4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 69 Metascore
    • 65 Critic Score
    The nostalgic flair from back in the early strategy days is still there. But sind RTS came such a long way and has improved even with its successor (in 1999) tremendously, the gameplay deficits are also more evident.
    • 68 Metascore
    • 65 Critic Score
    Following in the footsteps of Dark Souls you can look forward to tense moments, a high challenge level and a lot of deaths. But you will dread the ridiculous dialogue and superficial world design.
    • 72 Metascore
    • 65 Critic Score
    Competent core with little flesh: The disciplines of Nintendo Switch Sports work well and are welcome party guests, but Nintendo has sloppy in scope, modes and many subtleties.
    • 66 Metascore
    • 65 Critic Score
    MXGP captures the motocross feeling and delivers decent dual-stick controls to keep bike and rider under control. Unfortunately technically the off-road travels don’t seem optimized for PS4.
    • 55 Metascore
    • 65 Critic Score
    While art design and location are the same as in Akiba’s Trip the fighting system as well as the narrative have changed and take their inspiration from Atlus’ Persona-series on one side and Groundhog Day on the other. Unfortunately this mix doesn’t bode well.
    • 68 Metascore
    • 65 Critic Score
    Technically old-fashioned adventure with real actors delivering a long forgotten trash factor. Puzzles and investigating the locations makes the trip to the past worthwhile.
    • 70 Metascore
    • 65 Critic Score
    Offroad racing with good driving physics and appealing DualSense-utilization. In terms of modes, content and tutorials Milestone has taken quite a few steps back.
    • 59 Metascore
    • 65 Critic Score
    Classical, but also old-fashioned and sometimes cumbersome turn based tactics based on the Netflix show.
    • 71 Metascore
    • 65 Critic Score
    Unfortunately this is not the spiritual successor to ThrillVille. What it gives you is a tremendous editor with convincing physics that tries to camouflage that the attached mini-games are average at best.
    • 67 Metascore
    • 65 Critic Score
    Solid (very old-)school survival horror with intelligent puzzle design and a strong focus on stealth and escape. With less trial and error it would have been even better.
    • 64 Metascore
    • 65 Critic Score
    It sounds more promising than it really is. With all due respect to the solo development effort of Denis Galanin the picture puzzles become redundant after a while – especially since they are almost void of Kafka’esque elements.
    • 72 Metascore
    • 65 Critic Score
    The surreal world with its design in the spirit of heavy metal album covers sparks your interest, but with the shallow characters and hardly-challenging puzzles you get little more than solid entertainment.
    • 78 Metascore
    • 65 Critic Score
    The newest episode of the RPG saga delivers solid entertainment with its dynamic turn based battles and the alchemy experiments the franchise is known for.
    • 84 Metascore
    • 65 Critic Score
    The audiovisual presentation with its retro flair is charming and thanks to the constant challenge the motivation starts on a high level. It is replaced by frustration though, because challenge quickly becomes routine, which in turn made me go back to more classic jump&runs.
    • 55 Metascore
    • 65 Critic Score
    If you look hard enough, you'll find the fun in Fable Heroes – especially with friends. But in the long run the lack of variety and more so the lack of content will keep you from going back to Albion.
    • 62 Metascore
    • 65 Critic Score
    The story is interesting, the logical puzzles are challenging. But nonetheless this is little more than an elaborate creative exercise.
    • 76 Metascore
    • 65 Critic Score
    Thanks to some well-written dialogue, directing your party of four can be entertaining. However, turn-based battles sacrifice tactical depth for gadgets and gimmickry, while collision detection as well as AI behavior leave room for improvement.
    • 59 Metascore
    • 65 Critic Score
    In terms of design this is pixelart at its finest. But when you look behind the pretty facade the mechanics are not as refined and remain mainly superficial.
    • 72 Metascore
    • 65 Critic Score
    Yes, it is entertaining. But is also hardly more than a fairly short and repetitive time travel trip through Sega's console history.
    • 49 Metascore
    • 65 Critic Score
    This is the law-abiding step brother of Hotline Miami. But while the concept with the cop duo suggests tactical depth, it stumbles over AI faults. So in the end in terms of intensity, style and atmosphere there still is half a continent between the east and the west coast.
    • 73 Metascore
    • 65 Critic Score
    The semi-automatic rush from cover to cover gives this arena shooter a unique rhythm while clever drone deployment leads to tense moments. Unfortunately the battle arenas are as conventional and predictable as the weapons or the game modes.
    • 74 Metascore
    • 65 Critic Score
    Technically not without fault and in terms of game selection questionable. But nonetheless this is a solid collection.
    • tbd Metascore
    • 65 Critic Score
    A charming minmalistic endless racer, that will keep you entertained for 90 minutes or so, before it loses its touch.
    • 69 Metascore
    • 65 Critic Score
    This dungeon crawler offers conventional hack & slay-action for up to four hunters. But be aware: The loot system can be unfair and compared to other hack&slays this is a rather short experience.
    • tbd Metascore
    • 65 Critic Score
    15 years after the original release the visuals are outdated – even with the HD stamp while the font size is borderline small. That aside the search for the most efficient production routes is still captivating.
    • 78 Metascore
    • 65 Critic Score
    It starts slow. Too slow. But once this playable novel gains momentum, it gets interesting.
    • 71 Metascore
    • 65 Critic Score
    The entanglement of two realities is an interesting concept. But The Medium shows too many design weaknesses, can become tedious and doesn’t live up to the expectations you might have in an intense horror game.
    • 68 Metascore
    • 65 Critic Score
    The Avengers deliver great action and motivating character development, but also plenty technical issues, while it sadly feels unfinished in terms of content.
    • 68 Metascore
    • 65 Critic Score
    The concept is intriguing, but with this execution it just scratches the surface. This survival strategy relies too much on grind and not enough on storytelling.
    • 66 Metascore
    • 65 Critic Score
    It looks decent, it manages to entertain for a little while, but I expected more from the series’ premiere on Wii U than just a colorful snack.

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