4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 75 Metascore
    • 65 Critic Score
    Solid, yet clunkily presented wargame.
    • 84 Metascore
    • 65 Critic Score
    Graphically polished and therefore visually attractive gem for genre and series fans. However, a lack of depth in the story and characters quickly leads to monotony.
    • 63 Metascore
    • 65 Critic Score
    The version for PSVR offers light and shadow: While the immersion is greatly enhanced by VR, visuals and controls had to bite the bullet and make hurtful compromises.
    • 68 Metascore
    • 65 Critic Score
    In the wake of Street Fighter 5 games like Koihime Enbu have a decent chance to find their fans. The counter focused fighting system is rock solid, but the lack of content drags this beat-em-up down.
    • 71 Metascore
    • 65 Critic Score
    An interesting take on stealth action with a flawed checkpoint system and a serious lack of challenge.
    • 55 Metascore
    • 65 Critic Score
    Platinum and Activision deliver again. But even with the action flowing fast and an art design straight out of the comic books, this brawler lacks the certain “something” that is evident in Platinum’s proprietary franchises.
    • 70 Metascore
    • 65 Critic Score
    When it comes to the technical side, Sega did a good job with lifting the Dreamcast classic into the HD era. But the fascination is gone nowadays while the problems with the controls and the camera move more into focus.
    • tbd Metascore
    • 65 Critic Score
    It’s a great idea on the surface, but it lacks depth and polish. The combination of a road trip and a building simulation is nicely executed, but the empty game world, the uneven distribution of resources, and the lack of shortcuts give the impression that the game still needs a bit more work.
    • 85 Metascore
    • 65 Critic Score
    I still think that Monster Hunter belongs on a big screen. Having said that, even without a lot of innovation and relying on well-known mechanics this hunt still manages to entertain.
    • 60 Metascore
    • 65 Critic Score
    On the surface it tries to convince you it is a decent brawler with a rhythm attitude. But in the end it is only a rhythm game like any other – but a decent one.
    • 68 Metascore
    • 65 Critic Score
    It starts very promising. But eventually Blue Isle lost a grip on the direction this had to go. And at the latest when you experience that the life-and-death mechanics are superficial all that is left is to experience the interesting story and the sometimes beautiful visuals.
    • 70 Metascore
    • 65 Critic Score
    The fighting mechanics are easy to pick up and the all-female cast is varied. Nonetheless almost any fighter from ArcSystem gives you more in every aspect.
    • tbd Metascore
    • 65 Critic Score
    An interesting indie cocktail that blends elements of Left 4 Dead, Metal Slug and Tower Defense. With better partner AI, more stages and less technical issues this could be a sleeper hit.
    • 67 Metascore
    • 65 Critic Score
    If you’re looking for another addition to your collection of twin-stick shooters, you might give this a try. But the art design aside this is average throughout. Fun, but average.
    • 71 Metascore
    • 65 Critic Score
    It as a solid Trials Evolution clone through and through – minus the editor and the excellent level design.
    • 59 Metascore
    • 65 Critic Score
    Technically and conceptually this is a little gem for all the fans of games like Drox Operative oder Space Pirates and Zombies. But be aware that there are a lot of edges that need to be smoothed out and areas that need to be improved.
    • 70 Metascore
    • 65 Critic Score
    It is in fact an interesting collection with a focus on NES and technically sound. Due to age the software quality is not everybody’s cup of tea, though.
    • 59 Metascore
    • 65 Critic Score
    Entertaining arcade-surfing with beautiful locations that lacks gameplay variety.
    • 67 Metascore
    • 65 Critic Score
    It is in fact an interesting collection with a focus on NES and technically sound. Due to age the software quality is not everybody’s cup of tea, though.
    • 73 Metascore
    • 65 Critic Score
    Game set and match EA? Not really. Loads of official licences are not enough to replace the lack of a decent challenge on the court. It's still better than Virtua Tennis 4 though.
    • 70 Metascore
    • 65 Critic Score
    Even with all the progress compared to the predecessor it seems that the dev team bit off more than they can chew. While the dungeon building is rewarding albeit not challenging enough the overworld battles lack any strategic depth.
    • 66 Metascore
    • 65 Critic Score
    The setting aside KickBeat is as conventional as a rhythm game as the songwriting of Jon Bon Jovi. You know what you get but don’t expect any surprises.
    • 64 Metascore
    • 65 Critic Score
    Kholat’s strength lies within the atmospheric loneliness in big areas. Horror and suspense unfortunately fall short.
    • 73 Metascore
    • 65 Critic Score
    It is surprisingly content-rich and can be entertaining, but the controls take getting used to, the fights are redundant and the loading times are straight out of hell.
    • tbd Metascore
    • 65 Critic Score
    Very basic and simple mixture of strategy and action-roleplaying.
    • 66 Metascore
    • 65 Critic Score
    A nice little game of skill with a forklift that could have been more "extreme".
    • 67 Metascore
    • 65 Critic Score
    The name says it all. You definitely have many robots to shoot. Unfortunately dozens of enemies on the screen can't save this title from long-term boredom, especially if you're hunting the metal beasts alone.
    • 61 Metascore
    • 65 Critic Score
    The visuals and fighting system are worth the admission fee, but story, presentation and AI leave a lot of room for much needed improvement.
    • 65 Metascore
    • 65 Critic Score
    The concept is timeless, but more variety and a little progress would have gone a long way.
    • 53 Metascore
    • 65 Critic Score
    In the end it feels more like a map pack than a sequel. But nonetheless with a full group of four people you’ll get quite some fun out of sniping a few zombie heads.

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