is just nuances that seperates Tekken 7 from other beat-em-up heavyweights that seem to be released basically simultaneously . If you can look past a few visual shortcomings and a sometimes weird dramatization you’ll be rewarded with one of the deepest combo-filled fighters out there that will give Injustice’s superheroes a run for their money.
    • 67 Metascore
    • 75 Critic Score
    With the (long overdue) change from proprietary to Unreal Engine, MXGP 3 improves on every level to its predecessor. Finally Milestone can show the vision they had in mind from the start.
    • 80 Metascore
    • 88 Critic Score
    This is a deep sci-fi 4X extravaganza. Loads of beautifully and sometimes very subtle connected game systems make this the most atmospheric and most complex 4X in recent years.
    • 86 Metascore
    • 85 Critic Score
    While Injustice 2 and Tekken 7 challenge each other for the title of modern beat-em-up king, Arc System Works focuses on what they can do best: Deliver a retro-infused slugfest with top notch balancing and one of the most intriguing audiovisual designs in a fighting game yet.
    • 68 Metascore
    • 75 Critic Score
    Interesting space survival that walks a tightrope between motivation and resignation with its harsh resource shortage.
    • 42 Metascore
    • 42 Critic Score
    While the immersion is interesting at first, you’ll soon discover that there is a lack of variety in almost every aspect: track design, visuals, challenge level, content in general.
    • 81 Metascore
    • 85 Critic Score
    With all the DLC from the initial PS4-release included from the get-go, this is a content-rich strategy RPG monster that will not let you sleep for months.
    • 66 Metascore
    • 60 Critic Score
    An interesting concept that lacks proper execution. In the long run the trains have to take an emergency stop in a cul-de-sac, while the battle system is superficial at best.
    • tbd Metascore
    • 85 Critic Score
    I am pleasantly surprised: Seemingly with ease this twinstick-induced strategy-explosion on a postapocalyptic diorama is more immersive that imagined - and fun to play as well.
    • 65 Metascore
    • 61 Critic Score
    Being the master over evolution can be entertaining. But it can also be tedious, boring at times and always an exercise in displaying patience.

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