360 Gamer Magazine UK's Scores

  • Games
For 252 reviews, this publication has graded:
  • 39% higher than the average critic
  • 3% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 5.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Street Fighter IV
Lowest review score: 20 Bomberman Act: Zero
Score distribution:
  1. Negative: 24 out of 252
252 game reviews
    • 98 Metascore
    • 100 Critic Score
    With so much to see and do that even months of play won’t cover it all and some of the tightest mechanics seen in a modern game, GTA IV is every bit as good as you could ask for it to be. You quite simply will not need another game this year.
    • 360 Gamer Magazine UK
    • 96 Metascore
    • 100 Critic Score
    The most creative and compelling experience of its generation, BioShock is a stunning piece of work. It blends great ideas with brilliant gameplay, a superbly immersive storyline and quite simply gets just about everything right. [Issue #31]
    • 360 Gamer Magazine UK
    • 96 Metascore
    • 90 Critic Score
    The Orange Box is a fantastic package and the best deal you’ll find for a long, long time. We’d happily pay full-whack just to play Half-Life 2 on next gen, so to get another two Episodes, albeit shorter ones, plus another two full games and The Orange Box becomes the kind of gift usually reserved for sick kids on TV Christmas specials. If you’ve ever liked a single shoot-’em-up, you absolutely have to put this on your most wanted list.
    • 360 Gamer Magazine UK
    • 94 Metascore
    • 80 Critic Score
    It really will take you only around six hours to complete the Campaign on the standard setting, but you will have such an exhilarating time playing through it you will probably start all over again on Insane difficulty...However, Gears longevity is sure to be guaranteed by its multiplayer modes that we predict could be the game to finally topple "Halo 2" from the top of the Xbox Live 'most played' stats.
    • 94 Metascore
    • 90 Critic Score
    It manages to raise the normally stagnant RPG genre into the upper echelons of gaming and it's unlikely we'll lay something as staggering, open-ended and entertaining as this in a long time. [Issue #8]
    • 360 Gamer Magazine UK
    • 94 Metascore
    • 90 Critic Score
    With its sights set not only on being the first for fast-paced military action offline, but also on being a strong contender in the online multiplayer scene. The verdict? A stunning success on both counts.
    • 360 Gamer Magazine UK
    • 94 Metascore
    • 80 Critic Score
    The single player campaign is not anywhere near as compelling or as epic as is billed. Anyone new to Halo probably won't see what all the fuss is about, completely confused as to why this third installment is so important to so many people. It's good, and there's enough here to make for a memorable game, but how memorable depends mostly on how invested you are in the franchise already.
    • 360 Gamer Magazine UK
    • 93 Metascore
    • 100 Critic Score
    Street Fighter II was great. Street Fighter III was great, but for different reasons. But Street Fighter IV… well, it’s great. Or, to be more specific, GREAT carved in 300-foot high letters into the side of a mountain for all to see. True, it’s taken over fifteen years for Capcom to get it right but now, finally, we have a beat-’em-up that truly lives up to the name it represents. Perfection achieved, Capcom – best quit while you’re ahead, eh?
    • 93 Metascore
    • 90 Critic Score
    Another must-have title to make wallets weep and players rejoice, Fallout 3 live up to expectations and only seldom stumbles, even then in expected areas where scale and scope get the better of it slightly. Regardless, it’s an undeniable classic and if you only plan on buying one or two games this winter, we couldn’t name a title that could give you value for money in the way that Fallout manages.
    • 360 Gamer Magazine UK
    • 93 Metascore
    • 90 Critic Score
    We could be critical of Gears of War 2 simply offering more of the same, but the fact that it simply does everything better than the original in delivering a fantastic display of shoot-’em-up mayhem its quality simply shines through. With some awesome level design, supported by unsurpassed visuals and relentlessly entertaining action it is a compelling experience from start to finish. Forget the crack at putting emotion into the storyline; it’s almost irrelevant as Gears of War 2 is an allguns- blazing extravaganza and, as such, it’s just a glorious shooter that very few can match.
    • 360 Gamer Magazine UK
    • 92 Metascore
    • 100 Critic Score
    More or less the perfect video game - as entertaining, as challenging and as absolutely infinite as you want it to be. [Issue 24, p.52]
    • 92 Metascore
    • 90 Critic Score
    Well, it’s pretty much everything we expected it to be. And given the massively high expectations we had for Rock Band, that’s damn good going. Not only are the individual parts a joy to play but the sense of camaraderie, of accomplishment and of ultimate success you get when it all comes together is just incredible.
    • 360 Gamer Magazine UK
    • 92 Metascore
    • 90 Critic Score
    RB2 improves on the original and does enough to distance itself from main rival GH, although uncanny similarity to the first game might leave a sour taste in the mouths of those that already bought one Rock Band game this year. Still, it’s the most refined and thorough example of the genre so far and for that alone must be applauded.
    • 360 Gamer Magazine UK
    • 91 Metascore
    • 90 Critic Score
    Mass Effect is a rare example of a game that shouts about how many things it can do well for years and then actually delivers upon its promises on release. Every bit as good as it ever could be, this is right up there with the best of what the Xbox 360 both is capable of and has to offer.
    • 360 Gamer Magazine UK
    • 90 Metascore
    • 70 Critic Score
    Horribly frustrating but deeply satisfying. [Issue #7]
    • 360 Gamer Magazine UK
    • 90 Metascore
    • 90 Critic Score
    Beautiful, engrossing and addictive as hell, Retro Evolved 2 is among the best XBLA has to offer right now. It plays just as well as you remember the games that inspired it used to (although Mr MAME would recommend you remove the rose-tinted specs) and for the asking price, you simply can’t go wrong.
    • 360 Gamer Magazine UK
    • 90 Metascore
    • 90 Critic Score
    The rather functional-at-best visuals aside, Forza 2 excels in a way no other racing game has managed this generation. If losing yourself in a vast world of excellent handling and top notch realistic racing is something you crave from videogame racing (and admittedly, this sort of thing isn’t to everyone’s taste), ensure you get hold of Forza 2 as soon as you can - it’ll keep you occupied for months.
    • 89 Metascore
    • 80 Critic Score
    It's so gritty and intense that at times you can suspend your disbelief to such an extent that the couch, TV and controller simply melt away. [Issue #2]
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Simply the best example of a retro game on Live Arcade. It's flawless in its design and outstanding as a game, even ten years on. [Issue 25, p.67]
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Few games can pull off such a complete world that is so endearing with characters, while nameless, managing to be so memorable. The lush world and level of detail are spellbinding and your pet dog feels as vital to play as your sword arm. The love, attention and effort put into the game shines through and makes it a true joy to play – as well as immensely challenging – whether you decide to be a good guy or a bad one. It's simply one of the 360's strongest exclusives.
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 80 Critic Score
    If you’ve got Xbox Live then Left 4 Dead is a definite 9. As it is, with the limitations and occasional annoyances, the lone gunman will find we’re obliged to keep the score down to cater for this offline review. However you play though, there’s nothing quite like slaughtering zombies and Left 4 Dead is one of the most intense, exciting, frantically paced and simply-good-old-fashioned-fun shooters on the market – and a game that you’ll find very hard not to love.
    • 89 Metascore
    • 80 Critic Score
    Tougher rivals that only improve an excellent game to the point of making it essential. [Issue #6]
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 100 Critic Score
    Gruesome. Visceral. Engrossing. Stunning. There are just so many words you can use to describe Dead Space and not one would be negative. EA has excelled itself on both technical and mechanical levels, pushing Dead Space up from ‘one to watch’ to ‘one of the best games of the year, nay generation’. Just go ahead and try not to be impressed by it. We dare you.
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 90 Critic Score
    While not miles away from "VF4: Evolution," the new features, characters and possibilities here propel this to the top of the genre with style, poise and unending potential. Once you get a taste, you’ll never want to go back to the simplicity of DOA or the retro charms of the XBLA fighters – the finest fighter known to man is here in one definitive 360 package.
    • 360 Gamer Magazine UK
    • 88 Metascore
    • 80 Critic Score
    By taking you down to an open city Burnout Paradise has just hidden its sublime greatness behind what really could be regarded as an interactive menu built into a city. If there were an option to just line up races we wouldn’t bemoan this padding at all, but there isn’t and so we have. Regardless, Paradise is yet another elegant foray into the world of Burnout and the tightest experience yet. It’s two steps forward, one step back and one to the side.
    • 360 Gamer Magazine UK
    • 88 Metascore
    • 80 Critic Score
    Due to the easy-to-use squad control, advanced A.I., gorgeous visuals, realistic physics, and intense action, Rainbow Six Vegas is easily the best in the series. While the game has been slightly simplified - and is not a massive next-gen leap forward - the result is a fantastic, intense experience that few others can rival. [Issue 18, p.62]
    • 360 Gamer Magazine UK
    • 88 Metascore
    • 80 Critic Score
    Looks stunning and plays beautifully. [Issue #2]
    • 360 Gamer Magazine UK
    • 87 Metascore
    • 90 Critic Score
    So FIFA – the series that has epitomised EA’s cynical ‘annual updates’ business model for so long – has suddenly turned the game on its head. No longer playing second fiddle to Pro Evo, the series now stands up brilliantly on its own merits and has set a lofty standard for Konami to match. Consider it EA’s way of saying sorry for churning out the same sh.t – year in, year out – for so long. And as apologies go, they really don’t come much more sincere than this.
    • 360 Gamer Magazine UK
    • 87 Metascore
    • 90 Critic Score
    GRID may not do anything dramatically new, but what it does do, it does phenomenally well. Challenging enough to push you, yet rewarding enough to keep you going when things get tough, the sheer amount of variation and the immensely satisfying handling model make this a triumph of a game.
    • 360 Gamer Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Fans of the base game will discover plenty of new features and surprises in an experience that tops some of the best moments from the original. [Issue 24, p.58]
    • 360 Gamer Magazine UK
    • 86 Metascore
    • 80 Critic Score
    This is not a game for relaxing. It’s a frantic fight for survival and making it through three minutes of gameplay before 'game over' is a struggle – but you’ll find yourself chugging virtual coins in the virtual slot over and over.
    • 86 Metascore
    • 90 Critic Score
    We look forward to the day when mo-cap boxers move like they do in real-life. [Issue #6]
    • 360 Gamer Magazine UK
    • 86 Metascore
    • 70 Critic Score
    GRAW2 is more of the same wrapped up in a coating of graphical improvements, tweaked functionality and new items and abilities. GRAW2 gives generously with one hand and abruptly takes away with the other.
    • 85 Metascore
    • 90 Critic Score
    A brilliant blend of visual perfection and gameplay finesse. PGR4 merges both to create a wonderful racing game that is involving, deep and immensely rewarding to play. If you’re even remotely interested in racing games, then this is essential.
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 90 Critic Score
    By failing to cater for one-off coop songs and leaving the boss battle songs out of multiplayer altogether (until you get the DLC pack at least, which is something PS2 and Wii players won’t be able to do), Legends of Rock doesn’t come across as quite as huge a step up from II as that in turn was from the first game. Don’t get us wrong, though – it’s clearly amazing and the new guitar is to die for.
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 80 Critic Score
    A huge variety of settings and missions mean Ubisoft really gets to show off graphically, and we found that the 360’s HD capabilities gave the game a sleek, immersive feel. A few niggles in terms of camera views and accessibility for people new to the series let it down, but overall it’s a must have for Splinter Cell fans.
    • 85 Metascore
    • 90 Critic Score
    Guitar Hero World Tour is a superb game, on a par with Rock Band in so many ways, ahead in others, but we’re unable to proclaim it as a huge leap forward in game design. Factor in the slightly schizophrenic choice of music, the disappointment of the studio component and the layout of Band mode and it falls slightly short of Rock Band levels of genius, but it’s an unregrettable purchase all the same.
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 80 Critic Score
    It may seem like nothing’s changed at first but on closer inspection you’ll see that DOA has burst out its training bra and into a fully-fledged Wonderbra.
    • 85 Metascore
    • 80 Critic Score
    A brilliantly fun racer that feels more like a rollercoaster ride. An excellent mix of speed and tricks, along with some wonderful tracks, great scenery and cool music all brought together with rock solid controls, makes Pure a thoroughly entertaining racing experience.
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Visually stunning and wonderfully tight, SCIV is an unquestionably accomplished brawler. Questions still linger over just how much attention it will command for the solo gamer beyond simply rounding up weapons, characters and costume parts. But as far as multiplayer games go, IV triumphs in being that rare breed of fighter that can entertain casual and hardcore players alike.
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 90 Critic Score
    Sometimes tense, sometimes hilarious, it's a must have for all 360 owners. [Issue #15]
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 70 Critic Score
    An interesting and technically excellent FPS, F.E.A.R.’s refusal to play to its real strengths is something of a shame. Regardless, decent single-player modes and online play make it a shrewd investment for anyone that likes hurting people.
    • 85 Metascore
    • 70 Critic Score
    Chunky, colourful and smooth it may be but Rearmed is about as retro as modern games get. With new challenges and pickups to spice up the action and round off the package nicely, it exudes an air of quality seldom seen in remakes.
    • 360 Gamer Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Despite hitting many highs that are far beyond the ambitions of nearly every other game on the 360, Far Cry 2 is slightly hamstrung by its own ambition, some design missteps and a learning curve that rolls itself into a handy noose. Like Africa itself, it’s beautiful, complex and massive. However, less methodical or patient gamers may find themselves questioning where the line between ‘challenging’ and ‘pain in the ass’ is actually drawn.
    • 360 Gamer Magazine UK
    • 84 Metascore
    • 80 Critic Score
    You know what to expect, so just take that expectation and make it a little prettier, a little glitchier and quite a bit shorter. And add more burning Japanese men. It’s Modern Warfare in period costume with the crusts cut off, which will probably work more in its favour online but results in a slight single-player downgrade from last year. World at War is a nearly-there title with some surprising gameplay niggles. But it’s still a step up from "Call of Duty 3."
    • 360 Gamer Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Viva Piñata may frustrate and confuse at times, but never enough for you to give up on the game. There’s always something going on and sometimes maybe a little too much, but with simple menus to navigate and endless pointers and advice to turn to, playing the game almost becomes like second nature.
    • 84 Metascore
    • 80 Critic Score
    As beautiful to watch as it is to play, 2K7 is pretty much a benchmark for next-gen sports games. [Issue 17, p.70]
    • 360 Gamer Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Replay value, self-improvement and the challenge of later stages are what really make DMC4 a classic and if you’re unwilling to succumb to these, you’re not getting the most out of what is a truly special gaming experience.
    • 360 Gamer Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Exactly what you’ve come to expect; the best golf game available on any format, with a few tweaks and cosmetic touches, and perhaps just a tiny bit of dumbing down for the newcomers. Until this time next year no gaming/ golf enthusiast is likely to want for more, though we can’t see the annual updates carrying on for much longer – there isn’t much left to improve without changing the formula altogether. EA: one point docked for taking away our stats. We want them back next year.
    • 360 Gamer Magazine UK
    • 83 Metascore
    • 70 Critic Score
    At best it's supreme fun and at worst it's still worth a spin. [Issue #2]
    • 360 Gamer Magazine UK
    • 83 Metascore
    • 80 Critic Score
    There's certainly a lot of fun to be had here, although as the game lacks a distinct lack of difficulty you're often left to feel a little under challenged, which can sometimes make you feel a bit bored.
    • 83 Metascore
    • 90 Critic Score
    Taking apart buildings bit-by-bit is a game in itself and the gigantic, varied and incredibly realistic landscape provides the perfect setting for some spot-on warfare that’s let down, only slightly, by a health system that wouldn’t make anyone fear the reaper. Watch Bad Company in action and you will be shell shocked.
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 90 Critic Score
    Grow up, take your time and employ tactics and you’ll be rewarded by the most tense and rewarding tactical shooter available. You’ll have to breathe through your nose, though, since your heart will be filling your mouth.
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Trouble in Paradise only suffers in that it feels like more of an expansion pack to the previous game. Yes, many of the improvements help the overall experience and it still offers the same incredibly addictive gameplay, but there’s the niggling feeling for piñata experts that we’ve seen and done a lot of it before. Of course, if you’ve never played the original, then bump that score up to a nine.
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 90 Critic Score
    Despite being low on solo content, UTIII manages to escape the usual pitfalls this presents with some wickedly intense action whether you’re alone, with company or getting your ass handed to you online. It’s like a constant onslaught of the infrequent thrilling bits of many other FPS games, only with absolutely no respite. If your heart is up to it, then you really can’t go far wrong.
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Don't buy it looking for huge innovations, but by all means expect entertainment by the superhero-load. [Issue 18, p.72]
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 80 Critic Score
    It’s beautifully haunting with top-quality visuals providing a unique style that shows a welcome originality, rarely seen in a time where destructible environments, squad commands and multiplayer options often draw preference from many a games developer.
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Falls short of being an at-home-alone single-player masterpiece. [Issue #15]
    • 360 Gamer Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Modern gamers who like to aim up and enter stealth mode will probably turn their nose up at it. Whereas all you gamers in your 20s are probably playing as we type. Now we just want "Doom II."
    • 82 Metascore
    • 80 Critic Score
    The finest Hitman yet takes first prize for best stealth-based title ever made, as well as a special award for its ability to make dark and bloody work worthwhile (and often as hilarious as a clown getting punched in the nose).
    • 82 Metascore
    • 60 Critic Score
    Featuring a solid frame rate, masses of detail and some amazing character clothing, Call of Duty 3 is without a doubt a fantastic looking game (albeit unfortunately out-classed by "Gears of War" right at the last minute), the problem is, the same level of effort, style and execution simply hasn’t been put into the gameplay which, unfortunately, feels like a regression from "Call of Duty 2" and wastes a lot of time with unwanted cut-scenes that only serve to interrupt the action.
    • 82 Metascore
    • 80 Critic Score
    Very much a conventional RTS, Halo Wars doesn’t bring anything particularly new to the genre – except for the massive appeal of the Halo universe, which it blends in impressively well. However, with a comfortable control system, the game is easy for allcomers to pick up and play, while the savage challenges laid down by the higher difficulties should keep the hardened RTS fan just as happy. Either way, it’s a hugely impressive indication that there’s a lot more to the Halo franchise than Master Chief.
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 60 Critic Score
    Squanders its potential with poor level design, repetitive gameplay and no Live content. [Issue #2]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 90 Critic Score
    The world is far greater in scope than it first appears and with skate lines that span the entire map, purists will be tearing it up for months just trying to plan the perfect combo.
    • 81 Metascore
    • 60 Critic Score
    Relatively small game world does it no favours. [Issue #15]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Some gameplay problems, but its charm and replayability helps to overcome them. [Issue #15]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 80 Critic Score
    A rough diamond, only a few strides behind the best games on the PS3 and 360, Saints Row 2 is a bit like the kid with the best trainers who still hasn’t learned to tie their laces. It’s all over the place, and frequently opts to cram more in where it should be refining what it already has, but overall you’d have to be a complete snob to not get a kick out of playing through it. And to play through everything on offer would take a very long time indeed.
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 60 Critic Score
    Combat is largely optional, as is fitting an assassination game. But then so is actual assassination. It’s as entertaining as having a balcony with a beautiful view, hence the score.
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 90 Critic Score
    Uno
    As fun as it is to play alone against the AI or with strangers, nothing can beat you and three mates sitting around playing UNO all night. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Stylish, simple and elegant. A budget price and a compulsive social ethic make this one of the most surprising and desirable games of the season.
    • 81 Metascore
    • 70 Critic Score
    Midnight Club: Los Angeles is a solid and hugely enjoyable racing game but almost every inch of it covers ground we’ve seen several times already. There’s not a lot more to it than a checklist of gameplay and features we’ve seen in the series before or in the likes of Burnout, Juiced and Need for Speed. We haven’t had a street racing game for a while, though, so we’ve no problem recommending this to anyone look for those ‘high-octane/adrenaline fuelled’ clichés. Just don’t expect a new benchmark to be set for its successors to follow.
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 80 Critic Score
    The gameplay is tight, the AI of the 360-controlled opponents is excellent. [Issue #3]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Crippled by an unforgivably bad story, terrible implementation and atrocious AI. [Issue #2]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 70 Critic Score
    It's flawed in several ways that may annoy and frustrate a newcomer, but seasoned wrestling gamers will find everything they love about SmackDown and a whole lot more. [Issue 18, p.79]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 80 Critic Score
    No matter what your skill level, you’ll receive constant gratification from the mainstay slice ‘n’ dice gameplay on offer here, but then you’d have to be a fool to not notice how ‘unfun’ its boss encounters really are. Add a camera system that doesn’t even make geometry translucent when it’s in the foreground and you’ve got a beautiful arcade experience that’s marred by some obvious but not insurmountable flaws.
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 70 Critic Score
    If you want something more than that, you might find that this is a little shallow and over too quickly, but if you are looking for nothing more than some dogfighting craziness, this could just be a match made in the clouds.
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Bully is an absolute joy and the perfect warm up to Grand Theft Auto IV. In fact, compared to some entries in the GTA series, we’d have to say Bully’s story is more engaging and, overall, it’s got a charming sense of fun that’s often missing in the car-jacking, prozzie-shagging world of San Andreas or Liberty City.
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 70 Critic Score
    There may not be a huge market for Madden over here, but when the sport is made this easy to pick up and play, just about anybody will be able to jump straight in and get their money’s worth.
    • 80 Metascore
    • 80 Critic Score
    The first-person mêlée combat is just downright exceptional as is Condemned 2’s often overwhelmingly grotesque atmosphere.
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 70 Critic Score
    There's not been a huge gameplay jump snice we last saw NBA Street, but it's certainly wearing far fancier clothes. [Issue 24, p.65]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 80 Critic Score
    It'll be hard to enjoy last year's game with this on store shelves. [Issue 17, p.72]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 60 Critic Score
    If Crystal Dynamics had built the 360 version from scratch, complete with excellent graphics, huge awe-inspiring environments, varied enemies and better cut-scenes, we’d have fallen in love with Lara all over again.
    • 80 Metascore
    • 70 Critic Score
    While not a flat-out classic, there's so much to admire. [Issue #2]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Some of the best graphics video gaming has ever seen. [Issue #11]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Additional features, from on and offline co-op to the new playable characters and revamped classic levels give it a wide appeal, meaning every type of gamer should at least give it a go.
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 90 Critic Score
    A triumph. While there are one or two minor niggles, Virtua Tennis 3 is a superb arcade game, a quite brilliant recreation of the sport, and a title so addictive that you'll need a calendar, rather than a watch, to measure how long you'll be playing it for. [Issue #23, p.66]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Good fun and original. [Issue #16, p.77]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Okay, so it’s basically just a streamlined version of FIFA 08 with new trimmings but look beyond this and there’s a world of ball-kicking goodness to be enjoyed. Its decidedly stunted nature makes it a far more appealing choice for the multiplayer gamer but even so, it’s still one of the better footy games of this generation.
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 60 Critic Score
    Solid but uninspired. [Issue #2]
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 80 Critic Score
    New shooting controls make this version stand out. [Issue #15]
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 70 Critic Score
    It does what it says on the tin, and delivers heart-pounding explosions, pant-wetting big alien monsters and hordes of minions to slay. If you can overlook the fact that it doesn't challenge your Xbox 360 either intellectually or technically, and you can just get down and dirty with some big guns and even bigger odds, then you and Lost Planet are going to get along just fine. [Issue 20, p.50]
    • 79 Metascore
    • 70 Critic Score
    Although the tweaks and alterations since the last version are only minor, Pro Evolution Soccer is still a decent footie game. But this year the gap between "FIFA" and PES has grown ever tighter. The overall experience of "FIFA" is certainly better but PES still has the hardcore gameplay.
    • 79 Metascore
    • 80 Critic Score
    The definitive LOTR game. [Issue #12]
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 80 Critic Score
    It feels both incredibly easy and almost impossible at the same time. This game could take over your life and you’ll go willingly, dreaming of Black Pearls.
    • 79 Metascore
    • 70 Critic Score
    As a first-person experience, it’s wonderful. As an engine, it’s well above par. Yet as a whole game, it runs a hell of a lot but doesn’t really go anywhere. A disappointment maybe, but a unique starting point for a franchise that only leaves us hopeful for what DICE can do with the next instalment.
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 80 Critic Score
    Colourful, humourous and above all good fun, this game is a current classic with a rockin' retro feel. Well worth the points. [Issue 24, p.72]
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Joins an ever-growing ranks of "could-have-beens" thanks to it being both too short and too easy. [Issue #12]
    • 360 Gamer Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Simple and attractive, this can be seen as the 'scrolling shooter for the rest of us,' requiring neither the lobe roasting reactions of a Japanese infant nor a great investment of time to see it through. [Issue 21, p.56]
    • 79 Metascore
    • 70 Critic Score
    This is a great looking arcade game with a very solid feel to the gameplay. It’s appeal is definitely retro in terms of the game’s simplicity, but lends itself to Live multiplayer brilliantly.
    • 79 Metascore
    • 90 Critic Score
    Where so many RPGs deliver dry experiences that adhere too closely to traditional type, Mistwalker delivers an RPG that pushes the genre in all the right directions. With supreme technical qualities and gameplay to match, it’s little wonder that Blue Dragon has revived the 360 in Japan. [JPN Import]

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