4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • 60 Metascore
    • 39 Critic Score
    I was thinking long and hard if I should ignore this game or trash it. But in the end it cost me too much time and too much nerves. It starts well: The presentation reminds you of Blizzard and I like the idea of slow paced progress. But when it comes to balance or rather: lack thereof it shows you how far Whale Rock Games actually is from Blizzard.
    • 45 Metascore
    • 39 Critic Score
    A sequence of boring dating situations with mostly dull dialogue choices. The two chapters as a female character are just as disappointing.
    • 45 Metascore
    • 39 Critic Score
    Will there ever be a good Bond game again? With Legends, new lows will be reached. A lot of potential shines through, but in the end the poor visuals, the useless stealth mechanics and the sluggish controls gain the upper hand.
    • 73 Metascore
    • 39 Critic Score
    Neither visuals nor controls of this once epic adventure are optimized for the tablet. Add to that numerous bugs and crashes and the only advice that I can give you, is to stay away from this.
    • 54 Metascore
    • 39 Critic Score
    It can be very entertaining like its predecessors. But while there you could focus on rescuing civilians here the game needs to be rescued and revitalized. Too many bugs and crashes keep the motivation down.
    • 56 Metascore
    • 39 Critic Score
    I have to admit: the first five minutes are fun. You can’t escape the surreal and morbid fascination to operate on the helpless virtual patients. But even that won’t keep you coming back once you start getting frustrated about the careless controls or the bugs and freezes.
    • 32 Metascore
    • 39 Critic Score
    Holy hedgehog, what have they done to you? Sonic hit another low. The fights are monotonous, the puzzles don’t deserve the name. Add to that framerate issues, an unreliable camera and other technical faults. Did I forget something? Yes. This isn’t entertaining. Not at all.
    • 49 Metascore
    • 39 Critic Score
    Even if all the systems would work, this would be a mediocre and shallow Fallout experience. With all the bugs, inconsistencies and technical problems this is little more than a post-apocalyptic mess.
    • 45 Metascore
    • 38 Critic Score
    Wow. This can't be happening - Yuji Naka at his worst. Even the weaker Sonic games feel solid compared to this. Visually not appealing - no, let me rephrase that: plain ugly and "blessed" with fidgety controls, I see no reason why anybody would spend time with this.
    • 51 Metascore
    • 38 Critic Score
    An already sub-par racing game is even worse on Switch. The whole experience suffers from technical limitations of the hardware.
    • 55 Metascore
    • 38 Critic Score
    You fight through ugly visuals and repetitive battles just to find yourself in the overpriced real currency store.
    • 47 Metascore
    • 38 Critic Score
    What the…? The original fascination we had with the franchise as a well rounded karaoke party game is gone. From all that was good almost nothing remains. I want my old SingStar back.
    • 48 Metascore
    • 38 Critic Score
    At first it looks like a dream come true for oldschool gamers who grew up with Metroid, Turrican or Contra. But I fails to deliver at all ends.
    • tbd Metascore
    • 38 Critic Score
    Numerous bugs, sloppy controls and shallow dialogue make this a very frustrating experience.
    • 46 Metascore
    • 38 Critic Score
    If you yearn for the “variety” of the Agricultural Simulator while you play Harvest Moon, something has gone wrong. Once quite entertaining this cocktail has been watered down beyond recognition. It feels like actual work – which is the wrong direction for a game.
    • 53 Metascore
    • 38 Critic Score
    Lost highlights are ever-the-same clashes of enormous fleet formations, during which tactical orders are either ignored or negated by mistakes in AI behavior. Lots of shortcomings as well as a number of bugs add to the frustration.
    • 41 Metascore
    • 38 Critic Score
    4PM
    The filmmakers’ interactive experiment fails on a variety of levels: technically, mechanically and, most disappointing, when it comes to storytelling.
    • tbd Metascore
    • 38 Critic Score
    It doesn’t rock and it doesn’t shock. The biggest scare of Doorways is imagining that there will be more episodes like this one.
    • 54 Metascore
    • 37 Critic Score
    Very tragic: There is actually an interesting game hidden somewhere in Valkyria Revolution. Well, sorta - there would be, if all the elements and layers would be connected.
    • 27 Metascore
    • 37 Critic Score
    The story premise is interesting, but basically everything else about this game isn’t. It could have been a decent coop action adventure, but it lacks finesse on absolutely every level.
    • tbd Metascore
    • 37 Critic Score
    The visuals are a joke, AI and collision detection are bad, the motion control is horrific: What once was a really good game now is just a mere shadow of its former entertaining self.
    • 68 Metascore
    • 37 Critic Score
    It wants to be a survival tale. It wants to be a storytelling experience – but in the end it is neither. The survival aspect is one-dimensional, while the rest of the content seems disconnected. [Tested with Rift and Vive]
    • 59 Metascore
    • 37 Critic Score
    While the mech construction is almost decent the action is far from it. Visually and mechanically this is bottom tier.
    • 32 Metascore
    • 37 Critic Score
    Level- and mission-design are incredibly boring, the technical foundation is gruesome. Even if you replace the AI-idiots with human friends, the entertainment value is not worth mentioning.
    • 38 Metascore
    • 37 Critic Score
    Although it is not as bad as I initially feared and despite showing some interesting concepts, Battleship still is rubbish.
    • 52 Metascore
    • 36 Critic Score
    There are not enough building options, it lacks content in general and it is not very pretty.
    • 74 Metascore
    • 36 Critic Score
    Somewhere on the way the developers lost their grip on the game. What starts as an ambitious take on the works of David Lynch, slowly becomes boring button-push cinema.
    • 20 Metascore
    • 36 Critic Score
    The War Z might use the same elements that make DayZ an enthralling experience. But it puts them together so halfheartedly that you have to turn away in disbelief.
    • 61 Metascore
    • 36 Critic Score
    Both in terms of story-telling and mechanically a very superficial as well as drawn out experience.
    • tbd Metascore
    • 36 Critic Score
    As a free to play browser game Snipers would be okay – if Hydravision manages to wipe out all the bugs.
    • 43 Metascore
    • 35 Critic Score
    Kudos! It takes some effort to demolish a franchise – even if it was mediocre at best. The flight model is simple, the controls are gruesome and the visuals are as outdated as the planes you have to fly.
    • tbd Metascore
    • 35 Critic Score
    This is a perfect example for what is going wrong with Vita software: Instead of delivering a full experience like on stationary systems, you'll get a hollow shell. It doesn't make sense to remove the career mode as well as more than half of the official World Championship races just to deliver them as DLC over time. It's a shame because at its core WRC3 still is a decent game.
    • 40 Metascore
    • 35 Critic Score
    Simple shooting and VR can go together as for example Gunjack or Until Dawn proved. This, on the other hand, is underwhelming. Except for the well-executed archery mechanics, this lacks finesse and structure.
    • tbd Metascore
    • 35 Critic Score
    It looks stylish, but under the hood you’ll find one of the most boring rhythm games ever.
    • 27 Metascore
    • 35 Critic Score
    After so many delays my expectations were quite low. And even then what I had to witness is quite underwhelming. Broken quests, bad dialogue, a fight system from hell. Next to this, Risen 2 feels like a game of the year candidate. If it weren’t for the halfway interesting sea battles I would have gone back to Sid Meier’s Pirates much earlier.
    • 45 Metascore
    • 35 Critic Score
    This is one of the weakest shooting galleries for Sony’s VR system. Faced with technical problems throughout only the coop-option with another player shows occasional potential.
    • tbd Metascore
    • 35 Critic Score
    This is dull, repetitive and boring. If you want a brawler with retro look, you should try Scott Pilgrim instead.
    • 38 Metascore
    • 35 Critic Score
    Visually the reincarnation of the cult monsters is a disappointment, brought down by the sluggish controls and redundant mission design. Godzilla should have stayed in hibernation.
    • tbd Metascore
    • 35 Critic Score
    The foundation seems rock solid after the tutorial but the longer you play the bigger the cracks will become up to the point where you go back to your archive and take out Chris Sawyer’s Transport Tycoon.
    • tbd Metascore
    • 35 Critic Score
    EA continues where they left off last year: Recycling the old engine while only updating the rosters.
    • tbd Metascore
    • 35 Critic Score
    Visuals are not everything. But if they are substandard, the mechanics have to make up for them. And if they fail, you have a problem. Almost everywhere you can sense what Dark Shadows is supposed to achieve. But what you feel and see tells a different story.
    • 29 Metascore
    • 35 Critic Score
    This remake is more or less a disaster. Behind the crisp comic visuals mechanically almost nothing is left of what made this game a diamond in the rough back in the days.
    • 33 Metascore
    • 34 Critic Score
    Vita users deserve more than the half-baked conversions they get lately. This is a disgrace to the Call of Duty franchise. Both story and multiplayer feel unfinished.
    • tbd Metascore
    • 34 Critic Score
    Unfortunately, neither story nor VR implementation work in this space opera, that makes desperate efforts to please the EVE: Valkyrie clientele.
    • 33 Metascore
    • 34 Critic Score
    I wouldn’t have missed a thing if this “game” would have stayed away from consoles. This is just a boring, technically absolutely unimpressive simulation that fails at the only thing it should rather do well: Simulate.
    • 65 Metascore
    • 33 Critic Score
    This is more a tech demo than a coherent game - stay away until it is fixed.
    • 59 Metascore
    • 33 Critic Score
    Make no mistake: This is still better than Rebirth. Having said that, Foundation not only is flawed in so many areas, but also is light years away from the series former glory and definitely not a game to shorten the waiting time for Star Citizen...
    • 69 Metascore
    • 33 Critic Score
    In the end this is not much more than a demoversion with a hefty pricetag, a slap in the face of the devoted fan.
    • 30 Metascore
    • 33 Critic Score
    Also in the so called “Ultimate Edition” this combat flight sim results in a rather ugly crash landing.
    • 28 Metascore
    • 33 Critic Score
    The ingredients of this rail shooter are solid, but the final result is disappointing and does neither the source material nor the genre justice – especially on the 360 with its ridiculously loose stick controls.
    • 50 Metascore
    • 32 Critic Score
    Lust for Darkness kills the desire to play horror games.
    • tbd Metascore
    • 32 Critic Score
    There are a few puzzles worth cracking, but as the scheme behind most challenges can hardly be made out at the get-go, most solutions are revealed by annoying trial&error. Serious technical issues are the cherry on top of a badly executed game.
    • 33 Metascore
    • 32 Critic Score
    Quotation forthcoming.
    • 45 Metascore
    • 31 Critic Score
    This game is as dull as it is short, the mission design alternates between frustrating and uninspired. Against this even Ace Combat looks like a hardcore simulation.
    • 32 Metascore
    • 30 Critic Score
    That this cover shooter took a lot of inspiration from Gears of War, isn’t a bad thing. At least if you compared it to the poor visuals, the thin sound and the abysmal English localization that takes it far beyond trash.
    • tbd Metascore
    • 30 Critic Score
    Garden Witch Life has too little substance and too many problems. Big ouch, but some of it has potential.
    • 45 Metascore
    • 30 Critic Score
    The visuals would have been already outdated in the Dreamcast era, the gameplay is as monotonous as it can get. I don't think that Reggie Fils-Aime had this game in mind when he said that Microsoft and Sony need to react to Nintendo.
    • 31 Metascore
    • 30 Critic Score
    This is nothing but a failed arena racer that should be avoided even by the most undiscerning crash junkie.


    • 47 Metascore
    • 30 Critic Score
    Anyone on the lookout for technical problems might consider starting a list: Stuttering? Check. Tearing? Check. Pop-Ups? Check. Blurry textures? Check. Erroneous shadows? Check. Clipping? Check. Faulty collision detection? Check.
    • 47 Metascore
    • 30 Critic Score
    Arma Tactics is a catastrophe. Cover is ignored, enemies can shoot through walls and ceilings, they act like suicide commandos. Balancing is simply bad.
    • 42 Metascore
    • 30 Critic Score
    No. Just no. This is no modern Streets of Rage with the undead. For that it lacks esprit, dynamics, decent visuals or a multiplayer mode. Zombies alone don’t make a decent game.
    • 34 Metascore
    • 30 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 30 Critic Score
    There is no comparison to its entertaining HD-brethren. The visuals are a joke, there are less puzzles and more senseless fighting – which is not entertaining at all, thanks to the imprecise controls. But even if you don't know the other versions, this is not worth the name.
    • 39 Metascore
    • 29 Critic Score
    Errors, bugs, frustration and cringe: Remothered Broken Porcelain is one of the worst horror games of the year.
    • 40 Metascore
    • 29 Critic Score
    Dare to fly? No! I won’t! You can’t force me!
    • 58 Metascore
    • 28 Critic Score
    I haven’t been this disappointed with a Nintendo game since Wii Music. Superficial tech demos camouflaged as mini games. If at all, the fun is very short-lived.
    • 32 Metascore
    • 28 Critic Score
    Games like this are the reason why movie tie-ins have a bad reputation. Technically sound, but otherwise redundant, boring and worse than the 2011 game Sanctum of Slime, while totally overpriced even the multiplayer aspect cannot save anything.
    • 23 Metascore
    • 28 Critic Score
    This is a big disappointment. Fighter Within fails not only as a game for motion recognition but also as an alternative for the likes of Tekken.
    • tbd Metascore
    • 28 Critic Score
    Lackluster Qix-clone that tries to make up for lack of ideas with naked manga girls.
    • tbd Metascore
    • 28 Critic Score
    Visually interesting and filled with good intentions this interactive experiment lacks depth and direction.
    • tbd Metascore
    • 25 Critic Score
    Controls are a mess, reliable targeting is almost impossible without auto aiming. If you like hunting games you should go for The Hunter 2013, if you like first person shooters in general there’s even more to choose from. Whatever you do, stay away from this!
    • 33 Metascore
    • 25 Critic Score
    No. That’s a no-go. Warhammer 40K is one of my favorite licenses. It’s scarred by brutal war. It depends on its stories, its atmosphere and its art design. This on the other hand offers nothing but utter disappointment.
    • tbd Metascore
    • 25 Critic Score
    There seems to be an unwritten law that boxing games and PC don’t mix well. And Real Boxing with its mobile origins is just another sad example.
    • 59 Metascore
    • 25 Critic Score
    With its focus on lackluster hack&slay fights and an interesting but totally underutilized narrative Gladiolus’ solo adventure doesn’t seem to fit into the big FF15 picture.
    • tbd Metascore
    • 25 Critic Score
    This is not just lazy, but insulting! This is nothing but pure recycling with no improvements. Just exchange some textures and models – maybe the players won’t notice. I hope they will.
    • 49 Metascore
    • 23 Critic Score
    I should have been warned by the logo on the box: Trickstar Games. The team that basically ruined the Jane's franchise. And they keep doing what they do best – which is not too much. The presentation is awful, the engine is outdated, the mission design is dreadful.
    • 39 Metascore
    • 22 Critic Score
    I am thankful that the indie scene produced games like Amnesia, Outlast or Slender and thus helped build the renaissance of survival horror. Unfortunately House of Caravan with its uninspired borrowing from games or concepts like Gone Home or P.T. will be remembered for … Well, for… Nothing. A game that nobody needs.
    • 33 Metascore
    • 20 Critic Score
    In the rare moments where its elements come together, you’ll be playing a neat, but irrelevant Hitman clone. But most of the time you’re just annoyed by technical and AI shortcomings.
    • 19 Metascore
    • 20 Critic Score
    After the latest videos I didn’t expect much, although I was hoping for some kind of entertaining trash. The final result is underwhelming. This isn’t trash – this is just garbage.
    • tbd Metascore
    • 20 Critic Score
    Technically as well as mechanically this is a desaster.
    • 34 Metascore
    • 20 Critic Score
    If the goal was to demonstrate what can go wrong in terms of game design, presentation and visual quality: Congratulations, you passed with flying colors! Nothing in this game is appealing or entertaining.
    • tbd Metascore
    • 20 Critic Score
    The group experience of the Slender-like horror is truly terrifying – unfortunately for all the wrong reasons. Boredom on a variety of levels: Visually, mechanically, technically.
    • 11 Metascore
    • 20 Critic Score
    30 games? Yes! Great? Hardly! If you want minigames for your Wii U GamePad buy a ticket for Nintendo Land or visit the Rabbids.
    • tbd Metascore
    • 20 Critic Score
    Even kids will lose their interest fast this very old fashioned platformer.
    • tbd Metascore
    • 19 Critic Score
    This must be one of the worst and most boring horror experiences of all time. Catastrophic game design, redundant shock moments and an abysmal script: The Nightfall is scary for all the wrong reasons.
    • 22 Metascore
    • 17 Critic Score
    Never ever would I have thought that I’d rather play the abysmal Resident Evil 6. This could have been the return to old school survival horror that a lot of fans were hoping for. But in the end the scariest part of Black Soul is the fact that somebody actually was convinced this was ready to be released.
    • 33 Metascore
    • 16 Critic Score
    Somewhere in this mess is an X as you know and like it: Smaller, but prettier and with a solid foundation. But with problems like game-stopping bugs and bad design decisions all the ambition goes down the drain.
    • 24 Metascore
    • 16 Critic Score
    There are a lot of minigame compilations out there. But no matter how hard I try, I can't think of one worse than this. Absolutely none of the disciplines can satisfy. And what the heck do you need a story for?
    • tbd Metascore
    • 15 Critic Score
    Who you gonna call? Definitely not these Ghostbusters. Overpriced, short and mechanically overly simplistic this doesn’t work as a game nor as an experience.
    • 38 Metascore
    • 15 Critic Score
    Who needs Souls Calibur: Lost Swords? Well, with all the “complete” versions available at with a budget price tag, actually nobody.
    • 31 Metascore
    • 13 Critic Score
    Sports Connection fails from start to finish: Controls are sloppy, visuals are boring, fun is absent.
    • 20 Metascore
    • 10 Critic Score
    Not only is Citadels an incredibly awful mixture of Stronghold and Age of Empires with outdated graphics, it also features an abundance of bugs: Persistent crashes, physics errors, AI mishaps and non-existent path-finding are but the tip of the iceberg.
    • tbd Metascore
    • 10 Critic Score
    Quotation forthcoming.
    • 19 Metascore
    • 10 Critic Score
    How on earth could this game make it to a release state? And why would Atari kill the franchise that started survival horror and made Resident Evil what it is today?
    • 21 Metascore
    • 9 Critic Score
    Finally licensed gaming goes back to the roots: No ambitious mission design, no accurate controls, no visual splendor, no quality control. Just classic honest trash. No seriously: This is trash. The worst kind…
    • tbd Metascore
    • 9 Critic Score
    This is a disrespectful treatment of an adventure classic. If you have the chance, get the original.
    • tbd Metascore
    • 8 Critic Score
    Seriously, this is ridiculous. Technically Monster 4x4 is a nightmare miles away from a steady framerate. Which is miraculous, because this game is plain ugly, not to mention the poor verhicle handling.
    • 17 Metascore
    • 5 Critic Score
    This is not the Nindie you’re looking for. Stay away from this. The visuals are reminiscent of the N64 era and there is hardly any game to be found. I guess for every Yin like the excellent Voez there has to be a Yang like this so the world stays in order.
    • 65 Metascore
    • 5 Critic Score
    I definitely want more tactical adventures enriched with epic storytelling like Banner Saga. But definitely not like this brash copy, that shows almost no individuality.
    • tbd Metascore
    • 5 Critic Score
    There is software trash that halfway tries to camouflage its flaws with visual appeal or an interesting concept. And then there is Guise of the Wolf…

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