4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 80 Metascore
    • 85 Critic Score
    RiME is an atmospheric adventure where exploration, acrobatics and puzzles are woven together in a very subtle and comfortable way.
    • 45 Metascore
    • 45 Critic Score
    As a fan of twinstick-action as well as Tarantino movies I was looking forward to Bloody Days. But while the dualstick heists are mediocre at best, as an enhancement, addition or homage to the modern cult classic this doesn’t work at all.
    • tbd Metascore
    • 73 Critic Score
    Entertaining wave shooter with a nice variety of weapons and a colorful comic-design, but also a steep challenge level.
    • 66 Metascore
    • 68 Critic Score
    While the basic core mechanics are as good and spot on as they were over 20 years ago, this new iteration of a beat-em-up classic has problems to make its mark.
    • 84 Metascore
    • 88 Critic Score
    Like “To the Moon” Rakuen sends you on a bittersweet journey between two worlds, emotionally charged, with clever puzzles and a beautiful soundtrack.
    • 68 Metascore
    • 73 Critic Score
    An interesting mixture of visual novel and tactical roleplaying game with a strong focus on the narrative.
    • 69 Metascore
    • 72 Critic Score
    Unraveling the mysteries of the game mechanics set in this mystical environment is the main motivation. At least until you are lulled into the tranquil setting and start realizing that you are following a monotonous future unfolding here and there...
    • 55 Metascore
    • 65 Critic Score
    While art design and location are the same as in Akiba’s Trip the fighting system as well as the narrative have changed and take their inspiration from Atlus’ Persona-series on one side and Groundhog Day on the other. Unfortunately this mix doesn’t bode well.
    • 81 Metascore
    • 78 Critic Score
    If you like games like Limbo or Inside, chances are, you will love Little Nightmares. And even though overall it doesn’t have the emotional impact of the aforementioned (since too many questions are left unanswered), the Tim-Burtonesque art design is beautiful.
    • 81 Metascore
    • 85 Critic Score
    Unless you don’t like puzzle games, I can’t give you any good reason to stay away from this mash-up of two classics. Yes, the story in campaign mode is basically non-existent, while the art design might be too colorful for some. But you get plenty of modes, on- and offline, solo and versus, making Puyo Puyo Tetris a prime example for “come on, just one more round”-games.
    • 51 Metascore
    • 42 Critic Score
    While the puzzles leave a decent impression, the numerous technical problems as well as the weird changes of perspective make this a frustrating and sluggish experience.
    • 88 Metascore
    • 85 Critic Score
    In a nutshell, this is the best storytelling game in recent years and a sure hit for gamers who like The Vanishing of Ethan Carter or Gone Home. The magical sadness reminds you of Ray Bradbury, the morbid flair of Tim Burton.
    • 76 Metascore
    • 75 Critic Score
    If you are an oldschool aficionado you’ll get a nice collection of six NES classics with slight enhancements like in-game-saving (once per game) and rewind function to tone down the extreme difficulty. Plus you get a heap of bonus material like artworks and the soundtracks.
    • 68 Metascore
    • 75 Critic Score
    If your are looking for a quick shooter fix in VR, this might be it – if you are willing to invest the time needed to wait for online connections as well as unlocking of new equipment.
    • 67 Metascore
    • 70 Critic Score
    Lately Telltales Adventures keep losing me. Batman left me unphased and even though I like Starlord, Rocket and Groot it seems to me that Telltale lost their mojo. This is mediocrity I didn’t expect.
    • tbd Metascore
    • 60 Critic Score
    Playable Museum with a collection of 100 titles straight out of the pioneering phase of our favorite hobby. Unfortunately some very important classics are missing.
    • tbd Metascore
    • 60 Critic Score
    Playable Museum with a collection of 100 titles straight out of the pioneering phase of our favorite hobby. Unfortunately some very important classics are missing.
    • 73 Metascore
    • 75 Critic Score
    Charming physics based puzzle experience that gets the maximum out of its simplified visuals and reduced movement options.
    • 79 Metascore
    • 90 Critic Score
    Arkane studios don’t just quote System Shock but show in all areas how pleaeantly challenging modern games can be. There are technical shortcomings (mainly on consoles), but in the long run (especially the most intense last third) you will be more surprised than in almost any other game in recent years.
    • 72 Metascore
    • 70 Critic Score
    When the parents Quake and Contra choose Marus Fenix as a nanny, this is what their offspring might look like in puberty. Butcher is loud. It is bloody. It is challenging - unless you play on Casual, which definitely is for wussies.
    • 75 Metascore
    • 78 Critic Score
    Rain Games has no problems transitioning from the 2D-Teslagrad to the three-dimensional areas of World to the West. Puzzle, exploration and fighting are mixed quite well, while there is even a hint of Lost Vikings infused with the four characters that need to work together to reach their respective goals.
    • 59 Metascore
    • 61 Critic Score
    Less is more. While the sniping core is solid and entertaining (if the AI doesn’t show its ugly side) and the drone enhances the choice of options, there are too many unnecessary ingredients that distract you more than it is helpful. With this “featurism” and technical faults this feels rushed and aimless.
    • 75 Metascore
    • 76 Critic Score
    In its best moments Outlast 2 is one of the most intensive horror experiences out there – mainly thanks to the excellent design. But mechanically it relies too much on trial and error and redundant elements that tame the terror.
    • 82 Metascore
    • 75 Critic Score
    Intelligent escape puzzles that are held back only by the inaccuracy that you encounter here and there with the Move controllers.
    • 69 Metascore
    • 83 Critic Score
    Yes, the arenas could be more varied. But nonetheless, this is a challenging high score shooter that induces the infamous “one-more-try” into your system with ease.
    • 81 Metascore
    • 60 Critic Score
    With its visuals Echoes might lure you into believing that it is as captivating as Fire Emblem Fates. But in the end this is the weakest and most unnecessary entry of a franchise I played and loved dearly since its humble origins.
    • 67 Metascore
    • 41 Critic Score
    Sorry, Introversion. But this is nothing more and rather less than a simple try to fill Dear Esther’s footsteps, while the art design as the only really interesting element is underutilized.
    • 66 Metascore
    • 68 Critic Score
    The foundation draws heavily on the classic NBA Jam and tries to deliver a modern rendition of the arcade basketball that started it all. And while Saber added a few interesting elements the mixture is just lukewarm.
    • 73 Metascore
    • 82 Critic Score
    Although the core mechanics are deeply rooted in the same soil that grew From Sofftwares Souls franchise, the visceral fighting mechanics with their specific target zones are kinda unique and makes you feel like you are playing a mixture of Transformers and Mortal Kombat. Unfortunately the world and quest design are rather generic.
    • 68 Metascore
    • 75 Critic Score
    With little over 2.5 hours it is a tad short, but Skylar & Plux proves that you don’t necessarily need minigames or other bits and pieces to generate 3D platforming fun.

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